Dungeon Crawl Stone Soup version 0.33-a0-1071-g5af9d733ea (webtiles) character file. Game seed: 1937436004514324787 34 scarr the Sneak (level 3, 0/25 HPs) Began as a Poltergeist Delver on Mar 10, 2025. Slain by a river rat (3 damage) ... in a sewer. The game lasted 00:01:10 (485 turns). scarr the Sneak (Poltergeist Delver) Turns: 485, Time: 00:01:10 Health: 0/25 AC: 1 Str: 8 XL: 3 Next: 14% Magic: 3/3 EV: 11 Int: 12 God: Gold: 19 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . a - +0 falchion rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++++ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 2 of its levels. You also visited: Sewer. You collected 19 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 cloak (haunted) h - a +0 buckler Wands g - a wand of digging (3) Scrolls c - a scroll of fog d - a scroll of revelation e - 2 scrolls of fear i - a scroll of summoning {unknown} Potions f - a potion of haste j - a potion of cancellation {unknown} k - a potion of heal wounds {unknown} Skills: - Level 2.6 Fighting + Level 3.6 Long Blades - Level 2.1 Dodging - Level 7.2 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (1/1) Temple: D:4-7 Altars: Yredelemnul Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History The rat squeaks loudly. The river rat squeaks loudly. You hear a loud squeak. x2 The rat bites you but does no damage. A rat comes into view. A rat comes into view. The rat bites you. The rat barely misses you. You hit the rat. The rat is moderately wounded. The rat barely misses you. The rat bites you. You hit the river rat. The river rat is lightly wounded. The rat misses you. The rat bites you. You closely miss the rat. The river rat bites you. The rat closely misses you. The rat barely misses you. The river rat bites you. You hit the rat but do no damage. The rat closely misses you. x2 The river rat barely misses you. The rat barely misses you. A brain worm comes into view. You closely miss the rat. The rat bites you but does no damage. The river rat bites you. The rat barely misses you. Unknown command. You hit the rat. You kill the rat! The rat splashes around in the water. The river rat barely misses you. A rat comes into view. The rat attacks as it pursues you! The rat bites you. You see here a rat corpse. Unknown command. You barely miss the rat. The rat bites you. The rat squeaks loudly. You hit the rat but do no damage. The rat misses you. You hit the rat but do no damage. The rat bites you. The rat misses you. You closely miss the rat. The rat bites you but does no damage. The rat bites you. * * * LOW HITPOINT WARNING * * * You hit the rat but do no damage. The rat closely misses you. You slash the rat! You kill the rat! The river rat bites you. * * * LOW HITPOINT WARNING * * * The river rat bites you. You die... . . #. ## #.### #.# #.#~###.# #.#.r.# #~#r## ##r#~## #@###~## ##.###.# #..#~## #############.####### ~w.........~~.~≈#≈≈≈≈ ~~~...........~≈#≈≈≈≈ ######.############# ##~###~# ##~#~## You could see a river rat and 2 rats. Vanquished Creatures 3 adders 2 ball pythons (D:4) 2 frilled lizards 4 rats 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | scarr the Poltergeist Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 15/15 MP: 1/1 9 | D:5 | Found a basalt altar of Yredelemnul. 9 | D:5 | Noticed an orc priest 37 | D:5 | Noticed a water moccasin 54 | D:4 | Reached XP level 2. HP: 10/20 MP: 2/2 205 | D:4 | Found a glowing drain. 211 | Sewer | Entered a sewer 264 | Sewer | Reached XP level 3. HP: 8/25 MP: 3/3 456 | Sewer | Noticed a brain worm 476 | Sewer | Noticed a brain worm 485 | Sewer | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:4: layout_basic, mainiacjoe_sewer_entry_somewhere_in_here_2, serial_glass, glass_columns_c, glass_columns_c, uniq_edmund, uniq_natasha, uniq_sigmund, uniq_pikel D:5: layout_loops_ring, lemuel_tele_altar, elyvilon_altar_3, lemuel_temple_firewalk_a Sewer: sewer_co_cracked_pipes Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 3 | 3.6 Fighting | | 2.6 Dodging | | 2.1 Stealth | | 7.2 Action || total ---------------------------++------- Melee: Falchion || 42 Stab: Sleeping || 2 Armour: Skin || 34 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 490 | 490 | 0 | 271 | 0 | 3 | 163.3 | Dungeon | 214 | 214 | 0 | 102 | 0 | 2 | 107.0 | Sewer | 275 | 275 | 0 | 169 | 0 | 1 | 275.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Sewer: 275 daAuts D:4: 172 daAuts D:5: 42 daAuts