Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 11772511077530437792 36 safid the Chiller (level 3, -1/27 HPs) Began as a Merfolk Ice Elementalist on Nov 1, 2023. Slain by a gnoll ... wielding a +0 spear (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:13 (1102 turns). safid the Chiller (Merfolk Ice Elementalist) Turns: 1102, Time: 00:01:14 Health: -1/27 AC: 2 Str: 8 XL: 3 Next: 37% Magic: 3/6 EV: 12 Int: 16 God: Gold: 23 SH: 0 Dex: 14 Spells: 3/7 levels left rFire . . . k - +2 whip (pain) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: freezing walls A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons k - a +2 whip of pain (weapon) Armour a - a +0 robe (worn) n - a +0 pair of boots Scrolls e - a scroll of vulnerability {unknown} g - a scroll of teleportation {unknown} i - a scroll of fog {unknown} j - a scroll of identify {unknown} Potions b - a potion of magic c - a potion of mutation {unknown} d - a potion of resistance {unknown} f - a potion of degeneration {unknown} h - a potion of heal wounds {unknown} l - a potion of ambrosia {unknown} m - a potion of brilliance {unknown} Skills: + Level 1.6 Fighting - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.5 Spellcasting + Level 4.8 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 68% 1d8 2% 1 b - Frozen Ramparts Ice 34% 1d6 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 17% N/A 9% 3 Slow Hex 8% N/A 21% 1 Confusing Touch Hex 2% N/A 52% 3 Vampiric Draining Necr 2% 2d6 52% 3 Summon Ice Beast Ice/Summ 9% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Hepliaklqana Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. You start resting. A gnoll comes into view. It is wielding a +0 spear. You see here a +0 pair of boots. n - a +0 pair of boots A gnoll comes into view. It is wielding a +0 spear. The gnoll shouts! You hear a shout! The gnoll hits you with a +0 spear. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (9% risk of failure)! Continue anyway? [Y]es or [N]o only, please. The spell is quite dangerous to miscast (9% risk of failure)! Continue anyway? Okay, then. Casting: Frozen Ramparts (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (9% risk of failure)! Continue anyway? [Y]es or [N]o only, please. The spell is quite dangerous to miscast (9% risk of failure)! Continue anyway? Casting: Frozen Ramparts (quite dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the gnoll. The gnoll hits you from afar with a +0 spear. The wall freezes the gnoll but does no damage. The gnoll closely misses you. Unknown command. You hit the gnoll but do no damage. The wall freezes the gnoll. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The wall freezes the gnoll. The gnoll closely misses you. Unknown command. You hit the gnoll. The gnoll is heavily wounded. The wall freezes the gnoll but does no damage. The gnoll hits you from afar with a +0 spear! You die... #.# #.# ... #.# ..... #.### .._..# #.#.. ......# #.#.# ....... #g#$# ##.....## #@#.# #.......###.#.# .......)...#g.# #.......#.###.## .........## ##.#### .##....##.# #.....# ##.#. #.#..###.# ###. #..#. ##.## #. #.##.##...######.# You could see 2 gnolls. Vanquished Creatures 2 worms (D:2) 2 dart slugs (D:1) 4 ball pythons (D:1) 2 endoplasms (D:1) A goblin (D:1) A hobgoblin (D:2) 4 jackals (D:1) 3 bats A frilled lizard (D:1) 4 kobolds 2 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | safid the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 134 | D:1 | Reached XP level 2. HP: 17/20 MP: 5/5 158 | D:1 | Reached skill level 1 in Fighting 592 | D:1 | Reached XP level 3. HP: 22/26 MP: 6/6 596 | D:1 | Learned a level 3 spell: Frozen Ramparts 1026 | D:2 | Found a hazy altar of Hepliaklqana. 1102 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_central, layout_loops_ring D:2: layout_loops_ring, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.6 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.5 Ice Magic | | 4.8 Action || total ---------------------------++------- Melee: Hand axe || 65 Punch || 1 Whip || 10 Cast: Freeze || 15 Frozen Ramparts || 1 Stab: Sleeping || 2 Armour: Robe || 7 Dodge: Dodged || 63