Dungeon Crawl Stone Soup version 0.29-a0-653-gd47aff6735 (webtiles) character file. Game seed: 17279668888824524790 28 samgaumpmail the Magician (level 3, 33/33 HPs) Began as a Troll Hedge Wizard on June 21, 2022. Got out of the dungeon alive. The game lasted 00:00:40 (1122 turns). samgaumpmail the Magician (Troll Hedge Wizard) Turns: 1122, Time: 00:00:41 Health: 33/33 AC: 5 Str: 20 XL: 3 Next: 0% Magic: 5/5 EV: 9 Int: 10 God: Gold: 114 SH: 0 Dex: 9 Spells: 5/6 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . i - +0 cloak rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.91/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 114 gold pieces. Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) Skills: + Level 1.4 Fighting - Level 1.5 Dodging - Level 1.0 Stealth + Level 1.8 Unarmed Combat - Level 2.0 Spellcasting - Level 0.6 Conjurations - Level 0.6 Summonings - Level 0.6 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 8% 1d3 24% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 4% N/A 30% 1 Blink Tloc 4% N/A 36% 2 Call Imp Summ 2% N/A 36% 2 Conjure Flame Conj/Fire 1% 6-21 63% 3 Mephitic Cloud Conj/Pois/Air 1% N/A 65% 3 Inventory: Hand Weapons a - a +0 dagger Missiles f - 8 stones Armour b - a +0 robe (worn) i - a +0 cloak (worn) Scrolls g - a scroll of fog {unknown} h - a scroll of vulnerability {unknown} Potions d - a potion of magic e - 2 potions of curing {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10876 Altars: Message History There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Existing waypoints: (1) D:2 (2) D:2 Assign waypoint to what number? (0-9, D - delete waypoint) Waypoint 1 re-assigned from D:2 to D:1. Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ...#.# ########### ########. .#.#.# ###~##.).# ######....#... ##.#.####.~~.###.###.#.#..######. ##.####..~~.....~.....#.%###.###. ##.# #.~~~~~.~.~~~~~.##....#..##. #..# #~~~~~.~~~.~~~~~...~.##...## #..###.~~~.~~~~~.~~~.~~~..#..#... #)..####..~~~~~~~.~~~~~~.##.##... #...#.###.~~~~~.@.~~~~~.##.###... .......#.~~~~~~~~~~~~~~~..##.#... ......##..~~~~~~.~~~~~~..#..##### ....#..###.~~~~~~.~~.~~...### # #...##..#....~~~~~.~~...######### .....##...~~....~~.##~.#.....#... ......###....#######.#....#).#### ......##.#####.### ####.###.##... .#.#.#########...######## ####.## There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) A ball python (D:1) 4 bats (D:1) An endoplasm (D:1) A giant cockroach (D:1) 4 goblins (D:1) 4 hobgoblins (D:1) A quokka (D:1) A frilled lizard (D:1) A kobold (D:1) 2 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | samgaumpmail the Troll Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 0 | D:1 | 0 ||| counter = 55 138 | D:1 | Reached skill level 1 in Unarmed Combat 202 | D:1 | 202 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 204 | D:1 | 204 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 208 | D:1 | Reached XP level 2. HP: 26/26 MP: 4/4 353 | D:1 | Reached skill level 1 in Fighting 385 | D:1 | 385 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 393 | D:1 | 393 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 430 | D:1 | 430 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 473 | D:1 | 473 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 474 | D:1 | 474 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 475 | D:1 | 475 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 476 | D:1 | 476 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 477 | D:1 | 477 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 716 | D:1 | 716 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 720 | D:1 | 720 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 805 | D:1 | Reached XP level 3. HP: 33/33 MP: 5/5 817 | D:1 | 817 ||| Value500 0 500 0 817 | D:1 | 817 ||| Value500 0 500 0 817 | D:1 | 817 ||| Value500 0 500 0 818 | D:1 | 818 ||| Value500 0 500 0 818 | D:1 | 818 ||| Value500 0 500 0 818 | D:1 | 818 ||| Value500 0 500 0 819 | D:1 | 819 ||| Value500 0 500 0 819 | D:1 | 819 ||| Value500 0 500 0 819 | D:1 | 819 ||| Value500 0 500 0 820 | D:1 | 820 ||| Value500 0 500 0 820 | D:1 | 820 ||| Value500 0 500 0 820 | D:1 | 820 ||| Value500 0 500 0 821 | D:1 | 821 ||| Value500 0 500 0 821 | D:1 | 821 ||| Value500 0 500 0 821 | D:1 | 821 ||| Value500 0 500 0 822 | D:1 | 822 ||| Value500 0 500 0 822 | D:1 | 822 ||| Value500 0 500 0 822 | D:1 | 822 ||| Value500 0 500 0 823 | D:1 | 823 ||| Value500 0 500 0 823 | D:1 | 823 ||| Value500 0 500 0 824 | D:1 | 824 ||| Value500 0 500 0 824 | D:1 | 824 ||| Value500 0 500 0 824 | D:1 | 824 ||| Value500 0 500 0 824 | D:1 | 824 ||| Value500 0 500 0 825 | D:1 | 825 ||| Value500 0 500 0 825 | D:1 | 825 ||| Value500 0 500 0 825 | D:1 | 825 ||| Value500 0 500 0 826 | D:1 | 826 ||| Value500 0 500 0 826 | D:1 | 826 ||| Value500 0 500 0 826 | D:1 | 826 ||| Value500 0 500 0 826 | D:1 | 826 ||| Value500 0 500 0 1051 | D:1 | 1051 ||| Value500 0 500 0 1051 | D:1 | 1051 ||| UPGRADING to +0 cloak. 1056 | D:1 | 1056 ||| Value950 0 950 0 1056 | D:1 | 1056 ||| Value0 0 0 0 1056 | D:1 | 1056 ||| REMOVING +0 hat. 1061 | D:1 | 1061 ||| Value0 0 0 0 1061 | D:1 | 1061 ||| Value0 0 0 0 1061 | D:1 | 1061 ||| DROPPING +0 hat. 1062 | D:1 | 1062 ||| Value950 0 950 0 1062 | D:1 | 1062 ||| Value500 0 500 0 1062 | D:1 | 1062 ||| Value950 0 950 0 1062 | D:1 | 1062 ||| Value500 0 500 0 1079 | D:2 | 1079 ||| Value950 0 950 0 1079 | D:2 | 1079 ||| Value500 0 500 0 1122 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_basic D:2: layout_loops_cross, uniq_sigmund, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 1 | 1.8 Fighting | 1 | 1.4 Dodging | | 1.5 Stealth | | 1.0 Spellcasting | | 2.0 Conjurations | | 0.6 Summonings | | 0.6 Translocations | | 0.6 Action || total -------------------------++------- Melee: Unarmed || 65 Punch || 2 Armor: Robe || 17 Dodge: Dodged || 24 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 32 | 9 | 22.0 | 16 | 6 | 27.3 +---------+---------+-------+---------+---------+------- D:1 | 32 | 9 | 22.0 | 16 | 6 | 27.3 +---------+---------+-------+---------+---------+-------