Dungeon Sprint DCSS version 0.26-a0-651-gb41185065b (webtiles) character file. Game seed: 17812367959683721895 53 sahdkjhfkaj the Conjurer (level 3, -14/21 HPs) Began as an Octopode Conjurer on Sept 28, 2020. Demolished by a water elemental (15 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:31 (553 turns). sahdkjhfkaj the Conjurer (Octopode Conjurer) Turns: 553, Time: 00:01:32 Health: -14/21 AC: 1 Str: 6 XL: 3 Next: 87% Magic: 4/8 EV: 13 Int: 21 God: Gold: 17 SH: 0 Dex: 10 Spells: 4/10 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) MR ..... NoTele + (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: engulfed A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 17 gold pieces. Inventory: Scrolls c - a scroll of immolation {unknown} g - a scroll of blinking h - 3 scrolls of identify i - 2 scrolls of remove curse k - a scroll of holy word {unknown} l - a scroll of enchant weapon {unknown} Potions a - a potion of stabbing {unknown} d - a potion of haste e - a potion of magic f - a potion of berserk rage j - 2 potions of resistance {unknown} m - 2 potions of flight n - 5 potions of mutation Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 4.2 Spellcasting * Level 7.1 Conjurations * Level 0.0 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj #### 1% 1 b - Searing Ray Conj ####.. 1% 2 c - Dazzling Flash Conj/Hex ###... 9% 3 Your spell library contained the following spells: Spells Type Power Failure Level Fulminant Prism Conj/Hex ###....... 26% 4 Iskenderun's Mystic Bla Conj/Tloc ###..... 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You feel better. The water elemental closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water elemental Aim: a water elemental (lightly damaged) The searing ray hits the water elemental. The water elemental is moderately damaged. (Press . to maintain the ray.) The water elemental hits you! The water elemental engulfs you in water! The searing ray hits the water elemental. The water elemental is moderately damaged. The water elemental hits you! * * * LOW HITPOINT WARNING * * * The searing ray hits the water elemental. The water elemental is heavily damaged. The water elemental hits you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓ ▓▓▓ ▓<..#...#### ##.# ▓...#..@...#####..# ▓..##...E...#..#..# ▓##.##.##.÷.#..#..# #+#+ ##.##.###..##'#..#..... ▓#.####.##..###...'.⌠... ▓.###..##.)####...#...## ▓#..÷..##..###....# ⌠.# ###..##÷..##.....# .# ##..##....#......# # You could see a water elemental. Vanquished Creatures Crazy Yiuf (D) A human (D) An ooze (D) 3 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sahdkjhfkaj the Octopode Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 248 | D | Reached skill level 5 in Conjurations 278 | D | Reached XP level 2. HP: 17/17 MP: 3/5 282 | D | Learned a level 2 spell: Searing Ray 414 | D | Noticed Crazy Yiuf 418 | D | Reached skill level 6 in Conjurations 418 | D | Reached XP level 3. HP: 14/21 MP: 4/8 428 | D | Killed Crazy Yiuf 428 | D | Reached skill level 7 in Conjurations 532 | D | Learned a level 3 spell: Dazzling Flash 532 | D | Noticed a water elemental 552 | D | HP: 1/21 [water elemental (8)] 553 | D | Demolished by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_archi, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 6 7 | 7.1 Spellcasting | 3 4 | 4.2 Dodging | | 2.0 Stealth | | 2.6 Action || total -------------------------++------- Melee: Unarmed || 3 Tentacles || 1 Cast: Magic Dart || 8 Searing Ray || 6 Use: Potion || 4 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 553 | 553 | 0 | 132 | 288 | 1 | 553.0 | Dungeon | 553 | 553 | 0 | 132 | 288 | 1 | 553.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 553 daAuts