Dungeon Crawl Stone Soup version 0.33-a0-1014-g8cb532ef1d (webtiles) character file. Game seed: 11114244473552026002 11 scarr the Chiller (level 2, -1/17 HPs) Began as a Poltergeist Ice Elementalist on Feb 28, 2025. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:10 (445 turns). scarr the Chiller (Poltergeist Ice Elementalist) Turns: 445, Time: 00:01:11 Health: -1/17 AC: 4 Str: 4 XL: 2 Next: 17% Magic: 0/5 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . c - +0 short sword rCold + . . (no offhand) rNeg + + + a - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: flying, trickster (+3 AC) A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 cloak (haunted) Potions b - a potion of magic Skills: - Level 2.1 Dodging - Level 3.0 Stealth + Level 2.4 Spellcasting + Level 4.7 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 72% 1d8 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 36% 1d6 9% 3 Ozocubu's Armour Ice 18% N/A 9% 3 Summon Ice Beast Ice/Summ 10% N/A 22% 3 Mercury Arrow Conj/Alch 4% 2d5 28% 2 Launch Clockwork Bee Frge 2% N/A 50% 3 Eringya's Surprising Cr Summ 2% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You are frozen. You resist. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (severely wounded, 100% to hit) You freeze the endoplasm. You kill the endoplasm! The goblin closely misses you. Unknown command. The goblin attacks as it pursues you! The goblin misses you. The jackal closely misses you. x2 The jackal bites you. The jackal barely misses you. A goblin breaks down the door. The jackal stops to sniff the ground. The jackal bites you. The jackal attacks as it pursues you! The jackal bites you. The jackal closely misses you. There is a stone staircase leading down here. The jackal bites you. You fly downwards. There is a stone staircase leading up here. The helpless adder fails to defend itself. You puncture the adder! The adder is severely wounded. The jackal misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 100% to hit) You freeze the adder. The adder is severely wounded. You feel bolstered by spreading misfortune. The adder seems to slow down. The jackal closely misses you. The adder bites you. You die... #.......... ##.......... ........... #.......... #.......... #.......... #.......... #h@....... ##.S...#.. ####### You could see an adder (slow) and a jackal. Vanquished Creatures 2 bats (D:1) 4 endoplasms (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A jackal (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | scarr the Poltergeist Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 406 | D:1 | Reached XP level 2. HP: 14/17 MP: 1/5 445 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_a, layout_basic, shapermc_ecumenical_altar_gd, st_stairs_4, hex_large, minmay_misc_feat_columns D:2: layout_rooms, minmay_misc_feat_chi, uniq_robin Action || total ---------------------------++------- Melee: Unarmed || 7 Short sword || 4 Cast: Freeze || 15 Stab: Sleeping || 1 Armour: Skin || 20 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 444 | 444 | 0 | 288 | 10 | 2 | 222.0 | Dungeon | 444 | 444 | 0 | 288 | 10 | 2 | 222.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 442 daAuts D:2: 1 daAuts