Dungeon Crawl Stone Soup version 0.31-a0-986-g5e6e4ef867 (webtiles) character file. Game seed: 11089526764110436402 66 sammy202020 the Ruffian (level 4, -2/22 HPs) Began as a Vine Stalker Shapeshifter on Nov 12, 2023. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:02:25 (1791 turns). sammy202020 the Ruffian (Vine Stalker Shapeshifter) Turns: 1791, Time: 00:02:25 Health: -2/22 AC: 3 Str: 18 XL: 4 Next: 15% Magic: 3/7 EV: 12 Int: 16 God: Gold: 117 SH: 5 Dex: 14 Spells: 5/5 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . a - +1 animal skin rPois . (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... i - amulet of reflection Stlth + h - +6 ring of intelligence HPRegen 1.03/turn (no ring) MPRegen 0.10/turn %: reflection, guardian spirit @: lethally poisoned (-2 -> -10), beast-form A: beast (slay +1), fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: Begin Untransformation You were on level 3 of the Dungeon. You were a hulking beast. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 117 gold pieces. Inventory: Armour a - a +1 animal skin (worn) k - a +0 cloak Jewellery h - a +6 ring of intelligence (left hand) i - an amulet of reflection (around neck) Talismans c - a beast talisman d - a flux talisman Scrolls f - a scroll of blinking g - 3 scrolls of identify j - a scroll of enchant weapon l - a scroll of enchant armour Potions b - a potion of lignification e - 2 potions of cancellation m - a potion of heal wounds {unknown} Skills: * Level 1.6 Fighting + Level 0.5 Armour + Level 1.8 Dodging * Level 3.4 Unarmed Combat * Level 1.4 Spellcasting * Level 3.3 Shapeshifting You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 4% 1d3 22% 1 Frozen Ramparts Ice 2% 1d1 54% 3 Hailstorm Conj/Ice 1% 3d3 54% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are a hulking beast. Your limbs bulge with bestial killing power. (Slay +1) You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The water moccasin closely misses you. You punch the water moccasin! Your punch misses the water moccasin. The water moccasin is severely wounded. You feel sick. The water moccasin closely misses you. You punch the water moccasin! The water moccasin is almost dead. You feel sick. The water moccasin bites you! The water moccasin misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Okay, then. You punch the worm! The worm is heavily wounded. You feel sick. The water moccasin barely misses you. You feel sick. The worm attacks as it pursues you! The worm bites you. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! * * * LOW HITPOINT WARNING * * * You feel very sick. You hit the water moccasin. Your bite misses the water moccasin. The water moccasin is almost dead. You die... #.# #.# ###.### .. #.....# .. #####.#.#.#### #. #............# #.. #.###.#.#.##.# #..#######.###.....##.# ###....w......####.####.## #.......Sh....# #......... #.#.#.######..# #..####.## #$ ###..# #..# #.# #.####....###..####.## .................#.... #.####....###..#.#.... #. ####............. #. #.###..#.#.... #)......##.... You could see a water moccasin and a worm. Vanquished Creatures An adder (D:2) A dart slug (D:3) 2 bats 7 endoplasms 9 goblins 7 hobgoblins 5 jackals (D:2) A kobold (D:2) A quokka (D:1) 7 ball pythons A frilled lizard (D:1) 7 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sammy202020 the Vine Stalker Shapeshifter began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 2/2 70 | D:1 | Reached skill level 1 in Fighting 77 | D:1 | Found a faded altar of an unknown god. 120 | D:1 | Reached XP level 2. HP: 14/14 MP: 1/3 862 | D:2 | Reached XP level 3. HP: 18/18 MP: 5/5 958 | D:2 | Reached skill level 1 in Spellcasting 1400 | D:2 | Reached XP level 4. HP: 22/22 MP: 5/7 1781 | D:3 | Noticed a water moccasin 1790 | D:3 | HP: 1/22 [poisoned by a water moccasin] 1791 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_basic, ebering_ecumenical_altar_rust, st_stairs_13, kennysheep_another_room, serial_bayou_pond_c D:2: layout_basic, kennysheep_generic_room_13 D:3: layout_loops_ring, gup_sewer_entry_spiral, grunt_ministairs_10, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.6 Spellcasting | 1 | 1.4 Armour | | 0.5 Dodging | | 1.8 Unarmed Combat | | 3.4 Shapeshifting | | 3.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 90 | 22 || 112 Bite | 21 | 6 || 27 Punch | 2 | || 2 Use: Scroll | 3 | 3 || 6 Stab: Sleeping | 3 | 1 || 4 Armour: Animal skin | 40 | 11 || 51 Dodge: Dodged | 38 | 14 || 52 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1795 | 1752 | 43 | 0 | 1403 | 3 | 598.3 | Dungeon | 1795 | 1752 | 43 | 0 | 1403 | 3 | 598.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 864 daAuts D:2: 737 daAuts D:3: 193 daAuts