Dungeon Crawl Stone Soup version 0.29-a0-393-g47a863cc1b (webtiles) character file. Game seed: 8587975569327641596 321 samgaumpmail the Magician (level 6, -7/45 HPs) Began as a Demigod Conjurer on May 10, 2022. Killed from afar by Ijyb (22 damage) ... with a bolt of acid ... on level 3 of the Dungeon. The game lasted 00:07:42 (3223 turns). samgaumpmail the Magician (Demigod Conjurer) Turns: 3223, Time: 00:07:43 Health: -7/45 AC: -1 Str: 8 XL: 6 Next: 1% Magic: 1/17 EV: 14 Int: 28 God: Gold: 170 SH: 6 Dex: 12 Spells: 12/15 levels left rFire . . . SeeInvis . g - +1 rapier {short} rCold . . . Faith . q - +0 kite shield rNeg . . . Spirit . n - +1 robe "Qahiadgh" {*Slow +Inv Regen+} rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.95/turn c - ring of wizardry MPRegen 0.15/turn j - +4 ring of evasion @: corroded A: high MP 1, forlorn, divine attributes a: Evoke Invisibility You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 170 gold pieces. Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Skills: - Level 1.9 Dodging - Level 1.9 Stealth + Level 5.4 Spellcasting - Level 3.6 Conjurations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 56% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 34% N/A 13% 3 Fulminant Prism Conj/Hex 8% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 38% 4 Petrify Tmut/Erth 7% N/A 65% 4 Metabolic Englaciation Hex/Ice 3% N/A 92% 5 Statue Form Tmut/Erth 4% N/A 100% 6 Inventory: Hand Weapons d - a +0 club {mace} (You took it off a goblin on level 1 of the Dungeon) g - a +1 rapier (weapon) {short} (You found it on level 1 of the Dungeon) Missiles f - 66 stones {throwing} m - 5 boomerangs {throwing} Armour a - a +0 robe n - the +1 robe "Qahiadgh" (worn) {*Slow +Inv Regen+} (You found it on level 2 of the Dungeon) +Inv: It lets you turn invisible. Regen: It increases your rate of health regeneration. *Slow: It may slow you when you take damage. q - a +0 kite shield (worn) (You took it off a goblin on level 2 of the Dungeon) Magical Staves u - a staff of cold {!astaff} (You found it on level 3 of the Dungeon) Jewellery c - a ring of wizardry (left hand) (You found it on level 1 of the Dungeon) j - a +4 ring of evasion (right hand) (You found it on level 2 of the Dungeon) l - a ring of protection from fire (You found it on level 1 of the Dungeon) Scrolls e - a scroll of amnesia {unknown} i - a scroll of teleportation {unknown} k - 4 scrolls of blinking {unknown} o - a scroll of identify {unknown} p - 2 scrolls of magic mapping {unknown} s - a scroll of brand weapon {unknown} v - a scroll of immolation {unknown} Potions b - a potion of magic t - a potion of might {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Annotations: D:3 Ijyb ...... ................ #.#.#.# ..............#.......#. #...#.# ###...#...#............. #####.# ..... ........#.#.#.#.#. #.. ... ..# #........... #.### .... #.# #..)........ #.#.# ...### #.#####...§...... #.#.. .....# #.......§g§§..... #.#.. ##...# #......§§@§...... #.#.. .#...#+#.......§§§...... #.#.# .#............§#.§...... ###.#.. .#.............#.......# #...### .#.............##......# #.#.... .#...#.#.###...##.....#####.##### .......#...........##.##....# .......#..............###...# .................#....#.....# You could see Ijyb (fast). Message History You kill the goblin! (Press . to maintain the ray.) 😎 MP[-1] You lost 1 mp, and now have 13/17 mp. There are no items here. 😎 MP[-1] You lost 1 mp, and now have 12/17 mp. 😎 MP[-1] You lost 1 mp, and now have 11/17 mp. The searing ray hits the worm! You finish channelling your searing ray. 😎 MP[-1] You lost 1 mp, and now have 10/17 mp. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the worm. (Press . to maintain the ray.) 😎 MP[-2] You lost 2 mp, and now have 8/17 mp. The searing ray hits the worm! You kill the worm! 😎 MP[-1] You lost 1 mp, and now have 7/17 mp. 😎 MP[-1] You lost 1 mp, and now have 6/17 mp. Unknown command. Ijyb the Twisted Goblin comes into view. She is wielding a +0 club and carrying a wand of acid (7). 😎 MP[+2] You regained 2 mp, and now have 8/17 mp. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Ijyb Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand of acid (7) (wandering, hasn't noticed you, 100% to hit) The magic dart hits Ijyb. Ijyb shouts! 😎 MP[-1] You lost 1 mp, and now have 7/17 mp. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand of acid (7) (lightly wounded, 100% to hit) The magic dart hits Ijyb. 😎 MP[-1] You lost 1 mp, and now have 6/17 mp. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand of acid (7) (moderately wounded, 100% to hit) The magic dart hits Ijyb but does no damage. Ijyb drinks a potion. Ijyb seems to speed up. 😎 MP[-1] You lost 1 mp, and now have 5/17 mp. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, p - Ijyb The searing ray hits Ijyb. (Press . to maintain the ray.) 😎 MP[-2] You lost 2 mp, and now have 3/17 mp. The searing ray hits Ijyb. Ijyb completely misses you. 😎 MP[-1] You lost 1 mp, and now have 2/17 mp. The searing ray hits Ijyb but does no damage. Ijyb zaps a wand. The bolt of acid hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The acid corrodes you! 😨 HP[-32] You take 32 damage, and now have 13/45 hp. MASSIVE DAMAGE!! (PAUSE) The searing ray misses Ijyb. You finish channelling your searing ray. Ijyb zaps a wand. The bolt of acid misses you. Ijyb misses you. 😨 MP[-1] You lost 1 mp, and now have 1/17 mp. Press: ? - help, v - describe, . - travel Here: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand of acid (5) (severely wounded, fast) The floor. Okay, then. As you read the scroll labelled OZOH QUMI UNN, it crumbles to dust. It is a scroll of enchant weapon. Your +0 rapier {short} glows red for a moment. You block Ijyb's attack. 😨 HP[+1] As you read the scroll labelled WOGRUFFOSES, it crumbles to dust. The scroll dissolves into smoke. It was a scroll of fog. Ijyb screams, "Me kill you!" You block Ijyb's attack. Ijyb zaps a wand. The bolt of acid hits you!! You die... Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 2 3 5 | 5.4 Dodging | | 1.9 Stealth | | 1.9 Conjurations | | 3.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Rapier | 7 | || 7 Cast: Magic Dart | 87 | 36 || 123 Searing Ray | | 14 || 14 Use: Potion | 2 | || 2 Scroll | | 2 || 2 Armor: Robe | 1 | 2 || 3 Dodge: Dodged | 5 | 18 || 23 Block: Kite shield | | 8 || 8 Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_loops_cross, hellmonk_ecumenical_altar_arch_garden D:2: layout_basic, minmay_tromino_v4_c D:3: layout_basic, minmay_misc_feat_rugged, chequers_serial_rivers_room_a, st_stairs_4, uniq_ijyb, uniq_sigmund Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | samgaumpmail the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 0 | D:1 | magus.rc [v1.9.6] 202 | D:1 | Reached skill level 2 in Spellcasting 293 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 1050 | D:1 | You pick up a book of Sloth and begin reading... 1050 | D:1 | You add the spells Petrify, Metabolic Englaciation and | Statue Form to your library. 1192 | D:2 | Reached XP level 3. HP: 26/26 MP: 7/10 1327 | D:2 | Learned a level 2 spell: Searing Ray 1414 | D:2 | Reached skill level 3 in Spellcasting 1449 | D:2 | Identified the +1 robe "Qahiadgh" {*Slow +Inv Regen+} 2149 | D:2 | Reached XP level 4. HP: 33/33 MP: 9/12 2304 | D:3 | Reached skill level 4 in Spellcasting 2745 | D:3 | Noticed Sigmund 2763 | D:3 | Killed Sigmund 2764 | D:3 | Reached skill level 5 in Spellcasting 2764 | D:3 | Reached XP level 5. HP: 33/38 MP: 5/16 3030 | D:3 | Reached XP level 6. HP: 42/45 MP: 3/17 3213 | D:3 | Noticed Ijyb 3223 | D:3 | Killed from afar by Ijyb Vanquished Creatures Sigmund (D:3) An orc wizard (D:3) 5 adders A white imp (D:3) A worm (D:3) 8 orcs (D:3) 8 endoplasms A giant cockroach (D:3) 9 goblins 4 hobgoblins 2 jackals (D:1) 7 kobolds 6 quokkas 7 ball pythons 4 bats 4 frilled lizards 4 rats 73 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 227 | 232 | 50.5 | 69 | 4 | 5.5 +---------+---------+-------+---------+---------+------- D:1 | 43 | 0 | 0.0 | 26 | 0 | 0.0 D:2 | 73 | 2 | 2.7 | 22 | 1 | 4.3 D:3 | 111 | 230 | 67.4 | 21 | 3 | 12.5 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 153.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 153.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3232 | 3111 | 121 | 90 | 2653 | 3 | 1077.3 | Dungeon | 3232 | 3111 | 121 | 90 | 2653 | 3 | 1077.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1315 daAuts D:1: 1073 daAuts D:3: 843 daAuts