Dungeon Sprint DCSS version 0.26-a0-663-g36e8fdb655 (webtiles) character file. Game seed: 6435629110856104595 0 sahdkjhfkaj the Conjurer (level 1, 10/10 HPs) Began as a Tengu Conjurer on Oct 10, 2020. Quit the game in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:02 (0 turns). sahdkjhfkaj the Conjurer (Tengu Conjurer) Turns: 0, Time: 00:00:02 Health: 10/10 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 4/4 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) MR ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic g - a potion of berserk rage Skills: + Level 2.1 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 5.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj ###. 1% 1 Your spell library contained the following spells: Spells Type Power Failure Level Searing Ray Conj ###... 3% 2 Dazzling Flash Conj/Hex ##.... 19% 3 Fulminant Prism Conj/Hex ##........ 52% 4 Iskenderun's Mystic Bla Conj/Tloc ##...... 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Welcome, sahdkjhfkaj the Tengu Conjurer. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ▓▓▓▓▓ ▓@..# ▓...# ▓..## ▓##. .# ## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sahdkjhfkaj the Tengu Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 0 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_kraken, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+