Dungeon Crawl Stone Soup version 0.30-a0-711-gf4ac18a38d (webtiles) character file. Game seed: 8057687814670838199 11049 scionoferis the Destroyer (level 11, 0/81 HPs) Began as a Demigod Conjurer on Jan 21, 2023. Slain by a demonic crawler (8 damage) ... on level 10 of the Dungeon on Jan 22, 2023. The game lasted 01:09:45 (15604 turns). scionoferis the Destroyer (Demigod Conjurer) Turns: 15604, Time: 01:09:45 Health: 0/81 AC: 15 Str: 16 XL: 11 Next: 21% Magic: 20/26 EV: 11 Int: 28 God: Gold: 445 SH: 0 Dex: 12 Spells: 12/24 levels left rFire . . . SeeInvis . Y - +3 great sword "Worm's Wrath" {heavy, rC+ Will- Str+4} rCold + + . Faith . (shield currently unavailable) rNeg . . . Spirit . T - +2 ring mail {Will+} rPois . Reflect . p - +0 helmet rElec . Harm . g - +0 cloak rCorr . Rampage . q - +0 pair of gloves Will +.... (no boots) Stlth ++ m - amulet of the acrobat HPRegen 0.33/turn k - +4 ring of protection MPRegen 0.20/turn w - ring of protection from cold @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 10 of the Dungeon. You visited 1 branch of the dungeon, and saw 10 of its levels. You also visited: Sewer and Bailey. You collected 740 gold pieces. You spent 295 gold pieces at shops. Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Skills: + Level 2.8 Fighting * Level 1.1 Long Blades - Level 5.0 Armour + Level 3.4 Dodging - Level 4.0 Stealth + Level 7.4 Spellcasting + Level 10.8 Conjurations * Level 4.2 Hexes - Level 6.0 Translocations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 55% 2d12 3% 4 d - Fulminant Prism Conj/Hex 26% 3d14 4% 4 e - Apportation Tloc 86% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 100% N/A 1% 3 Beastly Appendage Tmut 20% N/A 10% 1 Necrotise Necr 40% 1d6 10% 1 Summon Small Mammal Summ 40% N/A 10% 1 Summon Guardian Golem Hex/Summ 22% N/A 12% 3 Wereblood Tmut 10% N/A 14% 2 Call Canine Familiar Summ 10% N/A 28% 3 Spider Form Tmut/Pois 10% N/A 28% 3 Inventory: Hand Weapons a - the +8 falchion of the Owl {pain, Str+2} (You bought it in a shop on level 4 of the Dungeon) Str: It affects your strength (+2). b - a +0 arbalest (You found it on level 7 of the Dungeon) t - a +2 dagger of draining (You took it off Ijyb on level 5 of the Dungeon) U - a +2 short sword of speed (You took it off a kobold brigand on level 9 of the Dungeon) X - a +3 quick blade (You found it on level 5 of the Dungeon) Y - the +3 great sword "Worm's Wrath" (weapon) {heavy, rC+ Will- Str+4} (You found it on level 4 of the Dungeon) Str: It affects your strength (+4). rC: It protects you from cold. Will: It decreases your willpower. Missiles E - a curare-tipped dart (quivered) G - 15 poisoned darts Armour g - a +0 cloak (worn) (You found it on level 1 of the Dungeon) p - a +0 helmet (worn) (You took it off Robin on level 2 of the Dungeon) q - a +0 pair of gloves (worn) (You found it on level 3 of the Dungeon) u - the +2 leather armour of the World {-Tele rF++} (You found it on level 5 of the Dungeon) rF: It greatly protects you from fire. -Tele: It prevents most forms of teleportation. B - the +7 plate armour of Twilight {rF+ Str+4} (You found it in a bailey) Str: It affects your strength (+4). rF: It protects you from fire. F - a +3 chain mail of willpower (You found it on level 6 of the Dungeon) I - +0 steam dragon scales (You found it on level 6 of the Dungeon) Q - an orb of light (You found it on level 7 of the Dungeon) R - a +2 leather armour of cold resistance (You took it off Joseph on level 7 of the Dungeon) T - a +2 ring mail of willpower (worn) (You found it on level 9 of the Dungeon) Magical Staves l - a staff of cold (You found it on level 1 of the Dungeon) O - a staff of poison (You found it on level 9 of the Dungeon) Jewellery k - a +4 ring of protection (left hand) (You found it on level 1 of the Dungeon) m - an amulet of the acrobat (around neck) (You found it on level 2 of the Dungeon) w - a ring of protection from cold (right hand) (You found it on level 8 of the Dungeon) Wands r - a wand of flame (37) (You took it off Ijyb on level 5 of the Dungeon) y - a wand of iceblast (18) (You found it on level 3 of the Dungeon) Scrolls d - a scroll of teleportation e - a scroll of magic mapping f - 2 scrolls of blinking i - 5 scrolls of enchant armour j - 2 scrolls of enchant weapon x - 4 scrolls of amnesia z - a scroll of immolation C - a scroll of poison K - 5 scrolls of fear L - 2 scrolls of vulnerability W - a scroll of noise {unknown} Potions c - 2 potions of heal wounds s - a potion of degeneration {unknown} v - a potion of mutation {unknown} A - a potion of resistance {unknown} D - a potion of attraction {unknown} H - 2 potions of brilliance {unknown} J - 2 potions of curing {unknown} M - 2 potions of cancellation {unknown} N - 3 potions of lignification P - a potion of haste {unknown} S - 2 potions of flight {unknown} Miscellaneous h - a box of beasts (inert) (You found it in a bailey) V - a tin of tremorstones (2/2) (You found it on level 10 of the Dungeon) Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (0/1) D:7 Lair (0/5) D:10 Sewer (visited) Bailey (visited) Orc: D:9-12 Shops: D:4 ( D:7 * Annotations: D:6 unexlpored #.# #.############# ##### #.............##########....## #.###########.##.........~~~~~# #.###########.####.####.~~≈~≈~~ #.................†...~~~~###~~ #############.####.##~~≈###~### #....................~~~#~~~~~# #....#.(...##.s@..#.##~~~~~~~~~~ ....#~~~~~~≈≈≈~~~......~~~#~~~~~# ..#~≈≈≈≈≈≈≈≈≈≈≈≈~≈.....~~≈###~### >≈~≈≈≈≈≈≈≈≈≈≈≈≈≈≈~≈~....~~~~###~~ ~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈..####~~≈~≈~~ ~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~~~####~~~~~# ~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~...#..## ~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##.####..#. .≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~###.# #..... You could see a demonic crawler. Message History There is a stone staircase leading up here. A swamp worm comes into view. The swamp worm moves out of view. Casting: Fulminant Prism (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - swamp worm Aim: a swamp worm (79% to hit) The searing ray hits the swamp worm! The swamp worm is moderately wounded. (Press . to maintain the ray.) The searing ray hits the swamp worm! The swamp worm is severely wounded. The searing ray hits the swamp worm! You kill the swamp worm! You start resting. Magic restored. A demonic crawler comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Apportation (safe; 1% risk of failure) Press: ? - help, Dir - move target Okay, then. Unknown command. Casting: Apportation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 6% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The demonic crawler gives a hideous shriek! A fulminant prism comes into view. Your fulminant prism crackles loudly. Your fulminant prism explodes! Casting: Fulminant Prism (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 6% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. Your fulminant prism explodes! You hear a shout! x2 Casting: Fulminant Prism (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 6% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The demonic crawler closely misses you. The demonic crawler hits you! The demonic crawler barely misses you. Casting: Fulminant Prism (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray misses the demonic crawler. (Press . to maintain the ray.) The demonic crawler hits you but does no damage. The demonic crawler hits you! The demonic crawler closely misses you. Your fulminant prism crackles loudly. The searing ray hits the demonic crawler. The demonic crawler is lightly wounded. The demonic crawler barely misses you. The demonic crawler completely misses you. The demonic crawler hits you! Your fulminant prism explodes! The blast of energy engulfs the demonic crawler!! The demonic crawler is heavily wounded. You hear a shout! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the demonic crawler. The demonic crawler is heavily wounded. The demonic crawler is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 6% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The demonic crawler misses you. The demonic crawler hits you! The demonic crawler completely misses you. Your fulminant prism crackles loudly. The demonic crawler attacks as you move away! The demonic crawler misses you. The demonic crawler hits you but does no damage. The demonic crawler completely misses you. Your fulminant prism explodes! You hear an angry hiss. The demonic crawler attacks as you move away! The demonic crawler completely misses you. The demonic crawler hits you. The demonic crawler completely misses you. There is a stone staircase leading up here. Casting: Fulminant Prism (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the demonic crawler! The demonic crawler is lightly wounded. The demonic crawler is knocked back by the mystic blast. Unknown command. Throw: throwing net Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - demonic crawler Aim: a demonic crawler (lightly wounded, 73% to hit) You throw a throwing net. The throwing net hits the demonic crawler. The demonic crawler is caught in the net! The demonic crawler is lightly wounded. The demonic crawler struggles against the net. The demonic crawler struggles against the net. x2 You climb upwards. There is a stone staircase leading down here. Things that are here: a stone; a +0 dagger There is a stone staircase leading down here. You start resting. Magic restored. You start resting. HP restored. You climb downwards. Something hits you but does no damage. Deactivating autopickup; reactivate with Ctrl-A. A kobold brigand comes into view. It is wielding a +0 short sword and quivering curare-tipped darts. There is a stone staircase leading up, spattered with blood here. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold brigand Aim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped darts (wandering, hasn't noticed you, 79% to hit) The searing ray misses the kobold brigand. (Press . to maintain the ray.) Something hits you but does no damage. x2 The searing ray hits the kobold brigand. The kobold brigand is moderately wounded. A two-headed ogre comes into view. It is wielding a +0 giant spiked club and a +0 great mace. The searing ray misses the kobold brigand. Something misses you. The kobold brigand barely misses you. The two-headed ogre shouts in stereo! Something hits you! The kobold brigand hits you but does no damage. You climb upwards. Reactivating autopickup. There is a stone staircase leading down here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold brigand Aim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped darts (lightly wounded, 79% to hit) The searing ray hits the kobold brigand! The kobold brigand is severely wounded. (Press . to maintain the ray.) The kobold brigand barely misses you. The searing ray hits the kobold brigand. The kobold brigand is almost dead. The kobold brigand hits you but does no damage. The searing ray hits the kobold brigand! You kill the kobold brigand! You have reached level 11! Things that are here: a +0 short sword; a curare-tipped dart; a kobold corpse E - a curare-tipped dart You see here a +0 shortbow. HP restored. Magic restored. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. The demonic crawler gives a hideous shriek! There is a stone staircase leading up here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 6% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the demonic crawler! The demonic crawler is lightly wounded. Casting: Fulminant Prism (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 6% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The demonic crawler attacks as you move away! The demonic crawler hits you but does no damage. The demonic crawler barely misses you. The demonic crawler hits you but does no damage. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the demonic crawler!! The demonic crawler is heavily wounded. The demonic crawler completely misses you. The demonic crawler barely misses you. The demonic crawler hits you. Casting: Fulminant Prism (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 6% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The demonic crawler hits you but does no damage. x2 The demonic crawler hits you. Your fulminant prism crackles loudly. The demonic crawler completely misses you. The demonic crawler misses you. The demonic crawler hits you! Your fulminant prism explodes! The blast of energy engulfs the demonic crawler! The demonic crawler is lightly wounded. Casting: Fulminant Prism (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 6% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The demonic crawler hits you! The demonic crawler hits you but does no damage. x2 Your fulminant prism crackles loudly. The demonic crawler attacks as you move away! The demonic crawler misses you. The demonic crawler closely misses you. The demonic crawler barely misses you. Your fulminant prism explodes! The blast of energy engulfs the demonic crawler! The demonic crawler is moderately wounded. Press: ? - help, v - describe, . - travel The floor. The demonic crawler attacks as you move away! The demonic crawler completely misses you. The demonic crawler hits you but does no damage. The demonic crawler hits you. The demonic crawler misses you. x3 The demonic crawler attacks as you move away! The demonic crawler completely misses you. The demonic crawler closely misses you. The demonic crawler misses you. The demonic crawler barely misses you. The demonic crawler completely misses you. The demonic crawler hits you. The demonic crawler attacks as you move away! The demonic crawler barely misses you. The demonic crawler misses you. The demonic crawler hits you! The demonic crawler attacks as you move away! The demonic crawler completely misses you. The demonic crawler hits you but does no damage. The demonic crawler completely misses you. x2 The demonic crawler hits you but does no damage. The demonic crawler closely misses you. There is a stone staircase leading up here. Casting: Fulminant Prism (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the demonic crawler! The demonic crawler is lightly wounded. The demonic crawler is knocked back by the mystic blast. You climb upwards. There is a stone staircase leading down here. Things that are here: a stone; a +0 dagger There is a stone staircase leading down here. You start resting. Magic restored. You start resting. HP restored. Things that are here: a stone; a +0 dagger There is an open door here. Things that are here: the +3 great sword "Worm's Wrath" {heavy, rC+ Will- Str+4}; a +0 robe; a +1 dagger of venom Y - the +3 great sword "Worm's Wrath" {heavy, rC+ Will- Str+4} Okay, then. Unknown command. Throw: dart (curare) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you Okay, then. Unknown command. There is a stone staircase leading down here. You climb downwards. The demonic crawler hits you but does no damage. x2 The demonic crawler hits you. The demonic crawler hits you! The demonic crawler hits you but does no damage. x2 There is a stone staircase leading up here. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the demonic crawler! The demonic crawler is lightly wounded. The demonic crawler is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the demonic crawler. The demonic crawler is lightly wounded. The demonic crawler is knocked back by the mystic blast. The demonic crawler slams into the rock wall! The demonic crawler is moderately wounded. The demonic crawler barely misses you. The demonic crawler hits you but does no damage. The demonic crawler misses you. You climb upwards. There is a stone staircase leading down here. Things that are here: a stone; a +0 dagger There is a stone staircase leading down here. You start resting. Magic restored. You start resting. HP restored. You climb downwards. There is a stone staircase leading up, spattered with blood here. A kobold comes into view. It is wielding a +0 club and quivering poisoned darts. The kobold shouts! The kobold throws a poisoned dart. The poisoned dart barely misses you. Found a radiant altar of Vehumet. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 6% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! The kobold throws a poisoned dart. The poisoned dart barely misses you. The centaur shoots an arrow. The arrow barely misses you. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the kobold! You kill the kobold! The blast of energy engulfs the centaur! The centaur is severely wounded. You hear a shout! x2 Casting: Fulminant Prism (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 6% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. You are very lightly contaminated with residual magic. Nothing appears to happen. The centaur drinks a potion. The centaur is healed! Casting: Fulminant Prism (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 6% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The centaur shoots an arrow. The arrow hits you. A kobold comes into view. It is wielding a +0 dagger. The centaur shoots an arrow. The arrow hits you! Your fulminant prism crackles loudly. The centaur shoots an arrow. The arrow hits you but does no damage. Your fulminant prism explodes! The blast of energy engulfs the centaur! The centaur is heavily wounded. The blast of energy engulfs the kobold! You kill the kobold! There is a stone staircase leading up, spattered with blood here. Casting: Fulminant Prism (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 6% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The centaur shoots an arrow. The arrow hits you but does no damage. You shoot a bolt. The bolt closely misses the centaur. The centaur shoots an arrow. The arrow hits you but does no damage. The centaur shoots an arrow. The arrow hits you! Your fulminant prism crackles loudly. The centaur shoots an arrow. The arrow hits you. Your fulminant prism explodes! The blast of energy engulfs the centaur!! You kill the centaur! Your magical contamination has completely faded away. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You start resting. HP restored. You feel stronger. You have a feeling of ineptitude. a - the +8 falchion of the Owl (weapon) {pain, Str+2} You start putting on your armour. You continue putting on your orb of light. x4 You finish putting on your orb of light. You climb downwards. The unseen horror closely misses you. The two-headed ogre hits you with a +0 giant spiked club. The two-headed ogre hits you but does no damage. There is a stone staircase leading up, spattered with blood here. Casting: Fulminant Prism (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the two-headed ogre. The two-headed ogre is lightly wounded. The two-headed ogre is knocked back by the mystic blast. The two-headed ogre slams into the rock wall! The two-headed ogre is moderately wounded. The mystic blast hits the unseen horror! The unseen horror is moderately wounded. The unseen horror is knocked back by the mystic blast. The unseen horror hits you but does no damage. A centaur comes into view. The centaur moves out of view. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 5% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The unseen horror misses you. Casting: Fulminant Prism (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the unseen horror. The unseen horror is heavily wounded. The unseen horror is knocked back by the mystic blast. The unseen horror slams into the rock wall! The unseen horror is heavily wounded. The mystic blast hits the two-headed ogre. The two-headed ogre is moderately wounded. The two-headed ogre is knocked back by the mystic blast. The two-headed ogre slams into the rock wall! The two-headed ogre is heavily wounded. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you. Your fulminant prism crackles loudly. The centaur shoots an arrow. The arrow hits you. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. A wave of violent energy washes through your body. The unseen horror hits you but does no damage. The two-headed ogre closely misses you. The two-headed ogre misses you. Your fulminant prism explodes! The blast of energy engulfs the two-headed ogre!! You kill the two-headed ogre! Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The unseen horror hits you. The centaur shoots an arrow. The arrow hits you! The unseen horror completely misses you. The centaur shoots an arrow. The arrow misses you. Your fulminant prism crackles loudly. The centaur shoots an arrow. The arrow misses you. The unseen horror misses you. The centaur shoots an arrow. The arrow hits you! Your fulminant prism explodes! The blast of energy engulfs the centaur! The centaur is heavily wounded. The blast of energy engulfs the unseen horror!! You kill the unseen horror! You hear a roar! Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +0 shortbow (heavily wounded, haloed, 92% to hit) The searing ray hits the centaur! You kill the centaur! (Press . to maintain the ray.) You climb upwards. There is a stone staircase leading down here. You start resting. Your magical contamination has completely faded away. You start resting. HP restored. You start removing your armour. You continue taking off your orb of light. x2 Magic restored. You continue taking off your orb of light. x2 You finish taking off your orb of light. Okay, then. You see here a +0 shortbow. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You enter the shallow water. Moving in this stuff is going to be slow. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target Okay, then. The electric eel shoots out a bolt of lightning at you! The bolt of electricity misses you. Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Apportation (safe; 1% risk of failure) Press: ? - help, Dir - move target Okay, then. Unknown command. Casting: Apportation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. You hear an explosion! Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - electric eel Aim: an electric eel (water, heavily wounded, 72% to hit) The searing ray hits the electric eel! You kill the electric eel! (Press . to maintain the ray.) You start resting. An electric eel is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits your fulminant prism. Your fulminant prism resists. The bolt of electricity misses you. The bolt of electricity hits you! A bolt of electricity appears from out of your range of vision. The bolt of electricity hits the electric eel. The electric eel completely resists. The bolt of electricity hits your fulminant prism. Your fulminant prism resists. The bolt of electricity hits the electric eel. The electric eel completely resists. A bolt of electricity appears from out of your range of vision. The bolt of electricity hits your fulminant prism. Your fulminant prism resists. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits your fulminant prism. Your fulminant prism resists. The bolt of electricity hits you! x2 Your fulminant prism explodes! The blast of energy engulfs the electric eel!! You kill the electric eel! You hear a horrible gurgling sound! Your Hexes skill increases to level 4! There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You start resting. HP restored. You climb downwards. There is a stone staircase leading up here. Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - demonic crawler Aim: a demonic crawler (ally target, 92% to hit) The searing ray hits the demonic crawler. The demonic crawler is lightly wounded. (Press . to maintain the ray.) Your fulminant prism crackles loudly. The searing ray hits the demonic crawler. The demonic crawler is lightly wounded. Your fulminant prism explodes! The blast of energy engulfs the demonic crawler! The demonic crawler is moderately wounded. You hear a horrible gurgling sound! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target, p - demonic crawler You conjure a prism of explosive energy! A fulminant prism comes into view. The demonic crawler hits you. x2 The demonic crawler hits you but does no damage. Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - demonic crawler Aim: a demonic crawler (lightly wounded, ally target, 92% to hit) The searing ray hits the demonic crawler. The demonic crawler is lightly wounded. (Press . to maintain the ray.) The demonic crawler closely misses you. The demonic crawler hits you! The demonic crawler closely misses you. Your fulminant prism crackles loudly. The searing ray hits the demonic crawler. The demonic crawler is lightly wounded. The demonic crawler completely misses you. x2 The demonic crawler misses you. Your fulminant prism explodes! The blast of energy engulfs the demonic crawler!! The demonic crawler is moderately wounded. The searing ray hits the demonic crawler. The demonic crawler is heavily wounded. The demonic crawler completely misses you. The demonic crawler hits you but does no damage. The demonic crawler completely misses you. x2 The demonic crawler hits you but does no damage. The demonic crawler barely misses you. The searing ray hits the demonic crawler! The demonic crawler is moderately wounded. You finish channelling your searing ray. The demonic crawler misses you. The demonic crawler closely misses you. The demonic crawler hits you! You slash the demonic crawler! The demonic crawler is moderately wounded. The demonic crawler closely misses you. The demonic crawler hits you but does no damage. The demonic crawler hits you. x2; The demonic crawler misses you. The demonic crawler hits you. The demonic crawler barely misses you. The demonic crawler hits you! The demonic crawler barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the demonic crawler!! The demonic crawler is moderately wounded. The demonic crawler is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the demonic crawler. The demonic crawler is moderately wounded. The demonic crawler is knocked back by the mystic blast. There is a stone staircase leading up here. Unknown command. Okay, then. You climb upwards. There is a stone staircase leading down here. Things that are here: a stone; a +0 dagger There is a stone staircase leading down here. You start resting. Magic restored. You start resting. HP restored. b - a +0 arbalest (weapon) You climb downwards. There is a stone staircase leading up, spattered with blood here. An acid dragon comes into view. You shoot a bolt. The bolt barely misses the acid dragon. The acid dragon roars! Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 5% risk of failure) Press: ? - help, Dir - move target, p - acid dragon You conjure a prism of explosive energy! A fulminant prism comes into view. You shoot a bolt. The bolt hits the acid dragon but does no damage. You hear a shout! Your fulminant prism crackles loudly. A kobold comes into view. It is wielding a +0 short sword. Your fulminant prism explodes! The blast of energy engulfs the acid dragon!! The acid dragon is severely wounded. You hear a roar! You hear a horrible gurgling sound! Casting: Fulminant Prism (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - acid dragon Aim: an acid dragon (severely wounded, 83% to hit) The searing ray hits the acid dragon! You kill the acid dragon! (Press . to maintain the ray.) Unknown command. You shoot a bolt. The bolt misses the kobold. A four-headed hydra comes into view. The kobold hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 5% risk of failure) Press: ? - help, Dir - move target, p - kobold You conjure a prism of explosive energy! A fulminant prism comes into view. The kobold closely misses you. The kobold misses you. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the four-headed hydra! The four-headed hydra is moderately wounded. There is a stone staircase leading up, spattered with blood here. Casting: Fulminant Prism (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 5% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The kobold hits you but does no damage. Casting: Fulminant Prism (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - four-headed hydra Aim: a four-headed hydra (moderately wounded, ally target, 94% to hit) The searing ray hits the four-headed hydra! The four-headed hydra is moderately wounded. (Press . to maintain the ray.) The kobold barely misses you. Your fulminant prism crackles loudly. The searing ray hits the four-headed hydra! The four-headed hydra is heavily wounded. The kobold misses you. Your fulminant prism explodes! The blast of energy engulfs the four-headed hydra. The four-headed hydra is heavily wounded. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the four-headed hydra. The four-headed hydra is heavily wounded. The four-headed hydra is knocked back by the mystic blast. The mystic blast hits the kobold! You kill the kobold! The purple ugly thing gurgles horribly! Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the four-headed hydra! The four-headed hydra is severely wounded. The four-headed hydra is knocked back by the mystic blast. You climb upwards. There is a stone staircase leading down here. You see here a +0 shortbow. There is a stone staircase leading down here. You start resting. Magic restored. You climb downwards. There is a stone staircase leading up here. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 5% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you. Fire: b) +0 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - electric eel Aim: an electric eel (water, ally target, 26% to hit) You shoot a bolt. The bolt closely misses the electric eel. The bolt barely misses the electric eel. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits the electric eel. The electric eel completely resists. The bolt of electricity hits you. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the electric eel!! You kill the electric eel! You hear a splash. Casting: Fulminant Prism (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - electric eel Aim: an electric eel (72% to hit) The searing ray hits the electric eel. The electric eel is heavily wounded. (Press . to maintain the ray.) The searing ray hits the electric eel! You kill the electric eel! There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. HP restored. You start resting. Magic restored. You climb downwards. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Z - a scroll of identify As you read the scroll of identify, it crumbles to dust. e - a scroll of magic mapping M - 2 orange potions (gained 1) The four-headed hydra roars! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 5% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Casting: Fulminant Prism (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the four-headed hydra! The four-headed hydra is lightly wounded. The four-headed hydra is knocked back by the mystic blast. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the four-headed hydra!! The four-headed hydra is severely wounded. You hear a horrible gurgling sound! Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the four-headed hydra! The four-headed hydra is almost dead. The four-headed hydra is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 5% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. You shoot a bolt. The bolt hits the four-headed hydra. The four-headed hydra is almost dead. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the four-headed hydra!! You kill the four-headed hydra! Your Long Blades skill increases to level 1! You start resting. Magic restored. Found 7 stones. Found a staircase to the Lair. Found a trident. The demonic crawler gives a hideous shriek! Press: ? - help, v - describe, . - travel Here: a demonic crawler The floor. Unknown command. Okay, then. You feel stronger. Y - the +3 great sword "Worm's Wrath" (weapon) {heavy, rC+ Will- Str+4} Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The demonic crawler hits your fulminant prism. The demonic crawler hits your fulminant prism! The demonic crawler completely misses your fulminant prism. The demonic crawler hits your fulminant prism. The demonic crawler hits your fulminant prism! Your fulminant prism detonates feebly. Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the demonic crawler! The demonic crawler is moderately wounded. Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. You hit the demonic crawler but do no damage. The demonic crawler is lightly wounded. The demonic crawler barely misses you. The demonic crawler hits you but does no damage. The demonic crawler hits you. The demonic crawler hits you! The demonic crawler closely misses you. The demonic crawler barely misses you. Your fulminant prism crackles loudly. The demonic crawler barely misses you. x2 The demonic crawler hits you but does no damage. Your fulminant prism explodes! The blast of energy engulfs the demonic crawler!! The demonic crawler is moderately wounded. The demonic crawler hits you! x2 The demonic crawler hits you but does no damage. Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The demonic crawler hits you! x2; The demonic crawler barely misses you. You barely miss the demonic crawler. The demonic crawler is lightly wounded. The demonic crawler hits you but does no damage. The demonic crawler hits you. The demonic crawler hits you but does no damage. The demonic crawler hits you. The demonic crawler closely misses you. The demonic crawler hits you. * * * LOW HITPOINT WARNING * * * Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the demonic crawler!! The demonic crawler is moderately wounded. The demonic crawler hits you but does no damage. The demonic crawler hits you. * * * LOW HITPOINT WARNING * * * The demonic crawler closely misses you. Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the demonic crawler! The demonic crawler is moderately wounded. The demonic crawler is knocked back by the mystic blast. Unknown command. Okay, then. Press: ? - help, v - describe, . - travel Here: a demonic crawler (moderately wounded) The floor. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line, f - demonic crawler Aim: a demonic crawler (moderately wounded, chance to affect: 17%) Okay, then. Unknown command. You open the lid... ...and a juvenile oxweird beast leaps out! The box is emptied! Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Really blast near your juvenile oxweird beast? You erupt in a blast of force! The mystic blast hits your juvenile oxweird beast! Your juvenile oxweird beast is lightly wounded. The mystic blast hits the demonic crawler! The demonic crawler is moderately wounded. The demonic crawler is knocked back by the mystic blast. Your juvenile oxweird beast disappears in a puff of smoke! Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the demonic crawler! The demonic crawler is moderately wounded. The demonic crawler is knocked back by the mystic blast. Magic courses through your body. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. Nothing appears to happen. The demonic crawler hits you but does no damage. x2 The demonic crawler hits you! * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the demonic crawler. The demonic crawler is lightly wounded. The demonic crawler is knocked back by the mystic blast. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line, f - demonic crawler Aim: a demonic crawler (lightly wounded, chance to affect: 17%) The demonic crawler resists with almost no effort. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line, f/p - demonic crawler Aim: a demonic crawler (chance to affect: 17%) The demonic crawler resists with almost no effort. The demonic crawler barely misses you. The demonic crawler hits you but does no damage. The demonic crawler hits you. * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the demonic crawler!! The demonic crawler is moderately wounded. The demonic crawler is knocked back by the mystic blast. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line, f/p - demonic crawler Aim: a demonic crawler (moderately wounded, chance to affect: 17%) The demonic crawler resists with almost no effort. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line, f/p - demonic crawler Aim: a demonic crawler (moderately wounded, chance to affect: 17%) The demonic crawler resists with almost no effort. The now-empty wand crumbles to dust. The demonic crawler hits you. * * * LOW HITPOINT WARNING * * * The demonic crawler misses you. The demonic crawler hits you but does no damage. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the demonic crawler. The demonic crawler is lightly wounded. The demonic crawler is knocked back by the mystic blast. Your magical contamination has completely faded away. Magic courses through your body. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the demonic crawler! The demonic crawler is moderately wounded. The demonic crawler is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the demonic crawler! The demonic crawler is moderately wounded. The demonic crawler hits you. * * * LOW HITPOINT WARNING * * * The demonic crawler hits you! You die... Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Stealth | 2 3 4 | 4.0 Spellcasting | 2 3 4 5 6 7 | 7.4 Conjurations | 4 5 6 7 9 10 | 10.8 Translocations | 1 3 4 5 6 | 6.0 Armour | 1 3 4 5 | 5.0 Fighting | 2 | 2.8 Dodging | 3 | 3.4 Hexes | 3 4 | 4.2 Long Blades | 1 | 1.1 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Dagger | 12 | | 2 | 2 || 16 Unarmed | 4 | | | || 4 Quick blade | | | 10 | || 10 Great sword | | | | 2 || 2 Falchion | | | | 1 || 1 Fire: Sling | 11 | 107 | 30 | || 148 Arbalest | | | 28 | 70 || 98 Throw: Throwing net | | | | 1 || 1 Cast: Magic Dart | 36 | | | || 36 Searing Ray | 28 | 41 | 85 | 34 || 188 Iskenderun's Myst | | | 1 | 21 || 22 Fulminant Prism | | | 2 | 55 || 57 Apportation | | | | 1 || 1 Evoke: Wand | | | | 5 || 5 Box of beasts | | | | 1 || 1 Use: Scroll | | | 8 | 3 || 11 Potion | | | | 2 || 2 Stab: Sleeping | 1 | | | || 1 Armour: Robe | 19 | 15 | | || 34 Leather armour | | 3 | 13 | 3 || 19 Steam dragon scal | | | 8 | 10 || 18 Ring mail | | | | 56 || 56 Dodge: Dodged | 34 | 56 | 125 | 167 || 382 Levels and vault maps discovered: D:1: roderic_octagonal_star, layout_basic, dreamdust_ecumenical_altar_hidden_monk_grotto, minmay_crystal_water D:2: layout_basic, basic_altar, kennysheep_potato, uniq_jessica, uniq_robin D:3: layout_loops_ring, lemuel_crystal_altar, nicolae_overflow_crystal_walls, cheibrodos_sewer_entry_bend, minmay_cupped D:4: layout_loops_ring, zin_statuary, serial_shops, shop, grunt_decor_resistance, uniq_duvessa D:5: layout_gridville, dreamdust_gnoll_farm, uniq_ijyb D:6: layout_loops_cross, lemuel_coloured_pillars_altar, chequers_serial_rivers_large_a, chequers_avenue, hangedman_abyss_or_decor_lesser_grid, kennysheep_generic_room_11 D:7: layout_layer_cave, grunt_temple_overflow_diamond, elyvilon_altar_4, nicolae_gozag_cash_rules_everything_around_me, minmay_temple_entry_poolview, serial_shops, nicolae_shop_overgrown_old_shop, uniq_crazy_yiuf_cottage, uniq_joseph D:8: layout_basic, lemuel_tele_altar D:9: layout_basic, kennysheep_little_box, enter_bailey_2 D:10: minmay_the_grid_octo_triangle [minmay_the_grid_octo_thin_diamonds, minmay_the_grid_octo_prize_big_c, minmay_the_grid_octo_odd_swirl], layout_basic, mainiacjoe_overflow_24_doors, okawaru_metal_pillars_1_2, nrook_campfire, worms_lemuel Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | scionoferis the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 132 | D:1 | Reached skill level 2 in Stealth 294 | D:1 | Reached XP level 2. HP: 12/20 MP: 0/7 309 | D:1 | Learned a level 2 spell: Searing Ray 478 | D:1 | Reached skill level 2 in Spellcasting 568 | D:1 | Reached skill level 4 in Conjurations 793 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/8 1971 | D:2 | Noticed Jessica 2012 | D:2 | Reached skill level 3 in Stealth 2016 | D:2 | Killed Jessica 2017 | D:2 | Reached XP level 4. HP: 33/33 MP: 1/10 2535 | D:2 | Noticed Robin 2538 | D:2 | Killed Robin 2834 | D:3 | You fall into a shaft and drop 2 floors! 2834 | D:5 | Entered Level 5 of the Dungeon 2910 | D:5 | Noticed Ijyb 3005 | D:5 | Killed Ijyb 3006 | D:5 | Reached XP level 5. HP: 38/38 MP: 5/11 3027 | D:5 | Reached skill level 4 in Stealth 3174 | D:5 | Identified the +2 leather armour of the World {-Tele rF++} 3194 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 3285 | D:3 | Found a glowing drain. 3294 | Sewer | Entered a sewer 3352 | Sewer | Reached skill level 5 in Conjurations 3531 | Sewer | Reached skill level 1 in Translocations 3750 | Sewer | Reached skill level 3 in Spellcasting 3750 | Sewer | Reached XP level 6. HP: 45/45 MP: 8/13 3794 | Sewer | Identified the +0 scale mail of Byej {rC+ Dex+5} 4254 | D:3 | Reached skill level 2 in Translocations 4755 | D:4 | Noticed Duvessa 4769 | D:4 | Killed Duvessa 4879 | D:4 | Noticed Dowan 4885 | D:4 | Killed Dowan 4886 | D:4 | Reached skill level 3 in Translocations 4956 | D:4 | Found Iqekkace's Antique Weapon Shoppe. 5191 | D:4 | Reached XP level 7. HP: 42/50 MP: 10/15 5595 | D:4 | Identified the +3 great sword "Worm's Wrath" {heavy, rC+ | Will- Str+4} 6004 | D:5 | Reached skill level 4 in Translocations 6084 | D:5 | Learned a level 4 spell: Fulminant Prism 6694 | D:5 | Reached skill level 4 in Spellcasting 6694 | D:5 | Reached skill level 6 in Conjurations 6698 | D:5 | Reached skill level 1 in Armour 6705 | D:5 | Reached XP level 8. HP: 53/57 MP: 1/17 7168 | D:6 | Reached skill level 2 in Armour 7211 | D:6 | Reached skill level 7 in Conjurations 7596 | D:6 | Reached skill level 5 in Translocations 7971 | D:6 | Reached skill level 3 in Armour 8255 | D:7 | Reached skill level 5 in Spellcasting 8457 | D:7 | Found Otiaf's Assorted Antiques. 8506 | D:7 | Bought a lumpy ruby potion for 26 gold pieces 8506 | D:7 | Bought a scroll labelled JEOHEO ZIOCYL for 29 gold pieces 8659 | D:7 | Reached XP level 9. HP: 61/62 MP: 15/20 8976 | D:7 | Found a staircase to the Ecumenical Temple. 9300 | D:7 | Noticed Joseph 9372 | D:7 | Killed Joseph 9373 | D:7 | Reached skill level 8 in Conjurations 9487 | D:7 | Found a runed translucent door. 9489 | D:7 | Noticed Crazy Yiuf 9888 | D:7 | Killed Crazy Yiuf 10500 | D:8 | Reached skill level 4 in Armour 10503 | D:8 | Reached skill level 6 in Translocations 10792 | D:8 | Noticed a deep elf pyromancer 10797 | D:8 | Reached skill level 9 in Conjurations 10801 | D:8 | Killed a deep elf pyromancer 10922 | D:8 | Reached skill level 6 in Spellcasting 11236 | D:9 | Reached XP level 10. HP: 69/69 MP: 16/23 11242 | D:9 | Found a flagged portal. 11272 | Bailey | Entered a bailey 11273 | Bailey | Upgraded the game from 0.30-a0-702-gdf48620a09 to | 0.30-a0-711-gf4ac18a38d 11387 | Bailey | Reached skill level 5 in Armour 11529 | Bailey | Noticed an orc knight 11542 | Bailey | Killed an orc knight 11543 | Bailey | Reached skill level 10 in Conjurations 11680 | Bailey | Found a large runed translucent door. 11680 | Bailey | Found a large runed translucent door. 11681 | Bailey | Noticed a deep elf pyromancer 11750 | Bailey | Killed a deep elf pyromancer 11842 | Bailey | Identified the +7 plate armour of Twilight {rF+ Str+4} 12004 | D:9 | Noticed a two-headed ogre 12029 | D:9 | Killed a two-headed ogre 12030 | D:9 | Reached skill level 1 in Fighting 12030 | D:9 | Reached skill level 2 in Dodging 12030 | D:9 | Reached skill level 1 in Hexes 12429 | D:9 | Reached skill level 2 in Hexes 13111 | D:9 | Reached skill level 7 in Spellcasting 13193 | D:10 | Entered Level 10 of the Dungeon 13287 | D:10 | Learned a level 1 spell: Apportation 13429 | D:10 | Noticed a soul eater 13658 | D:10 | Noticed a two-headed ogre 13672 | D:10 | Killed a two-headed ogre 13673 | D:10 | Reached skill level 2 in Fighting 13673 | D:10 | Reached skill level 3 in Hexes 13700 | D:10 | Noticed a purple ugly thing 13701 | D:10 | Reached skill level 3 in Dodging 14003 | D:4 | Bought a translucent falchion for 240 gold pieces 14003 | D:4 | Identified the +8 falchion of the Owl {pain, Str+2} (You | bought it in a shop on level 4 of the Dungeon) 14196 | D:10 | Noticed a demonic crawler 14356 | D:10 | Noticed a two-headed ogre 14363 | D:9 | Reached XP level 11. HP: 72/79 MP: 18/26 14806 | D:10 | Killed a two-headed ogre 14969 | D:10 | Reached skill level 4 in Hexes 15213 | D:10 | Noticed a four-headed hydra 15462 | D:10 | Killed a four-headed hydra 15463 | D:10 | Reached skill level 1 in Long Blades 15567 | D:10 | Found a staircase to the Lair. 15589 | D:10 | HP: 7/81 [demonic crawler (4)] 15604 | D:10 | HP: 8/81 [demonic crawler (3)] 15604 | D:10 | Slain by a demonic crawler Vanquished Creatures A hydra (D:10) 3 two-headed ogres (D:9 D:10) An orc knight (Bailey) 2 deep elf pyromancers (D:8 Bailey) Joseph (D:7) An unseen horror (D:10) A kobold demonologist (D:10) 2 wyverns (D:8 D:9) A wraith (D:10) 3 yaks (D:8) 2 steam dragons (D:6 D:9) An acid dragon (D:10) A water moccasin (D:9) 3 swamp worms (D:10) Duvessa (D:4) 12 orc warriors (D:8 D:9 Bailey) 2 ice beasts (D:6 D:8) A sky beast (D:6) 5 centaurs (D:9 D:10) An ogre (D:6) A phantom (D:6) 3 kobold brigands (D:7 D:9) 5 bullfrogs (Sewer D:6 D:7) 2 necrophages (D:5 D:6) 2 scorpions (D:6) Dowan (D:4) 12 killer bees (D:5 D:10) 2 howler monkeys (D:9) 6 electric eels (D:10) 9 hounds (D:4 D:5 D:6 D:7) 5 orc priests (D:5 D:6 D:8 D:9) Crazy Yiuf (D:7) Jessica (D:2) A gnoll bouda (D:5) Ijyb (D:5) 3 iguanas (D:3 D:5 D:6) 9 orc wizards (D:4 D:5 D:6 D:8 D:9) Robin (D:2) 10 gnolls (D:1 D:5 D:6) 11 adders (D:3 Sewer D:4 D:5 D:6) 4 white imps (D:7 D:8) 4 worms (D:2 D:3) 2 dart slugs (D:1) 37 orcs (D:3 D:4 D:5 D:6 D:7) 6 bats (D:1 D:2) 24 endoplasms (D:1 D:2 Sewer D:3) 6 giant cockroaches (D:1 D:2 Sewer D:3) 14 goblins (D:1 D:2 D:3) 4 hobgoblins (D:1 D:2) 4 jackals (D:1) 22 kobolds (D:1 D:2 D:3 D:4 D:7) 7 quokkas (D:1 D:2 Sewer D:4) 13 ball pythons (D:1 D:2 D:3 Sewer) 11 frilled lizards (D:1 Sewer D:3) 7 rats (D:1 D:2 D:3) 296 creatures vanquished. Vanquished Creatures (others) A quokka (D:7) 57 fulminant prisms (D:7 Bailey D:9 D:10) 5 fungi (D:5) 4 plants (D:10) 67 creatures vanquished. Grand Total: 363 creatures vanquished Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 15957 | 14781 | 1176 | 3941 | 7458 | 12 | 1329.8 | Dungeon | 14640 | 13464 | 1176 | 3413 | 7376 | 10 | 1464.0 | Sewer | 642 | 642 | 0 | 231 | 55 | 1 | 642.0 | Bailey | 674 | 674 | 0 | 296 | 26 | 1 | 674.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:9: 2782 daAuts D:1: 1833 daAuts D:7: 1725 daAuts D:5: 1672 daAuts D:6: 1480 daAuts D:8: 1165 daAuts D:4: 1096 daAuts D:3: 1074 daAuts D:2: 911 daAuts D:10: 898 daAuts Bailey: 674 daAuts Sewer: 642 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 10619 | 5166 | 32.7 | 207 | 89 | 30.1 +---------+---------+-------+---------+---------+------- D:1 | 85 | 0 | 0.0 | 39 | 0 | 0.0 D:2 | 27 | 73 | 73.0 | 14 | 13 | 48.1 D:3 | 86 | 12 | 12.2 | 15 | 4 | 21.1 D:4 | 141 | 216 | 60.5 | 9 | 2 | 18.2 D:5 | 805 | 119 | 12.9 | 23 | 5 | 17.9 D:6 | 1248 | 80 | 6.0 | 26 | 1 | 3.7 D:7 | 576 | 495 | 46.2 | 16 | 2 | 11.1 D:8 | 2081 | 0 | 0.0 | 20 | 0 | 0.0 D:9 | 2146 | 0 | 0.0 | 23 | 0 | 0.0 D:10 | 3424 | 1819 | 34.7 | 22 | 7 | 24.1 Sewer | 0 | 195 | 100.0 | 0 | 38 | 100.0 Bailey | 0 | 2157 | 100.0 | 0 | 17 | 100.0 +---------+---------+-------+---------+---------+-------