Dungeon Crawl Stone Soup version 0.26-a0-1132-ge9770dfcb6 (webtiles) character file. Game seed: 10112766450873264424 56 sahdkjhfkaj the Poker (level 3, -9/28 HPs) Began as a Merfolk Gladiator on Dec 19, 2020. Shot with an arrow by a centaur (11 damage) ... on level 3 of the Dungeon. The game lasted 00:02:11 (1441 turns). sahdkjhfkaj the Poker (Merfolk Gladiator) Turns: 1441, Time: 00:02:12 Health: -9/28 AC: 5 Str: 15 XL: 3 Next: 95% Magic: 3/3 EV: 14 Int: 7 God: Gold: 111 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +1 helmet rElec . Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn n - ring of stealth MPRegen 0.08/turn j - ring of resist corrosion @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 111 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) {!f} Armour b - a +0 leather armour (worn) c - a +1 helmet (worn) Jewellery j - a ring of resist corrosion (right hand) n - a ring of stealth (left hand) Scrolls f - a scroll of fog {unknown} g - a scroll of enchant armour m - a scroll of amnesia {unknown} o - 2 scrolls of teleportation {!r} Potions e - a potion of mutation {unknown} h - a potion of ambrosia {unknown} i - a potion of cancellation Skills: + Level 2.9 Fighting * Level 5.8 Polearms - Level 2.0 Throwing + Level 4.6 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History Aim: a worm (severely wounded) You reach to attack! You barely miss the worm. The worm is severely wounded. Reach: a) +0 trident Press: ? - help, Dir - move target, f/p - worm Aim: a worm (severely wounded) You reach to attack! You barely miss the worm. The worm is severely wounded. A centaur comes into view. Reach: a) +0 trident Press: ? - help, Dir - move target, f/p - worm Aim: a worm (heavily wounded) Okay, then. A leopard gecko comes into view. The leopard gecko hisses angrily. There is a stone staircase leading up, spattered with blood here. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! You die... #... #........... #...###...c....... #...#c..##...#... #......##.....# . #.#.........# .... #(###....##....###.... #..................=.##. #....l.@.........#...... ..#....w.....#..##...... #.##....(..##.#..... .. ##..#....#.....# . #........#.....##.. .......##.$.).......... ##.........#......###.# #..............### #......#........# You could see a centaur, a worm and a leopard gecko. Vanquished Creatures An ooze (D:2) 3 worms A dart slug (D:1) 2 leopard geckos (D:2) A ball python (D:2) 3 bats 3 giant cockroaches (D:2) 2 goblins 8 hobgoblins 5 kobolds (D:2) A quokka (D:3) 3 frilled lizards (D:2) 3 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sahdkjhfkaj the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 196 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 579 | D:2 | Reached skill level 5 in Polearms 691 | D:2 | Reached XP level 3. HP: 24/28 MP: 3/3 1421 | D:3 | HP: 1/28 [worm (3)] 1427 | D:3 | Noticed a centaur 1441 | D:3 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_loops_ring D:2: layout_rooms D:3: layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Polearms | 5 | 5.8 Fighting | | 2.9 Throwing | | 2.0 Dodging | | 4.6 Action || total -------------------------++------- Melee: Trident || 132 Use: Potion || 1 Scroll || 4 Stab: Sleeping || 2 Armor: Leather armour || 26 Dodge: Dodged || 85 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1443 | 1368 | 75 | 210 | 880 | 3 | 481.0 | Dungeon | 1443 | 1368 | 75 | 210 | 880 | 3 | 481.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 806 daAuts D:1: 562 daAuts D:3: 74 daAuts