Dungeon Sprint DCSS version 0.26-a0-651-gb41185065b (webtiles) character file. Game seed: 6663728482768910079 4 sahdkjhfkaj the Conjurer (level 1, 0/16 HPs) Began as an Octopode Conjurer on Oct 1, 2020. Slain by a white imp (4 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:28 (106 turns). sahdkjhfkaj the Conjurer (Octopode Conjurer) Turns: 106, Time: 00:00:29 Health: 0/16 AC: 1 Str: 6 XL: 1 Next: 60% Magic: 2/4 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) MR ..... NoTele + (no ring) Stlth .......... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: berserking, very quick A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.8 Spellcasting + Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj ###. 2% 1 Your spell library contained the following spells: Spells Type Power Failure Level Searing Ray Conj ###... 3% 2 Dazzling Flash Conj/Hex ##.... 17% 3 Fulminant Prism Conj/Hex ##........ 50% 4 Iskenderun's Mystic Bla Conj/Tloc ##...... 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Press: ? - help, Shift-Dir - straight line, f/p - white imp Aim: a white imp The magic dart hits the white imp. The white imp is lightly wounded. The white imp completely misses you. Unknown command. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The white imp gestures at you. The puff of frost hits you! Ouch! That really hurt! You tentacle-slap the white imp. Your grab misses the white imp. The white imp is lightly wounded. The white imp closely misses you. You tentacle-slap the white imp. Your grab misses the white imp. The white imp is moderately wounded. The white imp hits you. * * * LOW HITPOINT WARNING * * * The white imp freezes you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<..†'.)†.@5wSlZ.+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a worm, an adder, a white imp, a leopard gecko zombie and a leopard gecko. Vanquished Creatures 3 bats (D) A kobold (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sahdkjhfkaj the Octopode Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 106 | D | Slain by a white imp Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 9 Use: Potion || 1 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 105 | 105 | 0 | 41 | 49 | 1 | 105.0 | Dungeon | 105 | 105 | 0 | 41 | 49 | 1 | 105.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 105 daAuts