Dungeon Crawl Stone Soup version 0.33-a0-1035-g6494ea8a0c (webtiles) character file. Game seed: 16449201770645602141 2 scarr the Vexing (level 1, -3/11 HPs) Began as a Poltergeist Enchanter on Mar 4, 2025. Slain by a kobold ... wielding a +0 short sword (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (167 turns). scarr the Vexing (Poltergeist Enchanter) Turns: 167, Time: 00:00:25 Health: -3/11 AC: 1 Str: 4 XL: 1 Next: 33% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ d - amulet of the acrobat HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: acrobat @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 cloak (haunted) Jewellery d - an amulet of the acrobat (worn) Potions c - 2 potions of invisibility Skills: + Level 1.2 Short Blades - Level 2.1 Dodging + Level 4.5 Stealth - Level 2.0 Spellcasting + Level 4.5 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History The quokka is almost dead. The quokka barely misses you. You hit the quokka. You kill the quokka! HP restored. Found a stone staircase leading down. There is a stone staircase leading down here. A kobold comes into view. It is wielding a +0 short sword. A kobold is nearby! A ball python comes into view. The kobold shouts! The ball python hisses angrily. You hit the kobold but do no damage. The kobold hits you with a +0 short sword. You miss the kobold. The kobold hits you with a +0 short sword. The kobold attacks as it pursues you! The kobold misses you. You closely miss the kobold. You hit the kobold. The kobold is severely wounded. The kobold completely misses you. You hit the kobold but do no damage. The kobold is severely wounded. The kobold closely misses you. You barely miss the kobold. The kobold is moderately wounded. The kobold misses you. You closely miss the kobold. The kobold is moderately wounded. The kobold hits you with a +0 short sword. You closely miss the kobold. The kobold is moderately wounded. The kobold closely misses you. You hit the kobold but do no damage. The kobold is moderately wounded. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You barely miss the kobold. The kobold is moderately wounded. The kobold hits you with a +0 short sword. You die... #.# #.. #.# #.# ########.######.# #...............# #.###.........^...... #......#####.######## ######.# #.## #.########.# #..# #.....SK@..# ##.# ############ #># #.# #.# # ##.####### #.#....... ##.####### ### # You could see a ball python and a kobold. Vanquished Creatures A ball python (D:1) A quokka (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | scarr the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 167 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_ring, minmay_pentomino_u2 Action || total ---------------------------++------- Melee: Dagger || 26 Stab: Sleeping || 1 Armour: Skin || 10 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 164 | 164 | 0 | 0 | 113 | 1 | 164.0 | Dungeon | 164 | 164 | 0 | 0 | 113 | 1 | 164.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 164 daAuts