Dungeon Sprint DCSS version 0.26-a0-663-g36e8fdb655 (webtiles) character file. Game seed: 11683298466659005507 63 sahdkjhfkaj the Conjurer (level 4, 0/28 HPs) Began as a Tengu Conjurer on Oct 10, 2020. Slain by an ogre ... wielding a +0 giant club (28 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:40 (131 turns). sahdkjhfkaj the Conjurer (Tengu Conjurer) Turns: 131, Time: 00:00:40 Health: 0/28 AC: -1 Str: 7 XL: 4 Next: 10% Magic: 1/10 EV: 14 Int: 20 God: Gold: 0 SH: 0 Dex: 12 Spells: 9/10 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) MR ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.12/turn (no ring) @: corroded, berserk cooldown, slowed, very slow A: beak, talons 3 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - a potion of curing e - a potion of haste f - 2 potions of magic Skills: + Level 3.1 Fighting + Level 3.4 Armour + Level 4.3 Dodging - Level 2.0 Stealth + Level 3.6 Spellcasting + Level 6.9 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj #### 1% 1 Your spell library contained the following spells: Spells Type Power Failure Level Searing Ray Conj ####.. 1% 2 Dazzling Flash Conj/Hex ###... 10% 3 Fulminant Prism Conj/Hex ###....... 32% 4 Iskenderun's Mystic Bla Conj/Tloc ###..... 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Your Fighting skill increases to level 3! Your Armour skill increases to level 3! Your Dodging skill increases to level 4! You have reached level 4! You feel clever. Unknown command. Unknown command. Unknown command. Unknown command. You slam the door shut with a bang, pushing everything out of the way! You feel a strong urge to attack something. The door flies open with a bang! You are no longer berserk. You are exhausted. You feel yourself slow down. Okay, then. You feel much better. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ▓+▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓†▓ ▓O▓ ▓@▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓†▓ ▓.▓ ▓.▓ ▓.▓ You could see an ogre. Vanquished Creatures A jelly (D) A worker ant (D) A leopard gecko (D) A bat skeleton (D) 3 goblins (D) A hobgoblin (D) A frilled lizard (D) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sahdkjhfkaj the Tengu Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 7 | D | Reached skill level 1 in Armour 12 | D | Reached skill level 1 in Fighting 115 | D | Noticed an ogre 115 | D | Noticed a jelly 115 | D | Noticed a worker ant 117 | D | Reached XP level 2. HP: 16/16 MP: 2/6 124 | D | Reached skill level 6 in Conjurations 124 | D | Reached XP level 3. HP: 22/22 MP: 0/8 127 | D | Reached XP level 4. HP: 9/28 MP: 0/10 131 | D | Slain by an ogre Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 3 | ---------------+----------+----- Armour | 1 2 3 | 3.4 Fighting | 1 2 3 | 3.1 Dodging | 3 4 | 4.3 Spellcasting | 3 | 3.6 Conjurations | 6 | 6.9 Stealth | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 16 | || 16 Kick | 2 | || 2 Peck | 1 | || 1 Cast: Magic Dart | 9 | || 9 Use: Potion | 1 | 1 || 2 Armor: Robe | 4 | || 4 Dodge: Dodged | 6 | || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 127 | 127 | 0 | 90 | 0 | 1 | 127.0 | Dungeon | 127 | 127 | 0 | 90 | 0 | 1 | 127.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 127 daAuts