Dungeon Sprint DCSS version 0.27-a0-65-gfb268537a3 (webtiles) character file. Game seed: 14557295188161926064 0 sahdkjhfkaj the Magician (level 1, 9/9 HPs) Began as a Vine Stalker Hedge Wizard on Jan 9, 2021. Quit the game in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:09 (0 turns). sahdkjhfkaj the Magician (Vine Stalker Hedge Wizard) Turns: 0, Time: 00:00:10 Health: 9/9 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 5/5 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit + b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls i - a scroll of blinking Potions e - a potion of curing f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Skills: + Level 1.5 Dodging + Level 2.4 Stealth + Level 3.2 Spellcasting + Level 1.0 Conjurations + Level 1.0 Summonings + Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 20% 14% 1 Your spell library contained the following spells: Spells Type Power Failure Level Blink Tloc N/A 22% 2 Call Imp Summ 5% 22% 2 Slow Hex 2% 32% 2 Conjure Flame Conj/Fire 3% 45% 3 Mephitic Cloud Conj/Pois/Air 3% 50% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Options error: Invalid setting for tile_player_tile: "mons:" (~/.crawlrc:2) Welcome, sahdkjhfkaj the Vine Stalker Hedge Wizard. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Options error: Invalid setting for tile_player_tile: "mons:" (~/.crawlrc:2) Welcome back, sahdkjhfkaj the Vine Stalker Hedge Wizard. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ▓▓▓▓▓▓ ▓@...+ ▓▓▓▓▓▓ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sahdkjhfkaj the Vine Stalker Hedge Wizard began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 9/9 MP: 5/5 0 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+