Dungeon Crawl Stone Soup version 0.27-a0-686-gaed091b46b (webtiles) character file. Game seed: 2026029033355132981 32 sahdkjhfkaj the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Mar 20, 2021. Slain by Terence ... wielding a +1 flail of protection (1 damage) ... on level 2 of the Dungeon. The game lasted 00:00:44 (1501 turns). sahdkjhfkaj the Conjurer (Deep Elf Conjurer) Turns: 1501, Time: 00:00:45 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 8% Magic: 1/10 EV: 12 Int: 23 God: Gold: 27 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn h - ring of willpower MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 27 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery h - a ring of willpower (right hand) Scrolls b - a scroll of enchant armour {unknown} c - a scroll of silence {unknown} f - a scroll of summoning {unknown} g - 2 scrolls of teleportation {unknown} i - a scroll of identify {unknown} Potions d - 4 potions of heal wounds {unknown} e - a potion of resistance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.1 Spellcasting + Level 5.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 3d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 11% 3 Fulminant Prism Conj/Hex 8% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Natasha, Terence Message History Terence shouts! A quokka comes into view. The magic dart hits Terence but does no damage. The magic dart hits Terence. Terence is lightly wounded. The magic dart hits Terence. Terence is moderately wounded. The quokka twitches its whiskers. The magic dart hits Terence. Terence is heavily wounded. Terence hits you with a +1 flail of protection! Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Terence barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 flail of protection and wearing a +0 scale mail (heavily wounded, 18% to evade) The searing ray misses Terence. The searing ray hits the quokka! You kill the quokka! (Press . to maintain the ray.) Terence closely misses you. The searing ray misses Terence. Terence hits you with a +1 flail of protection! * * * LOW HITPOINT WARNING * * * The searing ray hits Terence. Terence is severely wounded. Natasha, Servant of Life and Death comes into view. Terence hits you but does no damage. The searing ray hits Terence. Terence is almost dead. You finish channeling your searing ray. Terence hits you with a +1 flail of protection. You die... ##########.######.# #........#.# #.# #.######.#.# #.# #.# #.#.######.# #.# #.#.#...##.# #.######.#.#.#.##.# ###............#....# .............#.########### ............>.).@@.†.....# .............#.######h#### .......>.....#.# .. .########....#.# #.# .###### #....#.# # .............#.# .########.. #.# ..... #. ..... You could see Terence and Natasha (wandering). Vanquished Creatures A worm (D:2) A dart slug (D:1) 4 bats 3 giant cockroaches 3 goblins (D:1) A hobgoblin (D:2) 3 jackals (D:1) 2 kobolds (D:2) A quokka (D:2) A frilled lizard (D:1) 3 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sahdkjhfkaj the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 258 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 1266 | D:2 | Learned a level 2 spell: Searing Ray 1335 | D:2 | Reached skill level 5 in Conjurations 1335 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/10 1489 | D:2 | Noticed Terence 1500 | D:2 | Noticed Natasha 1501 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_basic, dk_noncrumbling_2 D:2: layout_basic, uniq_natasha, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.1 Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Action || total -------------------------++------- Cast: Magic Dart || 51 Searing Ray || 1 Armor: Robe || 2 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1500 | 1495 | 5 | 0 | 1399 | 2 | 750.0 | Dungeon | 1500 | 1495 | 5 | 0 | 1399 | 2 | 750.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 956 daAuts D:2: 543 daAuts