Dungeon Crawl Stone Soup version 0.30-a0-808-g6e0788376e (webtiles) character file. Game seed: 4139461171994536508 7 sasquatch the Magician (level 2, 0/22 HPs) Began as a Djinni Fire Elementalist on Feb 26, 2023. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:31 (329 turns). sasquatch the Magician (Djinni Fire Elementalist) Turns: 329, Time: 00:01:31 Health: 0/22 AC: 2 Str: 7 XL: 2 Next: 10% Gold: 25 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of fog {unknown} Skills: + Level 0.7 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 2.7 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 40% 2x1d6 6% 1 b - Scorch Fire 20% 2d6 10% 2 c - Kindle Blastsparks Fire/Tloc/Air 20% 2d11 19% 3 d - Inner Flame Hex/Fire 10% N/A 19% 3 e - Flame Wave Conj/Fire 10% 2d6 54% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The jackal barely misses you. x3; The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal barely misses you. Your foxfire dissipates! The foxfire hits the jackal. You kill the jackal! You have reached level 2! Casting: Foxfire (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The foxfire hits the jackal. The jackal is almost dead. The jackal attacks as you move away! The jackal misses you. x2 Casting: Foxfire (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The foxfire hits the jackal. You kill the jackal! Your foxfire dissipates! The jackal misses you. You closely miss the jackal. The jackal is almost dead. The jackal barely misses you. Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. Your foxfire dissipates! The foxfire hits the jackal but does no damage. The jackal is almost dead. The jackal barely misses you. Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #######...........># ....# ######.#####.# 8.8.## #.# #.# .8...## #.# #.# 8.8...## #.# #.# .......## #.# #.# ###.⌠.⌠.# #.# ##.# +.#.....####.####v.# #<#..8..'.##§#.h@v## '.#.....#.##..†#### ###.⌠.⌠.#.[..### .......####..# 8.8...## ##..# .8...## ##...# 8.8.#####..#.# ....#.....##.# #####.######.# You could see a jackal (ally target). Vanquished Creatures An endoplasm (D:1) 3 jackals (D:1) 2 kobolds (D:1) 6 creatures vanquished. Vanquished Creatures (others) 17 foxfires (D:1) 17 creatures vanquished. Grand Total: 23 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sasquatch the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | sasquatch set off with the following spells memorised: | Foxfire, Scorch, Kindle Blastsparks, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 322 | D:1 | Reached XP level 2. HP: 3/22 MP: 0/0 329 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: ncdulo_halloftheorcs, layout_basic, hellmonk_ecumenical_altar_crossroads Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Foxfire || 17 Armour: Robe || 6 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 329 | 329 | 0 | 100 | 155 | 1 | 329.0 | Dungeon | 329 | 329 | 0 | 100 | 155 | 1 | 329.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 329 daAuts