Dungeon Sprint DCSS version 0.26-a0-652-gafc20e3620 (webtiles) character file. Game seed: 5060488394799391375 7 sahdkjhfkaj the Conjurer (level 2, -1/17 HPs) Began as an Octopode Conjurer on Oct 2, 2020. Slain by an ogre ... wielding a +0 giant club (18 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:20 (199 turns). sahdkjhfkaj the Conjurer (Octopode Conjurer) Turns: 199, Time: 00:00:21 Health: -1/17 AC: 1 Str: 6 XL: 2 Next: 0% Magic: 2/6 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) MR ..... NoTele + (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: very slightly contaminated A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic f - a potion of berserk rage Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.1 Spellcasting * Level 4.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj ###. 1% 1 b - Searing Ray Conj ###... 3% 2 Your spell library contained the following spells: Spells Type Power Failure Level Dazzling Flash Conj/Hex ##.... 16% 3 Fulminant Prism Conj/Hex ##........ 45% 4 Iskenderun's Mystic Bla Conj/Tloc ##...... 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (asleep) The searing ray hits the ogre! The ogre is moderately wounded. The ogre shouts! The searing ray hits the ice beast! The ice beast is moderately wounded. The searing ray hits the adder skeleton! The adder skeleton is heavily damaged. The searing ray hits the worker ant! The worker ant is heavily wounded. The worker ant twitches its antennae in your direction. (Press . to maintain the ray.) The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ▓+▓ ▓a▓ ▓a▓ ▓Z▓ ▓Y▓ ▓O▓ ▓@▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓)▓ ▓'▓ ▓.▓ ▓.▓ You could see an ice beast, an ogre, 2 worker ants and an adder skeleton. Vanquished Creatures A dart slug (D) A giant cockroach (D) A goblin (D) A ball python (D) A bat (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sahdkjhfkaj the Octopode Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 24 | D | Reached XP level 2. HP: 8/17 MP: 0/6 191 | D | Learned a level 2 spell: Searing Ray 196 | D | Noticed an ice beast 196 | D | Noticed an ogre 199 | D | Slain by an ogre Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.1 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 4.8 Action || total -------------------------++------- Melee: Unarmed || 15 Constrict || 4 Tentacles || 3 Cast: Magic Dart || 4 Searing Ray || 1 Stab: Sleeping || 1 Armor: Skin || 4 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 199 | 199 | 0 | 163 | 3 | 1 | 199.0 | Dungeon | 199 | 199 | 0 | 163 | 3 | 1 | 199.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 199 daAuts