Dungeon Sprint DCSS version 0.26-a0-649-gf8c6c3aab7 (webtiles) character file. Game seed: 4247035336133405409 1 sahdkjhfkaj the Ducker (level 1, 0/10 HPs) Began as a Felid Venom Mage on Sept 27, 2020. Slain by a jackal (2 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:18 (31 turns). sahdkjhfkaj the Ducker (Felid Venom Mage) Turns: 31, Time: 00:00:18 Health: 0/10 AC: 1 Str: 4 XL: 1 Next: 16% Magic: 0/4 EV: 18 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) MR ..... NoTele + (boots unavailable) Stlth .......... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: berserking, very quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, sharp paws a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls g - a scroll of blinking Potions c - a potion of heal wounds d - a potion of haste e - 2 potions of magic Skills: + Level 3.0 Dodging - Level 2.6 Stealth + Level 2.2 Spellcasting - Level 1.1 Transmutations * Level 3.0 Poison Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Sting Tmut/Pois #... 9% 1 Your spell library contained the following spells: Spells Type Power Failure Level Poisonous Vapours Pois/Air #..... 16% 2 Ignite Poison Fire/Tmut/Pois #....... 34% 3 Mephitic Cloud Conj/Pois/Air #....... 38% 3 Olgreb's Toxic Radiance Pois ##...... 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. You are covered in fur. (AC +1) Your sharp claws are effective at attacking unaware monsters. Message History Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal The sting hits the jackal. The jackal is poisoned. The jackal is moderately wounded. The jackal misses you. The jackal bites you. The jackal barely misses you. Unknown command. Unknown command. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Unknown command. You feel better. The jackal bites you. The jackal closely misses you. The jackal misses you. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The jackal completely misses you. The jackal barely misses you. x2 The jackal bites you. You die... ##########++###### #................# #......#..#......# ##.##..........h.....+ ....'..........h@....+ #####......#..#h.....# #................# ####'#####++###### #.......# #.......# #.......# #...<...# #.......# You could see 3 jackals. Vanquished Creatures A jackal (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sahdkjhfkaj the Felid Venom Mage began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 7/7 MP: 4/4 31 | D | Slain by a jackal Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_5, armoury_3, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_2, the_vestibule_1, steel_vault_2, golden_pit, hallway_of_sentries, crystal_vault_2, iron_vault_3, final_vault] Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.0 Poison Magic | 3 | 3.0 Stealth | | 2.6 Spellcasting | | 2.2 Transmutations | | 1.1 Action || total -------------------------++------- Cast: Sting || 5 Use: Potion || 2 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 26 | 26 | 0 | 0 | 0 | 1 | 26.0 | Dungeon | 26 | 26 | 0 | 0 | 0 | 1 | 26.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 26 daAuts