Dungeon Crawl Stone Soup version 0.33-a0-1014-g8cb532ef1d (webtiles) character file. Game seed: 13899673061660053897 5 scarr the Chiller (level 1, -1/11 HPs) Began as a Poltergeist Ice Elementalist on Feb 27, 2025. Slain by a rat (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:24 (48 turns). scarr the Chiller (Poltergeist Ice Elementalist) Turns: 48, Time: 00:00:25 Health: -1/11 AC: 1 Str: 4 XL: 1 Next: 66% Magic: 0/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold + . . (no offhand) rNeg + + + a - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 cloak (haunted) Potions b - a potion of magic Skills: - Level 2.1 Dodging - Level 3.0 Stealth + Level 2.2 Spellcasting + Level 4.5 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 68% 1d8 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 34% 1d6 9% 3 Ozocubu's Armour Ice 17% N/A 9% 3 Summon Ice Beast Ice/Summ 9% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You kill the jackal! You hit the goblin but do no damage. The goblin hits you with a +0 dagger. You closely miss the goblin. The goblin closely misses you. You hit the goblin but do no damage. The goblin completely misses you. The jackal pauses to sniff the ground. You hit the goblin. The goblin is moderately wounded. The goblin barely misses you. You hit the goblin. The goblin is heavily wounded. The goblin hits you with a +0 dagger. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (heavily wounded, 100% to hit) You freeze the goblin! You kill the goblin! The jackal barks! Unknown command. You hit the ball python. The ball python is moderately wounded. The ball python barely misses you. The ball python bites you. * * * LOW HITPOINT WARNING * * * You hit the ball python. The ball python is severely wounded. The ball python barely misses you. You hit the ball python but do no damage. The ball python is severely wounded. The ball python bites you. * * * LOW HITPOINT WARNING * * * You hit the ball python. You kill the ball python! A quokka comes into view. You hit the jackal but do no damage. Unknown command. The jackal attacks as it pursues you! The jackal closely misses you. The jackal bites you but does no damage. The jackal misses you. The rat attacks as it pursues you! The rat bites you. You die... ....#####......... ...##.....##.....##. #.........#..h... #...##'##...#g..##. #. ##...##..#...... ##.....##..#...# #.......#r.# ... +...<...+..# #J# #....@..#..# ##..hr.##..# # ##.h.##r.#.....# #...##)##...#.....# #....h....#....... ...##.....##.......# ....#####r......J.# ..^. .......... .... ......... You could see 3 jackals and a rat. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A jackal (D:1) A ball python (D:1) A bat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | scarr the Poltergeist Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 48 | D:1 | Slain by a rat Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_concentric_rings, layout_basic, ebering_ecumenical_altar_webs, corexii_item_surrounded_by_moat Action || total ---------------------------++------- Melee: Unarmed || 15 Cast: Freeze || 5 Armour: Skin || 9 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 48 | 48 | 0 | 0 | 8 | 1 | 48.0 | Dungeon | 48 | 48 | 0 | 0 | 8 | 1 | 48.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 48 daAuts