Dungeon Crawl Stone Soup version 0.26-a0-1033-gd598b01645 (webtiles) character file. Game seed: 9249291374243519648 0 sahdkjhfkaj the Cutter (level 1, 18/18 HPs) Began as a Hill Orc Gladiator on Dec 11, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:32 (0 turns). sahdkjhfkaj the Cutter (Hill Orc Gladiator) Turns: 0, Time: 00:00:32 Health: 18/18 AC: 4 Str: 16 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 8 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 rapier rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 rapier (weapon) Missiles d - 3 throwing nets (quivered) {!f} Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: + Level 2.4 Fighting + Level 3.0 Short Blades + Level 1.7 Throwing + Level 2.4 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, sahdkjhfkaj the Hill Orc Gladiator. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Char dumped successfully. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #. .# P. .P ##. .## P.P.P ##.P.## #P...P# #...# #.@.# ##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sahdkjhfkaj the Hill Orc Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_rooms, serial_co_window_serial, co_window_paths_a, co_window_of_opportunity_a, co_window_cross_1, co_window_paths_a, co_window_paths_a, co_window_of_opportunity_b, co_window_broadway_a, co_window_2corner, co_window_broadway_c, co_window_cross_2, co_window_paths_d, co_window_4corner_b, glass_columns_b, glass_columns_b, glass_columns_a Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+