Dungeon Crawl Stone Soup version 0.29.1-4-g47bece8355 (webtiles) character file. Game seed: 1396327897999058607 436 scionoferis the Magician (level 6, -3/37 HPs) Began as a Deep Elf Arcane Marksman on Dec 5, 2022. Killed from afar by Blork the orc (6 damage) ... with a magic dart ... on level 5 of the Dungeon. The game lasted 00:14:05 (5354 turns). scionoferis the Magician (Deep Elf Arcane Marksman) Turns: 5354, Time: 00:14:06 Health: -3/37 AC: 4 Str: 15 XL: 6 Next: 68% Magic: 17/17 EV: 13 Int: 18 God: Gold: 222 SH: 0 Dex: 15 Spells: 16/17 levels left rFire + . . SeeInvis . b - +2 whip (elec) rCold . . . Faith . (no shield) rNeg . . . Spirit . h - +0 leather armour rPois . Reflect . j - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... o - amulet of the acrobat HPRegen 0.12/turn l - ring of protection from fire MPRegen 0.15/turn m - +6 ring of strength @: no status effects A: no striking features a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 370 gold pieces. You spent 148 gold pieces at shops. Skills: * Level 3.1 Fighting - Level 2.6 Ranged Weapons + Level 4.8 Dodging + Level 6.2 Spellcasting - Level 4.0 Hexes You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 80% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 20% N/A 9% 3 Apportation Tloc 10% N/A 14% 1 Necrotise Necr 20% 1d5 14% 1 Summon Small Mammal Summ 20% N/A 14% 1 Inner Flame Hex/Fire 12% N/A 19% 3 Portal Projectile Hex/Tloc 24% N/A 19% 3 Cause Fear Hex 10% N/A 26% 4 Blade Hands Tmut 2% N/A 99% 5 Inventory: Hand Weapons a - a +1 sling b - a +2 whip of electrocution (weapon) (You took it off a kobold on level 2 of the Dungeon) Armour h - a +0 leather armour (worn) (You found it on level 1 of the Dungeon) j - a +0 helmet (worn) (You found it on level 3 of the Dungeon) Magical Staves d - a staff of poison (You found it on level 1 of the Dungeon) Jewellery l - a ring of protection from fire (left hand) (You took it off a goblin on level 1 of the Dungeon) m - a +6 ring of strength (right hand) (You found it on level 1 of the Dungeon) o - an amulet of the acrobat (around neck) (You found it on level 1 of the Dungeon) q - an amulet of reflection (You found it on level 1 of the Dungeon) Scrolls e - 2 scrolls of blinking g - 2 scrolls of immolation i - a scroll of silence k - 2 scrolls of identify n - 3 scrolls of enchant armour {unknown} p - 2 scrolls of teleportation r - a scroll of enchant weapon t - a scroll of poison Potions c - 2 potions of attraction f - a potion of heal wounds {unknown} s - a potion of degeneration {unknown} u - a potion of might {unknown} v - 2 potions of brilliance Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Dithmenos Uskayaw Shops: D:3 ? D:4 * Annotations: D:4 Pargi D:5 Blork the orc #.. .. ### #.# #. #.# #.# #.. ..# #. #.# #.# #.# #.# #. #.# #.# #.# #.# ## #.# #.# #.# #.# .#######.# #.# #.###.##### [........# #.####.##....... .....###.###.........#.#### #......o@...#####.###.# #.............# #.## ##.# #.########.#..# #.# #.# #.#..# ## ## #.#..# #.#..( #.#.##. #.#.. ## #.### You could see Blork the orc (fast, slow). Message History There is a fountain of clear blue water here. c - 3 orange potions (gained 1) A scorpion comes into view. Casting: Slow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (asleep, chance to affect: 58%) Okay, then. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - scorpion Aim: a scorpion (asleep, 98% to hit) You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is moderately wounded. Unknown command. Casting: Slow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (moderately wounded, chance to affect: 58%) The scorpion resists with significant effort. A ball python comes into view. Casting: Slow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (moderately wounded, chance to affect: 58%) The scorpion resists with significant effort. Casting: Slow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (moderately wounded, chance to affect: 58%) The scorpion seems to slow down. Unknown command. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (moderately wounded, slow, 59% to hit) You shoot a sling bullet. The sling bullet barely misses the scorpion. The scorpion barely misses you. You hear the crackle of electricity. b - a +2 whip of electrocution (weapon) You closely miss the scorpion. The scorpion is lightly wounded. The scorpion closely misses you. You hit the scorpion. The scorpion is moderately wounded. The scorpion stings you. You hit the scorpion. The scorpion is heavily wounded. The scorpion stings you. You hit the scorpion. The scorpion is almost dead. You barely miss the scorpion. The scorpion is almost dead. The scorpion stings you but does no damage. You hit the scorpion. You kill the scorpion! Your Dodging skill increases to level 4! Your Spellcasting skill increases to level 5! You have reached level 5! Your +2 whip of electrocution stops crackling. a - a +1 sling (weapon) An orc comes into view. It is wielding a +0 falchion. You shoot a sling bullet. The orc shouts! The sling bullet hits the orc. The orc is heavily wounded. You shoot a sling bullet. The sling bullet hits the orc. You kill the orc! An endoplasm comes into view. You shoot a sling bullet. The endoplasm quivers. The sling bullet hits the endoplasm. The endoplasm is almost dead. An orc priest comes into view. It is wielding a +0 dagger. You shoot a sling bullet. The orc priest shouts! The sling bullet hits the endoplasm. You kill the endoplasm! An orc comes into view. It is wielding a +0 whip. You shoot a sling bullet. The orc shouts! The sling bullet hits the orc priest but does no damage. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour (59% to hit) You shoot a sling bullet. The sling bullet hits the orc priest but does no damage. An orc wizard comes into view. It is wielding a +0 dagger. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour (59% to hit) Okay, then. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour (59% to hit) You shoot a sling bullet. The sling bullet completely misses the orc priest. You hear the crackle of electricity. b - a +2 whip of electrocution (weapon) You whack the orc priest! Lightning courses through the orc priest! You kill the orc priest! You closely miss the orc. The orc misses you. You hit the orc. The orc is moderately wounded. The orc hits you with a +0 whip. You completely miss the orc. The orc is moderately wounded. The orc hits you with a +0 whip. You hit the orc. The orc is severely wounded. The orc hits you with a +0 whip. The orc misses you. You hit the orc. Lightning courses through the orc! You kill the orc! You start resting. HP restored. Your +2 whip of electrocution stops crackling. a - a +1 sling (weapon) An orc comes into view. It is wielding a +0 flail. You shoot a sling bullet. The sling bullet barely misses the orc. The orc shouts! You shoot a sling bullet. The sling bullet hits the orc but does no damage. You shoot a sling bullet. The sling bullet barely misses the orc. You shoot a sling bullet. The sling bullet barely misses the orc. You shoot a sling bullet. The sling bullet hits the orc. The orc is almost dead. The orc closely misses you. You hear the crackle of electricity. b - a +2 whip of electrocution (weapon) You closely miss the orc. The orc is almost dead. The orc hits you with a +0 flail. You barely miss the orc. The orc is almost dead. The orc closely misses you. You closely miss the orc. The orc is almost dead. The orc hits you with a +0 flail. You hit the orc. You kill the orc! Your +2 whip of electrocution stops crackling. a - a +1 sling (weapon) A scorpion comes into view. Casting: Slow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (wandering, hasn't noticed you, chance to affect: 59%) The scorpion seems to slow down. You shoot a sling bullet. The sling bullet hits the scorpion but does no damage. You shoot a sling bullet. The sling bullet closely misses the scorpion. You hear the crackle of electricity. b - a +2 whip of electrocution (weapon) You hit the scorpion. The scorpion is lightly wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! You hit the scorpion. Lightning courses through the scorpion!! You kill the scorpion! You feel very sick. You have reached level 6! You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. Things that are here: a +0 club; a kobold skeleton You feel sick. You are no longer poisoned. You start resting. Magic restored. You start resting. HP restored. Your +2 whip of electrocution stops crackling. a - a +1 sling (weapon) Things that are here: a +0 club; a kobold skeleton Things that are here: a +0 flail; a +0 leather armour You now have 79 gold pieces (gained 16). Things that are here: a +0 whip; an orc skeleton You now have 92 gold pieces (gained 13). Things that are here: a +0 falchion; a +0 chain mail An orc comes into view. It is wielding a +2 vampiric falchion. The orc moves out of view. A kobold comes into view. It is wielding a +0 short sword. Things that are here: a +0 falchion; a +0 chain mail Things that are here: a +0 dagger; a +0 leather armour You shoot a sling bullet. The sling bullet closely misses the orc. You shoot a sling bullet. The sling bullet closely misses the orc. You shoot a sling bullet. The sling bullet closely misses the orc. You shoot a sling bullet. The sling bullet hits the orc. The orc is moderately wounded. Casting: Slow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +2 vampiric falchion (moderately wounded, chance to affect: 75%) The orc seems to slow down. You hear the crackle of electricity. b - a +2 whip of electrocution (weapon) You barely miss the orc. The orc is moderately wounded. The orc hits you with a +2 vampiric falchion. The orc draws strength from your wounds! You barely miss the orc. The orc is lightly wounded. You closely miss the orc. The orc is lightly wounded. The orc hits you with a +2 vampiric falchion! The orc draws strength from your wounds! You completely miss the orc. The orc barely misses you. You barely miss the orc. The orc hits you with a +2 vampiric falchion. You hit the orc. The orc is severely wounded. The orc barely misses you. You closely miss the orc. The orc is severely wounded. You barely miss the orc. The orc is severely wounded. The orc barely misses you. You hit the orc. Lightning courses through the orc! You kill the orc! Your +2 whip of electrocution stops crackling. a - a +1 sling (weapon) You start resting. A ball python is nearby! You shoot a sling bullet. The sling bullet closely misses the ball python. The ball python hisses angrily. You shoot a sling bullet. The sling bullet hits the ball python! You kill the ball python! No target in view! Things that are here: a +2 vampiric falchion; a +0 dagger; a +0 leather armour HP restored. You see here a +0 whip. You shoot a sling bullet. The sling bullet barely misses the orc wizard. You shoot a sling bullet. The sling bullet hits the orc wizard. The orc wizard is lightly wounded. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You shoot a sling bullet. The sling bullet closely misses the kobold. You shoot a sling bullet. The sling bullet closely misses the kobold. A magic dart appears from out of thin air! The magic dart hits you. You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! No target in view! You hear the crackle of electricity. b - a +2 whip of electrocution (weapon) You closely miss something. You hear some strange, mumbled words. You are confused. You bump into the rock wall. Something hits you. Something hits you but does no damage. You bump into the rock wall. You hear some strange, mumbled words. Something tries to affect you, but you resist. You bump into the rock wall. Something hits you. You bump into the rock wall. Something hits you. You're too confused to move! You feel less confused. Something hits you but does no damage. You closely miss something. You punch something. Something hits you. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. You resist. You hit something. Something hits you. You hit something. Something hits you. You hit something. Something barely misses you. You barely miss something. Something hits you. You hit something but do no damage. Something barely misses you. You closely miss something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. You miss something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. * * * LOW HITPOINT WARNING * * * You barely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * It was a potion of attraction. You feel attractive to monsters. Something hits you but does no damage. It was a potion of curing. You feel better. Something hits you but does no damage. You completely miss something. Something hits you but does no damage. You closely miss something. Something hits you. x2 You miss something. An orc wizard appears from thin air! Reactivating autopickup. The orc wizard hits you but does no damage. You closely miss the orc wizard. The orc wizard is heavily wounded. The orc wizard casts a spell at you. The puff of flame hits you. You resist. You hit the orc wizard but do no damage. The orc wizard is heavily wounded. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You closely miss the orc wizard. The orc wizard is heavily wounded. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit the orc wizard but do no damage. The orc wizard is heavily wounded. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * It was a potion of brilliance. You feel clever all of a sudden. The orc wizard hits you but does no damage. You feel better. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You barely miss the orc wizard. The orc wizard is heavily wounded. The orc wizard points at you and mumbles some strange words. You resist with some effort. You closely miss the orc wizard. The orc wizard is heavily wounded. The orc wizard hits you but does no damage. You hit the orc wizard. The orc wizard is severely wounded. The orc wizard casts a spell at you. The magic dart hits you. * * * LOW HITPOINT WARNING * * * You barely miss the orc wizard. The orc wizard is severely wounded. The orc wizard hits you but does no damage. You closely miss the orc wizard. The orc wizard is severely wounded. The orc wizard barely misses you. The orc wizard hits you but does no damage. You hit the orc wizard. The orc wizard is almost dead. The orc wizard gestures at you while chanting. The puff of flame misses you. You barely miss the orc wizard. The orc wizard is almost dead. The orc wizard hits you but does no damage. You closely miss the orc wizard. The orc wizard is almost dead. The orc wizard barely misses you. You barely miss the orc wizard. The orc wizard is almost dead. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit the orc wizard. You kill the orc wizard! You feel less attractive to monsters. Things that are here: a +0 short sword; 2 stones You see here a +0 club. You start resting. You feel a little less clever now. You start resting. HP restored. You see here a +0 club. Things that are here: a +0 flail; a +0 leather armour Things that are here: a +2 vampiric falchion; a +0 dagger; a +0 leather armour Found a stone staircase leading down. Your +2 whip of electrocution stops crackling. a - a +1 sling (weapon) There is a stone staircase leading down here. Found 3 stones. Found 4 stones and a scroll of noise. A worm comes into view. You shoot a sling bullet. The sling bullet hits the worm. The worm is moderately wounded. You shoot a sling bullet. The sling bullet hits the worm. The worm is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the worm. You shoot a sling bullet. The sling bullet hits the worm. The worm is heavily wounded. You shoot a sling bullet. The sling bullet completely misses the worm. You shoot a sling bullet. The sling bullet hits the worm but does no damage. The worm is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the worm. You hear the crackle of electricity. b - a +2 whip of electrocution (weapon) You barely miss the worm. The worm is moderately wounded. The worm bites you. You hit the worm. Lightning courses through the worm!! You kill the worm! No target in view! Your +2 whip of electrocution stops crackling. a - a +1 sling (weapon) You see here 4 stones. An endoplasm comes into view. You shoot a sling bullet. The sling bullet hits the endoplasm but does no damage. The endoplasm quivers. No target in view! No target in view! You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is almost dead. The endoplasm closely misses you. You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! No target in view! You see here a scroll of noise. A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! You shoot a sling bullet. The sling bullet hits the kobold. The kobold is heavily wounded. You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! No target in view! No target in view! You pick up a book of Weapons and begin reading... You add the spells Tukima's Dance and Blade Hands to your library. Okay, then. A necrophage comes into view. Casting: Slow (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - necrophage Aim: a necrophage (chance to affect: 41%) The necrophage resists with some effort. Casting: Slow (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - necrophage Aim: a necrophage (chance to affect: 41%) The necrophage resists with some effort. Casting: Slow (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - necrophage Aim: a necrophage (chance to affect: 41%) The necrophage resists with some effort. Casting: Slow (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - necrophage Aim: a necrophage (chance to affect: 41%) The necrophage seems to slow down. You hear the crackle of electricity. b - a +2 whip of electrocution (weapon) You hit the necrophage. The necrophage is lightly damaged. The necrophage hits you but does no damage. You closely miss the necrophage. The necrophage is lightly damaged. The necrophage closely misses you. You hit the necrophage. The necrophage is moderately damaged. You hit the necrophage. The necrophage is heavily damaged. The necrophage hits you. You hit the necrophage. The necrophage is heavily damaged. The necrophage closely misses you. You hit the necrophage. Lightning courses through the necrophage!! You destroy the necrophage! Your Spellcasting skill increases to level 6! No target in view! Your +2 whip of electrocution stops crackling. a - a +1 sling (weapon) Magic restored. An adder comes into view. The adder hisses angrily. You shoot a sling bullet. The sling bullet misses the adder. You shoot a sling bullet. The sling bullet closely misses the adder. You hear the crackle of electricity. b - a +2 whip of electrocution (weapon) The adder bites you. You barely miss the adder. The adder completely misses you. You barely miss the adder. The adder bites you but does no damage. The adder closely misses you. You closely miss the adder. The adder barely misses you. You closely miss the adder. The adder bites you. You are poisoned. The adder poisons you! You closely miss the adder. You feel sick. The adder bites you. x2 You are more poisoned. The adder poisons you! You hit the adder. The adder is moderately wounded. You feel sick. The adder bites you. You hit the adder. Lightning courses through the adder! You kill the adder! You feel sick. No target in view! Your +2 whip of electrocution stops crackling. a - a +1 sling (weapon) You feel sick. You start resting. You feel sick. x5 You are no longer poisoned. You start resting. An orc comes into view. It is wielding a +0 club. You shoot a sling bullet. The sling bullet completely misses the orc. The orc shouts! You shoot a sling bullet. The sling bullet hits the orc. The orc is lightly wounded. You shoot a sling bullet. The sling bullet hits the orc but does no damage. The orc is lightly wounded. You shoot a sling bullet. The sling bullet closely misses the orc. You shoot a sling bullet. The sling bullet hits the orc but does no damage. The orc is lightly wounded. The orc hits you but does no damage. You hear the crackle of electricity. b - a +2 whip of electrocution (weapon) You hit the orc. The orc is severely wounded. The orc closely misses you. You barely miss the orc. The orc is severely wounded. The orc hits you with a +0 club. x2 You hit the orc. The orc is almost dead. The orc hits you with a +0 club. You hit the orc but do no damage. The orc is almost dead. The orc misses you. You barely miss the orc. The orc is almost dead. The orc closely misses you. You hit the orc. You kill the orc! Your +2 whip of electrocution stops crackling. a - a +1 sling (weapon) HP restored. k - 2 scrolls of identify (gained 1) You now have 118 gold pieces (gained 26). Things that are here: a +0 club; a +0 scale mail; an orc corpse Found a shadowy altar of Dithmenos. Found a stone staircase leading down. Found a stone staircase leading up. An orc comes into view. It is wielding a +0 hand axe. The orc shouts! You shoot a sling bullet. The sling bullet hits the orc. The orc is almost dead. You shoot a sling bullet. The sling bullet completely misses the orc. A ball python comes into view. You shoot a sling bullet. The sling bullet barely misses the orc. The ball python hisses angrily. You shoot a sling bullet. The sling bullet hits the orc. You kill the orc! You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! You hear the crackle of electricity. b - a +2 whip of electrocution (weapon) Your +2 whip of electrocution stops crackling. a - a +1 sling (weapon) Things that are here: a +0 hand axe; a +0 leather armour; an orc corpse You now have 135 gold pieces (gained 17). There is a stone staircase leading up here. A hobgoblin comes into view. You shoot a sling bullet. The sling bullet closely misses the hobgoblin. You hear the crackle of electricity. b - a +2 whip of electrocution (weapon) The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. You punch the hobgoblin. You kill the hobgoblin! No target in view! Your +2 whip of electrocution stops crackling. a - a +1 sling (weapon) You see here a hobgoblin corpse. Found a stone staircase leading down. There is a stone staircase leading down here. Found an escape hatch in the floor. An iguana comes into view. There is an escape hatch in the floor here. You shoot a sling bullet. The sling bullet hits the iguana. The iguana is lightly wounded. No target in view! You shoot a sling bullet. The sling bullet hits the iguana. The iguana is moderately wounded. The iguana hisses menacingly. You shoot a sling bullet. The sling bullet hits the iguana. The iguana is moderately wounded. You shoot a sling bullet. The sling bullet hits the iguana. The iguana is severely wounded. You hear the crackle of electricity. b - a +2 whip of electrocution (weapon) You barely miss the iguana. The iguana is severely wounded. The iguana misses you. You hit the iguana. The iguana is severely wounded. The iguana closely misses you. x2 You hit the iguana. The iguana is almost dead. The iguana barely misses you. You hit the iguana. You kill the iguana! Your Fighting skill increases to level 3! Your +2 whip of electrocution stops crackling. a - a +1 sling (weapon) 2 ball pythons come into view. You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! The ball python hisses angrily. You hear an angry hiss. You hear a shout! You shoot a sling bullet. The sling bullet barely misses the ball python. An adder comes into view. Pargi the Meek comes into view. The adder moves out of view. You shoot a sling bullet. The sling bullet hits Pargi. Pargi is lightly wounded. The ball python attacks as you move away! The ball python barely misses you. Pargi completely misses you. Pargi closely misses you. Pargi completely misses you. Pargi attacks as you move away! Pargi completely misses you. Pargi closely misses you. x2; The ball python completely misses you. x2 You hear the crackle of electricity. b - a +2 whip of electrocution (weapon) You closely miss the ball python. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. The ball python loses its grip on you. Casting: Slow (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Pargi Aim: Pargi (chance to affect: 68%) The adder seems to slow down. You hit the adder. The adder is lightly wounded. The adder bites you but does no damage. You closely miss the adder. The adder is lightly wounded. The adder bites you. You are poisoned. The adder poisons you! You hit the adder. The adder is severely wounded. You feel sick. The adder closely misses you. You miss the adder. The adder is severely wounded. You feel sick. The adder bites you but does no damage. You miss the adder. The adder is severely wounded. You feel sick. The adder barely misses you. You hit the adder. The adder is almost dead. You feel sick. The adder closely misses you. You hit the adder but do no damage. Lightning courses through the adder! You kill the adder! You feel sick. You are no longer poisoned. Casting: Slow (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Pargi Aim: Pargi (chance to affect: 68%) Pargi struggles to resist. Pargi bites you! Pargi closely misses you. Pargi barely misses you. Casting: Slow (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Pargi Aim: Pargi (chance to affect: 68%) Pargi seems to slow down. Pargi closely misses you. x2 Pargi claws you but does no damage. You barely miss Pargi. Pargi misses you. Pargi barely misses you. x2 You hit Pargi. Pargi is lightly wounded. Pargi closely misses you. Pargi claws you. Pargi barely misses you. You barely miss Pargi. Pargi is lightly wounded. You closely miss Pargi. Pargi is lightly wounded. Pargi bites you. Pargi misses you. Pargi closely misses you. The ball python attacks as you move away! The ball python barely misses you. The ball python misses you. You closely miss the ball python. The ball python closely misses you. The ball python barely misses you. The ball python misses you. The ball python grabs you. The ball python constricts you. You hit the ball python. The ball python is severely wounded. The ball python closely misses you. The ball python constricts you. You whack the ball python! Lightning courses through the ball python! You kill the ball python! Things that are here: a +0 club; a +0 scale mail; an orc skeleton A worm comes into view. Things that are here: a +0 hand axe; a +0 leather armour; an orc skeleton There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. HP restored. Done exploring. There is a stone staircase leading down here. You climb downwards. Level annotation: Pargi There is a stone staircase leading up here. Your +2 whip of electrocution stops crackling. a - a +1 sling (weapon) Pargi shouts! Things that are here: a +0 leather armour; a +0 hand axe There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. Level annotation: Pargi There is a stone staircase leading up here. Things that are here: a +0 scale mail; a +0 club A quokka and an orc come into view. The orc shouts! You shoot a sling bullet. The sling bullet closely misses the orc. Pargi shouts! Pargi snarls, "Go! Away!" Things that are here: a +0 scale mail; a +0 club The quokka attacks as you move away! The quokka completely misses you. The quokka attacks as you move away! The quokka closely misses you. The quokka bites you. You hear the crackle of electricity. b - a +2 whip of electrocution (weapon) You hit the quokka. Your punch misses the quokka. The quokka is moderately wounded. The quokka barely misses you. The quokka bites you but does no damage. You closely miss the quokka. The quokka is moderately wounded. The quokka barely misses you. You barely miss the quokka. The quokka is moderately wounded. The quokka completely misses you. You miss the quokka. The quokka is moderately wounded. The quokka closely misses you. x2 You hit the quokka but do no damage. The quokka is moderately wounded. The quokka barely misses you. You hit the quokka. The quokka is almost dead. The quokka bites you but does no damage. You closely miss the quokka. The quokka is almost dead. The quokka bites you. The quokka misses you. You hit the quokka. You kill the quokka! The orc hits you with a +0 dagger. You hit the orc. The orc is severely wounded. The orc hits you with a +0 dagger. You hit the orc. You kill the orc! Casting: Slow (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Pargi Aim: Pargi (chance to affect: 68%) Pargi struggles to resist. Pargi bites you. Pargi barely misses you. x2 Casting: Slow (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Pargi Aim: Pargi (chance to affect: 68%) Pargi seems to slow down. Pargi bites you. Pargi closely misses you. Pargi claws you but does no damage. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. Level annotation: Pargi There is a stone staircase leading up here. HP restored. You see here a +0 club. Things that are here: a +0 leather armour; a +0 flail Things that are here: a +2 vampiric falchion; a +0 leather armour; a +0 dagger You see here 3 stones. You now have 151 gold pieces (gained 16). v - 2 potions of brilliance (gained 1) You now have 162 gold pieces (gained 11). You now have 178 gold pieces (gained 16). u - a sapphire potion Your +2 whip of electrocution stops crackling. a - a +1 sling (weapon) You shoot a sling bullet. The sling bullet barely misses the worm. You shoot a sling bullet. The sling bullet barely misses the worm. You hear the crackle of electricity. b - a +2 whip of electrocution (weapon) You hit the worm. Lightning courses through the worm! The worm is heavily wounded. The worm bites you but does no damage. You hit the worm. The worm is severely wounded. The worm completely misses you. You hit the worm. The worm is severely wounded. You hit the worm. The worm is almost dead. The worm closely misses you. You hit the worm. The worm is almost dead. The worm misses you. You hit the worm. You kill the worm! Your +2 whip of electrocution stops crackling. a - a +1 sling (weapon) Pargi shouts! Pargi snarls, "My home! Leave!" Pargi snarls, "My home! Leave!" Pargi snarls, "My home! Leave!" There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found a leather armour. A jackal comes into view. You shoot a sling bullet. The sling bullet hits the jackal! You kill the jackal! No target in view! No target in view! No target in view! A jackal comes into view. You shoot a sling bullet. The sling bullet hits the jackal. The jackal barks! The jackal is heavily wounded. A jackal comes into view. You shoot a sling bullet. The sling bullet hits the jackal but does no damage. The jackal is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the jackal. The sling bullet closely misses the jackal. You shoot a sling bullet. The sling bullet closely misses the jackal. The sling bullet barely misses the jackal. The jackal closely misses you. The jackal completely misses you. You shoot a sling bullet. The sling bullet hits the jackal. The jackal is severely wounded. The jackal bites you but does no damage. x2 You shoot a sling bullet. The sling bullet misses the jackal. The sling bullet closely misses the jackal. The jackal bites you but does no damage. The jackal closely misses you. You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! The jackal bites you but does no damage. You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal misses you. The jackal bites you but does no damage. You hear the crackle of electricity. b - a +2 whip of electrocution (weapon) The jackal bites you. You hit the jackal. The jackal is severely wounded. The jackal misses you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you. x2 You closely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal closely misses you. You hit the jackal. You kill the jackal! No target in view! Your +2 whip of electrocution stops crackling. a - a +1 sling (weapon) HP restored. You see here a jackal corpse. You now have 185 gold pieces (gained 7). A worm comes into view. You shoot a sling bullet. The sling bullet hits the worm! The worm is moderately wounded. You shoot a sling bullet. The sling bullet hits the worm. The worm is heavily wounded. You shoot a sling bullet. The sling bullet hits the worm but does no damage. The worm is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the worm. You shoot a sling bullet. The sling bullet hits the worm. The worm is severely wounded. You shoot a sling bullet. The sling bullet hits the worm. The worm is severely wounded. You shoot a sling bullet. The sling bullet hits the worm. You kill the worm! You hear the crackle of electricity. b - a +2 whip of electrocution (weapon) Your +2 whip of electrocution stops crackling. a - a +1 sling (weapon) You now have 202 gold pieces (gained 17). You now have 213 gold pieces (gained 11). Found 5 stones. You now have 222 gold pieces (gained 9). Blork the orc comes into view. He is wielding a +0 war axe. Found a chain mail. Blork the orc shouts! Press: ? - help, v - describe, . - travel Here: Blork the orc, wielding a +0 war axe and wearing a +0 robe The floor. Casting: Slow (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Blork the orc Aim: Blork the orc, wielding a +0 war axe and wearing a +0 robe (chance to affect: 60%) Blork the orc seems to slow down. Blork the orc gestures wildly while chanting. Blork the orc seems to speed up. You shoot a sling bullet. The sling bullet barely misses Blork the orc. You shoot a sling bullet. The sling bullet barely misses Blork the orc. You aren't carrying any items that you can evoke. Unknown command. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Blork the orc Aim: Blork the orc, wielding a +0 war axe and wearing a +0 robe (fast, slow, 63% to hit) You shoot a sling bullet. The sling bullet hits Blork the orc. Blork the orc is lightly wounded. You hear the crackle of electricity. b - a +2 whip of electrocution (weapon) Blork the orc screams, "I don't like you!" You closely miss Blork the orc. Blork the orc is lightly wounded. Blork the orc hits you with a +0 war axe! You closely miss Blork the orc. Blork the orc is lightly wounded. Blork the orc hits you with a +0 war axe! You barely miss Blork the orc. Blork the orc is lightly wounded. Blork the orc closely misses you. You hit Blork the orc. Blork the orc is lightly wounded. Blork the orc hits you with a +0 war axe! * * * LOW HITPOINT WARNING * * * Blork the orc closely misses you. You hit Blork the orc. Blork the orc is moderately wounded. Blork the orc hits you with a +0 war axe. * * * LOW HITPOINT WARNING * * * You barely miss Blork the orc. Blork the orc is moderately wounded. Blork the orc misses you. You hit Blork the orc. Blork the orc is heavily wounded. Blork the orc closely misses you. You hit Blork the orc. Blork the orc is severely wounded. Blork the orc closely misses you. You barely miss Blork the orc. Blork the orc is severely wounded. Blork the orc points at you and mumbles some strange words. The magic dart hits you. You die... Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 2 3 5 6 | 6.2 Fighting | 1 2 3 | 3.1 Dodging | 3 4 | 4.8 Ranged Weapons | | 2.6 Hexes | | 4.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Whip | 3 | 129 || 132 Punch | | 2 || 2 Fire: Sling | 156 | 133 || 289 Cast: Slow | 7 | 19 || 26 Use: Scroll | | 4 || 4 Potion | | 4 || 4 Armor: Leather armour | 25 | 32 || 57 Dodge: Dodged | 54 | 90 || 144 Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_loops_cross, hellmonk_ecumenical_altar_pennies_from_heaven, minivault_4, minmay_tromino_v7 D:2: layout_loops_ring, basic_altar D:3: layout_loops_cross, serial_shops, nicolae_shop_waterfront, minmay_parallelograms D:4: layout_basic, grunt_dithmenos_smoke, serial_shops, shop_fountains, uniq_pargi D:5: layout_loops_ring, kennysheep_mini, minmay_temple_entry_waves, uniq_grinder, uniq_blork_the_orc Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | scionoferis the Deep Elf Arcane Marksman began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 226 | D:1 | Reached skill level 2 in Spellcasting 232 | D:1 | You fall into a shaft and drop 1 floor! 239 | D:2 | Reached skill level 1 in Fighting 284 | D:1 | Found a faded altar of an unknown god. 320 | D:1 | Reached XP level 2. HP: 15/16 MP: 7/7 564 | D:1 | Reached skill level 3 in Spellcasting 565 | D:1 | Reached skill level 3 in Dodging 653 | D:1 | Reached XP level 3. HP: 20/20 MP: 9/9 1789 | D:2 | Found a hide-covered altar of Uskayaw. 2272 | D:3 | Reached XP level 4. HP: 25/25 MP: 11/11 2285 | D:3 | Found Oghipe's Magic Scroll Boutique. 2291 | D:3 | Reached skill level 4 in Spellcasting 2381 | D:3 | Bought a scroll of identify for 24 gold pieces 2381 | D:3 | Bought a scroll of blinking for 90 gold pieces 2385 | D:3 | Bought a scroll of noise for 12 gold pieces 3021 | D:4 | Found Ecosop's General Store. 3028 | D:4 | Reached skill level 2 in Fighting 3029 | D:4 | Bought a scroll of identify for 22 gold pieces 3033 | D:4 | Noticed a scorpion 3046 | D:4 | Killed a scorpion 3047 | D:4 | Reached skill level 4 in Dodging 3047 | D:4 | Reached skill level 5 in Spellcasting 3047 | D:4 | Reached XP level 5. HP: 26/30 MP: 10/14 3221 | D:4 | Reached XP level 6. HP: 24/36 MP: 14/16 3623 | D:4 | HP: 2/36 [orc wizard/+0 dagger (3)] 4023 | D:4 | Reached skill level 6 in Spellcasting 4299 | D:4 | Found a shadowy altar of Dithmenos. 4512 | D:4 | Reached skill level 3 in Fighting 4532 | D:4 | Noticed Pargi 5167 | D:5 | Entered Level 5 of the Dungeon 5336 | D:5 | Noticed Blork the orc 5350 | D:5 | HP: 2/37 [Blork the orc/+0 war axe (6)] 5354 | D:5 | Killed from afar by Blork the orc Vanquished Creatures A necrophage (D:4) 2 scorpions (D:4) An orc priest (D:4) An iguana (D:4) An orc wizard (D:4) 5 gnolls (D:1 D:3) 3 adders (D:3 D:4) 3 worms (D:4 D:5) A dart slug (D:3) 12 orcs (D:3 D:4) 10 endoplasms (D:1 D:2 D:3 D:4) 2 giant cockroaches (D:1 D:2) 3 hobgoblins (D:1 D:3 D:4) 3 jackals (D:5) 4 quokkas (D:1 D:2 D:3 D:4) 10 ball pythons (D:1 D:2 D:3 D:4) 5 bats (D:1 D:3) 7 frilled lizards (D:1 D:2 D:3) 6 goblins (D:1 D:2 D:3) 8 kobolds (D:1 D:2 D:4) 8 rats (D:1 D:2 D:3) 96 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5435 | 5254 | 181 | 1195 | 2901 | 5 | 1087.0 | Dungeon | 5435 | 5254 | 181 | 1195 | 2901 | 5 | 1087.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 2011 daAuts D:1: 1245 daAuts D:3: 1225 daAuts D:2: 761 daAuts D:5: 191 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 617 | 6 | 1.0 | 92 | 4 | 4.2 +---------+---------+-------+---------+---------+------- D:1 | 43 | 6 | 12.2 | 20 | 4 | 16.7 D:2 | 23 | 0 | 0.0 | 14 | 0 | 0.0 D:3 | 107 | 0 | 0.0 | 25 | 0 | 0.0 D:4 | 433 | 0 | 0.0 | 29 | 0 | 0.0 D:5 | 11 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------