Dungeon Crawl Stone Soup version 0.33-a0-1446-g9efba704ed (webtiles) character file. Game seed: 4845602561714554694 0 sasquatch the Vexing (level 1, -1/11 HPs) Began as a Poltergeist Enchanter on Apr 18, 2025. Slain by a kobold ... wielding a +0 whip (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (33 turns). sasquatch the Vexing (Poltergeist Enchanter) Turns: 33, Time: 00:00:20 Health: -1/11 AC: 2 Str: 4 XL: 1 Next: 10% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Scrolls d - a scroll of identify {unknown} Potions c - 2 potions of invisibility Skills: + Level 1.1 Short Blades - Level 2.1 Dodging + Level 4.4 Stealth - Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Welcome, sasquatch the Poltergeist Enchanter. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found a short sword and a scroll labelled WAID LACIUN. Found a staircase leading out of the dungeon. You see here a +0 short sword. d - a scroll labelled WAID LACIUN You reach down and open the large door. There is a large open door here. Found an escape hatch in the floor. A rat and a kobold come into view. The rat squeaks loudly. The kobold shouts! The rat misses you. You hit the rat. The rat is heavily wounded. You hit the rat. You kill the rat! The kobold hits you with a +0 whip. You closely miss the kobold. The kobold closely misses you. You completely miss the kobold. The kobold hits you but does no damage. You closely miss the kobold. The kobold completely misses you. You hit the kobold but do no damage. The kobold hits you with a +0 whip. You barely miss the kobold. The kobold hits you with a +0 whip. You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the kobold. The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You hit the kobold. The kobold is severely wounded. The kobold hits you with a +0 whip. You die... #.........#.#.## #....ß....'.#..###### #<...ß....'.#.......# #.........#.#.#.....# #..)......#.#.#.....# #ß≈§≈≈≈≈≈ß#...#.....# . ###########...#.....#.. .>..###.###K......# ........# #@....# ###.###.###.....## #...........# #########.#.# # # You could see a kobold. Vanquished Creatures A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sasquatch the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 33 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_basic Action || total ---------------------------++------- Melee: Dagger || 9 Armour: Skin || 6 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 32 | 32 | 0 | 0 | 20 | 1 | 32.0 | Dungeon | 32 | 32 | 0 | 0 | 20 | 1 | 32.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 32 daAuts