Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 13581629370762359838 48 sanboga the Vexing (level 3, 8/27 HPs) Began as a Merfolk Arcane Marksman on Nov 16, 2022. Quit the game on level 2 of the Dungeon. The game lasted 00:03:23 (540 turns). sanboga the Vexing (Merfolk Arcane Marksman) Turns: 540, Time: 00:03:24 Health: 8/27 AC: 2 Str: 10 XL: 3 Next: 72% Magic: 5/5 EV: 14 Int: 12 God: Gold: 45 SH: 0 Dex: 22 Spells: 4/5 levels left rFire . . . SeeInvis . a - +1 sling rCold + . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ j - amulet of regeneration HPRegen 0.89/turn e - ring of protection from cold MPRegen 0.09/turn g - +6 ring of dexterity @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Jewellery e - a ring of protection from cold (left hand) g - a +6 ring of dexterity (right hand) j - an amulet of regeneration (around neck) Wands l - a wand of flame (29) Scrolls b - a scroll of poison f - a scroll of identify {unknown} k - 3 scrolls of fog {unknown} Potions d - a potion of magic {unknown} h - a potion of flight {unknown} i - a potion of curing {unknown} Skills: + Level 1.9 Fighting + Level 2.0 Ranged Weapons + Level 3.3 Dodging + Level 1.5 Spellcasting + Level 3.3 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 36% N/A 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 9% N/A 22% 3 Inner Flame Hex/Fire 4% N/A 41% 3 Portal Projectile Hex/Tloc 8% N/A 41% 3 Cause Fear Hex 4% N/A 56% 4 Vampiric Draining Necr 0% 2d6 65% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The endoplasm is lightly wounded. You shoot a sling bullet. The sling bullet hits the endoplasm! You kill the endoplasm! A rat and 2 gnolls come into view. A gnoll is wielding a +2 whip of freezing. Found a stone staircase leading down. The gnoll shouts! x2 The gnoll moves out of view. There are monsters nearby! There are monsters nearby! You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is lightly wounded. You hear a shout! A rat comes into view. A gnoll comes into view. It is wielding a +0 club. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 halberd. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is moderately wounded. A gnoll comes into view. It is wielding a +0 spear. The gnoll hits you from afar with a +0 halberd! You shoot a sling bullet. The sling bullet hits the gnoll! The gnoll is severely wounded. You shoot a sling bullet. The sling bullet completely misses the rat. The rat barely misses you. The rat misses you. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The rat attacks as you move away! The rat misses you. The rat attacks as you move away! The rat bites you. * * * LOW HITPOINT WARNING * * * The rat twitches its whiskers. The rat attacks as you move away! The rat bites you but does no damage. Really attack while wielding your +1 sling? [Y]es or [N]o only, please. Really attack while wielding your +1 sling? Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #...........###. #...........##.. #...........##.# ## ##...........##<# .. #................ .g #...#............ #. #..##.##.##...... #g#####........##...... #g.#.r@................ #.#r#..#.....##....... #.g.#.##.....##....... #.....g##.# #####......... ...####.##.# . #..#.# ##...# ..## .. You could see a gnoll and 2 rats. Vanquished Creatures 2 adders (D:2) 6 endoplasms A giant cockroach (D:1) 4 goblins 5 hobgoblins 4 kobolds 2 bats (D:1) 2 frilled lizards (D:1) A rat (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sanboga the Merfolk Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 95 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 308 | D:1 | Found a faded altar of an unknown god. 472 | D:2 | Reached XP level 3. HP: 26/26 MP: 5/5 540 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_rooms, dreamdust_ecumenical_altar_statues D:2: layout_rooms, grunt_ministairs_10 Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.3 Ranged Weapons | 2 | 2.0 Fighting | | 1.9 Spellcasting | | 1.5 Hexes | | 3.3 Action || total -------------------------++------- Fire: Sling || 75 Use: Scroll || 1 Armor: Robe || 2 Dodge: Dodged || 26