Dungeon Sprint DCSS version 0.27-a0-1273-gec92ba881d (webtiles) character file. Game seed: 9997980148754592773 102 sauken the Cleaver (level 4, 0/46 HPs) Began as a Deep Dwarf Fighter on June 11, 2021. Slain by a water elemental (11 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:52 (87 turns). sauken the Cleaver (Deep Dwarf Fighter) Turns: 87, Time: 00:00:53 Health: 0/46 AC: 6 Str: 20 XL: 4 Next: 50% Magic: 3/3 EV: 7 Int: 8 God: Gold: 24 SH: 9 Dex: 13 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Faith . c - +0 kite shield rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: mighty, engulfed (cannot breathe) A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were in the Dungeon. You visited 1 branch You collected 24 gold pieces. Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Skills: + Level 5.4 Fighting * Level 8.3 Axes + Level 3.2 Armour + Level 0.0 Dodging + Level 3.2 Shields You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 kite shield (worn) Scrolls f - 2 scrolls of immolation {unknown} g - 4 scrolls of identify {@r1} j - a scroll of blinking {!r} Potions d - 2 potions of mutation {unknown} e - 2 potions of curing {@q1} h - 2 potions of magic i - a potion of berserk rage {!q} k - a potion of brilliance {unknown} l - a potion of haste {@q3} m - 2 potions of flight n - a potion of lignification {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: ▓▓▓▓▓▓▓▓ ▓▓▓ * <..#...#### ##.#* * ...#......#####..#__ _ * ..##.......#..#..# ,, * * ##.##.##...#..#..#*#+#+# ##.##.###.)##'#..#...... , #.####.##..###..@E.⌠.... .###..##..####...#...###* #.....##..###....# ⌠.# * ###..##...##.....#, .# #..##....#..†...#+**#_ , #..###..##.#.....# ,,* * , , #).* #..#####....# * , ▓▓▓ *▓▓▓▓ **▓▓▓▓▓▓ * * ** , ≈≈≈ You could see a water elemental. Message History Your Axes skill gained 2 levels and is now at level 5! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. 😕 HP[+12] MP[+2] You now have 36 max hp (+15). You regained 12 hp, and now have 30/36 hp. Your mp is fully restored (3). Things that are here: a +0 dagger; a +2 robe of cold resistance Unknown command. You feel yourself speed up. Okay, then. A human comes into view. The human shouts! A scorpion comes into view. You slash the scorpion! The scorpion stings you but does no damage. You slash the scorpion! You kill the scorpion! You hit the human. The human closely misses you. Your Fighting skill increases to level 5! Your Axes skill gained 2 levels and is now at level 7! You have reached level 4! You feel stronger. 😕 HP[+9] MP[+1] You now have 46 max hp (+10). You regained 9 hp, and now have 39/46 hp. Your mp is fully restored (4). You slash the human! The human hits you! 😮 HP[-6] You take 6 damage, and now have 33/46 hp. Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You slash the human! Your scale mail prevents you from hitting the human. The human hits you! 😮 HP[-5] You take 5 damage, and now have 28/46 hp. You miss the human. You block the human's attack. You slash the human! You kill the human! Your Axes skill increases to level 8! Unknown command. You open the door. There is an open door here. You now have 17 gold pieces. d - a fuming brown potion; f - a scroll labelled GAKHUADODU g - 2 scrolls of identify {@r1}; l - a potion of haste {@q3} m - 2 potions of flight d - 2 fuming brown potions (gained 1) f - 2 scrolls labelled GAKHUADODU (gained 1) g - 4 scrolls of identify {@r1} (gained 2) e - 2 potions of curing {@q1} (gained 1) n - a bubbling brown potion You now have 24 gold pieces (gained 7). There is an open door here. Your extra speed is starting to run out. You open the door. A water elemental comes into view. A water elemental is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Your magical essence is drained by the effort! You feel much better. 😎 HP[+18] MP[-1] Your hp is fully restored (46). Unknown command. You completely miss the water elemental. You barely miss the water elemental. The water elemental hits you! The water elemental engulfs you in water! 😕 HP[-9] You take 9 damage, and now have 37/46 hp. You hit the water elemental. You feel yourself slow down. Your lungs strain for air! The water elemental closely misses you. 😕 HP[-2] You take 2 damage, and now have 35/46 hp. You completely miss the water elemental. Your lungs strain for air! The water elemental hits you! * * * LOW HITPOINT WARNING * * * The water elemental closely misses you. 😨 HP[-17] You take 17 damage, and now have 18/46 hp. MASSIVE DAMAGE!! (PAUSE) You slash the water elemental! * * * LOW HITPOINT WARNING * * * Your lungs strain for air! The water elemental hits you! You die... Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 4 5 | 5.4 Axes | 5 7 8 | 8.3 Armour | | 3.2 Shields | | 3.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: War axe | 16 | 10 || 26 Abil: Heal Wounds | | 1 || 1 Use: Potion | 3 | || 3 Armor: Scale mail | 8 | || 8 Dodge: Dodged | 7 | 2 || 9 Block: Kite shield | 4 | 1 || 5 Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sauken the Deep Dwarf Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 20/20 MP: 1/1 0 | D | magus.rc [v1.10.3] 13 | D | Reached skill level 3 in Fighting 13 | D | Reached skill level 3 in Axes 33 | D | Noticed Jessica 43 | D | Killed Jessica 44 | D | Reached skill level 4 in Fighting 44 | D | Reached skill level 5 in Axes 44 | D | Reached XP level 2. HP: 25/30 MP: 2/2 44 | D | Reached XP level 3. HP: 30/36 MP: 3/3 52 | D | Noticed a scorpion 55 | D | Killed a scorpion 56 | D | Reached skill level 5 in Fighting 56 | D | Reached skill level 7 in Axes 56 | D | Reached XP level 4. HP: 39/46 MP: 4/4 61 | D | Reached skill level 8 in Axes 81 | D | Noticed a water elemental 87 | D | HP: 11/46 [drowned by a water elemental (7)] 87 | D | Slain by a water elemental Vanquished Creatures A scorpion (D) Jessica (D) A human (D) An endoplasm (D) 2 rats (D) 6 creatures vanquished. Vanquished Creatures (others) 3 plants (D) 3 creatures vanquished. Grand Total: 9 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 147 | 100.0 | 0 | 6 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 147 | 100.0 | 0 | 6 | 100.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 147.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 147.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 87 | 87 | 0 | 0 | 30 | 1 | 87.0 | Dungeon | 87 | 87 | 0 | 0 | 30 | 1 | 87.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 87 daAuts