Dungeon Sprint DCSS version 0.26-a0-651-gb41185065b (webtiles) character file. Game seed: 511553275466710957 0 sahdkjhfkaj the Shield-Bearer (level 1, 20/20 HPs) Began as a Deep Dwarf Fighter on Sept 30, 2020. Quit the game in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:00:27 (40 turns). sahdkjhfkaj the Shield-Bearer (Deep Dwarf Fighter) Turns: 40, Time: 00:00:28 Health: 20/20 AC: 26 Str: 19 XL: 1 Next: 0% Magic: 1/1 EV: -1 Int: 8 God: Gold: 0 SH: 27 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Faith . H - +18 shield of the Gong {rElec rN+ MR+ EV-5} rNeg + . . Spirit . G - +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} rPois . Reflect . (no helmet) rElec + Harm . (no cloak) rCorr + Rampage . (no gloves) MR ++... NoTele + (no boots) Stlth ..........NoCast + (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.07/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword (weapon) Armour G - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec MR+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. H - the +18 shield of the Gong (worn) {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Jewellery y - an uncursed ring of flight z - a +6 ring of dexterity A - a +6 ring of dexterity B - a +6 ring of intelligence C - a +6 ring of intelligence D - a +6 ring of strength E - a +6 ring of strength Wands v - a wand of disintegration (7) w - a wand of iceblast (7) x - a wand of acid (7) Scrolls j - 4 scrolls of blinking p - 4 scrolls of amnesia q - 7 scrolls of fog r - a scroll of holy word s - 5 scrolls of identify t - 5 scrolls of remove curse u - 2 scrolls of fear Potions d - 6 potions of might e - 10 potions of curing f - 10 potions of heal wounds g - 6 potions of haste h - 7 potions of magic i - 3 potions of berserk rage k - 2 potions of brilliance l - 2 potions of invisibility m - 4 potions of resistance n - a potion of experience o - 5 potions of stabbing Miscellaneous F - a lightning rod (4/4) Skills: + Level 2.6 Fighting * Level 2.0 Long Blades + Level 3.2 Armour + Level 0.0 Dodging * Level 3.2 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History You continue putting on the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr}. x5 You finish putting on the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr}. You're already wearing that object! Unknown command. Drop what? 34/52 slots (_ for help) (? for menu, Esc to quit) You drop a +0 scale mail. You start removing your armour. You continue taking off your +0 kite shield. x4 You finish taking off your +0 kite shield. You drop a +0 kite shield. Okay, then. You start putting on your armour. You continue putting on the +18 shield of the Gong {rElec rN+ MR+ EV-5}. x4 You finish putting on the +18 shield of the Gong {rElec rN+ MR+ EV-5}. Unknown command. Saving game... please wait. Level annotation: 1 transporter Welcome back, sahdkjhfkaj the Deep Dwarf Fighter. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) **▓▓▓▓▓▓▓▓▓▓▓▓▓ * *8_8_8_8©8_8_8_8▓ , *_.........@).._▓ , ▓8.............8▓ , ▓_..))........._▓* ▓8..)).........8▓ ▓_..()........._▓ ▓8...).........8▓ , ▓_............._▓ ▓8...[.........8▓ , ▓_...[.<......._▓*, , There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sahdkjhfkaj the Deep Dwarf Fighter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 20/20 MP: 1/1 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 1 | D | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 1 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 1 | D | Found the +10 dark maul {vorpal} 1 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | MR+ rCorr} 1 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 1 | D | Found the cursed +14 obsidian axe {vorpal, +Fly SInv | *Curse} 1 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 1 | D | Found the +6 shillelagh "Devastator" {shatter} 1 | D | Found the +11 plutonium sword {*Contam Stlth-} 1 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 1 | D | Found the +9 sword of Zonguldrok {reap} 1 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 1 | D | Found the +0 sword of Power 1 | D | Found the +7 mace of Variability {chain chaos} 1 | D | Found the +7 Singing Sword {vorpal, sonic wave} 1 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 40 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 40 | 40 | 0 | 0 | 0 | 1 | 40.0 | Dungeon | 40 | 40 | 0 | 0 | 0 | 1 | 40.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 40 daAuts