Dungeon Sprint DCSS version 0.26-a0-649-gf8c6c3aab7 (webtiles) character file. Game seed: 15672477697643451652 15 sahdkjhfkaj the Conjurer (level 2, 0/19 HPs) Began as an Octopode Conjurer on Sept 27, 2020. Slain by a sky beast (6 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:25 (74 turns). sahdkjhfkaj the Conjurer (Octopode Conjurer) Turns: 74, Time: 00:00:25 Health: 0/19 AC: 1 Str: 6 XL: 2 Next: 50% Magic: 0/5 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) MR ..... NoTele + (no ring) Stlth +++....... (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls g - a scroll of blinking Potions d - a potion of haste e - 2 potions of magic f - a potion of berserk rage Skills: + Level 1.8 Fighting + Level 2.9 Dodging - Level 2.6 Stealth + Level 2.7 Spellcasting * Level 5.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj ###. 1% 1 b - Searing Ray Conj ###... 2% 2 Your spell library contained the following spells: Spells Type Power Failure Level Dazzling Flash Conj/Hex ##.... 16% 3 Fulminant Prism Conj/Hex ##........ 45% 4 Iskenderun's Mystic Bla Conj/Tloc ##...... 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The ogre is heavily wounded. The quokka twitches its whiskers. The white imp hits you. The white imp freezes you. Unknown command. The searing ray hits the white imp. You kill the white imp! Your Conjurations skill increases to level 5! The searing ray hits the ogre! The ogre is severely wounded. Unknown command. Unknown command. Unknown command. Unknown command. The searing ray hits something! The searing ray hits the ogre. The ogre is almost dead. The searing ray hits the quokka! You kill the quokka! You finish channeling your searing ray. Something hits you. Something shocks you. You die... ▓+▓ ▓.▓ ▓.▓ ▓Z▓ ▓.▓ ▓O▓ ▓{▓ ▓@▓ ▓.▓ ▓.▓ ▓.▓ ▓)▓ ▓†▓ ▓.▓ ▓.▓ ▓.▓ You could see an ogre and an adder zombie. Vanquished Creatures A white imp (D) A leopard gecko (D) A giant cockroach (D) A hobgoblin (D) A kobold (D) A quokka (D) A bat (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sahdkjhfkaj the Octopode Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 8 | D | Reached skill level 1 in Fighting 21 | D | Reached XP level 2. HP: 16/18 MP: 1/5 25 | D | Learned a level 2 spell: Searing Ray 68 | D | Noticed an ogre 68 | D | Noticed a sky beast 73 | D | Reached skill level 5 in Conjurations 74 | D | Slain by a sky beast Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.8 Conjurations | 5 | 5.0 Dodging | | 2.9 Stealth | | 2.6 Spellcasting | | 2.7 Action || total -------------------------++------- Melee: Unarmed || 15 Constrict || 4 Tentacles || 2 Cast: Magic Dart || 3 Searing Ray || 1 Use: Potion || 2 Armor: Skin || 1 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 74 | 74 | 0 | 23 | 21 | 1 | 74.0 | Dungeon | 74 | 74 | 0 | 23 | 21 | 1 | 74.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 74 daAuts