Dungeon Sprint DCSS version 0.26-a0-660-gc07710193c (webtiles) character file. Game seed: 18240830650795960417 8 sahdkjhfkaj the Conjurer (level 2, -1/17 HPs) Began as an Octopode Conjurer on Oct 7, 2020. Slain by an ooze (4 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:11 (32 turns). sahdkjhfkaj the Conjurer (Octopode Conjurer) Turns: 32, Time: 00:00:12 Health: -1/17 AC: 1 Str: 6 XL: 2 Next: 8% Magic: 0/5 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) MR ..... NoTele + (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic f - a potion of berserk rage Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.8 Spellcasting * Level 5.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj ###. 1% 1 Your spell library contained the following spells: Spells Type Power Failure Level Searing Ray Conj ###... 2% 2 Dazzling Flash Conj/Hex ##.... 16% 3 Fulminant Prism Conj/Hex ##........ 45% 4 Iskenderun's Mystic Bla Conj/Tloc ##...... 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The magic dart hits the ooze. You kill the ooze! Your Conjurations skill increases to level 5! You have reached level 2! There is a staircase leading out of the dungeon here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ooze Aim: an ooze The magic dart hits the ooze. The ooze is heavily wounded. The ooze completely misses you. You tentacle-slap the ooze. The ooze is severely wounded. The ooze misses you. You tentacle-slap the ooze but do no damage. The ooze is severely wounded. The ooze hits you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓ ▓@J..).....+ ▓▓▓▓▓▓▓▓▓▓▓▓ You could see an ooze. Vanquished Creatures An ooze (D) A giant cockroach (D) A goblin (D) A rat (D) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sahdkjhfkaj the Octopode Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 26 | D | Reached skill level 5 in Conjurations 26 | D | Reached XP level 2. HP: 2/17 MP: 0/5 32 | D | Slain by an ooze Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Conjurations | 5 | 5.2 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.8 Action || total -------------------------++------- Melee: Unarmed || 21 Constrict || 2 Tentacles || 2 Cast: Magic Dart || 5 Armor: Skin || 1 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 32 | 32 | 0 | 0 | 3 | 1 | 32.0 | Dungeon | 32 | 32 | 0 | 0 | 3 | 1 | 32.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 32 daAuts