Dungeon Crawl Stone Soup version 0.30-a0-528-g8c47a4955b (webtiles) character file. Game seed: 1737980188926403481 297 scionoferis the Sneak (level 6, -10/39 HPs) Began as an Octopode Air Elementalist on Dec 23, 2022. Mangled by an ogre ... wielding a +0 giant club (31 damage) ... on level 5 of the Dungeon. The game lasted 00:11:45 (3878 turns). scionoferis the Sneak (Octopode Air Elementalist) Turns: 3878, Time: 00:11:46 Health: -10/39 AC: 1 Str: 8 XL: 6 Next: 35% Magic: 4/10 EV: 17 Int: 19 God: Gold: 119 SH: 0 Dex: 12 Spells: 6/11 levels left rFire + . . SeeInvis . a - +2 dagger (elec) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois + Reflect . (no amulet) rElec . Harm . d - ring of poison resistance rCorr . Rampage . m - +4 ring of evasion Will ..... y - ring of protection from fire Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 119 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: + Level 1.9 Fighting - Level 2.0 Dodging - Level 4.0 Stealth + Level 3.2 Spellcasting * Level 3.6 Conjurations - Level 4.0 Air Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 68% 1d7 3% 1 b - Static Discharge Conj/Air 34% 2-4/arc 4% 2 c - Searing Ray Conj 32% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 64% 1d6 3% 1 Swiftness Air 18% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 6% N/A 22% 2 Airstrike Air 9% 2d(2-18) 28% 4 Portal Projectile Hex/Tloc 6% N/A 41% 3 Spider Form Tmut/Pois 3% N/A 41% 3 Tukima's Dance Hex 3% N/A 41% 3 Fulminant Prism Conj/Hex 4% 3d5 56% 4 Anguish Hex/Necr 1% N/A 83% 4 Blade Hands Tmut 1% N/A 99% 5 Inventory: Hand Weapons a - a +2 dagger of electrocution (weapon) (You found it on level 2 of the Dungeon) b - a +0 sling (You found it on level 2 of the Dungeon) Missiles n - 14 poisoned darts w - 4 silver boomerangs z - 6 javelins Armour o - an orb of energy (You found it on level 2 of the Dungeon) Jewellery d - a ring of poison resistance (left tentacle) (You found it on level 1 of the Dungeon) m - a +4 ring of evasion (right tentacle) (You found it on level 2 of the Dungeon) y - a ring of protection from fire (on tentacle) (You took it off a goblin on level 3 of the Dungeon) Wands r - a wand of iceblast (11) (You found it on level 3 of the Dungeon) Scrolls f - 2 scrolls of enchant armour {unknown} g - 2 scrolls of teleportation {unknown} h - 2 scrolls of identify {unknown} j - a scroll of fog {unknown} k - a scroll of immolation {unknown} q - 2 scrolls of noise {unknown} v - a scroll of fear {unknown} A - a scroll of magic mapping {unknown} Potions c - a potion of magic e - 2 potions of berserk rage {unknown} i - a potion of haste {unknown} l - a potion of lignification {unknown} p - a potion of mutation {unknown} s - 2 potions of degeneration {unknown} t - a potion of brilliance {unknown} u - a potion of heal wounds {unknown} x - a potion of flight {unknown} B - a potion of curing C - a potion of cancellation {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: ###### ..... #...## #...## #O..####### #.@........ #..<....... #.....##### #....## ......# #####..# #..# #..# #..# You could see an ogre. Message History You open the door. A kobold comes into view. It is wielding a +0 whip. There is an open door here. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 whip and quivering stones (asleep, 100% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. Unknown command. A kobold is nearby! You start resting. Your magical contamination has completely faded away. There is an open door here. You start resting. Magic restored. There is an open door here. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, p - kobold The zap hits the kobold but does no damage. The kobold shouts! Unknown command. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The zap misses the kobold. Unknown command. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 whip and quivering stones (60% to hit) The zap hits the kobold. The kobold is moderately wounded. The kobold throws a stone. The stone misses you. Unknown command. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 whip and quivering stones (moderately wounded, 60% to hit) The zap hits the kobold. You kill the kobold! Unknown command. Things that are here: a +0 whip; a stone You now have 85 gold pieces (gained 8). q - 2 scrolls labelled RES SOZ IFUYHE (gained 1) There is a stone staircase leading down here. There is an escape hatch in the ceiling here. Done exploring. Done exploring. Search for what [Enter for "d:", or ? for help]? d: Unknown command. Unknown command. There is an escape hatch in the ceiling here. There is a stone staircase leading down here. You climb downwards. The goblin shouts! The hobgoblin shouts! You hear a shout! The goblin shouts! You hear a shout! The goblin shouts! Robin shouts! Found a puce potion and a pink potion. There is a stone staircase leading up here. You hear an angry hiss. Robin throws the goblin at you! The goblin misses you. You climb upwards. There is a stone staircase leading down here. There is an open door here. There is a stone staircase leading down here. Okay, then. You climb downwards. Level annotation: Robin There is a stone staircase leading up here. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - adder Aim: an adder (asleep, 100% to hit) The zap hits the adder. The adder is moderately wounded. The adder hisses angrily. Unknown command. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, 48% to hit) The zap misses the adder. Unknown command. You hit the adder. You grab the adder. You squeeze the adder. You kill the adder! Your Conjurations skill increases to level 2! You have reached level 4! Magic restored. You now have 92 gold pieces (gained 7). Found 5 stones. You see here 5 stones. An endoplasm comes into view. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (asleep, 100% to hit) The zap hits the endoplasm. The endoplasm is heavily wounded. The endoplasm quivers. Unknown command. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, 97% to hit) The zap hits the endoplasm. You kill the endoplasm! Unknown command. You start resting. Magic restored. r - a wand of iceblast (11) s - a lumpy cyan potion An endoplasm comes into view. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (wandering, hasn't noticed you, 97% to hit) The zap hits the endoplasm. You kill the endoplasm! Unknown command. Found a stone staircase leading up. An endoplasm comes into view. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (wandering, hasn't noticed you, 97% to hit) The zap hits the endoplasm. The endoplasm is heavily wounded. The endoplasm quivers. Unknown command. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, 97% to hit) The zap hits the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (severely wounded, 97% to hit) The zap hits the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. Unknown command. You hit the endoplasm but do no damage. Lightning courses through the endoplasm!! You kill the endoplasm! You start resting. A kobold comes into view. It is wielding a +0 dagger of draining. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 dagger of draining and wearing a +0 robe (wandering, hasn't noticed you, 60% to hit) The zap hits the kobold. You kill the kobold! Unknown command. You start resting. HP restored. You start resting. Magic restored. A rat comes into view. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - rat Aim: a rat (asleep, 100% to hit) The zap hits the rat. The rat is moderately wounded. Unknown command. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - rat Aim: a rat (moderately wounded, 68% to hit) The zap hits the rat. You kill the rat! Unknown command. You start resting. Magic restored. Things that are here: a +0 dagger of draining; a +0 robe; a kobold corpse Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line Okay, then. Unknown command. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The zap misses the adder. x2 Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The zap misses the adder. The zap hits the adder. The adder is moderately wounded. Unknown command. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The zap hits the adder. The adder is moderately wounded. The zap misses the adder. The adder bites you. The adder barely misses you. Unknown command. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The zap hits the adder. The adder is severely wounded. The zap hits the adder. You kill the adder! Unknown command. HP restored. You see here an adder corpse. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (wandering, hasn't noticed you, 48% to hit) The zap hits the frilled lizard. You kill the frilled lizard! Unknown command. A rat is nearby! Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - rat Aim: a rat (wandering, hasn't noticed you, 68% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. Unknown command. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - rat Aim: a rat (68% to hit) The zap misses the rat. Unknown command. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - rat Aim: a rat (68% to hit) The zap hits the rat. You kill the rat! Unknown command. You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. t - a pink potion u - a puce potion Robin, a bat and a ball python come into view. Robin shouts! The ball python hisses angrily. You hear a bark! You hear a shout! The hobgoblin shouts! You hear a bark! You hear a shout! You see here 3 gold pieces. The ball python attacks as you move away! The ball python bites you. You hear a shout! A ball python comes into view. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ball python Aim: a ball python (64% to hit) The zap hits the ball python. You kill the ball python! The zap misses the bat. The zap hits the ball python. You kill the ball python! The bat hits you. The bat completely misses you. Unknown command. The bat barely misses you. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The zap hits the bat. You kill the bat! You start resting. Robin is nearby! Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The zap hits Robin. Robin is lightly wounded. The zap hits Robin. Robin is moderately wounded. Unknown command. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The zap hits Robin. Robin is severely wounded. The zap hits Robin. You kill Robin! Unknown command. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The zap hits the hobgoblin. The hobgoblin is severely wounded. The zap hits the hobgoblin. The hobgoblin is almost dead. Unknown command. You hit the hobgoblin. You kill the hobgoblin! Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The zap hits the goblin. You kill the goblin! Unknown command. You start resting. HP restored. You start resting. A hobgoblin is nearby! Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The zap misses the hobgoblin. The zap hits the hobgoblin but does no damage. Unknown command. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The zap hits the hobgoblin. The hobgoblin is moderately wounded. The zap misses the hobgoblin. Unknown command. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The zap hits the hobgoblin. The hobgoblin is severely wounded. The zap hits the goblin. The goblin is severely wounded. The goblin shouts! The zap hits the goblin. You kill the goblin! You hear a shout! x2 The hobgoblin closely misses you. Unknown command. You hit the hobgoblin. You kill the hobgoblin! There is a stone staircase leading up here. The goblin shouts! You hear a shout! x2 You hit the goblin. Your grab misses the goblin. The goblin is moderately wounded. The goblin completely misses you. The goblin closely misses you. You climb upwards. There is a stone staircase leading down here. You hit the goblin. You kill the goblin! Things that are here: a +0 club; a goblin corpse There is a stone staircase leading down here. You start resting. Magic restored. You climb downwards. The goblin closely misses you. The goblin hits you with a +0 dagger. x2 The goblin hits you but does no damage. A rat comes into view. There is a stone staircase leading up, spattered with blood here. The goblin misses you. The goblin hits you with a +0 dagger. You climb upwards. There is a stone staircase leading down here. You barely miss the goblin. You grab the goblin. You constrict the goblin. The goblin completely misses you. The goblin hits you with a +0 dagger. You hit the goblin. Lightning courses through the goblin! You kill the goblin! The goblin hits you with a +0 dagger. You hit the goblin. You grab the goblin. You squeeze the goblin. The goblin is severely wounded. You constrict the goblin. You kill the goblin! You see here a +0 dagger. There is a stone staircase leading down here. You start resting. HP restored. You climb downwards. There is a stone staircase leading up, spattered with blood here. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - rat Aim: a rat (wandering, hasn't noticed you, 71% to hit) The zap misses the rat. The zap misses the goblin. The goblin shouts! The rat twitches its whiskers. Unknown command. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - goblin, p - rat Aim: a goblin, wielding a +0 club and quivering poisoned darts (64% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The rat completely misses you. Unknown command. You hit the rat. You kill the rat! Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club and quivering poisoned darts (64% to hit) The zap hits the goblin. You kill the goblin! Unknown command. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The zap hits the goblin. You kill the goblin! Unknown command. You start resting. A dart slug comes into view. Your magical contamination has completely faded away. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The zap hits the dart slug. The dart slug is lightly wounded. The dart slug launches a dart at you. The slug dart misses you. Unknown command. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The zap hits the dart slug. The dart slug is heavily wounded. Unknown command. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The zap hits the dart slug. You kill the dart slug! Unknown command. You start resting. A goblin comes into view. It is wielding a +0 dagger and quivering silver boomerangs. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger and quivering silver boomerangs (wandering, hasn't noticed you, 64% to hit) The zap hits the goblin. The goblin is severely wounded. The goblin shouts! The goblin drinks a potion. The goblin is healed! Unknown command. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger and quivering silver boomerangs (64% to hit) The zap hits the goblin. The goblin is severely wounded. Unknown command. You start resting. A goblin is nearby! Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger and quivering silver boomerangs (severely wounded, 64% to hit) The zap hits the goblin. You kill the goblin! Unknown command. You start resting. A goblin comes into view. It is wielding a +0 club. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 64% to hit) The zap hits the goblin. You kill the goblin! Your Fighting skill increases to level 1! Unknown command. You start resting. A goblin comes into view. It is wielding a +0 club and quivering poisoned darts. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club and quivering poisoned darts (wandering, hasn't noticed you, 64% to hit) The zap hits the goblin. You kill the goblin! Unknown command. You start resting. Magic restored. You see here a rat corpse. v - a scroll labelled WAHADY EBRUOMM; n - 12 poisoned darts (gained 5) Items here: ( )) ††. Okay, then. w - 4 silver boomerangs Things that are here: a hobgoblin skeleton; a hobgoblin skeleton; a bat skeleton f - 2 scrolls labelled DIN YJORYULAPP (gained 1) You now have 95 gold pieces (gained 3). x - a bubbling red potion Items here: ) [[ ÷. Items here: )) ÷÷. n - 14 poisoned darts (gained 2); y - a ring of protection from fire Things that are here: a +0 club; a +0 club; a goblin corpse y - a ring of protection from fire (on tentacle) You pick up a book of Weapons and begin reading... You add the spells Tukima's Dance, Portal Projectile and Blade Hands to your library. A jackal comes into view. x2 Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jackal Aim: a jackal (wandering, hasn't noticed you, 64% to hit) Okay, then. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jackal Aim: a jackal (wandering, hasn't noticed you, 64% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal barks! The jackal barks! Unknown command. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (64% to hit) The zap misses the jackal. x2 The jackal bites you. Unknown command. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (64% to hit) The zap misses the jackal. The zap hits the jackal. You kill the jackal! The jackal barely misses you. Unknown command. You hit the jackal but do no damage. Your grab misses the jackal. The jackal barely misses you. A frilled lizard comes into view. The jackal barely misses you. You closely miss the jackal. The frilled lizard hisses angrily. Your grab misses the jackal. Your squeeze misses the jackal. The jackal bites you. Unknown command. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (53% to hit) The zap misses the jackal. The zap misses the frilled lizard. The jackal misses you. Unknown command. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - frilled lizard Aim: a frilled lizard (53% to hit) The zap hits the jackal. The jackal is heavily wounded. The zap hits the frilled lizard. You kill the frilled lizard! The jackal barely misses you. The jackal closely misses you. Unknown command. You hit the jackal but do no damage. Your grab misses the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. Your magical contamination has completely faded away. You hit the jackal. You kill the jackal! You have reached level 5! You feel stronger. You start resting. Magic restored. Found a stone staircase leading down. You now have 101 gold pieces (gained 6). A jackal comes into view. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jackal Aim: a jackal (asleep, 100% to hit) The zap hits the jackal. The jackal is severely wounded. The jackal barks! A jackal comes into view. Unknown command. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jackal Aim: a jackal (wandering, hasn't noticed you, 64% to hit) The zap hits the jackal. The jackal is severely wounded. The jackal barks! You hear a bark! Unknown command. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 64% to hit) The zap hits the jackal. You kill the jackal! You hear a bark! A jackal comes into view. Unknown command. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jackal Aim: a jackal (64% to hit) The zap hits the jackal. The jackal is severely wounded. Unknown command. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 64% to hit) The zap hits the jackal but does no damage. The jackal is severely wounded. The zap hits the jackal. You kill the jackal! You hear a bark! A jackal comes into view. Unknown command. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The zap hits the jackal. You kill the jackal! Unknown command. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The zap hits the jackal. The jackal is almost dead. The zap misses the jackal. Unknown command. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The zap hits the jackal. You kill the jackal! Unknown command. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you Okay, then. Unknown command. You start resting. Magic restored. Memorise Searing Ray, consuming 2 spell levels and leaving 4? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'c'. Okay, then. You see here a jackal corpse. You see here a jackal corpse. You see here a jackal corpse. You see here a jackal corpse. Found 6 javelins. You see here 6 javelins. z - 6 javelins Found a stone staircase leading down. There is a stone staircase leading up here. Found a stone staircase leading down. A jackal comes into view. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The zap hits the jackal. You kill the jackal! Unknown command. There is a stone staircase leading down here. A giant cockroach comes into view. You hit the giant cockroach. Lightning courses through the giant cockroach!! You kill the giant cockroach! Done exploring. Done exploring. There is a stone staircase leading down here. Search for what [Enter for "d:", or ? for help]? Okay, then. Unknown command. Search for what [Enter for "d:", or ? for help]? d: Unknown command. You climb downwards. The adder hisses angrily. Found a dagger. There is a stone staircase leading up here. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - adder Aim: an adder (53% to hit) The zap hits the adder. The adder is moderately wounded. Unknown command. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, 53% to hit) The zap misses the adder. Unknown command. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, 53% to hit) The zap hits the adder. The adder is heavily wounded. Unknown command. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. Unknown command. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 60% to hit) The searing ray hits the adder. You kill the adder! (Press . to maintain the ray.) You start resting. Magic restored. Found an escape hatch in the ceiling. Found a stone staircase leading up. There is a stone staircase leading up here. A - a scroll labelled NOALEC JUFA Found a long sword. Found a stone staircase leading down. An orc comes into view. It is wielding a +0 hand axe. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 hand axe (asleep, 100% to hit) The zap hits the orc. The orc is heavily wounded. The orc shouts! Unknown command. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 hand axe (heavily wounded, 76% to hit) The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) Unknown command. A kobold comes into view. It is wielding a +0 club. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 club and quivering stones (asleep, 100% to hit) The zap hits the kobold. You kill the kobold! Unknown command. A scorpion comes into view. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - scorpion Aim: a scorpion (71% to hit) The zap hits the scorpion. The scorpion is lightly wounded. Unknown command. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (lightly wounded, 76% to hit) The searing ray misses the scorpion. (Press . to maintain the ray.) The searing ray hits the scorpion. The scorpion is moderately wounded. The searing ray hits the scorpion. The scorpion is moderately wounded. The searing ray hits the scorpion. The scorpion is severely wounded. You finish channelling your searing ray. The scorpion stings you. The scorpion barely misses you. Casting: Searing Ray (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (severely wounded, 76% to hit) The searing ray hits the scorpion. The scorpion is severely wounded. (Press . to maintain the ray.) The scorpion stings you. Unknown command. The searing ray hits the scorpion! You kill the scorpion! Your Spellcasting skill increases to level 3! Your Conjurations skill increases to level 3! Unknown command. You start resting. HP restored. You start resting. An adder comes into view. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - adder Aim: an adder (wandering, hasn't noticed you, 53% to hit) The zap hits the adder. The adder is heavily wounded. The adder hisses angrily. Unknown command. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 53% to hit) The zap misses the adder. Unknown command. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 53% to hit) The zap misses the adder. Unknown command. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 60% to hit) The searing ray hits the adder! You kill the adder! (Press . to maintain the ray.) You start resting. A worm comes into view. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You climb downwards. There is a stone staircase leading up here. A worm is nearby! Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - worm Aim: a worm (wandering, hasn't noticed you, 90% to hit) The zap misses the worm. Unknown command. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - worm Aim: a worm (90% to hit) The zap hits the worm. The worm is moderately wounded. Unknown command. You start resting. A worm is nearby! Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - worm Aim: a worm (90% to hit) The zap hits the worm. The worm is lightly wounded. Unknown command. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded, 90% to hit) The zap hits the worm. The worm is lightly wounded. Unknown command. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded, 92% to hit) The searing ray hits the worm. The worm is heavily wounded. (Press . to maintain the ray.) Unknown command. The searing ray misses the worm. The searing ray hits the worm. The worm is severely wounded. The searing ray hits the worm! The worm is almost dead. You finish channelling your searing ray. Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - worm Aim: a worm (almost dead, 90% to hit) The zap misses the worm. Unknown command. You hit the worm. Lightning courses through the worm! You kill the worm! Magic restored. Found a kite shield. A hobgoblin comes into view. Found a potion of curing. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (asleep, 100% to hit) The zap hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin shouts! Unknown command. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (severely wounded, 71% to hit) The zap misses the hobgoblin. Unknown command. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (severely wounded, 71% to hit) The zap hits the hobgoblin. You kill the hobgoblin! Unknown command. s - 2 lumpy cyan potions (gained 1) B - a potion of curing C - a viscous green potion Unknown command. You pick up a book of Dreams and begin reading... You add the spells Ensorcelled Hibernation, Spider Form and Anguish to your library. A dart slug comes into view. The helpless dart slug fails to defend itself. You puncture the dart slug! You kill the dart slug! A giant cockroach comes into view. The giant cockroach bites you. You hit the giant cockroach but do no damage. You grab the giant cockroach. You squeeze the giant cockroach. You kill the giant cockroach! HP restored. An iguana comes into view. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - iguana Aim: an iguana (asleep, 100% to hit) The zap hits the iguana. The iguana is lightly wounded. The iguana hisses angrily. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - iguana Aim: an iguana (lightly wounded, 75% to hit) The zap hits the iguana! The iguana is severely wounded. The zap hits the iguana. The iguana is almost dead. Unknown command. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (almost dead, 79% to hit) The searing ray misses the iguana. (Press . to maintain the ray.) The searing ray hits the iguana! You kill the iguana! You have reached level 6! Found a stone staircase leading down. You see here an iguana corpse. A scorpion comes into view. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - scorpion Aim: a scorpion (asleep, 100% to hit) The zap hits the scorpion. The scorpion is lightly wounded. A kobold comes into view. It is wielding a +0 short sword. Unknown command. Unknown command. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, p - scorpion Okay, then. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (lightly wounded, 71% to hit) The zap hits the scorpion but does no damage. The scorpion is lightly wounded. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (lightly wounded, 71% to hit) The zap misses the scorpion. Unknown command. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, p - scorpion The zap hits the scorpion but does no damage. The scorpion is lightly wounded. The zap hits the scorpion. The scorpion is moderately wounded. Unknown command. Unknown command. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Static Discharge. You are very lightly contaminated with residual magic. Nothing appears to happen. The scorpion barely misses you. Unknown command. Casting: Static Discharge (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The scorpion is struck by an arc of lightning. The scorpion is severely wounded. You are struck by an arc of lightning. The scorpion is struck by an arc of lightning. The scorpion is almost dead. You are struck by an arc of lightning. The lightning grounds out. The scorpion stings you. Casting: Static Discharge (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the scorpion. You kill the scorpion! (Press . to maintain the ray.) Your Air Magic skill increases to level 4! You start resting. Your magical contamination has completely faded away. You start resting. A kobold is nearby! You start resting. HP restored. Magic restored. Things that are here: 3 stones; a +0 club Found a stone staircase leading down. Found a stone staircase leading up. You see here 13 gold pieces. You now have 114 gold pieces (gained 13). Found an escape hatch in the floor. e - 2 inky potions (gained 1) A kobold is nearby! Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 short sword (wandering, hasn't noticed you, 64% to hit) The zap hits the kobold. The kobold is severely wounded. The kobold shouts! Unknown command. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 short sword (severely wounded, 64% to hit) The zap hits the kobold. You kill the kobold! Unknown command. You now have 119 gold pieces (gained 5). You see here a +0 short sword. You see here a +0 dagger. Done exploring. Done exploring. Okay, then. Done exploring. There is a stone staircase leading down here. Okay, then. Unknown command. You climb downwards. There is a stone staircase leading up here. The ogre shouts! The ogre barely misses you. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The ogre is struck by an arc of lightning. The ogre is lightly wounded. You are struck by an arc of lightning. The lightning grounds out. Unknown command. Casting: Static Discharge (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The ogre is struck by an arc of lightning. The ogre is moderately wounded. You are struck by an arc of lightning. The ogre is struck by an arc of lightning. The ogre is moderately wounded. The lightning grounds out. The ogre hits you with a +0 giant club! Casting: Static Discharge (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, 89% to hit) The searing ray hits the ogre. The ogre is heavily wounded. (Press . to maintain the ray.) The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 4 | 4.0 Conjurations | 2 3 | 3.6 Fighting | 1 | 1.9 Spellcasting | 3 | 3.2 Air Magic | 4 | 4.0 Dodging | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 7 | 17 || 24 Spear | 5 | || 5 Constrict | 2 | 3 || 5 Tentacles | 1 | 2 || 3 Punch | 1 | || 1 Cast: Shock | 68 | 74 || 142 Searing Ray | | 9 || 9 Static Discharge | | 3 || 3 Stab: Sleeping | | 1 || 1 Armor: Skin | | 2 || 2 Dodge: Dodged | 10 | 20 || 30 Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_basic D:2: minmay_door_path, layout_basic D:3: layout_loops_ring, uniq_robin D:4: layout_cave_pools D:5: layout_layer_cave, minmay_gold_behind_fungi Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | scionoferis the Octopode Air Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 143 | D:1 | Reached skill level 3 in Stealth 196 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 853 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 856 | D:1 | Learned a level 2 spell: Static Discharge 1317 | D:2 | Reached skill level 4 in Stealth 1910 | D:3 | Noticed Robin 1946 | D:3 | Reached skill level 2 in Conjurations 1946 | D:3 | Reached XP level 4. HP: 27/27 MP: 4/7 2294 | D:3 | Killed Robin 2501 | D:3 | Reached skill level 1 in Fighting 2629 | D:3 | Reached XP level 5. HP: 33/33 MP: 4/9 2782 | D:3 | Learned a level 2 spell: Searing Ray 3115 | D:4 | Reached skill level 3 in Spellcasting 3115 | D:4 | Reached skill level 3 in Conjurations 3529 | D:4 | Reached XP level 6. HP: 39/39 MP: 4/10 3606 | D:4 | Reached skill level 4 in Air Magic 3874 | D:5 | Entered Level 5 of the Dungeon 3878 | D:5 | Mangled by an ogre Vanquished Creatures 2 scorpions (D:4) An iguana (D:4) Robin (D:3) 5 adders (D:2 D:3 D:4) 2 worms (D:2 D:4) 4 dart slugs (D:1 D:3 D:4) An orc (D:4) 6 endoplasms (D:1 D:3) 4 giant cockroaches (D:1 D:3 D:4) 12 goblins (D:1 D:2 D:3) 8 hobgoblins (D:1 D:2 D:3 D:4) 7 jackals (D:3) 8 kobolds (D:2 D:3 D:4) A quokka (D:1) 4 ball pythons (D:2 D:3) 6 bats (D:1 D:2 D:3) 7 frilled lizards (D:1 D:2 D:3) 6 rats (D:1 D:2 D:3) 85 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3876 | 3805 | 71 | 772 | 2541 | 5 | 775.2 | Dungeon | 3876 | 3805 | 71 | 772 | 2541 | 5 | 775.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1048 daAuts D:3: 1018 daAuts D:1: 980 daAuts D:4: 825 daAuts D:5: 3 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 389 | 36 | 8.5 | 73 | 12 | 14.1 +---------+---------+-------+---------+---------+------- D:1 | 37 | 0 | 0.0 | 20 | 0 | 0.0 D:2 | 40 | 6 | 13.0 | 17 | 3 | 15.0 D:3 | 65 | 30 | 31.6 | 24 | 9 | 27.3 D:4 | 247 | 0 | 0.0 | 12 | 0 | 0.0 +---------+---------+-------+---------+---------+-------