Dungeon Crawl Stone Soup version 0.27-a0-328-g7f782ed93a (webtiles) character file. Game seed: 17498930785040723545 0 sahdkjhfkaj the Shield-Bearer (level 1, 20/20 HPs) Began as a Deep Dwarf Fighter on Feb 12, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:13 (0 turns). sahdkjhfkaj the Shield-Bearer (Deep Dwarf Fighter) Turns: 0, Time: 00:00:13 Health: 20/20 AC: 6 Str: 19 XL: 1 Next: 0% Magic: 1/1 EV: 7 Int: 8 God: Gold: 0 SH: 9 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Faith . c - +0 kite shield rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.07/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 kite shield (worn) Potions d - a potion of might Skills: + Level 2.6 Fighting + Level 2.1 Axes + Level 3.2 Armour + Level 3.2 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History Welcome, sahdkjhfkaj the Deep Dwarf Fighter. The bosom of this dungeon contains the legendary artefact, the Orb of Zot. Press ? for a list of commands and other information. Found 10 gold pieces, a robe and 3 scrolls labelled SUCOAMUTUI. Found two stairs. (m)acro, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Current Action for p: [none] Do you wish to (r)edefine, redefine (R)aw, or (a)bort? Input macro action: \ {9}\ {9}\ {9}\ {9}\ {9}\ {9}\ {9}\ {9}\ {9}\ {9}\ {9}\ {9} Created macro 'p' => '\{9}\{9}\{9}\{9}\{9}\{9}\{9}\{9}\{9}\{9}\{9}\{9}'. (m)acro, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Current Action for o: [none] Do you wish to (r)edefine, redefine (R)aw, or (a)bort? Input macro action: oooo Created macro 'o' => 'oooo'. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) * , * * .#. * ..# , ** .... *...# , * .#..#######...# * ............... .........?..... ,, , * ##...⌠$..⌠....[ , , ...>..###.....# * * , +@#.....# *#..###.....# ,.....⌠...⌠....# * * ####........... * ,* *######...... * , , .##.## * ,** *, .# ... , , * * .# .. , * , There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sahdkjhfkaj the Deep Dwarf Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_fountains, layout_loops_cross Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+