Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 3504298893997733666 44 safid the Chiller (level 3, -6/27 HPs) Began as a Merfolk Ice Elementalist on Oct 31, 2023. Mangled by a gnoll ... wielding a +0 flail of protection (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:45 (755 turns). safid the Chiller (Merfolk Ice Elementalist) Turns: 755, Time: 00:01:46 Health: -6/27 AC: 3 Str: 8 XL: 3 Next: 60% Magic: 0/6 EV: 12 Int: 16 God: Gold: 92 SH: 0 Dex: 14 Spells: 6/7 levels left rFire . . . d - +2 dagger (protect) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . c - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 92 gold pieces. Inventory: Hand Weapons d - a +2 dagger of protection (weapon) Armour a - a +0 robe (worn) c - a +0 cloak (worn) Jewellery h - a ring of fire Scrolls f - 2 scrolls of identify {unknown} g - a scroll of vulnerability {unknown} Potions b - a potion of magic e - a potion of berserk rage {unknown} i - a potion of flight {unknown} Skills: + Level 1.7 Fighting - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.6 Spellcasting + Level 4.9 Ice Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 68% 1d8 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 34% 1d6 8% 3 Ozocubu's Armour Ice 17% N/A 8% 3 Summon Ice Beast Ice/Summ 9% N/A 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Kikubaaqudgha Makhleb Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The gnoll is heavily wounded. The gnoll hits you but does no damage. A gnoll comes into view. It is wielding a +0 whip. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (heavily wounded) You freeze the gnoll. You kill the gnoll! The gnoll hits you with a +0 flail of protection! Unknown command. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail of protection You freeze the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 whip. The gnoll hits you with a +0 flail of protection! * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail of protection (moderately wounded) You freeze the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail of protection (heavily wounded) You freeze the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail of protection! You die... #### ### ..... ... #..[.##.# #..gg## ..####g@.# .........# .....###)## .... #>.# ### ##.# ..~ ..~.# #.~.# #≈## You could see 3 gnolls. Vanquished Creatures A gnoll (D:2) An adder (D:3) 3 endoplasms 2 giant cockroaches 7 goblins (D:1) 2 hobgoblins (D:1) 2 ball pythons (D:1) 4 bats (D:1) 2 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | safid the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 310 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/5 351 | D:1 | Reached skill level 1 in Fighting 680 | D:2 | Reached XP level 3. HP: 26/26 MP: 6/6 698 | D:2 | You fall into a shaft and drop 1 floor! 698 | D:3 | Found a burning altar of Makhleb. 698 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 744 | D:3 | Noticed Grinder 755 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_ring, chequers_serial_rivers_micro_a D:2: layout_rooms, chequers_serial_rivers_micro_a, uniq_crazy_yiuf_cottage D:3: layout_rooms, mainiacjoe_overflow_brackets, mainiacjoe_overflow_catwalk_spiral, gammafunk_ghost_stat_death, lightli_corner_chamber, uniq_grinder Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.7 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.6 Ice Magic | | 4.9 Action || total ---------------------------++------- Melee: Short sword || 11 Dagger || 40 Cast: Freeze || 11 Stab: Sleeping || 4 Armour: Robe || 14 Dodge: Dodged || 39