Dungeon Sprint DCSS version 0.28-a0-474-g535839065c (webtiles) character file. Game seed: 9744323880604813644 2 scarplays the Slasher (level 1, -2/16 HPs) Began as a Human Gladiator on Sept 15, 2021. Slain by a human (8 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:14 (49 turns). scarplays the Slasher (Human Gladiator) Turns: 49, Time: 00:00:15 Health: -2/16 AC: 4 Str: 14 XL: 1 Next: 44% Magic: 1/1 EV: 12 Int: 8 God: Gold: 19 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch You collected 19 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Skills: + Level 2.1 Fighting + Level 3.5 Long Blades + Level 2.1 Throwing + Level 3.4 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History You slash the rat! You kill the rat! You now have 5 gold pieces. You open the door. A rat comes into view. A rat comes into view. Found 14 gold pieces. The rat barely misses you. There is an open door here. You slash the rat! You kill the rat! The rat bites you. You see here a rat corpse. You barely miss the rat. The rat barely misses you. The rat bites you. You slash the rat! You kill the rat! You see here a rat corpse. You now have 19 gold pieces (gained 14). You open the door. There is an open door here. A human comes into view. The human shouts! The human hits you. You closely miss the human. The human misses you. You hit the human. The human is lightly wounded. The human hits you. You slash the human! The human is moderately wounded. The human closely misses you. You closely miss the human. The human is moderately wounded. The human closely misses you. You closely miss the human. The human is moderately wounded. The human hits you. The human closely misses you. You miss the human. The human is moderately wounded. The human hits you! Ouch! That really hurt! You die... ▓.†...# ▓.....#...≈≈♣.. ▓.....#..≈≈≈≈.♣♣ + ▓####'#..≈≈≈≈≈≈♣♣.# ▓...††#.≈≈≈≈≈≈....# ▓.....#.≈≈≈≈≈.....# ▓.....#.≈≈≈.......# ▓'#####...........# ▓..........@p.....# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a human. Vanquished Creatures 4 rats (D) 4 creatures vanquished. Vanquished Creatures (others) 4 plants (D) 4 creatures vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | scarplays the Human Gladiator began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 49 | D | Slain by a human Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Action || total -------------------------++------- Melee: Long sword || 14 Armor: Leather armour || 2 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 52 | 52 | 0 | 0 | 0 | 1 | 52.0 | Dungeon | 52 | 52 | 0 | 0 | 0 | 1 | 52.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 52 daAuts