Dungeon Crawl Stone Soup version 0.27-a0-249-g74f53ef629 (webtiles) character file. Game seed: 7283112922709293386 35 sahdkjhfkaj the Conjurer (level 3, 5/26 HPs) Began as a Demigod Conjurer on Feb 3, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:01:38 (940 turns). sahdkjhfkaj the Conjurer (Demigod Conjurer) Turns: 940, Time: 00:01:38 Health: 5/26 AC: 2 Str: 10 XL: 3 Next: 2% Magic: 0/8 EV: 12 Int: 24 God: Gold: 79 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: high mp 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 79 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery e - an uncursed ring of fire Scrolls c - a scroll of teleportation {unknown} d - a scroll of identify {unknown} Potions b - 2 potions of attraction {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 1.7 Spellcasting - Level 3.6 Conjurations + Level 1.6 Hexes + Level 1.7 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 76% 2% 1 c - Searing Ray Conj 38% 4% 2 Your spell library contained the following spells: Spells Type Power Failure Level Dazzling Flash Conj/Hex 28% 13% 3 Fulminant Prism Conj/Hex 7% 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) Message History Unknown command. You closely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (heavily wounded, 28% to evade) The searing ray hits the jackal. You kill the jackal! (Press . to maintain the ray.) Unknown command. Saving game... please wait. Welcome back, sahdkjhfkaj the Demigod Conjurer. Press ? for a list of commands and other information. Saving game... please wait. Welcome back, sahdkjhfkaj the Demigod Conjurer. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..###.# ##.#...# #.[.### ###...#.# #.......# #.##..#.# #########.##..#... #.......#.##..##### #@#.##.>..# #)#...)...# #)#.....#.# #†#.......# #............ ####.##.#h....##..# .......†..#.......# ....g..)..#.####. # ..........#.. There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 ball pythons (D:1) 5 bats (D:1) 2 giant cockroaches (D:1) 4 goblins (D:1) A hobgoblin (D:1) 7 jackals (D:1) 2 frilled lizards (D:1) 3 kobolds (D:1) 2 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sahdkjhfkaj the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 232 | D:1 | Reached skill level 1 in Hexes 232 | D:1 | Reached skill level 1 in Translocations 232 | D:1 | Reached XP level 2. HP: 16/20 MP: 2/7 347 | D:1 | Learned a level 2 spell: Searing Ray 921 | D:1 | Reached XP level 3. HP: 9/26 MP: 1/8 940 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_basic, minivault_4 Skill XL: | 1 | ---------------+----+----- Hexes | 1 | 1.6 Translocations | 1 | 1.7 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 1.7 Conjurations | | 3.6 Action || total -------------------------++------- Melee: Unarmed || 73 Cast: Magic Dart || 50 Searing Ray || 3 Armor: Robe || 27 Dodge: Dodged || 55 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 940 | 940 | 0 | 215 | 550 | 1 | 940.0 | Dungeon | 940 | 940 | 0 | 215 | 550 | 1 | 940.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 940 daAuts