Dungeon Crawl Stone Soup version 0.29-a0-397-g846e4a0bbc (webtiles) character file. Game seed: 3651087200639547111 41 samgaumpmail the Conjurer (level 3, -3/20 HPs) Began as a Deep Elf Conjurer on May 11, 2022. Slain by Sigmund ... wielding a +0 scythe (9 damage) ... on level 2 of the Dungeon. The game lasted 00:03:59 (2373 turns). samgaumpmail the Conjurer (Deep Elf Conjurer) Turns: 2373, Time: 00:04:00 Health: -3/20 AC: 3 Str: 4 XL: 3 Next: 32% Magic: 3/10 EV: 12 Int: 24 God: Gold: 108 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . SeeInvis . k - +0 short sword {short} rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . l - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: confused A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 108 gold pieces. Skills: + Level 0.6 Fighting + Level 0.2 Armour + Level 2.7 Dodging + Level 2.8 Stealth + Level 3.6 Spellcasting + Level 4.7 Conjurations + Level 0.6 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 12% 3 Fulminant Prism Conj/Hex 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Agony Necr 4% N/A 96% 5 Silence Hex/Air 2% N/A 96% 5 Inventory: Hand Weapons k - a +0 short sword (weapon) {short} (You found it on level 1 of the Dungeon) Missiles g - 37 stones {throwing} p - 2 poisoned darts {throwing} Armour a - a +0 robe (worn) l - a +0 helmet (worn) (You found it on level 1 of the Dungeon) Magical Staves m - a staff of air {!astaff} (You found it on level 1 of the Dungeon) Jewellery j - a ring of ice (You found it on level 1 of the Dungeon) Scrolls d - 2 scrolls of vulnerability {unknown} e - 4 scrolls of teleportation {unknown} f - a scroll of enchant armour {unknown} h - 2 scrolls of identify {unknown} n - a scroll of blinking {unknown} q - a scroll of amnesia {unknown} r - 3 scrolls of magic mapping {unknown} Potions b - a potion of magic c - a potion of degeneration {unknown} i - a potion of attraction {unknown} o - a potion of might {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund ## #.# # #.# # ##'## ## ##...## .### ##.....## #..## ##.......## # ....####........)####..). .......+.........'....... #...####........@####.... #..## ##.......## . #.## ##.....## #.#########...## #.#......###'## #.#.####.# #.# .....# #.# #.# #.#..###.###.## #......#.##...###### There were no monsters in sight! Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! 😎 MP[-1] You lost 1 mp, and now have 7/10 mp. Unknown command. Unknown command. Unknown command. Unknown command. There is an open door here. You open the door. There is an open door here. 😎 MP[+3] Your mp is fully restored (10). Sigmund is nearby! Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 leather armour (wandering, hasn't noticed you, 100% to hit) The magic dart hits Sigmund but does no damage. Sigmund shouts! 😎 MP[-1] You lost 1 mp, and now have 9/10 mp. Unknown command. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 leather armour (100% to hit) The magic dart hits Sigmund. A bat comes into view. A frilled lizard comes into view. 😎 MP[-1] You lost 1 mp, and now have 8/10 mp. Unknown command. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 leather armour (lightly wounded, 100% to hit) The magic dart hits Sigmund but does no damage. The frilled lizard hisses angrily. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. 😎 MP[-1] You lost 1 mp, and now have 7/10 mp. Unknown command. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the bat. You kill the bat! (Press . to maintain the ray.) 😎 MP[-2] You lost 2 mp, and now have 5/10 mp. A puff of flame appears from out of thin air! The puff of flame hits you. 😮 HP[-5] MP[-1] You take 5 damage, and now have 15/20 hp. MASSIVE DAMAGE!! (PAUSE) You lost 1 mp, and now have 4/10 mp. The searing ray hits the frilled lizard! You kill the frilled lizard! 😮 MP[-1] You lost 1 mp, and now have 3/10 mp. The searing ray hits something. You finish channelling your searing ray. 😮 MP[-1] You lost 1 mp, and now have 2/10 mp. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. You hear some strange, mumbled words. You are confused. 😮 MP[+1] Something hits you! * * * LOW HITPOINT WARNING * * * 😨 HP[-9] You take 9 damage, and now have 6/20 hp. MASSIVE DAMAGE!! (PAUSE) You bump into the rock wall. Something hits you! You die... Action || total -------------------------++------- Cast: Magic Dart || 61 Searing Ray || 6 Armor: Robe || 3 Dodge: Dodged || 2 Levels and vault maps discovered: D:1: scummos_arrival_star, layout_loops_corners D:2: layout_loops_corners, uniq_sigmund Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | samgaumpmail the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D:1 | magus.rc [v1.9.6] 992 | D:2 | Reached XP level 2. HP: 14/15 MP: 4/8 1048 | D:2 | Noticed Sigmund 1163 | D:1 | Learned a level 2 spell: Searing Ray 1681 | D:2 | Reached XP level 3. HP: 20/20 MP: 6/10 2002 | D:2 | You pick up a book of the Senses and begin reading... 2002 | D:2 | You add the spells Agony and Silence to your library. 2373 | D:2 | Slain by Sigmund Vanquished Creatures A worm (D:2) A dart slug (D:2) 6 endoplasms (D:2) 2 giant cockroaches (D:2) 4 hobgoblins 5 kobolds A quokka (D:1) 3 ball pythons 4 bats 2 frilled lizards 3 rats (D:2) 32 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 59 | 0 | 0.0 | 32 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 10 | 0 | 0.0 | 7 | 0 | 0.0 D:2 | 49 | 0 | 0.0 | 25 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 29.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 29.5 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2373 | 2294 | 79 | 97 | 2023 | 2 | 1186.5 | Dungeon | 2373 | 2294 | 79 | 97 | 2023 | 2 | 1186.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1223 daAuts D:1: 1150 daAuts