Dungeon Crawl Stone Soup version 0.29-a0-380-gf50f0a9fbc (webtiles) character file. Game seed: 17467411728119336653 65 samgaumpmail the Digger (level 3, 0/28 HPs) Began as a Deep Dwarf Earth Elementalist on May 5, 2022. Killed by divine providence ... invoked by an orc priest (6 damage) ... on level 3 of the Dungeon. The game lasted 00:10:10 (2061 turns). samgaumpmail the Digger (DDEE) Turns: 2061, Time: 00:10:11 Health: 0/28 AC: 2 Str: 11 XL: 3 Next: 92% Magic: 5/6 EV: 12 Int: 17 God: Gold: 72 SH: 0 Dex: 19 Spells: 5/7 levels left rFire . . . SeeInvis . w - +1 dagger (venom) {short} rCold + . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn A - ring of protection from cold MPRegen 0.10/turn y - +6 ring of dexterity @: no status effects A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 72 gold pieces. Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Skills: - Level 2.1 Dodging - Level 2.4 Stealth + Level 2.8 Spellcasting * Level 1.1 Conjurations - Level 0.8 Transmutations + Level 4.8 Earth Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 38% 2d10 2% 1 b - Magic Dart Conj 24% 1d4 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Tmut/Erth 10% N/A 9% 2 Stone Arrow Conj/Erth 24% 3d8 16% 3 Searing Ray Conj 12% 2d4 17% 2 Petrify Tmut/Erth 12% N/A 47% 4 Fulminant Prism Conj/Hex 2% 3d6 80% 4 Inventory: Hand Weapons e - a +0 short sword {short} (You took it off a kobold on level 1 of the Dungeon) w - a +1 dagger of venom (weapon) {short} (You took it off an orc on level 3 of the Dungeon) Missiles a - 58 stones {throwing} n - 3 atropa-tipped darts {throwing} s - 4 poisoned darts {throwing} Armour b - a +0 robe (worn) Jewellery y - a +6 ring of dexterity (right hand) (You found it on level 3 of the Dungeon) A - a ring of protection from cold (left hand) (You found it on level 3 of the Dungeon) Wands B - a wand of paralysis (4) (You found it on level 3 of the Dungeon) Scrolls d - a scroll of summoning {unknown} f - 2 scrolls of magic mapping {unknown} g - 3 scrolls of enchant weapon {unknown} h - 5 scrolls of identify {unknown} k - a scroll of amnesia {unknown} l - 2 scrolls of torment {unknown} o - 3 scrolls of fog {unknown} p - a scroll of noise {unknown} t - 2 scrolls of teleportation {unknown} v - 2 scrolls of poison {unknown} Potions c - a potion of magic i - 2 potions of curing {unknown} j - 2 potions of invisibility {unknown} m - a potion of haste {unknown} q - 2 potions of flight {unknown} r - a potion of degeneration {unknown} u - a potion of ambrosia {unknown} x - a potion of mutation {unknown} z - a potion of lignification {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Beogh .....# #.......# *#$ * #..#.# #.......# ######.. , ♣.##.# #.......# #.....# ### .###.# #.......# #....# .$.## ≈###.# #.......####....#$8.8.#* .....# #.†.....##....oo'.o$._# .#.#.# #.......##.#....#.8.8$# ≈#.#.# #.......##......##$(.## .#.#.# ##.#.##.@o..o....#####** #..#.# #..#.##.##o...##...#* ,* ..##.# ##.##.#..#..##.##.#.###>.. .###.###..##.#.#..###............ ###..##..###.#.#.# #.########### #..........÷.#.# #.. , , #..##..###.###.# #..# , ,*, ###.....####.# #.# #..P , ,, ....#..[...#.###.# #..#.* * *, You could see 3 orc priests, an orc wizard and an orc. Message History A - a ring of protection from cold A - a ring of protection from cold (left hand) You feel agile. y - a +6 ring of dexterity (right hand) An adder comes into view. An adder is nearby! Casting: Magic Dart (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 13% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (asleep, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. 😎 MP[-1] You lost 1 mp, and now have 5/6 mp. Casting: Magic Dart (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (asleep, 100% to hit) The blast of sand hits the adder but does no damage. The adder hisses angrily. 😎 MP[-1] You lost 1 mp, and now have 4/6 mp. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (66% to hit) The blast of sand hits the adder! You kill the adder! Your magical contamination has completely faded away. Your Conjurations skill increases to level 1! 😎 MP[-1] You lost 1 mp, and now have 3/6 mp. B - a wand of paralysis (4) 😎 MP[+3] Your mp is fully restored (6). There is a stone staircase leading up here. A worm comes into view. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm (asleep, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. 😎 MP[-1] You lost 1 mp, and now have 5/6 mp. Found a stone staircase leading down. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (asleep, 100% to hit) The blast of sand hits the worm! 😎 MP[-1] You lost 1 mp, and now have 4/6 mp. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded, 93% to hit) The blast of sand hits the worm! You kill the worm! 😎 MP[-1] You lost 1 mp, and now have 3/6 mp. Your magical contamination has completely faded away. 😎 MP[+1] As you open the door, it creaks loudly! An orc wizard, an orc and 3 orc priests come into view. An orc priest is wielding a +0 dagger of protection. The orc wizard shouts! The orc priest shouts! x2 The orc priest miscasts a cantrip. Found 58 gold pieces and 15 stones. Found a roughly hewn altar of Beogh. You close the door. An orc wizard opens the door. You close the door. An orc wizard opens the door. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * 😨 HP[-14] You take 14 damage, and now have 14/28 hp. MASSIVE DAMAGE!! (PAUSE) The orc priest attacks as you move away! The orc priest hits you with a +0 dagger. 😨 MP[+1] The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * 😱 HP[-8] You take 8 damage, and now have 6/28 hp. MASSIVE DAMAGE!! (PAUSE) There is a stone staircase leading up here. You can't go down here! The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 | 2.8 Conjurations | 1 | 1.1 Dodging | | 2.1 Stealth | | 2.4 Transmutations | | 0.8 Earth Magic | | 4.8 Action || total -------------------------++------- Melee: Short sword || 16 Cast: Sandblast || 43 Magic Dart || 44 Abil: Heal Wounds || 1 Armor: Robe || 7 Dodge: Dodged || 21 Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_rooms, minmay_misc_feat_five D:2: layout_rooms D:3: layout_rooms, trog_wizard, shapermc_ecumenical_altar_mp_urbaneastern, chequers_serial_rivers_marsh, kennysheep_orc_chapel Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | samgaumpmail the Deep Dwarf Earth Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 44 | D:1 | Reached skill level 2 in Spellcasting 195 | D:1 | Reached XP level 2. HP: 13/22 MP: 0/5 259 | D:1 | You pick up a book of Conjurations {@e2} and begin | reading... 259 | D:1 | You add the spells Magic Dart, Searing Ray and Fulminant | Prism to your library. 669 | D:1 | Reached XP level 3. HP: 14/28 MP: 5/7 712 | D:1 | Learned a level 1 spell: Magic Dart 1995 | D:3 | Reached skill level 1 in Conjurations 2059 | D:3 | HP: 6/28 [orc priest/divine providence (8)] 2061 | D:3 | Killed from afar by an orc priest Vanquished Creatures An adder (D:3) 2 worms A dart slug (D:1) An orc (D:3) 4 bats 3 endoplasms 5 giant cockroaches 2 goblins 3 hobgoblins 4 quokkas 5 ball pythons 5 frilled lizards 6 kobolds 4 rats 46 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 93 | 0 | 0.0 | 46 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 41 | 0 | 0.0 | 24 | 0 | 0.0 D:2 | 24 | 0 | 0.0 | 13 | 0 | 0.0 D:3 | 28 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 31.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 31.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2064 | 2030 | 34 | 439 | 1218 | 3 | 688.0 | Dungeon | 2064 | 2030 | 34 | 439 | 1218 | 3 | 688.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 826 daAuts D:1: 784 daAuts D:3: 453 daAuts