Dungeon Sprint DCSS version 0.26-a0-690-gcb57259078 (webtiles) character file. Game seed: 8754763451586030472 4 sahdkjhfkaj the Conjurer (level 1, -1/11 HPs) Began as an Octopode Conjurer on Oct 25, 2020. Slain by an adder zombie (4 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:16 (30 turns). sahdkjhfkaj the Conjurer (Octopode Conjurer) Turns: 30, Time: 00:00:17 Health: -1/11 AC: 1 Str: 6 XL: 1 Next: 70% Magic: 1/4 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) MR ..... NoTele + (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls g - a scroll of blinking Potions b - a potion of curing {!q} c - a potion of heal wounds {!q} d - a potion of haste {!q} e - 2 potions of magic {!q} f - a potion of berserk rage {!q} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.6 Spellcasting * Level 4.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj ###. 1% 1 Your spell library contained the following spells: Spells Type Power Failure Level Searing Ray Conj ###... 3% 2 Dazzling Flash Conj/Hex ##.... 16% 3 Fulminant Prism Conj/Hex ##........ 47% 4 Iskenderun's Mystic Bla Conj/Tloc ##...... 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You constrict the bat. The bat misses you. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat completely misses you. You tentacle-slap the bat but do no damage. The bat is severely wounded. You constrict the bat. You kill the bat! The bat completely misses you. The bat barely misses you. The bat misses you. You closely miss the bat. Your grab misses the bat. The bat closely misses you. You closely miss the bat. Your grab misses the bat. The bat misses you. The bat closely misses you. You barely miss the bat. Your grab misses the bat. The bat barely misses you. You completely miss the bat. Your grab misses the bat. You squeeze the bat. You kill the bat! You open the door. A leopard gecko, a jelly, 2 ufetubi and a zombie come into view. The leopard gecko hisses angrily. The ufetubus shouts! x2 The adder zombie bites you. You die... ▓+▓ ▓l▓ ▓.▓ ▓J▓ ▓5▓ ▓5▓ ▓Z▓ ▓@▓ ▓.▓ ▓.▓ ▓.▓ ▓†▓ ▓'▓ ▓.▓ ▓.▓ ▓.▓ You could see a jelly (wandering), 2 ufetubi, an adder zombie and a leopard gecko. Vanquished Creatures A giant cockroach (D) 3 bats (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sahdkjhfkaj the Octopode Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 30 | D | Noticed a jelly 30 | D | Slain by an adder zombie Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Action || total -------------------------++------- Melee: Unarmed || 16 Constrict || 2 Tentacles || 1 Cast: Magic Dart || 4 Armor: Skin || 5 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 30 | 30 | 0 | 0 | 0 | 1 | 30.0 | Dungeon | 30 | 30 | 0 | 0 | 0 | 1 | 30.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 30 daAuts