Dungeon Crawl Stone Soup version 0.27-a0-686-gaed091b46b (webtiles) character file. Game seed: 9328636505765186729 15 sahdkjhfkaj the Conjurer (level 2, -2/13 HPs) Began as a Vine Stalker Conjurer on Mar 20, 2021. Slain by a hobgoblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:39 (422 turns). sahdkjhfkaj the Conjurer (Vine Stalker Conjurer) Turns: 422, Time: 00:00:40 Health: -2/13 AC: 2 Str: 9 XL: 2 Next: 50% Magic: 0/6 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit + a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: - Level 1.5 Dodging - Level 2.4 Stealth - Level 2.1 Spellcasting + Level 4.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 3d4 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You aren't carrying any potions. You aren't carrying any items that you can evoke. Press: ? - help, v - describe, . - travel The floor. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (0% to evade) The magic dart hits the jackal. The jackal is heavily wounded. The hobgoblin closely misses you. The giant cockroach bites you. The jackal bites you but does no damage. A dart slug comes into view. You closely miss the jackal. The jackal is heavily wounded. The giant cockroach bites you. The jackal closely misses you. The hobgoblin hits you with a +0 club. The giant cockroach closely misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal is heavily wounded. The hobgoblin hits you with a +0 club. The jackal barely misses you. The giant cockroach closely misses you. You hit the jackal but do no damage. You bite the jackal. You drain its power. You feel invigorated. The jackal is almost dead. The hobgoblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The giant cockroach misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 0% to evade) The magic dart hits the jackal. You kill the jackal! The hobgoblin hits you with a +0 club. You die... .!# #...#......#. ...#####...)#....#. . ....#......##....#. #. .......h........#. #.. ......#.....#...#' #... ###..h.##.##..#. ..... #.......#...#. ###$..#####..###....#.#. ....glg@†.........(.#.#. ##.###B###.........(..#. #. ##..#####....#. #. . #### ##....#. #. .# ##.....#. .w .# #......#. #( #. #......#' #. .## #........ #.##.####........ You could see a dart slug, a giant cockroach, a hobgoblin, a goblin and a frilled lizard. Vanquished Creatures An ooze (D:1) A bat (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 4 jackals (D:1) A kobold (D:1) A frilled lizard (D:1) 10 creatures vanquished. Vanquished Creatures (others) A plant (D:1) 1 creature vanquished. Grand Total: 11 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sahdkjhfkaj the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 288 | D:1 | Reached XP level 2. HP: 13/13 MP: 4/6 329 | D:1 | Learned a level 2 spell: Searing Ray 422 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_widening_spiral_wide, layout_rooms, serial_forest, infiniplex_forest_end_2, infiniplex_forest_zigzag_2, infiniplex_forest_lined_room_2, infiniplex_forest_clump_medium, infiniplex_forest_clump_diagonal, infiniplex_forest_clump_long, infiniplex_forest_lined_2, interstate_on_off Action || total -------------------------++------- Melee: Unarmed || 4 Bite || 1 Cast: Magic Dart || 24 Searing Ray || 1 Armor: Robe || 4 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 422 | 422 | 0 | 0 | 323 | 1 | 422.0 | Dungeon | 422 | 422 | 0 | 0 | 323 | 1 | 422.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 422 daAuts