Dungeon Crawl Stone Soup version 0.32-a0-630-g46d191b0ed (webtiles) character file. Game seed: 546546541853123137 160552 scarr the Marksgoblin (level 17, -9/133 HPs) Began as a Coglin Hunter on Mar 6, 2024. Was a Believer of Uskayaw. Mangled by a tentacle (20 damage) ... attached to a kraken ... on level 4 of the Shoals on Mar 7, 2024. The game lasted 01:06:15 (27124 turns). scarr the Marksgoblin (Coglin Hunter) Turns: 27124, Time: 01:06:16 Health: -9/133 AC: 11 Str: 13 XL: 17 Next: 76% Magic: 26/26 EV: 24 Int: 8 God: Uskayaw [**....] Gold: 1886 SH: 0 Dex: 25 Spells: 16/16 levels left rFire . . . a - +2 sling (elec) {Zorawar} rCold + . . L - +2 hand cannon (flame) {Æðelind} rNeg . . . P - +1 leather armour {rPois} rPois + O - +0 hat "Kouwuwea" {+Blink rElec Stlth+} rElec + r - +2 cloak {rPois} rCorr . d - +1 pair of gloves SInv . K - +0 pair of boots Will +.... (amulet unavailable) Stlth +++++ (ring unavailable) HPRegen 1.22/turn (ring unavailable) MPRegen 0.60/turn H - thermoexperimental generator {rC+ Regen+ RegenMP+ Slay+3} %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Renounce Religion, Evoke Blink, Stomp, Line Pass You were on level 4 of the Shoals. You worshipped Uskayaw. Uskayaw was pleased with you. You visited 5 branches of the dungeon, and saw 27 of its levels. You collected 2619 gold pieces. You spent 733 gold pieces at shops. Inventory: Hand Weapons a - a +2 sling of electrocution (weapon) {Zorawar} L - a +2 hand cannon of flaming (offhand) {Æðelind} Missiles g - 6 throwing nets o - 35 poisoned darts Armour d - a +1 pair of gloves (worn) r - a +2 cloak of poison resistance (worn) K - a +0 pair of boots (worn) O - the +0 hat "Kouwuwea" (worn) {+Blink rElec Stlth+} (You found it on level 1 of the Lair of Beasts) rElec: It insulates you from electricity. +Blink: It lets you blink. Stlth+: It makes you more stealthy. P - a +1 leather armour of poison resistance (worn) Gizmo H - a thermoexperimental generator (installed) {rC+ Regen+ RegenMP+ Slay+3} (You invented it yourself on level 2 of the Lair of Beasts) [thermoexperimental generator] Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. RegenMP+: It increases your rate of magic regeneration. Wands s - a wand of paralysis (7) A - a wand of digging (2) F - a wand of quicksilver (13) G - a wand of roots (25) I - a wand of polymorph (18) Scrolls b - a scroll of butterflies c - a scroll of silence e - 5 scrolls of immolation f - 7 scrolls of enchant armour h - 10 scrolls of teleportation i - 3 scrolls of fear t - 2 scrolls of poison v - 3 scrolls of brand weapon w - 3 scrolls of revelation x - a scroll of summoning C - 2 scrolls of blinking D - 2 scrolls of fog E - 2 scrolls of vulnerability J - 5 scrolls of amnesia Potions j - 8 potions of curing k - 6 potions of resistance l - 7 potions of enlightenment m - 3 potions of attraction n - 5 potions of mutation p - 2 potions of might q - a potion of brilliance u - a potion of lignification z - 3 potions of cancellation M - a potion of magic Skills: + Level 11.9 Fighting + Level 17.5 Ranged Weapons - Level 7.0 Armour + Level 14.0 Dodging - Level 6.2 Stealth - Level 12.4 Invocations You had 16 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 47% 1 Magic Dart Conj 0% 1d3 47% 1 Necrotise Necr 0% 1d4 47% 1 Slow Hex 0% N/A 47% 1 Blink Tloc 0% N/A 63% 2 Call Imp Summ 0% N/A 63% 2 Jinxbite Hex 0% N/A 63% 2 Sublimation of Blood Necr 0% N/A 63% 2 Call Canine Familiar Summ 0% N/A 85% 3 Confusing Touch Hex 0% N/A 85% 3 Hailstorm Conj/Ice 0% 3d5 85% 3 Inner Flame Hex/Fire 0% N/A 85% 3 Sigil of Binding Hex 0% N/A 85% 3 Stone Arrow Conj/Erth 0% 3d7 85% 3 Summon Ice Beast Ice/Summ 0% N/A 85% 3 Vampiric Draining Necr 0% 2d6 85% 3 Animate Armour Summ/Erth 0% N/A 99% 4 Dimensional Bullseye Hex/Tloc 0% N/A 99% 4 Ignite Poison Fire/Alch 0% N/A 99% 4 Martyr's Knell Necr/Summ 0% N/A 99% 4 Petrify Alch/Erth 0% N/A 99% 4 Sticky Flame Fire/Alch 0% 2d4 99% 4 Summon Blazeheart Golem Fire/Summ 0% N/A 99% 4 Vhi's Electric Charge Tloc/Air 0% N/A 99% 4 Alistair's Intoxication Alch 0% N/A 100% 5 Arcjolt Conj/Air 0% 1d10 100% 5 Curse of Agony Necr 0% N/A 100% 5 Irradiate Conj/Alch 0% 3d11 100% 5 Summon Forest Summ/Tloc 0% N/A 100% 5 Summon Mana Viper Hex/Summ 0% N/A 100% 5 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Summon Cactus Giant Summ 0% N/A 100% 6 Monstrous Menagerie Summ 0% N/A 100% 7 Ignition Fire 0% 3d3 100% 8 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Fire Storm Conj/Fire 0% 5d1 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:5 Lair (5/5) D:11 Shoals (4/4) Lair:3 Spider (0/4) Lair:3 Slime (0/5) Lair:4 Orc (2/2) D:11 Elf (0/3) Orc:2 Vaults (0/5) D:14 Depths (0/4) D:15 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:10 * Orc:2 ([([ Annotations: Lair:4 GNSpeed's ghost, journeyman GrBe Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Aim: a tentacle (82% to hit) You shoot a sling bullet. The sling bullet hits the tentacle! The tentacle is moderately wounded. You shoot a slug. The slug hits the tentacle! The slug burns the tentacle. The tentacle is heavily wounded. The tentacle slaps you! The tentacle barely misses you. The tentacle moves out of view. You can now pass through a line of other dancers. Unknown command. Fire: a) +2 sling (elec) {Zorawar} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - tentacle Aim: a tentacle (heavily wounded, 82% to hit) You shoot a sling bullet. The sling bullet hits the tentacle. The tentacle is heavily wounded. You shoot a slug. The slug hits the tentacle!! The slug burns the tentacle. You kill the tentacle! The tentacle slaps you! The tentacle misses you. A snapping turtle comes into view. A tentacle rises from the water! The tentacle completely misses you. A tentacle comes into view. Unknown command. Fire: a) +2 sling (elec) {Zorawar} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - tentacle Aim: a tentacle (82% to hit) You shoot a sling bullet. The snapping turtle hisses angrily. The sling bullet hits the tentacle! Lightning courses through the tentacle! The tentacle is moderately wounded. You shoot a slug. The slug hits the tentacle. The slug burns the tentacle. The tentacle is heavily wounded. The tentacle closely misses you. The tentacle slaps you!! * * * LOW HITPOINT WARNING * * * The tentacle slaps you! * * * LOW HITPOINT WARNING * * * The tentacle misses you. The tentacle slaps you! * * * LOW HITPOINT WARNING * * * The tentacle slaps you!! You die... Your body falls in perfect tune with the rhythm. ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈~~~~~~~~~~~~~~~~~~~~ ≈≈≈≈≈~~~~...^..P......P.~~ ≈≈≈≈≈≈≈≈~~~~....P..t.........~ ≈≈≈≈≈<≈~~~~