Dungeon Crawl Stone Soup version 0.32-a0-485-g70f7560b1c (webtiles) character file. Game seed: 8047253661547197603 204 scarr the Grave Robber (level 5, -17/35 (38) HPs) Began as a Gnoll Necromancer on Feb 26, 2024. Demolished by a hell rat (18 damage) ... in a sewer. The game lasted 00:04:40 (2806 turns). scarr the Grave Robber (Gnoll Necromancer) Turns: 2806, Time: 00:04:40 HP: -17/35 (38) AC: 2 Str: 7 XL: 5 Next: 82% MP: 12/12 EV: 13 Int: 17 God: Gold: 129 SH: 0 Dex: 12 Spells: 10/14 levels left rFire . . . a - +5 dagger of the Slashing Gods {freeze, rElec rN+} rCold . . . (no shield) rNeg + . . m - +0 robe rPois + (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++++ k - ring of poison resistance HPRegen 0.25/turn n - ring "Tuirchel" {Will+ rCorr Stlth+} MPRegen 0.13/turn %: no passive effects @: drained A: fangs 1, strong nose, distributed training a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 129 gold pieces. Inventory: Hand Weapons a - the +5 dagger of the Slashing Gods (weapon) {freeze, rElec rN+} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. rN+: It protects you from negative energy. b - a +2 hand axe of electrocution Missiles c - 6 boomerangs Armour m - a +0 robe (worn) Jewellery k - a ring of poison resistance (left hand) n - the ring "Tuirchel" (right hand) {Will+ rCorr Stlth+} (You found it on level 2 of the Dungeon) [ring of resist corrosion] Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. Wands p - a wand of mindburst (10) Scrolls e - a scroll of teleportation {unknown} f - a scroll of blinking {unknown} g - a scroll of enchant weapon {unknown} h - 2 scrolls of identify {unknown} i - a scroll of poison {unknown} j - 2 scrolls of brand weapon {unknown} l - a scroll of fear {unknown} r - a scroll of summoning {unknown} Potions d - a potion of mutation {unknown} o - 2 potions of haste {unknown} q - a potion of degeneration {unknown} s - a potion of curing {unknown} t - a potion of magic Skills: + Level 1.7 Fighting + Level 1.7 Short Blades + Level 1.7 Long Blades + Level 1.7 Axes + Level 1.7 Maces & Flails + Level 1.7 Polearms + Level 1.7 Staves + Level 1.7 Ranged Weapons + Level 1.7 Throwing + Level 1.7 Armour + Level 4.9 Dodging + Level 4.5 Stealth + Level 1.7 Shields + Level 1.7 Unarmed Combat + Level 5.3 Spellcasting + Level 1.3 Conjurations + Level 1.3 Hexes + Level 1.3 Summonings + Level 7.2 Necromancy + Level 1.3 Translocations + Level 1.3 Fire Magic + Level 1.3 Ice Magic + Level 1.3 Air Magic + Level 1.3 Earth Magic + Level 1.3 Alchemy + Level 2.0 Invocations + Level 1.7 Evocations + Level 1.5 Shapeshifting You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 100% 1d9 1% 1 b - Vampiric Draining Necr 29% 2d8 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Dead Necr 29% N/A 7% 4 Sting Conj/Alch 36% 1d5 8% 1 Jinxbite Hex 18% N/A 12% 2 Mercury Vapours Alch/Air 18% N/A 12% 2 Curse of Agony Necr 29% N/A 19% 5 Volatile Blastmotes Fire/Tloc 18% 2d11 24% 3 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 61% 4 Olgreb's Toxic Radiance Alch 9% N/A 61% 4 Yara's Violent Unravell Hex/Alch 4% 3d4 91% 5 Enfeeble Hex 4% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Annotations: D:3 2 transporters Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Magic restored. You swap places. Your river rat skeleton crumbles into dust! You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You open the door. A hell rat comes into view. Found six items. Found a gate leading back out of this place. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You enter the shallow water. Moving in this stuff is going to be slow. You hit the hell rat but do no damage. Your bite misses the hell rat. You barely miss the hell rat. The hell rat barely misses you. The hell rat barely misses you. There is an open door here. You hit the hell rat but do no damage. The hell rat bites you. You partially resist. You feel drained. You hit the hell rat but do no damage. The hell rat splashes around in the water. You hit the hell rat but do no damage. You bite the hell rat, but do no damage. The hell rat bites you! You hit the hell rat. You freeze the hell rat. The hell rat is severely wounded. The hell rat bites you! * * * LOW HITPOINT WARNING * * * You partially resist. You feel drained. * * * LOW HITPOINT WARNING * * * You hit the hell rat but do no damage. The hell rat is severely wounded. The hell rat bites you!! Ouch! That really hurt! You die... #~~.## ~.~~~.~ ##~. ....## #.~. ##..~# ##~~ #~##~~## #..~ ~.~#.~.# #~.##~.?##~.# #.~#~~~/?#.~# #~.@r~~?∩#∩∩# #..#~~~?!#~.# #..##~~?##..# #~~.#~~.#~†~# ##~.##~##~.## #.~~###...# ##.~....~## #~.~~~..# ###~~~### You could see a hell rat. Vanquished Creatures Jessica (D:2) 3 gnolls (D:2) 6 adders 2 river rats (Sewer) 2 dart slugs A ribbon worm (D:2) 7 ball pythons 5 endoplasms 2 giant cockroaches (D:3) 6 hobgoblins 6 jackals 6 kobolds 2 quokkas 5 bats 3 frilled lizards 7 goblins 7 rats 71 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) A frilled lizard (D:1) 2 creatures vanquished. Grand Total: 73 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | scarr the Gnoll Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 215 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/7 541 | D:1 | Reached skill level 5 in Spellcasting 541 | D:1 | Reached XP level 3. HP: 25/25 MP: 7/9 846 | D:1 | Learned a level 3 spell: Vampiric Draining 894 | D:2 | Reached skill level 1 in Invocations 1008 | D:2 | Noticed Jessica 1013 | D:2 | Killed Jessica 1014 | D:2 | Reached skill level 1 in Fighting 1014 | D:2 | Reached skill level 1 in Short Blades 1014 | D:2 | Reached skill level 1 in Long Blades 1014 | D:2 | Reached skill level 1 in Axes 1014 | D:2 | Reached skill level 1 in Maces & Flails 1014 | D:2 | Reached skill level 1 in Polearms 1014 | D:2 | Reached skill level 1 in Staves 1014 | D:2 | Reached skill level 1 in Ranged Weapons 1014 | D:2 | Reached skill level 1 in Throwing 1014 | D:2 | Reached skill level 1 in Armour 1014 | D:2 | Reached skill level 1 in Shields 1014 | D:2 | Reached skill level 1 in Unarmed Combat 1014 | D:2 | Reached skill level 1 in Evocations 1014 | D:2 | Reached skill level 1 in Shapeshifting 1014 | D:2 | Reached XP level 4. HP: 32/32 MP: 9/11 1073 | D:2 | Reached skill level 1 in Conjurations 1073 | D:2 | Reached skill level 1 in Hexes 1073 | D:2 | Reached skill level 1 in Summonings 1073 | D:2 | Reached skill level 1 in Translocations 1073 | D:2 | Reached skill level 1 in Fire Magic 1073 | D:2 | Reached skill level 1 in Ice Magic 1073 | D:2 | Reached skill level 1 in Air Magic 1073 | D:2 | Reached skill level 1 in Earth Magic 1073 | D:2 | Reached skill level 1 in Alchemy 1697 | D:2 | Identified the +5 dagger of the Slashing Gods {freeze, | rElec rN+} 1705 | D:2 | Identified the ring "Tuirchel" {Will+ rCorr Stlth+} 1864 | D:2 | Reached XP level 5. HP: 37/37 MP: 9/12 2320 | D:3 | Found a faded altar of an unknown god. 2354 | D:3 | Found a transporter. 2359 | D:3 | Found a transporter. 2643 | D:3 | Found a glowing drain. 2688 | Sewer | Entered a sewer 2805 | Sewer | HP: 1/35 [hell rat (3)] 2806 | Sewer | Demolished by a hell rat Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham, layout_basic, minmay_statues_item, hangedman_glass_teeth, minmay_door_square D:2: kennysheep_big_flooded_room, layout_loops_ring, minmay_increasing_density, uniq_jessica D:3: gammafunk_wand_slinger, layout_loops_corners, gup_sewer_entry_glass, shapermc_ecumenical_altar_flowoftime Sewer: sewer_hellmonk_bad_rat Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 5 | 5.3 Invocations | 1 2 | 2.0 Fighting | 1 | 1.7 Short Blades | 1 | 1.7 Long Blades | 1 | 1.7 Axes | 1 | 1.7 Maces & Flails | 1 | 1.7 Polearms | 1 | 1.7 Staves | 1 | 1.7 Ranged Weapons | 1 | 1.7 Throwing | 1 | 1.7 Armour | 1 | 1.7 Shields | 1 | 1.7 Unarmed Combat | 1 | 1.7 Evocations | 1 | 1.7 Shapeshifting | 1 | 1.5 Conjurations | 1 | 1.3 Hexes | 1 | 1.3 Summonings | 1 | 1.3 Translocations | 1 | 1.3 Fire Magic | 1 | 1.3 Ice Magic | 1 | 1.3 Air Magic | 1 | 1.3 Earth Magic | 1 | 1.3 Alchemy | 1 | 1.3 Dodging | | 4.9 Stealth | | 4.5 Necromancy | | 7.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Hand axe | 15 | || 15 Bite | 5 | 6 || 11 Dagger | 25 | 77 || 102 Cast: Necrotise | 31 | 31 || 62 Vampiric Draining | | 8 || 8 Stab: Sleeping | 6 | 4 || 10 Armour: Robe | 19 | 42 || 61 Dodge: Dodged | 28 | 62 || 90 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2810 | 2703 | 107 | 504 | 1378 | 4 | 702.5 | Dungeon | 2688 | 2581 | 107 | 473 | 1332 | 3 | 896.0 | Sewer | 122 | 122 | 0 | 31 | 45 | 1 | 122.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1415 daAuts D:1: 893 daAuts D:3: 379 daAuts Sewer: 122 daAuts