Dungeon Crawl Stone Soup version 0.29.1-4-g47bece8355 (webtiles) character file. Game seed: 5088517766753639510 1509 scionoferis the Nimble (level 8, 0/53 HPs) Began as a Deep Elf Arcane Marksman on Dec 5, 2022. Was a Follower of Vehumet. Killed from afar by an orc wizard (7 damage) ... with a puff of flame ... on level 6 of the Dungeon. The game lasted 00:24:37 (8234 turns). scionoferis the Nimble (Deep Elf Arcane Marksman) Turns: 8234, Time: 00:24:38 Health: 0/53 AC: 6 Str: 6 XL: 8 Next: 53% Magic: 20/20 EV: 14 Int: 23 God: Vehumet [*.....] Gold: 252 SH: 5 Dex: 14 Spells: 18/20 levels left rFire . . . SeeInvis . b - +1 hand axe (elec) rCold . . . Faith . g - +0 buckler rNeg . . . Spirit . l - +0 leather armour rPois + Reflect . i - +0 helmet rElec . Harm . v - +0 cloak rCorr . Rampage . x - +0 pair of gloves Will ..... (no boots) Stlth +......... k - amulet of the acrobat HPRegen 0.17/turn f - ring of poison resistance MPRegen 0.17/turn (no ring) @: no status effects A: clever 1, weak 1 a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 252 gold pieces. Innate Abilities, Weirdness & Mutations Your mind is acute. (Int +4, Str/Dex -1) You are weak. (Str -2) Skills: + Level 7.3 Fighting - Level 2.6 Ranged Weapons + Level 8.3 Dodging - Level 5.0 Shields + Level 6.7 Spellcasting - Level 6.0 Hexes * Level 0.7 Earth Magic + Level 0.3 Evocations You had 18 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 100% N/A 1% 1 b - Sandblast Erth 22% 2d7 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 21% N/A 14% 3 Portal Projectile Hex/Tloc 42% N/A 14% 3 Cause Fear Hex 17% N/A 14% 4 Gell's Gravitas Tloc 7% N/A 43% 3 Lesser Beckoning Tloc 7% N/A 43% 3 Teleport Other Tloc 7% N/A 43% 3 Inventory: Hand Weapons a - the +1 sling of Coreyr Soota {flame, rF- Str+2 Dex+3} (You took it off an orc on level 5 of the Dungeon) Any ammunition fired from it burns those it strikes, dealing additional fire damage. Str: It affects your strength (+2). Dex: It affects your dexterity (+3). rF: It makes you vulnerable to fire. b - a +1 hand axe of electrocution (weapon) (You found it on level 3 of the Dungeon) o - a +1 sling Missiles y - 5 poisoned darts Armour g - a +0 buckler (worn) (You found it on level 1 of the Dungeon) i - a +0 helmet (worn) (You found it on level 6 of the Dungeon) l - a +0 leather armour (worn) (You found it on level 2 of the Dungeon) v - a +0 cloak (worn) (You found it on level 5 of the Dungeon) x - a +0 pair of gloves (worn) (You found it on level 5 of the Dungeon) Magical Staves w - a staff of death (You found it on level 3 of the Dungeon) A - a staff of earth (You found it on level 6 of the Dungeon) Jewellery f - a ring of poison resistance (left hand) (You found it on level 4 of the Dungeon) k - an amulet of the acrobat (around neck) (You found it on level 5 of the Dungeon) Wands t - a wand of flame (22) (You found it on level 3 of the Dungeon) Scrolls c - a scroll of immolation m - 2 scrolls of enchant armour n - a scroll of amnesia p - 4 scrolls of butterflies {unknown} q - 3 scrolls of identify r - 4 scrolls of teleportation s - 2 scrolls of poison u - a scroll of vulnerability B - a scroll of brand weapon {unknown} Potions d - 6 potions of might e - 2 potions of brilliance Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Annotations: D:3 3 runed translucent doors, elongatedgoose's ghost, amateur FoFi #.[.##### #....#..# #.......# ## ###......#### ~# #. #.........).##### ~~.###.##### ###..........##.. ~~......##.## #.##............. #...#...###......)..##..... #.).†....#@.........##..... #...#).......##.............. #...).#§.o..##.###............. #.... ##{..###.###............. ..... #......)..).#.........†. .... #........#.##........... ...o ...##.###.#.##..........# .......# #.#.##........... .###.#.. ................# You could see an orc. Message History Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, chance to affect: 61%) The ogre resists with significant effort. You hear the crackle of electricity. b - a +1 hand axe of electrocution (weapon) You barely miss the ogre. The ogre is moderately wounded. You block the ogre's attack. You hit the ogre. The ogre is heavily wounded. The ogre misses you. You hit the ogre but do no damage. The ogre is heavily wounded. The ogre closely misses you. You completely miss the ogre. The ogre is heavily wounded. The ogre misses you. You slash the ogre! The ogre is almost dead. The ogre misses you. You hit the ogre. Lightning courses through the ogre! You kill the ogre! Vehumet accepts your kill. Your Fighting skill increases to level 7! Your Spellcasting skill increases to level 5! Unknown command. Things that are here: a +0 giant spiked club; an ogre corpse Your +1 hand axe of electrocution stops crackling. a - a +1 sling (weapon) The ogre shouts! You hear a shout! x2 Casting: Slow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (chance to affect: 61%) The ogre seems to slow down. 2 orcs come into view. An orc is wielding a +2 hand axe of draining. An orc is wielding the +1 sling of Coreyr Soota {flame, rF- Str+2 Dex+3}. The orc shouts! x2 You shoot a sling bullet. The sling bullet hits the ogre. The ogre is moderately wounded. The orc shoots a sling bullet. You block the sling bullet. You shoot a sling bullet. The sling bullet hits the orc. The orc is heavily wounded. You shoot a sling bullet. The sling bullet closely misses the orc. You hear the crackle of electricity. b - a +1 hand axe of electrocution (weapon) You barely miss the orc. The orc is moderately wounded. The orc barely misses you. You barely miss the orc. The orc is moderately wounded. The orc hits you but does no damage. You feel drained. The orc closely misses you. You hit the orc. The orc is heavily wounded. The orc hits you with a +2 hand axe of draining. You feel drained. You barely miss the orc. The orc is heavily wounded. The orc hits you with a +2 hand axe of draining. You feel drained. You completely miss the orc. The orc is heavily wounded. The orc misses you. The orc hits you with a +2 hand axe of draining. You feel drained. You barely miss the orc. The orc is lightly wounded. You block the orc's attack. You hit the orc but do no damage. Lightning courses through the orc! You kill the orc! Vehumet accepts your kill. The orc shoots a sling bullet. The sling bullet hits you. The sling bullet burns you. The orc shoots a sling bullet. You block the sling bullet. The orc shoots a sling bullet. The sling bullet hits you but does no damage. Things that are here: a +0 giant spiked club; an ogre corpse The orc shoots a sling bullet. The sling bullet barely misses you. The orc shoots a sling bullet. You block the sling bullet. The orc shoots a sling bullet. You block the sling bullet. There is a stone staircase leading down here. There is a stone staircase leading up here. The orc shoots a sling bullet. The sling bullet completely misses you. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. You start resting. HP restored. You climb downwards. There is a stone staircase leading up here. Your +1 hand axe of electrocution stops crackling. a - a +1 sling (weapon) There is an escape hatch in the floor here. Things that are here: a +2 hand axe of draining; an orc corpse An ogre is nearby! Casting: Slow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (wandering, hasn't noticed you, chance to affect: 61%) The ogre shouts! The ogre seems to slow down. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is lightly wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is lightly wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is moderately wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is moderately wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is moderately wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is heavily wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is heavily wounded. You hear the crackle of electricity. b - a +1 hand axe of electrocution (weapon) You hit the ogre. Lightning courses through the ogre!! You kill the ogre! Vehumet accepts your kill. Your +1 hand axe of electrocution stops crackling. a - a +1 sling (weapon) HP restored. You see here a +0 giant club. An orc priest comes into view. It is wielding a +0 flail. Casting: Slow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 flail (wandering, hasn't noticed you, chance to affect: 62%) The orc priest shouts! The orc priest resists with significant effort. Casting: Slow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 flail (chance to affect: 62%) The orc priest resists with significant effort. Casting: Slow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 flail (chance to affect: 62%) You miscast Slow. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc priest looks braver for a moment. Casting: Slow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 flail (chance to affect: 62%) The orc priest seems to slow down. The orc priest reads a scroll. Wisps of shadow swirl around the orc priest. Your magical contamination has completely faded away. There is a stone staircase leading down here. There is a stone staircase leading up here. The gnoll bouda barks out a call to the hunt! You hear a shout! You climb upwards. There is a stone staircase leading down here. Magic restored. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A jackal comes into view. You shoot a sling bullet. The sling bullet hits the jackal! You kill the jackal! Vehumet accepts your kill. There is a stone staircase leading up here. The orc shouts! The orc shoots a sling bullet. The sling bullet barely misses you. There is a stone staircase leading down here. You shoot a sling bullet. The sling bullet closely misses the orc. You hear a shout! The orc shoots a sling bullet. The sling bullet closely misses you. You shoot a sling bullet. The sling bullet completely misses the orc priest. The orc shoots a sling bullet. The sling bullet hits you. The sling bullet burns you. The orc shoots a sling bullet. The sling bullet misses you. Casting: Slow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 flail (chance to affect: 62%) The orc priest seems to slow down. You hear the crackle of electricity. b - a +1 hand axe of electrocution (weapon) You closely miss the orc priest. The orc priest barely misses you. You hit the orc priest. The orc priest is moderately wounded. The orc priest closely misses you. You hit the orc priest. The orc priest is heavily wounded. The orc priest misses you. You hit the orc priest. The orc priest is severely wounded. The orc priest calls down the wrath of Beogh upon you. You struggle to resist. You hit the orc priest. The orc priest is almost dead. The orc priest closely misses you. You barely miss the orc priest. The orc priest is almost dead. The orc priest hits you with a +0 flail. You closely miss the orc priest. The orc priest is almost dead. The orc priest hits you but does no damage. You hit the orc priest. You kill the orc priest! Vehumet accepts your kill. You feel your intelligence returning. You closely miss the orc. The orc unwields the +1 sling of Coreyr Soota {flame, rF- Str+2 Dex+3}. It stops flaming. The orc wields a +0 whip. The orc barely misses you. You hit the orc. The orc is moderately wounded. The orc barely misses you. You hit the orc. The orc is heavily wounded. You block the orc's attack. The orc closely misses you. You barely miss the orc. The orc is heavily wounded. The orc barely misses you. You hit the orc but do no damage. Lightning courses through the orc! You kill the orc! Vehumet accepts your kill. Your life force feels restored. Items here: ))) [ †. o - the +1 sling of Coreyr Soota {flame, rF- Str+2 Dex+3} Your +1 hand axe of electrocution stops crackling. a - a +1 sling (weapon) Adjust to which letter? (? for menu, Esc to quit) a - the +1 sling of Coreyr Soota {flame, rF- Str+2 Dex+3} o - a +1 sling (weapon) You feel stronger. You feel agile. The +1 sling of Coreyr Soota {flame, rF- Str+2 Dex+3} bursts into flame! a - the +1 sling of Coreyr Soota (weapon) {flame, rF- Str+2 Dex+3} Unknown command. HP restored. There is a stone staircase leading down here. There is an escape hatch in the ceiling here. y - a poisoned dart y - 2 poisoned darts (gained 1) y - 3 poisoned darts (gained 1) y - 4 poisoned darts (gained 1) y - 5 poisoned darts (gained 1) Found a short sword. z - a potion of curing Done exploring. Search for what [Enter for "veh", or ? for help]? : Unknown command. There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. Done exploring. There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. Level annotation: 3 runed translucent doors, elongatedgoose's ghost, amateur FoFi There is an open door here. There is a stone staircase leading down here. The adder hisses angrily. You see here 4 stones. Elongatedgoose's ghost turns its malevolent gaze towards you. You see here a +0 robe. There is an open door here. There is an open door here. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! There is an open door here. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! There is an open door here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a large open door here. There is a large open door here. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You shoot a sling bullet. The sling bullet hits the phantom but does no damage. The +1 sling of Coreyr Soota {flame, rF- Str+2 Dex+3} stops flaming. You hear the crackle of electricity. b - a +1 hand axe of electrocution (weapon) Casting: Slow (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (chance to affect: 45%) The phantom seems to slow down. The phantom hits you but does no damage. You barely miss the phantom. You block the phantom's attack. You barely miss the phantom. You closely miss the phantom. The phantom hits you but does no damage. You hit the phantom. Lightning courses through the phantom! The phantom is heavily damaged. The phantom closely misses you. You closely miss the phantom. The phantom is heavily damaged. The phantom closely misses you. You hit the phantom but do no damage. The phantom is heavily damaged. The phantom misses you. You barely miss the phantom. The phantom is heavily damaged. You hit the phantom but do no damage. The phantom is heavily damaged. The phantom barely misses you. You barely miss the phantom. The phantom is heavily damaged. The phantom barely misses you. You closely miss the phantom. The phantom is heavily damaged. You block the phantom's attack. You hit the phantom but do no damage. The phantom is heavily damaged. The phantom closely misses you. You hit the phantom but do no damage. The phantom is heavily damaged. You barely miss the phantom. The phantom is heavily damaged. The phantom barely misses you. You miss the phantom. The phantom is heavily damaged. The phantom completely misses you. You barely miss the phantom. The phantom is heavily damaged. You block the phantom's attack. You barely miss the phantom. The phantom is heavily damaged. You block the phantom's attack. You hit the phantom but do no damage. The phantom is heavily damaged. You hit the phantom but do no damage. The phantom is heavily damaged. The phantom hits you. You slash the phantom! Lightning courses through the phantom! You destroy the phantom! Vehumet accepts your kill. No target in view! There is a stone staircase leading down here. Your +1 hand axe of electrocution stops crackling. You feel stronger. You feel agile. The +1 sling of Coreyr Soota {flame, rF- Str+2 Dex+3} bursts into flame! a - the +1 sling of Coreyr Soota (weapon) {flame, rF- Str+2 Dex+3} You climb downwards. Level annotation: 3 runed translucent doors, elongatedgoose's ghost, amateur FoFi There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up, spattered with blood here. Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Done exploring. There is a stone staircase leading down here. You climb downwards. The iguana hisses angrily. Found four items. There is a stone staircase leading up here. Casting: Slow (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - iguana Aim: an iguana (chance to affect: 72%) The iguana seems to slow down. You shoot a sling bullet. The sling bullet hits the iguana. The sling bullet burns the iguana. The iguana is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the iguana. You shoot a sling bullet. The sling bullet hits the iguana. The sling bullet burns the iguana. The iguana is severely wounded. You shoot a sling bullet. The sling bullet hits the iguana. The sling bullet burns the iguana. The iguana is almost dead. The +1 sling of Coreyr Soota {flame, rF- Str+2 Dex+3} stops flaming. You hear the crackle of electricity. b - a +1 hand axe of electrocution (weapon) You hit the iguana. Lightning courses through the iguana! You kill the iguana! Vehumet accepts your kill. Okay, then. Found an escape hatch in the ceiling. An orc comes into view. It is wielding a +0 dagger. Found a glaive and a leather armour. Found a long jewelled staff. The orc shouts! You hear an angry hiss. The orc shouts loudly. Your +1 hand axe of electrocution stops crackling. You feel stronger. You feel agile. The +1 sling of Coreyr Soota {flame, rF- Str+2 Dex+3} bursts into flame! a - the +1 sling of Coreyr Soota (weapon) {flame, rF- Str+2 Dex+3} There is a stone staircase leading up here. You shoot a sling bullet. The sling bullet hits the orc. The sling bullet burns the orc. You kill the orc! Vehumet accepts your kill. An iguana comes into view. You shoot a sling bullet. The iguana hisses angrily. The sling bullet hits the iguana but does no damage. You shoot a sling bullet. The sling bullet hits the iguana. The sling bullet burns the iguana. The iguana is lightly wounded. You shoot a sling bullet. The sling bullet hits the iguana. The sling bullet burns the iguana. The iguana is moderately wounded. You shoot a sling bullet. The sling bullet hits the iguana but does no damage. The iguana is moderately wounded. The +1 sling of Coreyr Soota {flame, rF- Str+2 Dex+3} stops flaming. You hear the crackle of electricity. b - a +1 hand axe of electrocution (weapon) You closely miss the iguana. The iguana is moderately wounded. The iguana bites you! The iguana bites you but does no damage. You hit the iguana but do no damage. Lightning courses through the iguana! You kill the iguana! Vehumet accepts your kill. No target in view! You start resting. HP restored. Your +1 hand axe of electrocution stops crackling. You feel stronger. You feel agile. The +1 sling of Coreyr Soota {flame, rF- Str+2 Dex+3} bursts into flame! a - the +1 sling of Coreyr Soota (weapon) {flame, rF- Str+2 Dex+3} You see here an iguana corpse. Found a stone staircase leading up. Things that are here: a +0 dagger; a +0 ring mail s - 3 scrolls of poison (gained 1) r - 4 scrolls of teleportation (gained 1) Found 2 potions of might. You see here a staff of earth. A - a staff of earth You now have 252 gold pieces (gained 2). B - a scroll labelled COGUXTENAXZUM A steam dragon comes into view. Casting: Slow (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - steam dragon Aim: a steam dragon (wandering, hasn't noticed you, chance to affect: 64%) The steam dragon seems to slow down. The steam dragon breathes steam at you. The ball of steam hits you!! The steam scalds you terribly! Ouch! That really hurt! The +1 sling of Coreyr Soota {flame, rF- Str+2 Dex+3} stops flaming. You hear the crackle of electricity. b - a +1 hand axe of electrocution (weapon) You feel better. A scorpion comes into view. You hit the steam dragon. The steam dragon is lightly wounded. The steam dragon breathes steam at you. The ball of steam hits you! * * * LOW HITPOINT WARNING * * * As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The steam dragon looks frightened! The scorpion looks frightened! You are engulfed in a cloud of scalding steam. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. HP restored. Your +1 hand axe of electrocution stops crackling. You feel stronger. You feel agile. The +1 sling of Coreyr Soota {flame, rF- Str+2 Dex+3} bursts into flame! a - the +1 sling of Coreyr Soota (weapon) {flame, rF- Str+2 Dex+3} You climb downwards. There is a stone staircase leading up here. You see here an iguana skeleton. A steam dragon is nearby! The air fills with toxic fumes! As you read the scroll of poison, it crumbles to dust. Fire: a) +1 sling of Coreyr Soota {flame, rF- Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - steam dragon Aim: a steam dragon (poison gas, 63% to hit) You shoot a sling bullet. The sling bullet closely misses the steam dragon. The steam dragon is poisoned. Fire: a) +1 sling of Coreyr Soota {flame, rF- Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - steam dragon Aim: a steam dragon (poison gas, poisoned, 63% to hit) You shoot a sling bullet. The sling bullet hits the steam dragon! The sling bullet burns the steam dragon. The steam dragon is moderately wounded. The steam dragon is engulfed in poison gas. The steam dragon looks even sicker. Fire: a) +1 sling of Coreyr Soota {flame, rF- Str+2 Dex+3} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - steam dragon Aim: a steam dragon (poison gas, heavily wounded, very poisoned, 63% to hit) You shoot a sling bullet. The sling bullet closely misses the steam dragon. The steam dragon is engulfed in poison gas. The steam dragon looks even sicker. The steam dragon breathes steam at you. The ball of steam hits you!! The steam scalds you terribly! The steam dragon is engulfed in poison gas. The steam dragon looks as sick as possible! You kill the steam dragon! Vehumet accepts your kill. You feel your strength returning. Your Dodging skill increases to level 8! You have reached level 8! You feel clever. You are engulfed in a cloud of scalding steam. * * * LOW HITPOINT WARNING * * * Okay, then. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. HP restored. You climb downwards. There is a stone staircase leading up here. A scorpion is nearby! You shoot a sling bullet. The sling bullet hits the scorpion. The sling bullet burns the scorpion. The scorpion is lightly wounded. Casting: Slow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (lightly wounded, chance to affect: 64%) The scorpion seems to slow down. You shoot a sling bullet. The sling bullet hits the scorpion. The sling bullet burns the scorpion. The scorpion is moderately wounded. You shoot a sling bullet. The sling bullet completely misses the scorpion. The +1 sling of Coreyr Soota {flame, rF- Str+2 Dex+3} stops flaming. You hear the crackle of electricity. b - a +1 hand axe of electrocution (weapon) You barely miss the scorpion. The scorpion is moderately wounded. The scorpion barely misses you. You hit the scorpion. The scorpion is heavily wounded. You block the scorpion's attack. You hit the scorpion. The scorpion is severely wounded. The scorpion barely misses you. You closely miss the scorpion. The scorpion is severely wounded. The scorpion closely misses you. You closely miss the scorpion. The scorpion is severely wounded. The scorpion stings you but does no damage. You barely miss the scorpion. The scorpion is severely wounded. The scorpion stings you. You closely miss the scorpion. The scorpion is severely wounded. You block the scorpion's attack. You hit the scorpion but do no damage. Lightning courses through the scorpion! You kill the scorpion! Vehumet accepts your kill. Your Spellcasting skill increases to level 6! No target in view! Your +1 hand axe of electrocution stops crackling. You feel stronger. You feel agile. The +1 sling of Coreyr Soota {flame, rF- Str+2 Dex+3} bursts into flame! a - the +1 sling of Coreyr Soota (weapon) {flame, rF- Str+2 Dex+3} Magic restored. HP restored. d - 4 potions of might (gained 2) A water moccasin comes into view. The water moccasin moves out of view. A water moccasin is nearby! Casting: Slow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (wandering, hasn't noticed you, chance to affect: 64%) The water moccasin hisses angrily. The water moccasin seems to slow down. You shoot a sling bullet. The sling bullet closely misses the water moccasin. You shoot a sling bullet. The sling bullet hits the water moccasin! The sling bullet burns the water moccasin. The water moccasin is heavily wounded. You shoot a sling bullet. The sling bullet closely misses the water moccasin. You shoot a sling bullet. The sling bullet misses the water moccasin. The +1 sling of Coreyr Soota {flame, rF- Str+2 Dex+3} stops flaming. You hear the crackle of electricity. b - a +1 hand axe of electrocution (weapon) You completely miss the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you but does no damage. You barely miss the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you. The water moccasin closely misses you. You miss the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you. You hit the water moccasin. The water moccasin is severely wounded. The water moccasin bites you but does no damage. You hit the water moccasin. Lightning courses through the water moccasin! You kill the water moccasin! Vehumet accepts your kill. You feel your strength returning. No target in view! Your +1 hand axe of electrocution stops crackling. You feel stronger. You feel agile. The +1 sling of Coreyr Soota {flame, rF- Str+2 Dex+3} bursts into flame! a - the +1 sling of Coreyr Soota (weapon) {flame, rF- Str+2 Dex+3} A necrophage comes into view. The +1 sling of Coreyr Soota {flame, rF- Str+2 Dex+3} stops flaming. You hear the crackle of electricity. b - a +1 hand axe of electrocution (weapon) Casting: Slow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - necrophage Aim: a necrophage (chance to affect: 47%) The necrophage seems to slow down. The necrophage misses you. You closely miss the necrophage. The necrophage hits you. You feel drained. You hit the necrophage. The necrophage is lightly damaged. The necrophage barely misses you. You hit the necrophage. The necrophage is moderately damaged. The necrophage hits you. You feel drained. You closely miss the necrophage. The necrophage is moderately damaged. You block the necrophage's attack. You hit the necrophage. Lightning courses through the necrophage! The necrophage is almost destroyed. The necrophage hits you. You feel drained. You hit the necrophage. You destroy the necrophage! Vehumet accepts your kill. No target in view! Your +1 hand axe of electrocution stops crackling. You feel stronger. You feel agile. The +1 sling of Coreyr Soota {flame, rF- Str+2 Dex+3} bursts into flame! a - the +1 sling of Coreyr Soota (weapon) {flame, rF- Str+2 Dex+3} An adder comes into view. You shoot a sling bullet. The adder hisses angrily. The sling bullet hits the adder! The sling bullet burns the adder. The adder is almost dead. You shoot a sling bullet. The sling bullet hits the adder! The sling bullet burns the adder. You kill the adder! Vehumet accepts your kill. Found a helmet. Found a robe. Found a stone staircase leading down. You see here a +0 helmet. i - a +0 helmet You start putting on your armour. You continue putting on your +0 helmet. x4 You finish putting on your +0 helmet. Found a stone staircase leading down. There is a stone staircase leading down here. A water moccasin comes into view. You shoot a sling bullet. The sling bullet hits the water moccasin. The sling bullet burns the water moccasin. The water moccasin is lightly wounded. Casting: Slow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (lightly wounded, chance to affect: 64%) The water moccasin seems to slow down. You shoot a sling bullet. The sling bullet hits the water moccasin. The sling bullet burns the water moccasin. The water moccasin is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the water moccasin. You shoot a sling bullet. The sling bullet hits the water moccasin. The sling bullet burns the water moccasin. The water moccasin is heavily wounded. The +1 sling of Coreyr Soota {flame, rF- Str+2 Dex+3} stops flaming. You hear the crackle of electricity. b - a +1 hand axe of electrocution (weapon) The water moccasin misses you. You slash the water moccasin! The water moccasin is almost dead. The water moccasin bites you. You hit the water moccasin but do no damage. The water moccasin is almost dead. The water moccasin closely misses you. You hit the water moccasin but do no damage. The water moccasin is almost dead. You block the water moccasin's attack. You hit the water moccasin. You kill the water moccasin! Vehumet accepts your kill. You can now gain magical power from killing. Vehumet offers you knowledge of Sandblast. You feel your dexterity returning. Your life force feels restored. Your +1 hand axe of electrocution stops crackling. You feel stronger. You feel agile. The +1 sling of Coreyr Soota {flame, rF- Str+2 Dex+3} bursts into flame! a - the +1 sling of Coreyr Soota (weapon) {flame, rF- Str+2 Dex+3} Okay, then. Memorise Sandblast, consuming 1 spell level and leaving 18? Vehumet grants you knowledge of Sandblast. You start memorising the spell. You continue memorising. You finish memorising. You add the spell Sandblast to your library. Spell assigned to 'b'. Found a dagger. Found a scale mail. An orc and an orc wizard come into view. The orc wizard is wielding a +0 dagger of protection. The orc shouts! You hear a shout! x3 You shoot a sling bullet. The sling bullet barely misses the orc. You shoot a sling bullet. The sling bullet hits the orc but does no damage. Unknown command. The +1 sling of Coreyr Soota {flame, rF- Str+2 Dex+3} stops flaming. You hear the crackle of electricity. b - a +1 hand axe of electrocution (weapon) The orc hits you but does no damage. You barely miss the orc. You block the orc's attack. You hit the orc. The orc is almost dead. The orc closely misses you. You hit the orc. You kill the orc! Vehumet accepts your kill. No target in view! Your +1 hand axe of electrocution stops crackling. You feel stronger. You feel agile. The +1 sling of Coreyr Soota {flame, rF- Str+2 Dex+3} bursts into flame! a - the +1 sling of Coreyr Soota (weapon) {flame, rF- Str+2 Dex+3} An orc comes into view. It is wielding a +0 dagger. You shoot a sling bullet. The sling bullet hits the orc but does no damage. The orc throws a boomerang. You block the boomerang. You shoot a sling bullet. The sling bullet hits the orc. The sling bullet burns the orc. The orc is moderately wounded. You shoot a sling bullet. The sling bullet hits the orc. The sling bullet burns the orc. The orc is heavily wounded. You shoot a sling bullet. The sling bullet hits the orc. The sling bullet burns the orc. You kill the orc! Vehumet accepts your kill. Training target 6.0 for Hexes reached! Your Hexes skill increases to level 6! An iguana comes into view. You shoot a sling bullet. The sling bullet hits the orc wizard but does no damage. Casting: Slow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger of protection and wearing a +0 robe (chance to affect: 64%) The orc wizard seems to slow down. You shoot a sling bullet. The sling bullet closely misses the orc wizard. You shoot a sling bullet. The sling bullet closely misses the orc wizard. The +1 sling of Coreyr Soota {flame, rF- Str+2 Dex+3} stops flaming. You hear the crackle of electricity. b - a +1 hand axe of electrocution (weapon) You hit the orc wizard. Lightning courses through the orc wizard! The orc wizard is severely wounded. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You miss something. You hit something but do no damage. Lightning courses through something! Vehumet accepts your kill. Reactivating autopickup. You feel a bit more experienced. d - 6 potions of might (gained 2); q - 3 scrolls of identify (gained 1) Things that are here: a +0 dagger of protection; a +0 robe; an orc corpse Your +1 hand axe of electrocution stops crackling. You feel stronger. You feel agile. The +1 sling of Coreyr Soota {flame, rF- Str+2 Dex+3} bursts into flame! a - the +1 sling of Coreyr Soota (weapon) {flame, rF- Str+2 Dex+3} Things that are here: a +0 dagger; 2 boomerangs; a +0 ring mail An orc comes into view. It is wielding a +0 dagger. You shoot a sling bullet. The sling bullet hits the orc. The sling bullet burns the orc. The orc is moderately wounded. You hear an angry hiss. You shoot a sling bullet. The sling bullet hits the orc. The sling bullet burns the orc. The orc is severely wounded. You shoot a sling bullet. The sling bullet hits the orc! The sling bullet burns the orc. You kill the orc! Vehumet accepts your kill. You hear an angry hiss. You hear a shout! An orc wizard comes into view. It is wielding a +0 rapier. You shoot a sling bullet. The orc wizard shouts! The sling bullet hits the iguana. The sling bullet burns the iguana. The iguana is lightly wounded. An orc comes into view. It is wielding a +0 mace. The iguana attacks as you move away! The iguana barely misses you. The +1 sling of Coreyr Soota {flame, rF- Str+2 Dex+3} stops flaming. You hear the crackle of electricity. b - a +1 hand axe of electrocution (weapon) You block the iguana's attack. You closely miss the iguana. The iguana is lightly wounded. The iguana bites you but does no damage. You hit the iguana. The iguana is heavily wounded. The iguana misses you. You hit the iguana. The iguana is heavily wounded. The iguana barely misses you. The iguana closely misses you. You hit the iguana but do no damage. Lightning courses through the iguana! You kill the iguana! Vehumet accepts your kill. Casting: Slow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 rapier and wearing a +0 robe (chance to affect: 64%) The orc wizard seems to slow down. An orc comes into view. It is wielding a +0 hand axe. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You see here an iguana corpse. The orc shouts! You hit something. You hear a shout! x2; You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. You barely miss something. Something hits you but does no damage. You hit something but do no damage. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! You barely miss something. You hit the orc. The orc closely misses you. Something hits you but does no damage. The orc hits you with a +0 hand axe. You hit something. You hit the orc. Lightning courses through the orc!! You kill the orc! Vehumet accepts your kill. Something hits you. An orc wizard comes into view. It is wielding a +0 dagger and wearing a +2 buckler of positive energy. You hit something. Lightning courses through something! Vehumet accepts your kill. Reactivating autopickup. You feel a bit more experienced. The orc wizard gestures at you while chanting. The magic dart hits you. Casting: Slow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger, wearing a +0 robe and wearing a +2 buckler of positive energy (chance to affect: 64%) The orc wizard seems to slow down. You barely miss the orc wizard. The orc wizard casts a spell at you. You are confused. You bump into the rock wall. You bump into the rock wall. The orc wizard hits you with a +0 dagger. You hit the orc wizard. The orc wizard is lightly wounded. You miss the orc. The orc barely misses you. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You bump into the rock wall. The orc hits you but does no damage. You bump into the rock wall. You feel less confused. The orc misses you. Something hits you. You hit something but do no damage. Lightning courses through something! You hit the orc. You block the orc's attack. Something hits you but does no damage. The orc misses you. You completely miss something. You hit the orc but do no damage. The orc hits you with a +0 mace. You miss something. You barely miss the orc. You block the orc's attack. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! You closely miss something. You hit the orc but do no damage. The orc closely misses you. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! * * * LOW HITPOINT WARNING * * * The orc completely misses you. It was a potion of mutation. You feel extremely strange. You feel weaker. You feel clever. Something hits you but does no damage. You block the orc's attack. Unknown command. Something blocks your attack. You hit the orc but do no damage. The orc barely misses you. You barely miss something. You hit the orc. The orc hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Something hits you but does no damage. Unknown command. Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. A puff of flame appears from out of thin air! The puff of flame hits you! You die... Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 2 3 4 5 6 | 6.7 Fighting | 1 6 7 | 7.3 Dodging | 3 7 8 | 8.3 Shields | 1 4 5 | 5.0 Hexes | 5 6 | 6.0 Ranged Weapons | | 2.6 Earth Magic | | 0.7 Evocations | | 0.3 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Hand axe | | 55 | 99 || 154 Fire: Sling | 125 | 152 | 60 || 337 Throw: Dart | | | 5 || 5 Cast: Slow | 5 | 17 | 22 || 44 Use: Potion | | 8 | 2 || 10 Scroll | | 7 | 3 || 10 Armor: Robe | 8 | | || 8 Leather armour | 2 | 19 | 17 || 38 Skin | | 1 | || 1 Dodge: Dodged | 26 | 59 | 49 || 134 Block: Buckler | 4 | 16 | 21 || 41 Levels and vault maps discovered: D:1: ldierk_water_garden, layout_loops_cross D:2: layout_basic, dreamdust_ecumenical_altar_hidden_monk_grotto, minmay_hexomino_f4 D:3: layout_loops_corners, gammafunk_temple_overflow_forgotten, nicolae_qazlal_eye_of_the_storm, gammafunk_ghost_split, nrook_mini_backslash D:4: layout_cave_pools, vehumet_statue, minmay_temple_entry_enclosed_plants D:5: layout_loops_ring, minmay_fire_ice_demons D:6: layout_cave_pools, serial_bayou_pond_d, corexii_checkpoint_a, minmay_unpleasant_kobolds Temple: minmay_temple_bridge_d Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | scionoferis the Deep Elf Arcane Marksman began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 73 | D:1 | Reached skill level 2 in Spellcasting 76 | D:1 | Reached skill level 1 in Fighting 138 | D:1 | Reached XP level 2. HP: 14/16 MP: 7/7 904 | D:2 | Reached XP level 3. HP: 14/20 MP: 9/9 1062 | D:2 | Reached skill level 3 in Spellcasting 1225 | D:2 | Reached skill level 3 in Dodging 1238 | D:2 | Reached skill level 1 in Shields 1803 | D:2 | Reached XP level 4. HP: 25/25 MP: 10/10 1859 | D:2 | Found a faded altar of an unknown god. 2127 | D:3 | Found a hide-covered altar of Uskayaw. 2132 | D:3 | Noticed a phantom 2763 | D:3 | Found a stormy altar of Qazlal. 3082 | D:3 | Found a runed translucent gate. 3082 | D:3 | Found a runed translucent gate. 3082 | D:3 | Found a runed translucent gate. 3082 | D:3 | Noticed elongatedgoose's ghost (amateur FoFi) 3260 | D:3 | Found a hazy altar of Hepliaklqana. 3260 | D:3 | Found a sparkling altar of Nemelex Xobeh. 3445 | D:4 | Noticed a phantom 3650 | D:4 | HP: 2/25 [orc/+0 club (1)] 3655 | D:4 | Identified a potion of experience 3655 | D:4 | Reached skill level 6 in Fighting 3655 | D:4 | Reached skill level 7 in Dodging 3655 | D:4 | Reached skill level 4 in Shields 3655 | D:4 | Reached XP level 5. HP: 4/37 MP: 12/12 3655 | D:4 | HP: 2/37 [orc/+0 club (2)] 3954 | D:4 | Reached XP level 6. HP: 21/42 MP: 13/13 4422 | D:4 | Reached skill level 4 in Spellcasting 4880 | D:4 | Found a staircase to the Ecumenical Temple. 4886 | Temple | Entered the Ecumenical Temple 5155 | D:4 | Found a radiant altar of Vehumet. 5259 | D:4 | Became a worshipper of Vehumet 5386 | D:5 | Entered Level 5 of the Dungeon 5547 | D:5 | Reached skill level 5 in Shields 6060 | D:5 | Reached XP level 7. HP: 43/47 MP: 15/15 6210 | D:5 | Reached skill level 5 in Hexes 6423 | D:5 | Reached skill level 7 in Fighting 6423 | D:5 | Reached skill level 5 in Spellcasting 6439 | D:5 | Identified the +1 sling of Coreyr Soota {flame, rF- Str+2 | Dex+3} 7352 | D:6 | Noticed a steam dragon 7630 | D:6 | Killed a steam dragon 7631 | D:6 | Reached skill level 8 in Dodging 7631 | D:6 | Reached XP level 8. HP: 29/53 MP: 18/18 7875 | D:6 | Reached skill level 6 in Spellcasting 8086 | D:6 | Reached * piety under Vehumet 8086 | D:6 | Offered knowledge of Sandblast by Vehumet. 8090 | D:6 | Learned a level 1 spell: Sandblast 8166 | D:6 | Reached skill level 6 in Hexes 8231 | D:6 | Gained mutation: You are weak. (Str -2) [potion of | mutation] 8231 | D:6 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 8234 | D:6 | Killed from afar by an orc wizard Vanquished Creatures A steam dragon (D:6) 2 water moccasins (D:6) 2 ogres (D:5) 2 phantoms (D:5 D:2) A necrophage (D:6) 2 scorpions (D:5 D:6) A crimson imp (D:5) 2 jellies (D:4 D:5) A hound (D:4) 3 orc priests (D:3 D:4 D:5) 3 orc wizards (D:4 D:6) 4 iguanas (D:5 D:6) A statue (D:4) 3 adders (D:2 D:6) 2 white imps (D:5) A worm (D:2) A dart slug (D:3) 14 orcs (D:3 D:4 D:5 D:6) 7 ball pythons (D:1 D:2 D:3) 6 endoplasms (D:1 D:2 D:4) 5 giant cockroaches (D:1 D:2 D:4) 3 goblins (D:1 D:2) 10 hobgoblins (D:1 D:2 D:3 D:4) 7 jackals (D:5) 6 kobolds (D:1 D:2) 2 quokkas (D:2 D:3) 5 bats (D:1 D:3) 9 frilled lizards (D:1 D:2 D:3) 7 rats (D:1 D:2 D:3) 113 creatures vanquished. Vanquished Creatures (others) A fungus (D:2) 5 plants (D:2 D:3 D:6) 4 toadstools (D:1) 10 creatures vanquished. Grand Total: 123 creatures vanquished Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8372 | 7981 | 391 | 2172 | 3995 | 7 | 1196.0 | Dungeon | 8139 | 7756 | 383 | 2172 | 3781 | 6 | 1356.5 | Temple | 233 | 225 | 8 | 0 | 214 | 1 | 233.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 2031 daAuts D:2: 1670 daAuts D:3: 1508 daAuts D:4: 1476 daAuts D:1: 903 daAuts D:6: 548 daAuts Temple: 233 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1897 | 94 | 4.7 | 107 | 6 | 5.3 +---------+---------+-------+---------+---------+------- D:1 | 35 | 0 | 0.0 | 22 | 0 | 0.0 D:2 | 168 | 4 | 2.3 | 23 | 3 | 11.5 D:3 | 66 | 0 | 0.0 | 13 | 0 | 0.0 D:4 | 195 | 32 | 14.1 | 16 | 1 | 5.9 D:5 | 581 | 58 | 9.1 | 17 | 2 | 10.5 D:6 | 852 | 0 | 0.0 | 16 | 0 | 0.0 +---------+---------+-------+---------+---------+-------