Dungeon Crawl Stone Soup version 0.30-a0-726-gd89dcf765f (webtiles) character file. Game seed: 5778666599939504738 749 scionoferis the Shooter (level 7, 0/57 HPs) Began as a Demigod Hexslinger on Jan 29, 2023. Slain by a water moccasin (8 damage) ... on level 5 of the Dungeon. The game lasted 00:16:21 (4872 turns). scionoferis the Shooter (Demigod Hexslinger) Turns: 4872, Time: 00:16:22 Health: 0/57 AC: 4 Str: 17 XL: 7 Next: 24% Magic: 11/11 EV: 14 Int: 15 God: Gold: 32 SH: 0 Dex: 22 Spells: 7/8 levels left rFire . . . SeeInvis . a - +3 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois + Reflect . w - +0 helmet rElec . Harm . h - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++ (no amulet) HPRegen 0.29/turn e - ring of poison resistance MPRegen 0.12/turn n - +6 ring of strength @: lethally poisoned (0 -> -2) A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 172 gold pieces. You spent 140 gold pieces at shops. Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Skills: + Level 3.3 Fighting * Level 5.1 Ranged Weapons + Level 3.8 Dodging + Level 3.3 Stealth - Level 1.0 Spellcasting - Level 2.6 Hexes You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 32% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 24% 1 Lesser Beckoning Tloc 0% N/A 36% 2 Static Discharge Conj/Air 0% 2-2/arc 36% 2 Inner Flame Hex/Fire 4% N/A 38% 3 Portal Projectile Hex/Tloc 8% N/A 38% 3 Frozen Ramparts Ice 0% 1d1 58% 3 Gell's Gravitas Tloc 0% N/A 58% 3 Hailstorm Conj/Ice 0% 3d3 58% 3 Teleport Other Tloc 0% N/A 58% 3 Vhi's Electric Charge Tloc/Air 0% N/A 58% 3 Cause Fear Hex 4% N/A 63% 4 Manifold Assault Tloc 0% N/A 94% 4 Arcjolt Conj/Air 0% 1d10 100% 5 Lightning Bolt Conj/Air 0% 1d11 100% 5 Dispersal Tloc 0% N/A 100% 6 Disjunction Tloc 0% N/A 100% 8 Inventory: Hand Weapons a - a +3 dagger (weapon) (You found it on level 2 of the Dungeon) b - a +1 sling j - a +1 whip of freezing (You took it off a kobold on level 1 of the Dungeon) v - a +0 rapier (You found it on level 3 of the Dungeon) z - a +0 rapier (You found it on level 5 of the Dungeon) Missiles f - 3 javelins g - 6 poisoned darts (quivered) s - 3 silver javelins Armour c - a +0 robe (worn) h - a +0 cloak (worn) (You found it on level 1 of the Dungeon) w - a +0 helmet (worn) (You found it on level 3 of the Dungeon) Jewellery e - a ring of poison resistance (left hand) (You found it on level 1 of the Dungeon) n - a +6 ring of strength (right hand) (You found it on level 2 of the Dungeon) Wands i - a wand of flame (15) (You took it off Blork the orc on level 4 of the Dungeon) y - a wand of charming (6) (You found it on level 4 of the Dungeon) Scrolls d - a scroll of blinking k - 3 scrolls of brand weapon o - a scroll of poison p - 3 scrolls of teleportation r - a scroll of amnesia t - a scroll of noise u - a scroll of summoning A - a scroll of fog {unknown} Potions l - a potion of resistance {unknown} m - a potion of invisibility {unknown} x - 2 potions of haste Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:4 Shops: D:3 ?[= Annotations: D:4 Pikel ##.###.# ....#.# .#.... #### .... ...# ... ##.########## #.# . #..........#########.###.... #..........#...@SS.......... #..........#.######.######## #..........#.# #.# .##...†.......######.# .....................# ###.........########## #.........# #.........# #.........# You could see a water moccasin and an adder. Message History The hound bites you. You shoot a sling bullet. The sling bullet barely misses the hound. The hound bites you but does no damage. The hound closely misses you. a - a +3 dagger (weapon) The hound bites you. You hit the hound. The hound is severely wounded. The hound closely misses you. You hit the hound. You kill the hound! No target in view! b - a +1 sling (weapon) g - 7 poisoned darts (gained 1) g - 9 poisoned darts (gained 2) A scorpion comes into view. The scorpion moves out of view. x - a potion of haste y - a wand of charming (6) A hobgoblin comes into view. Found 6 gold pieces. You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! No target in view! No target in view! A goblin comes into view. It is wielding a +0 dagger. You shoot a sling bullet. The sling bullet hits the goblin! You kill the goblin! You hear a shout! A goblin comes into view. It is wielding a +0 dagger. You shoot a sling bullet. The sling bullet hits the goblin! You kill the goblin! No target in view! No target in view! Robin of the Strong Arm comes into view. They are wielding a +0 dagger. A goblin comes into view. It is wielding a +0 dagger. You see here 6 gold pieces. Robin shouts! Robin throws the goblin at you! You shoot a sling bullet. The sling bullet barely misses the goblin. You hear a shout! The goblin barely misses you. a - a +3 dagger (weapon) You hit the goblin. You kill the goblin! Robin roars a battlecry! Throw: 9 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Robin Aim: Robin, wielding a +0 dagger, wearing a +0 animal skin and wearing a +0 helmet (71% to hit) You throw a poisoned dart. The poisoned dart barely misses Robin. You hit Robin but do no damage. Robin barely misses you. You hit Robin but do no damage. Robin hits you but does no damage. You hit Robin. Robin is lightly wounded. Robin hits you with a +0 dagger. You barely miss Robin. Robin is lightly wounded. Robin barely misses you. A goblin comes into view. It is wielding a +0 club. You hit Robin but do no damage. Robin is lightly wounded. Robin hits you but does no damage. You closely miss Robin. Robin is lightly wounded. Robin hits you but does no damage. You hit Robin. Robin is heavily wounded. Robin misses you. You hit Robin but do no damage. Robin is heavily wounded. Robin throws the goblin at you! The goblin barely misses you. You hit Robin. Robin is heavily wounded. Robin hits you but does no damage. The goblin barely misses you. You hit Robin. Robin is almost dead. Robin closely misses you. The goblin barely misses you. You puncture Robin! You kill Robin! The goblin closely misses you. You closely miss the goblin. The goblin misses you. You hit the goblin. The goblin is moderately wounded. The goblin no longer looks unusually strong. The goblin closely misses you. You closely miss the goblin. The goblin is moderately wounded. The goblin hits you with a +0 club. You miss the goblin. The goblin is moderately wounded. The goblin misses you. You hit the goblin. You kill the goblin! Things that are here: a +0 club; 5 stones; a goblin corpse Items here: )) [[. Okay, then. b - a +1 sling (weapon) g - 9 poisoned darts (gained 1) You now have 22 gold pieces (gained 6). Items here: ))) †. Items here: ))) †. Items here: )) [[. Things that are here: a +0 club; 5 stones; a goblin corpse A kobold comes into view. It is wielding a +0 short sword. You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! No target in view! No target in view! No target in view! A goblin comes into view. It is wielding a +0 dagger. You shoot a sling bullet. The sling bullet hits the goblin! You kill the goblin! No target in view! No target in view! You open the door. There is an open door here. You open the large door. There is a large open door here. You open the door. There is an open door here. There is an escape hatch in the ceiling here. An iguana comes into view. You shoot a sling bullet. The sling bullet hits the iguana but does no damage. You shoot a sling bullet. The sling bullet hits the iguana! The iguana is heavily wounded. You shoot a sling bullet. The sling bullet hits the iguana! The iguana is almost dead. You shoot a sling bullet. The sling bullet closely misses the iguana. You shoot a sling bullet. The sling bullet hits the iguana but does no damage. The iguana is almost dead. You shoot a sling bullet. The sling bullet closely misses the iguana. The iguana bites you. You shoot a sling bullet. The sling bullet hits the iguana. You kill the iguana! No target in view! A lemure comes into view. The lemure shouts! You hear a shout! The lemure moves out of view. A lemure comes into view. You shoot a sling bullet. The sling bullet hits the lemure but does no damage. You shoot a sling bullet. The sling bullet hits the lemure. The lemure is lightly wounded. You shoot a sling bullet. The sling bullet hits the lemure but does no damage. The lemure is lightly wounded. You shoot a sling bullet. The sling bullet barely misses the lemure. The lemure barely misses you. You shoot a sling bullet. The sling bullet hits the lemure. The lemure is lightly wounded. The lemure misses you. You shoot a sling bullet. The sling bullet barely misses the lemure. The lemure closely misses you. The lemure hits you. You shoot a sling bullet. The sling bullet barely misses the lemure. The lemure hits you! You shoot a sling bullet. The sling bullet hits the lemure. The lemure is moderately wounded. The lemure hits you. You shoot a sling bullet. The sling bullet hits the lemure! The lemure is severely wounded. The lemure barely misses you. You shoot a sling bullet. The sling bullet closely misses the lemure. The lemure barely misses you. You shoot a sling bullet. The sling bullet hits the lemure. The lemure is almost dead. The lemure completely misses you. The lemure closely misses you. You shoot a sling bullet. The sling bullet hits the lemure. You kill the lemure! That felt strangely unrewarding. No target in view! There is an escape hatch in the ceiling here. A lemure comes into view. The lemure moves out of view. The lemure shouts! You shoot a sling bullet. The sling bullet hits the lemure. The lemure is lightly wounded. You shoot a sling bullet. The sling bullet barely misses the lemure. You shoot a sling bullet. The sling bullet hits the lemure. The lemure is moderately wounded. You shoot a sling bullet. The sling bullet hits the lemure but does no damage. The lemure is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the lemure. The lemure misses you. You shoot a sling bullet. The sling bullet hits the lemure. The lemure is moderately wounded. The lemure closely misses you. You shoot a sling bullet. The sling bullet misses the lemure. The lemure hits you but does no damage. You shoot a sling bullet. The sling bullet closely misses the lemure. The lemure closely misses you. You shoot a sling bullet. The sling bullet hits the lemure but does no damage. The lemure is moderately wounded. The lemure barely misses you. You shoot a sling bullet. The sling bullet hits the lemure. The lemure is moderately wounded. The lemure hits you. x2 You shoot a sling bullet. The sling bullet hits the lemure but does no damage. The lemure is moderately wounded. The lemure hits you but does no damage. You shoot a sling bullet. The sling bullet hits the lemure but does no damage. The lemure is moderately wounded. The lemure hits you. You shoot a sling bullet. The sling bullet hits the lemure! The lemure is severely wounded. The lemure hits you but does no damage. You shoot a sling bullet. The sling bullet hits the lemure. The lemure is severely wounded. The lemure closely misses you. You shoot a sling bullet. The sling bullet hits the lemure. The lemure is almost dead. The lemure hits you. The lemure closely misses you. Press: ? - help, v - describe, . - travel Here: a lemure (almost dead) The floor. a - a +3 dagger (weapon) You closely miss the lemure. The lemure is almost dead. The lemure hits you. You barely miss the lemure. The lemure is almost dead. The lemure misses you. You hit the lemure but do no damage. The lemure is almost dead. The lemure hits you. You hit the lemure. The lemure is almost dead. The lemure closely misses you. You closely miss the lemure. The lemure is almost dead. The lemure hits you. You barely miss the lemure. The lemure is almost dead. The lemure hits you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You miss the lemure. The lemure is almost dead. The lemure barely misses you. You closely miss the lemure. The lemure is almost dead. The lemure hits you. You closely miss the lemure. The lemure is almost dead. The lemure closely misses you. You hit the lemure. You kill the lemure! That felt strangely unrewarding. b - a +1 sling (weapon) You start resting. A scorpion is nearby! a - a +3 dagger (weapon) Throw: 9 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - scorpion Aim: a scorpion (wandering, hasn't noticed you, 64% to hit) You throw a poisoned dart. The poisoned dart hits the scorpion. Throw: 8 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (64% to hit) You throw a poisoned dart. The poisoned dart barely misses the scorpion. Throw: 7 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (64% to hit) You throw a poisoned dart. The poisoned dart closely misses the scorpion. Throw: 6 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (64% to hit) You throw a poisoned dart. The poisoned dart hits the scorpion. Throw: 5 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (64% to hit) You throw a poisoned dart. The poisoned dart hits the scorpion. The scorpion is poisoned. Throw: 4 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (lightly wounded, poisoned, 64% to hit) You throw a poisoned dart. The poisoned dart barely misses the scorpion. The scorpion barely misses you. You hit the scorpion. You punch the scorpion, but do no damage. The scorpion is moderately wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! You hit the scorpion. The scorpion is heavily wounded. You feel very sick. The scorpion barely misses you. You closely miss the scorpion. The scorpion is heavily wounded. You feel very sick. The scorpion stings you. You hit the scorpion. The scorpion is severely wounded. You feel sick. The scorpion looks more healthy. The scorpion closely misses you. You closely miss the scorpion. The scorpion is almost dead. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! The scorpion barely misses you. You hit the scorpion but do no damage. The scorpion is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion misses you. It was a potion of ambrosia. You are confused. You feel invigorated. You feel very sick. The scorpion closely misses you. You hit the scorpion. You kill the scorpion! You feel sick. You bump into the rock wall. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel less invigorated. You feel less confused. You feel sick. You are no longer poisoned. There is a stone staircase leading up here. b - a +1 sling (weapon) HP restored. g - 4 poisoned darts (gained 1) g - 5 poisoned darts (gained 1) g - 8 poisoned darts (gained 3) g - 9 poisoned darts (gained 1) Found a stone staircase leading down. Found an escape hatch in the floor. Found a There-And-Back Book. There is a stone staircase leading down here. As you open the door, it creaks loudly! There is an open door here. Found a staircase to the Ecumenical Temple. There is an open door here. Done exploring. Done exploring. The lemure shouts! There is a stone staircase leading up here. You shoot a sling bullet. The sling bullet barely misses the lemure. You shoot a sling bullet. The sling bullet hits the lemure. The lemure is moderately wounded. You shoot a sling bullet. Pikel shouts! The sling bullet hits the lemure. The lemure is moderately wounded. You shoot a sling bullet. The sling bullet closely misses the lemure. The lemure hits you. You climb upwards. The lemure shouts! There is a stone staircase leading down here. a - a +3 dagger (weapon) The lemure misses you. The lemure attacks as you move away! The lemure hits you! The lemure attacks as you move away! The lemure barely misses you. You see here a +0 dagger. The lemure attacks as you move away! The lemure hits you. The lemure attacks as you move away! The lemure misses you. The lemure attacks as you move away! The lemure hits you. Casting: Slow (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - lemure Aim: a lemure (chance to affect: 41%) The lemure resists with some effort. The lemure hits you but does no damage. Casting: Slow (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - lemure Aim: a lemure (chance to affect: 41%) The lemure resists with some effort. The lemure misses you. Casting: Slow (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - lemure Aim: a lemure (chance to affect: 41%) The lemure seems to slow down. The lemure is no longer moving slowly. b - a +1 sling (weapon) You shoot a sling bullet. The sling bullet hits the lemure but does no damage. You shoot a sling bullet. The sling bullet hits the lemure! The lemure is moderately wounded. You shoot a sling bullet. The sling bullet hits the lemure. The lemure is heavily wounded. You shoot a sling bullet. The sling bullet hits the lemure. The lemure is heavily wounded. The lemure attacks as you move away! The lemure hits you. There is an escape hatch in the ceiling here. The lemure hits you. A mysterious force pulls you upwards. The hatch slams shut behind you. a - a +3 dagger (weapon) You hit the lemure. The lemure is heavily wounded. The lemure hits you. You barely miss the lemure. The lemure is heavily wounded. The lemure hits you! You closely miss the lemure. The lemure is heavily wounded. The lemure hits you. You barely miss the lemure. The lemure is heavily wounded. The lemure hits you but does no damage. You completely miss the lemure. The lemure is heavily wounded. The lemure hits you but does no damage. You hit the lemure. The lemure is heavily wounded. The lemure hits you. You miss the lemure. The lemure is heavily wounded. The lemure hits you! You hit the lemure. The lemure is heavily wounded. The lemure closely misses you. You hit the lemure. The lemure is severely wounded. The lemure barely misses you. You hit the lemure but do no damage. The lemure is severely wounded. The lemure closely misses you. You hit the lemure. Your punch misses the lemure. The lemure is almost dead. The lemure barely misses you. You hit the lemure but do no damage. The lemure is almost dead. The lemure closely misses you. You barely miss the lemure. The lemure is almost dead. The lemure barely misses you. You barely miss the lemure. The lemure is almost dead. The lemure barely misses you. You barely miss the lemure. The lemure is almost dead. The lemure hits you. You closely miss the lemure. The lemure is almost dead. The lemure hits you but does no damage. You closely miss the lemure. You punch the lemure. The lemure is almost dead. The lemure closely misses you. You hit the lemure but do no damage. The lemure is almost dead. The lemure barely misses you. You hit the lemure but do no damage. The lemure is almost dead. The lemure closely misses you. You miss the lemure. The lemure is almost dead. The lemure hits you! * * * LOW HITPOINT WARNING * * * You hit the lemure but do no damage. The lemure is almost dead. The lemure hits you! * * * LOW HITPOINT WARNING * * * You hit the lemure. You kill the lemure! That felt strangely unrewarding. You see here 8 stones. There is a stone staircase leading up here. There is a stone staircase leading down here. You start resting. HP restored. You climb downwards. There is a stone staircase leading up here. b - a +1 sling (weapon) You shoot a sling bullet. The sling bullet closely misses the lemure. The lemure shouts! No target in view! No target in view! You shoot a sling bullet. The sling bullet barely misses the lemure. You shoot a sling bullet. The sling bullet barely misses the lemure. You shoot a sling bullet. The sling bullet closely misses the lemure. The lemure misses you. You shoot a sling bullet. The sling bullet hits the lemure. The lemure is lightly wounded. The lemure hits you. a - a +3 dagger (weapon) You hit the lemure. The lemure is moderately wounded. The lemure hits you. You hit the lemure. The lemure is moderately wounded. The lemure hits you! You hit the lemure. The lemure is heavily wounded. The lemure hits you. You hit the lemure. The lemure is heavily wounded. The lemure hits you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You miss the lemure. The lemure is heavily wounded. The lemure hits you. You hit the lemure but do no damage. The lemure is heavily wounded. The lemure hits you. * * * LOW HITPOINT WARNING * * * You hit the lemure. The lemure is severely wounded. The lemure closely misses you. You hit the lemure but do no damage. The lemure is severely wounded. The lemure closely misses you. You hit the lemure but do no damage. The lemure is severely wounded. The lemure hits you. * * * LOW HITPOINT WARNING * * * You hit the lemure but do no damage. The lemure is severely wounded. The lemure closely misses you. You puncture the lemure! The lemure is almost dead. The lemure completely misses you. You closely miss the lemure. The lemure is almost dead. The lemure hits you. * * * LOW HITPOINT WARNING * * * You hit the lemure. You kill the lemure! That felt strangely unrewarding. There is a stone staircase leading down here. You start resting. HP restored. b - a +1 sling (weapon) You climb downwards. Level annotation: Pikel Pikel barely misses you. Pikel hits you with a +0 whip of flaming. Pikel burns you. There is a stone staircase leading up, spattered with blood here. Press: ? - help, v - describe, . - travel Here: Pikel, wielding a +0 whip of flaming and wearing a +0 robe The floor. Casting: Slow (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Pikel Aim: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (chance to affect: 41%) Pikel resists with some effort. Pikel hits you with a +0 whip of flaming. Pikel burns you. Casting: Slow (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Pikel Aim: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (chance to affect: 41%) Pikel seems to slow down. There is an open door here. Throw: 9 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Pikel Aim: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (slow, 58% to hit) You throw a poisoned dart. The poisoned dart barely misses Pikel. Throw: 8 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Pikel Aim: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (slow, 58% to hit) You throw a poisoned dart. The poisoned dart closely misses Pikel. Throw: 7 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Pikel Aim: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (slow, 58% to hit) You throw a poisoned dart. The poisoned dart hits Pikel. Pikel is poisoned. Pikel is no longer moving slowly. Pikel looks more healthy. There is a stone staircase leading up here. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - Pikel Aim: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (lightly wounded, 60% to hit) The puff of flame misses Pikel. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - Pikel Aim: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (lightly wounded, 60% to hit) The puff of flame misses Pikel. Pikel cracks his whip. Pikel barely misses you. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - Pikel Aim: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (lightly wounded, 60% to hit) The puff of flame hits Pikel but does no damage. Pikel is lightly wounded. Pikel barely misses you. a - a +3 dagger (weapon) Pikel hits you with a +0 whip of flaming! Pikel burns you. You barely miss Pikel. Pikel is lightly wounded. Pikel closely misses you. You hit Pikel but do no damage. Pikel is lightly wounded. Pikel closely misses you. You hit Pikel. Pikel is lightly wounded. Pikel hits you with a +0 whip of flaming. Pikel burns you. You closely miss Pikel. Pikel is lightly wounded. Pikel hits you with a +0 whip of flaming. Pikel burns you. You barely miss Pikel. Pikel is lightly wounded. Pikel barely misses you. Casting: Slow (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Pikel Aim: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (lightly wounded, chance to affect: 41%) Pikel resists with some effort. Pikel hits you with a +0 whip of flaming. Pikel burns you. Casting: Slow (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Pikel Aim: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (lightly wounded, chance to affect: 41%) Pikel resists with some effort. Pikel barely misses you. Casting: Slow (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Pikel Aim: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (lightly wounded, chance to affect: 41%) Pikel seems to slow down. Pikel is no longer moving slowly. You see here 2 poisoned darts. There is a stone staircase leading up, spattered with blood here. You climb upwards. There is a stone staircase leading down here. Magic restored. There is a stone staircase leading down here. You start resting. HP restored. You climb downwards. Level annotation: Pikel There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. Found a rapier. Found a stone staircase leading down. There is a stone staircase leading up here. b - a +1 sling (weapon) You shoot a sling bullet. The sling bullet hits the adder! The adder hisses angrily. The adder is severely wounded. You shoot a sling bullet. The sling bullet hits the adder! You kill the adder! No target in view! No target in view! Found a rapier. You see here a +0 rapier. z - a +0 rapier An orc comes into view. It is wielding a +0 trident. You shoot a sling bullet. The sling bullet hits the orc! You kill the orc! A - a scroll labelled ZITEL ZANIOSM There is a stone staircase leading down here. Found a stone staircase leading up. x - 2 potions of haste (gained 1) You see here a +0 rapier. You open the door. An ufetubus comes into view. Found a scroll of brand weapon. You shoot a sling bullet. The sling bullet hits the ufetubus! You kill the ufetubus! No target in view! No target in view! There is an open door here. A phantom comes into view. Press: ? - help, v - describe, . - travel Here: a phantom (dormant) The floor. You shoot a sling bullet. The sling bullet hits the phantom. The phantom is moderately damaged. You shoot a sling bullet. The sling bullet hits the phantom. The phantom is moderately damaged. You shoot a sling bullet. The sling bullet hits the phantom but does no damage. The phantom is moderately damaged. You shoot a sling bullet. The sling bullet closely misses the phantom. You shoot a sling bullet. The sling bullet hits the phantom. The phantom is heavily damaged. a - a +3 dagger (weapon) You closely miss the phantom. The phantom is heavily damaged. The phantom hits you but does no damage. You closely miss the phantom. The phantom is heavily damaged. The phantom hits you but does no damage. You barely miss the phantom. The phantom is heavily damaged. The phantom barely misses you. You barely miss the phantom. The phantom is heavily damaged. The phantom closely misses you. You hit the phantom. The phantom is heavily damaged. The phantom hits you. The phantom blinks! You blink. A scorpion comes into view. You hit the phantom. The phantom is severely damaged. The phantom hits you but does no damage. You hit the phantom. The phantom is almost destroyed. The phantom misses you. You hit the phantom. The phantom is almost destroyed. The phantom closely misses you. You hit the phantom. You destroy the phantom! Your Fighting skill increases to level 3! Your Stealth skill increases to level 3! You see here a scroll of brand weapon. Throw: 6 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - scorpion Aim: a scorpion (asleep, 98% to hit) You throw a poisoned dart. The poisoned dart hits the scorpion. Throw: 5 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (64% to hit) You throw a poisoned dart. The poisoned dart hits the scorpion. The scorpion is poisoned. Throw: 4 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (lightly wounded, poisoned, 64% to hit) You throw a poisoned dart. The poisoned dart barely misses the scorpion. Throw: 3 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (moderately wounded, poisoned, 64% to hit) You throw a poisoned dart. The poisoned dart barely misses the scorpion. Throw: 2 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (moderately wounded, poisoned, 64% to hit) You throw a poisoned dart. The poisoned dart hits the scorpion. The scorpion looks even sicker. The scorpion is moderately wounded. You barely miss the scorpion. The scorpion is heavily wounded. The scorpion barely misses you. You closely miss the scorpion. The scorpion is severely wounded. The scorpion stings you but does no damage. You hit the scorpion. You kill the scorpion! You have reached level 7! b - a +1 sling (weapon) k - 3 scrolls of brand weapon (gained 1) You see here a scorpion corpse. g - 2 poisoned darts (gained 1) p - 3 scrolls of teleportation (gained 1) g - 3 poisoned darts (gained 1) g - 4 poisoned darts (gained 1) Found 2 large rocks. g - 5 poisoned darts (gained 1) g - 6 poisoned darts (gained 1) You see here 2 large rocks. A hound comes into view. You shoot a sling bullet. The sling bullet hits the hound but does no damage. The hound barks! You hear a bark! A hound comes into view. A gnoll comes into view. It is wielding a +0 halberd. The hound moves out of view. The gnoll shouts! You shoot a sling bullet. The sling bullet barely misses the hound. The sling bullet hits the fungus! The fungus begins to die. The fungus is lightly damaged. You shoot a sling bullet. The hound barks! The sling bullet hits the hound. The hound is moderately wounded. A gnoll comes into view. It is wielding a +0 halberd. You shoot a sling bullet. The sling bullet hits the hound but does no damage. The hound is moderately wounded. The hound closely misses you. You shoot a sling bullet. The sling bullet misses the hound. The hound misses you. The hound bites you. You shoot a sling bullet. The sling bullet hits the hound. The hound is heavily wounded. The hound barely misses you. The hound bites you. The hound bites you. You see here 2 large rocks. The hound attacks as you move away! The hound closely misses you. You shoot a sling bullet. The sling bullet misses the hound. The sling bullet closely misses the hound. The hound bites you but does no damage. The hound completely misses you. You shoot a sling bullet. The sling bullet hits the hound. The hound is almost dead. The hound bites you. x2 You shoot a sling bullet. The sling bullet barely misses the hound. x2 The hound bites you but does no damage. x2 You shoot a sling bullet. The sling bullet hits the hound. You kill the hound! The hound closely misses you. The hound closely misses you. The hound misses you. The hound misses you. The hound bites you but does no damage. The hound attacks as you move away! The hound bites you. The hound attacks as you move away! The hound closely misses you. The hound barely misses you. The hound misses you. The hound attacks as you move away! The hound bites you. The hound closely misses you. There is an open door here. You see here a +0 rapier. The hound bites you. The hound attacks as you move away! The hound closely misses you. The hound barely misses you. The hound attacks as you move away! The hound barely misses you. The hound bites you. The hound closely misses you. The hound barely misses you. The gnoll hits you from afar with a +0 halberd. There is a stone staircase leading up here. The hound barely misses you. The gnoll misses you. x2 The hound bites you but does no damage. You climb upwards. Level annotation: Pikel There is a stone staircase leading down here. a - a +3 dagger (weapon) You closely miss the hound. The hound completely misses you. The hound barely misses you. You hit the hound. The hound is moderately wounded. The hound bites you. You hit the hound. The hound is heavily wounded. The hound closely misses you. The hound bites you. You hit the hound. The hound is severely wounded. The hound bites you but does no damage. You hit the hound but do no damage. The hound is severely wounded. The hound closely misses you. The hound bites you. You hit the hound. The hound is almost dead. The hound closely misses you. You hit the hound. You kill the hound! There is a stone staircase leading down here. b - a +1 sling (weapon) You start resting. HP restored. You climb downwards. There is a stone staircase leading up here. You shoot a sling bullet. The sling bullet barely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. You shoot a sling bullet. The sling bullet hits the gnoll! The gnoll is severely wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. The gnoll misses you. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. The gnoll hits you but does no damage. The gnoll closely misses you. You shoot a sling bullet. The sling bullet hits the gnoll! You kill the gnoll! Your Ranged Weapons skill increases to level 5! You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is almost dead. The gnoll misses you. You shoot a sling bullet. The sling bullet hits the gnoll! You kill the gnoll! No target in view! No target in view! A scorpion comes into view. Found 10 gold pieces. You shoot a sling bullet. The sling bullet hits the scorpion! The scorpion is heavily wounded. You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is heavily wounded. You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is severely wounded. The scorpion misses you. a - a +3 dagger (weapon) The scorpion stings you but does no damage. You closely miss the scorpion. The scorpion is severely wounded. The scorpion barely misses you. You hit the scorpion. The scorpion is almost dead. The scorpion stings you. You hit the scorpion. The scorpion is almost dead. The scorpion closely misses you. The scorpion stings you. You barely miss the scorpion. The scorpion is almost dead. The scorpion closely misses you. You hit the scorpion. You kill the scorpion! b - a +1 sling (weapon) HP restored. You now have 32 gold pieces (gained 10). An adder comes into view. You shoot a sling bullet. The sling bullet closely misses the adder. The adder hisses angrily. You hear an angry hiss. You shoot a sling bullet. The sling bullet hits the adder. The adder is heavily wounded. A water moccasin comes into view. You shoot a sling bullet. The sling bullet misses the adder. The adder bites you. You are poisoned. The adder poisons you! You shoot a sling bullet. The sling bullet barely misses the adder. You feel sick. The water moccasin bites you! The adder bites you. You feel sick. The water moccasin bites you! You are more poisoned. The water moccasin poisons you! The water moccasin bites you. The adder attacks as you move away! The adder misses you. The water moccasin attacks as you move away! The water moccasin misses you. You feel very sick. You feel very sick. You feel sick. You are confused. You feel invigorated. You feel sick. The water moccasin bites you. The water moccasin barely misses you. a - a +3 dagger (weapon) You feel sick. You bump into the rock wall. You feel sick. The water moccasin barely misses you. The water moccasin bites you but does no damage. You bump into the rock wall. You feel sick. The water moccasin misses you. You bump into the rock wall. You feel sick. The water moccasin misses you. The water moccasin attacks as you move away! The water moccasin bites you! You feel sick. The water moccasin bites you! You are more poisoned. The water moccasin poisons you! You hit the water moccasin. The water moccasin is lightly wounded. You feel less invigorated. You feel less confused. You feel very sick. The water moccasin barely misses you. You hit the water moccasin but do no damage. The water moccasin is lightly wounded. You feel sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The water moccasin completely misses you. You hit the water moccasin. The water moccasin is moderately wounded. You feel sick. The water moccasin misses you. You hit the water moccasin. The water moccasin is moderately wounded. You feel sick. The water moccasin misses you. You miss the water moccasin. The water moccasin is moderately wounded. You feel sick. The water moccasin barely misses you. x2 You hit the water moccasin. The water moccasin is moderately wounded. You feel sick. The water moccasin closely misses you. You miss the water moccasin. The water moccasin is moderately wounded. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you! You die... Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 3 | 3.3 Ranged Weapons | 2 3 4 5 | 5.1 Dodging | 2 3 | 3.8 Stealth | 1 2 3 | 3.3 Spellcasting | | 1.0 Hexes | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | | 105 | 19 || 124 Punch | | 2 | || 2 Fire: Sling | 167 | 182 | 25 || 374 Throw: Dart | 6 | 26 | || 32 Cast: Slow | 13 | 11 | || 24 Evoke: Wand | | 3 | || 3 Use: Potion | 1 | 3 | 1 || 5 Scroll | | 4 | || 4 Armour: Robe | 33 | 33 | 9 || 75 Dodge: Dodged | 96 | 105 | 46 || 247 Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_rooms, chequers_ecumenical_altar_simple_redux, minmay_tromino_v2 D:2: layout_basic, uniq_terence D:3: layout_basic, mainiacjoe_overflow_surrounded_room, old_standard_altar, serial_shops, nicolae_diamond_shop, shop, shop_fountains D:4: layout_basic, minmay_temple_entry_poolview, uniq_robin, uniq_pikel, uniq_blork_the_orc D:5: layout_basic, yredelemnul_altar_generic, dreamdust_gnoll_farm Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | scionoferis the Demigod Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 68 | D:1 | Reached skill level 1 in Fighting 70 | D:1 | Reached skill level 2 in Ranged Weapons 147 | D:1 | Reached skill level 2 in Dodging 147 | D:1 | Reached XP level 2. HP: 18/23 MP: 5/5 459 | D:1 | Reached skill level 1 in Stealth 737 | D:2 | Reached XP level 3. HP: 28/28 MP: 6/6 885 | D:2 | You fall into a shaft and drop 1 floor! 925 | D:2 | Noticed Terence 1201 | D:2 | Killed Terence 1202 | D:2 | Reached XP level 4. HP: 36/36 MP: 2/8 1354 | D:3 | Found Jahawuw's Armour Emporium. 1356 | D:3 | Reached skill level 3 in Ranged Weapons 1420 | D:3 | Found Teulu's Jewellery Boutique. 1577 | D:3 | Reached skill level 2 in Fighting 1715 | D:3 | Found Tonop's Magic Scroll Shoppe. 1723 | D:3 | Bought a scroll of teleportation for 42 gold pieces 1723 | D:3 | Bought a scroll of identify for 28 gold pieces 1723 | D:3 | Bought a scroll of noise for 14 gold pieces 2258 | D:4 | Reached skill level 2 in Stealth 2258 | D:4 | Reached XP level 5. HP: 41/41 MP: 9/9 2657 | D:4 | Noticed Blork the orc 2670 | D:4 | HP: 2/42 [Blork the orc/puff of flame (6)] 2674 | D:4 | Killed Blork the orc 2675 | D:4 | Reached skill level 4 in Ranged Weapons 2675 | D:4 | Reached skill level 3 in Dodging 2802 | D:4 | Noticed Pikel 3061 | D:3 | Bought a scroll of identify for 28 gold pieces 3061 | D:3 | Bought a scroll of identify for 28 gold pieces 3132 | D:4 | Reached XP level 6. HP: 47/50 MP: 10/10 3253 | D:4 | Noticed Robin 3274 | D:4 | Killed Robin 3824 | D:4 | Found a staircase to the Ecumenical Temple. 4001 | D:2 | HP: 4/50 [lemure[Pikel] (7)] 4518 | D:5 | Entered Level 5 of the Dungeon 4632 | D:5 | Reached skill level 3 in Fighting 4632 | D:5 | Reached skill level 3 in Stealth 4641 | D:5 | Reached XP level 7. HP: 57/57 MP: 11/11 4783 | D:5 | Reached skill level 5 in Ranged Weapons 4872 | D:5 | Slain by a water moccasin Vanquished Creatures A phantom (D:5) 4 lemures (D:4 D:2 D:3) Blork the orc (D:4) 4 scorpions (D:3 D:4 D:5) 3 hounds (D:4 D:5) A jelly (D:4) An orc priest (D:4) An iguana (D:4) Terence (D:2) Robin (D:4) 2 gnolls (D:5) 5 adders (D:2 D:4 D:5) An ufetubus (D:5) A worm (D:3) A dart slug (D:1) 7 orcs (D:3 D:4 D:5) 8 bats (D:1 D:2 D:3) 4 endoplasms (D:1 D:2 D:3) 6 giant cockroaches (D:1 D:3 D:4) 13 goblins (D:1 D:2 D:3 D:4) 4 hobgoblins (D:1 D:2 D:3 D:4) 4 jackals (D:1) 7 kobolds (D:1 D:2 D:3 D:4) 3 quokkas (D:2 D:3 D:4) 6 ball pythons (D:1 D:2) 3 frilled lizards (D:1 D:2) 7 rats (D:1 D:2 D:3) 100 creatures vanquished. Vanquished Creatures (others) 3 fungi (D:5) 3 creatures vanquished. Grand Total: 103 creatures vanquished Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4951 | 4652 | 299 | 633 | 2742 | 5 | 990.2 | Dungeon | 4951 | 4652 | 299 | 633 | 2742 | 5 | 990.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1598 daAuts D:3: 1441 daAuts D:2: 811 daAuts D:1: 805 daAuts D:5: 293 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 849 | 221 | 20.7 | 83 | 13 | 13.5 +---------+---------+-------+---------+---------+------- D:1 | 42 | 4 | 8.7 | 25 | 2 | 7.4 D:2 | 38 | 36 | 48.6 | 18 | 1 | 5.3 D:3 | 103 | 0 | 0.0 | 11 | 0 | 0.0 D:4 | 372 | 110 | 22.8 | 23 | 7 | 23.3 D:5 | 294 | 71 | 19.5 | 6 | 3 | 33.3 +---------+---------+-------+---------+---------+-------