Dungeon Crawl Stone Soup version 0.30-a0-691-g754fce4c43 (webtiles) character file. Game seed: 39662528156209839 109 scionoferis the Conjurer (level 4, -5/33 HPs) Began as a Demigod Conjurer on Jan 19, 2023. Killed by nerve-wracking pain ... invoked by Grinder (14 damage) ... on level 3 of the Dungeon. The game lasted 00:05:29 (2811 turns). scionoferis the Conjurer (Demigod Conjurer) Turns: 2811, Time: 00:05:30 Health: -5/33 AC: 2 Str: 8 XL: 4 Next: 34% Magic: 1/10 EV: 17 Int: 24 God: Gold: 72 SH: 0 Dex: 12 Spells: 0/7 levels left rFire . . . SeeInvis . a - +0 whip (elec) rCold . . . Faith . (no shield) rNeg . . . Spirit . o - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.25/turn q - +5 ring of evasion MPRegen 0.12/turn (no ring) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 72 gold pieces. Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Skills: - Level 1.7 Dodging * Level 3.2 Stealth + Level 2.4 Spellcasting * Level 4.4 Conjurations + Level 0.1 Translocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Iskenderun's Mystic Conj/Tloc 14% 2d5 41% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Call Imp Summ 2% N/A 17% 2 Sublimation of Blood Necr 2% N/A 17% 2 Wereblood Tmut 2% N/A 17% 2 Mephitic Cloud Conj/Pois/Air 10% N/A 19% 3 Gell's Gravitas Tloc 3% N/A 32% 3 Teleport Other Tloc 3% N/A 32% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Dispersal Tloc 1% N/A 100% 6 Summon Hydra Summ 1% N/A 100% 7 Inventory: Hand Weapons a - a +0 whip of electrocution (weapon) (You found it on level 2 of the Dungeon) b - a +3 whip (You found it on level 2 of the Dungeon) k - a +0 rapier (You found it on level 2 of the Dungeon) Armour o - a +0 robe (worn) Magical Staves f - a staff of poison (You found it on level 3 of the Dungeon) Jewellery q - a +5 ring of evasion (left hand) (You found it on level 3 of the Dungeon) Scrolls c - 2 scrolls of teleportation {unknown} d - a scroll of immolation {unknown} i - a scroll of fog {unknown} j - a scroll of noise {unknown} r - a scroll of identify {unknown} s - a scroll of magic mapping {unknown} Potions e - 2 potions of magic g - 2 potions of brilliance {unknown} h - 2 potions of haste {unknown} l - 2 potions of curing m - a potion of ambrosia {unknown} n - 3 potions of lignification {unknown} p - a potion of might {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Shops: D:2 ( Annotations: D:3 Grinder .##.##.......## .##..+.......... .....#.......### .....#...###.# ######## ...####### .# #......# ...# ###+####......# ...# #.............# ...# #.............# ...# ......5@.†....# ...# ....####......+ ...# #.... #......# ...######....# #....†.# .............# ####.### ##........†..# #.# .............# ####.# .#.......###.####....## .#.......# #..........# You could see Grinder. Message History Welcome, scionoferis the Demigod Conjurer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. There is a dry fountain, spattered with blood here. c - a scroll labelled JOEFAG MADUL d - a scroll labelled YSYCAHATIN You open the door. A hobgoblin comes into view. Found a war axe. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (asleep, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin shouts! You hear a shout! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (severely wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! Unknown command. A kobold comes into view. It is wielding a +0 dagger. Found a potion of magic. The kobold shouts! There is an open door here. You see here a hobgoblin corpse. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 dagger and quivering stones (100% to hit) The magic dart hits the kobold. The kobold is heavily wounded. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 dagger and quivering stones (heavily wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! Things that are here: a +0 dagger; a stone; a +0 war axe e - a +0 dagger; f - a +0 war axe f - a +0 war axe (weapon) Magic restored. b - 2 potions of magic (gained 1) You open the door. There is an open door here. Found a stone staircase leading down. 2 jackals come into view. The jackal barks! The jackal attacks as you move away! The jackal bites you but does no damage. The jackal barely misses you. You slash the jackal! You kill the jackal! Your Stealth skill increases to level 2! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is heavily wounded. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you. The jackal misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you. The jackal bites you but does no damage. You slash the jackal! You kill the jackal! HP restored. g - a glowing green potion A hobgoblin comes into view. The hobgoblin shouts! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (moderately wounded, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is almost dead. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (almost dead, 100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin is almost dead. You slash the hobgoblin! You kill the hobgoblin! You see here a hobgoblin corpse. As you open the door, it creaks loudly! There is an open door here. You open the door. There is an open door here. h - 2 bubbling grey potions A ball python comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - ball python Aim: a ball python (asleep, 100% to hit) The magic dart hits the ball python. The ball python is moderately wounded. The ball python hisses angrily. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - ball python Aim: a ball python (moderately wounded, 100% to hit) The magic dart hits the ball python. The ball python is severely wounded. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - ball python Aim: a ball python (severely wounded, 100% to hit) The magic dart hits the ball python. You kill the ball python! Found a stone staircase leading down. A quokka comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - quokka Aim: a quokka (asleep, 100% to hit) The magic dart hits the quokka. The quokka is almost dead. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - quokka Aim: a quokka (almost dead, 100% to hit) The magic dart hits the quokka but does no damage. The quokka is almost dead. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - quokka Aim: a quokka (almost dead, 100% to hit) The magic dart hits the quokka. You kill the quokka! There is a stone staircase leading down here. You open the door. There is an open door here. You open the door. A kobold comes into view. It is wielding a +0 club. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 club and quivering stones (asleep, 100% to hit) The magic dart hits the kobold. You kill the kobold! You have reached level 2! Memorise Searing Ray, consuming 2 spell levels and leaving 1? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. An endoplasm comes into view. There is an open door here. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm. The endoplasm is moderately wounded. The endoplasm quivers. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 dagger and quivering stones (100% to hit) The magic dart hits the kobold. You kill the kobold! i - a scroll labelled DENOKL GACU A bat comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - bat Aim: a bat (asleep, 100% to hit) The magic dart hits the bat. You kill the bat! Found a stone staircase leading down. You open the door. There is an open door here. A goblin comes into view. It is wielding a +0 club. Found 6 gold pieces. The goblin shouts! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (100% to hit) The magic dart hits the goblin. You kill the goblin! Your Spellcasting skill increases to level 2! You now have 6 gold pieces. You open the door. There is an open door here. As you open the door, it creaks loudly! There is an open door here. j - a scroll labelled VIN LAHOKH A rat comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - rat Aim: a rat (asleep, 100% to hit) The magic dart hits the rat. You kill the rat! A frilled lizard comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (asleep, 100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! A rat comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - rat Aim: a rat (asleep, 100% to hit) The magic dart hits the rat. You kill the rat! There is an open door here. You open the door. A hobgoblin comes into view. Found a robe. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (asleep, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin shouts! You hear an angry hiss. A bat comes into view. The bat moves out of view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (lightly wounded, 78% to hit) The searing ray misses the hobgoblin. (Press . to maintain the ray.) A ball python comes into view. The searing ray hits the hobgoblin! You kill the hobgoblin! A ball python is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ball python Aim: a ball python (100% to hit) The magic dart hits the ball python. The ball python is moderately wounded. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ball python Aim: a ball python (moderately wounded, 100% to hit) The magic dart hits the ball python. You kill the ball python! A bat is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - bat Aim: a bat (wandering, hasn't noticed you, 100% to hit) The magic dart hits the bat. The bat is moderately wounded. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - bat Aim: a bat (100% to hit) The magic dart hits the bat. The bat is severely wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - bat Aim: a bat (severely wounded, 100% to hit) The magic dart hits the bat. You kill the bat! There is an open door, spattered with blood here. Things that are here: a ball python corpse; a hobgoblin corpse You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You now have 12 gold pieces (gained 6). There is an open door here. There is an open door here. There is an open door here. There is an open door, spattered with blood here. Things that are here: a ball python skeleton; a hobgoblin skeleton There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. Things that are here: a +0 dagger; 4 stones You open the door. There is an open door here. You open the door. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A bat comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - bat Aim: a bat (100% to hit) The magic dart hits the bat but does no damage. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - bat Aim: a bat (100% to hit) Okay, then. You slash the bat! You kill the bat! Magic restored. A bat comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - bat Aim: a bat (wandering, hasn't noticed you, 100% to hit) The magic dart hits the bat. You kill the bat! Your Conjurations skill increases to level 4! Found a stone staircase leading down. Found a rapier. A ball python comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ball python Aim: a ball python (wandering, hasn't noticed you, 100% to hit) The magic dart hits the ball python. The ball python is moderately wounded. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ball python Aim: a ball python (moderately wounded, 100% to hit) The magic dart hits the ball python. The ball python is severely wounded. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ball python Aim: a ball python (severely wounded, 100% to hit) The magic dart hits the ball python. You kill the ball python! You start resting. Magic restored. You see here a +0 rapier. k - a +0 rapier l - a fizzy yellow potion m - a pink potion n - a viscous puce potion A bat comes into view. Found 7 gold pieces. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - bat Aim: a bat (asleep, 100% to hit) The magic dart hits the bat. You kill the bat! You see here a bat corpse. You now have 19 gold pieces (gained 7). A rat comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - rat Aim: a rat (100% to hit) The magic dart hits the rat but does no damage. A rat is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - rat Aim: a rat (100% to hit) The magic dart hits the rat. You kill the rat! You see here a rat corpse. l - 2 fizzy yellow potions (gained 1) Found Ipofeups's Weapon Emporium. Found 4 stones. Found a stone staircase leading down. There is an entrance to Ipofeups's Weapon Emporium here. A bat comes into view. Found a stone staircase leading up. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - bat Aim: a bat (100% to hit) The magic dart hits the bat. The bat is moderately wounded. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - bat Aim: a bat (moderately wounded, 100% to hit) The magic dart hits the bat. You kill the bat! You now have 21 gold pieces (gained 2). Found a stone staircase leading up. A ball python comes into view. The ball python hisses angrily. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ball python Aim: a ball python (100% to hit) The magic dart hits the ball python. The ball python is severely wounded. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ball python Aim: a ball python (severely wounded, 100% to hit) The magic dart hits the ball python. You kill the ball python! Unknown command. A worm comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - worm Aim: a worm (asleep, 100% to hit) The magic dart hits the worm. The worm is moderately wounded. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded, 100% to hit) Okay, then. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded, 92% to hit) The searing ray hits the worm. The worm is heavily wounded. (Press . to maintain the ray.) The searing ray hits the worm. The worm is severely wounded. The searing ray hits the worm! You kill the worm! A giant cockroach comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach (100% to hit) The magic dart hits the giant cockroach. The giant cockroach is moderately wounded. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (moderately wounded, 100% to hit) The magic dart hits the giant cockroach. The giant cockroach is heavily wounded. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (heavily wounded, 100% to hit) The magic dart hits the giant cockroach but does no damage. The giant cockroach is heavily wounded. A giant cockroach is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (heavily wounded, 100% to hit) The magic dart hits the giant cockroach. The giant cockroach is severely wounded. You barely miss the giant cockroach. The giant cockroach is severely wounded. The giant cockroach bites you. x2 You barely miss the giant cockroach. The giant cockroach is severely wounded. The giant cockroach barely misses you. The giant cockroach closely misses you. You slash the giant cockroach! You kill the giant cockroach! You have reached level 3! Your experience leads to a dramatic increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x4 HP restored. You now have 35 gold pieces (gained 14). You see here a +3 whip. o - a +3 whip You drop a +0 dagger. You are now empty-handed. You drop a +0 war axe. Unknown command. Adjust to which letter? (? for menu, Esc to quit) a - a +3 whip; o - a +0 robe (worn) a - a +3 whip (weapon) Found a stone staircase leading down. There is a stone staircase leading down here. There is a stone staircase leading up here. A worm comes into view. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm (asleep, 100% to hit) The searing ray hits the worm! The worm is heavily wounded. (Press . to maintain the ray.) You hear an angry hiss. The searing ray hits the worm. The worm is almost dead. An adder comes into view. The adder moves out of view. The searing ray hits the worm! You kill the worm! The searing ray hits the adder! The adder is severely wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (severely wounded, 63% to hit) The searing ray misses the adder. (Press . to maintain the ray.) The adder bites you. You are poisoned. The adder poisons you! The adder barely misses you. The searing ray hits the adder! You kill the adder! You feel sick. You start resting. You feel sick. x6 You are no longer poisoned. You start resting. HP restored. Magic restored. A ball python comes into view. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (asleep, 100% to hit) The searing ray hits the ball python. You kill the ball python! (Press . to maintain the ray.) You see here a ball python corpse. An endoplasm comes into view. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (asleep, 100% to hit) The searing ray hits the endoplasm! You kill the endoplasm! (Press . to maintain the ray.) A ball python and a hobgoblin come into view. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (asleep, 100% to hit) The searing ray hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin shouts! The searing ray hits the ball python. You kill the ball python! (Press . to maintain the ray.) The searing ray hits the hobgoblin. You kill the hobgoblin! You start resting. Magic restored. You see here a hobgoblin corpse. A ball python comes into view. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ball python Aim: a ball python (asleep, 100% to hit) The magic dart hits the ball python. You kill the ball python! You pick up a book of Minor Magic and begin reading... You add the spells Call Imp and Mephitic Cloud to your library. You see here a +0 whip of electrocution. e - a +0 whip of electrocution Adjust to which letter? (? for menu, Esc to quit) a - a +0 whip of electrocution; e - a +3 whip (weapon) You hear the crackle of electricity. a - a +0 whip of electrocution (weapon) Found an escape hatch in the floor. Adjust to which letter? (? for menu, Esc to quit) b - a +3 whip; e - 2 potions of magic Found 4 stones. Found an escape hatch in the ceiling. There is an escape hatch in the ceiling here. Found a dagger. You see here a +0 dagger. There is an escape hatch in the ceiling here. You see here a hobgoblin corpse. You see here a ball python skeleton. There is a stone staircase leading up here. There is a stone staircase leading up here. There is a stone staircase leading down here. Done exploring. Done exploring. Search for what [? for help]? d: Unknown command. Unknown command. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You open the door. There is an open door here. Found a stone staircase leading down. A kobold comes into view. It is wielding a +0 club. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 club (100% to hit) The magic dart hits the kobold. You kill the kobold! Magic restored. A ball python comes into view. Found a ring mail. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ball python Aim: a ball python (asleep, 100% to hit) The magic dart hits the ball python. You kill the ball python! c - 2 scrolls labelled JOEFAG MADUL (gained 1) g - 2 glowing green potions (gained 1) A hound comes into view. The hound barks! The hound bites you but does no damage. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hound Aim: a hound (69% to hit) The searing ray hits the hound. The hound is moderately wounded. (Press . to maintain the ray.) The hound bites you. The searing ray hits the hound. The hound is heavily wounded. The hound closely misses you. The hound bites you. The searing ray misses the hound. The hound barely misses you. The searing ray hits the hound. The hound is almost dead. You finish channelling your searing ray. The hound bites you. The hound barely misses you. You hit the hound. Lightning courses through the hound! You kill the hound! Your Stealth skill increases to level 3! You have reached level 4! You start resting. HP restored. You see here a staff of poison. f - a staff of poison Magic restored. Found a stone staircase leading down. p - a black potion Found 9 stones. There is a stone staircase leading down here. You open the door. An endoplasm comes into view. Found 3 gold pieces. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! There is an open door here. You now have 38 gold pieces (gained 3). q - a +5 ring of evasion You now have 43 gold pieces (gained 5). You open the door. There is an open door here. You open the door. There is an open door here. A giant cockroach comes into view. The giant cockroach moves out of view. q - a +5 ring of evasion (left hand) Found 6 stones. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach (100% to hit) The magic dart hits the giant cockroach but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (78% to hit) The searing ray hits the giant cockroach. You kill the giant cockroach! (Press . to maintain the ray.) You now have 52 gold pieces (gained 9). An endoplasm comes into view. The endoplasm quivers. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is severely wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You open the door. A frilled lizard comes into view. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (asleep, 100% to hit) The magic dart hits the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard hisses angrily. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - frilled lizard Aim: a frilled lizard (heavily wounded, 63% to hit) The searing ray hits the frilled lizard! You kill the frilled lizard! (Press . to maintain the ray.) A goblin comes into view. It is wielding a +0 club. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (asleep, 100% to hit) The magic dart hits the goblin. You kill the goblin! An adder comes into view. The adder hisses angrily. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - adder Aim: an adder (100% to hit) The magic dart hits the adder. The adder is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, 63% to hit) The searing ray hits the adder! The adder is almost dead. (Press . to maintain the ray.) The searing ray hits the adder! You kill the adder! r - a scroll labelled XUG XUENWESES A quokka comes into view. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - quokka Aim: a quokka (asleep, 100% to hit) The magic dart hits the quokka. The quokka is severely wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - quokka Aim: a quokka (severely wounded, 100% to hit) The magic dart hits the quokka. You kill the quokka! s - a scroll labelled ULI MIOSETHROAS You open the door. There is an open door here. You now have 65 gold pieces (gained 13). You pick up a book of Blood and begin reading... You add the spells Sublimation of Blood, Wereblood and Summon Hydra to your library. This spell is extremely dangerous to cast! Memorise Iskenderun's Mystic Blast, consuming 4 spell levels and leaving 0? You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'c'. You open the door. A hobgoblin comes into view. Found 7 gold pieces. There is an open door here. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (asleep, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! n - 3 viscous puce potions (gained 2) You now have 72 gold pieces (gained 7). As you open the door, it creaks loudly! There is an open door here. A dart slug and a rat come into view. Grinder comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - dart slug Aim: a dart slug (asleep, 100% to hit) The searing ray hits the dart slug. The dart slug is heavily wounded. (Press . to maintain the ray.) The searing ray hits the dart slug! You kill the dart slug! You start resting. Magic restored. Found a stone staircase leading down. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - rat Aim: a rat (asleep, 100% to hit) The magic dart hits the rat. You kill the rat! A giant cockroach comes into view. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach (100% to hit) The magic dart hits the giant cockroach. The giant cockroach is heavily wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (heavily wounded, 100% to hit) The magic dart hits the giant cockroach. You kill the giant cockroach! You start resting. Magic restored. A giant cockroach comes into view. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach (asleep, 100% to hit) The magic dart hits the giant cockroach. The giant cockroach is severely wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (severely wounded, 100% to hit) The magic dart hits the giant cockroach. You kill the giant cockroach! You start resting. Magic restored. Found a There-And-Back Book. You pick up a There-And-Back Book and begin reading... You add the spells Gell's Gravitas, Teleport Other and Dispersal to your library. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Grinder Aim: Grinder (77% to hit) The searing ray hits Grinder! Grinder is lightly wounded. (Press . to maintain the ray.) The searing ray hits Grinder! Grinder is moderately wounded. The searing ray hits Grinder. Grinder is heavily wounded. The searing ray hits Grinder. Grinder is heavily wounded. You finish channelling your searing ray. Grinder misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (heavily wounded, 77% to hit) The searing ray hits Grinder! Grinder is severely wounded. (Press . to maintain the ray.) Grinder gestures at you. You suddenly lose the ability to move! Grinder hits you! You writhe in agony. Grinder hits you! You writhe in agony. Grinder drinks a potion. Grinder is healed! Grinder hits you. * * * LOW HITPOINT WARNING * * * You can move again. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (severely wounded, 77% to hit) The searing ray hits Grinder. Grinder is severely wounded. (Press . to maintain the ray.) Grinder gestures at you. You shrug off the repeated paralysis! The searing ray hits Grinder. Grinder is almost dead. Grinder gestures at you. Pain shoots through your body! You die... Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 3 | 3.2 Spellcasting | 2 | 2.4 Conjurations | 4 | 4.4 Dodging | | 1.7 Translocations | | 0.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: War axe | 9 | || 9 Whip | 1 | || 1 Cast: Magic Dart | 49 | 15 || 64 Searing Ray | 8 | 7 || 15 Armor: Robe | 3 | || 3 Dodge: Dodged | 8 | 1 || 9 Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_basic, hangedman_decor_growths D:2: minmay_angry_zag, layout_loops_cross, serial_shops, shop D:3: layout_basic, uniq_grinder Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | scionoferis the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 104 | D:1 | Reached skill level 2 in Stealth 310 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 313 | D:1 | Learned a level 2 spell: Searing Ray 445 | D:1 | Reached skill level 2 in Spellcasting 1180 | D:2 | Reached skill level 4 in Conjurations 1407 | D:2 | Found Ipofeups's Weapon Emporium. 1567 | D:2 | Reached XP level 3. HP: 23/26 MP: 3/8 2225 | D:3 | Reached skill level 3 in Stealth 2225 | D:3 | Reached XP level 4. HP: 24/33 MP: 3/10 2662 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2702 | D:3 | Noticed Grinder 2805 | D:3 | Paralysed by Grinder for 5 turns 2811 | D:3 | Killed from afar by Grinder Vanquished Creatures A hound (D:3) 2 adders (D:2 D:3) 2 worms (D:2) A dart slug (D:3) 8 ball pythons (D:1 D:2 D:3) 6 bats (D:1 D:2) 4 endoplasms (D:1 D:2 D:3) 4 giant cockroaches (D:2 D:3) 2 goblins (D:1 D:3) 5 hobgoblins (D:1 D:2 D:3) 2 jackals (D:1) 4 kobolds (D:1 D:3) 2 quokkas (D:1 D:3) 2 frilled lizards (D:1 D:3) 4 rats (D:1 D:2 D:3) 49 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2813 | 2796 | 17 | 194 | 2329 | 3 | 937.7 | Dungeon | 2813 | 2796 | 17 | 194 | 2329 | 3 | 937.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1164 daAuts D:2: 999 daAuts D:3: 649 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 130 | 26 | 16.7 | 43 | 6 | 12.2 +---------+---------+-------+---------+---------+------- D:1 | 31 | 0 | 0.0 | 18 | 0 | 0.0 D:2 | 18 | 26 | 59.1 | 10 | 6 | 37.5 D:3 | 81 | 0 | 0.0 | 15 | 0 | 0.0 +---------+---------+-------+---------+---------+-------