Dungeon Crawl Stone Soup version 0.30-a0-726-gd89dcf765f (webtiles) character file. Game seed: 606279821004209340 16847 scionoferis the Skirmisher (level 11, -4/86 HPs) Began as a Demigod Hexslinger on Jan 29, 2023. Slain by a yak (7 damage) ... on level 1 of the Lair of Beasts. The game lasted 00:58:44 (14269 turns). scionoferis the Skirmisher (Demigod Hexslinger) Turns: 14269, Time: 00:58:44 Health: -4/86 AC: 13 Str: 11 XL: 11 Next: 85% Magic: 24/24 EV: 21 Int: 18 God: Gold: 844 SH: 0 Dex: 29 Spells: 11/12 levels left rFire . . . SeeInvis . a - +0 arbalest rCold . . . Faith . (shield currently unavailable) rNeg + . . Spirit . D - +0 leather armour of the Will of the Gods {Will+ MP+9 Int+3 Stlth+} rPois + Reflect . k - +0 helmet rElec . Harm . (no cloak) rCorr + Rampage . o - +0 pair of gloves "Zim Nokk" {-Cast rN+ Dex+3} Will ++... NoCast + J - +2 pair of boots Stlth ++ y - amulet of the acrobat HPRegen 0.34/turn u - +4 ring of protection MPRegen 0.19/turn M - ring "Dumy" {+Blink rPois rCorr} @: very slow A: high MP 1, forlorn, divine attributes a: Evoke Blink You were on level 1 of the Lair of Beasts. You visited 2 branches of the dungeon, and saw 13 of its levels. You also visited: Gauntlet. You collected 844 gold pieces. Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Skills: - Level 5.0 Fighting - Level 2.7 Long Blades * Level 13.4 Ranged Weapons - Level 4.0 Armour + Level 9.7 Dodging - Level 4.0 Stealth - Level 1.0 Spellcasting - Level 2.6 Hexes + Level 1.9 Evocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 40% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 26% 1 Tukima's Dance Hex 10% N/A 26% 3 Inner Flame Hex/Fire 5% N/A 41% 3 Portal Projectile Hex/Tloc 10% N/A 41% 3 Frozen Ramparts Ice 0% 1d1 58% 3 Hailstorm Conj/Ice 0% 3d3 58% 3 Vhi's Electric Charge Tloc/Air 0% N/A 58% 3 Cause Fear Hex 5% N/A 63% 4 Leda's Liquefaction Hex/Erth 2% N/A 82% 4 Arcjolt Conj/Air 0% 1d10 100% 5 Blade Hands Tmut 0% N/A 100% 5 Lee's Rapid Deconstruct Erth 0% 3d4* 100% 5 Statue Form Tmut/Erth 0% N/A 100% 6 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Inventory: Hand Weapons a - a +0 arbalest (weapon) (You took it off an orc warrior on level 7 of the Dungeon) d - the +7 Spriggan's Knife {stab, EV+4 Stlth+} (You found it in a Gauntlet) Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV: It affects your evasion (+4). Stlth: It makes you more stealthy. Missiles g - 13 poisoned darts h - 2 curare-tipped darts L - 4 throwing nets Armour k - a +0 helmet (worn) (You found it on level 1 of the Dungeon) o - the +0 pair of gloves "Zim Nokk" (worn) {-Cast rN+ Dex+3} (You found it in a Gauntlet) Dex: It affects your dexterity (+3). rN: It protects you from negative energy. -Cast: It prevents spellcasting. D - the +0 leather armour of the Will of the Gods (worn) {Will+ MP+9 Int+3 Stlth+} (You found it on level 5 of the Dungeon) Int: It affects your intelligence (+3). MP: It affects your magic capacity (+9). Will: It increases your willpower. Stlth: It makes you more stealthy. J - a +2 pair of boots (worn) (You found it on level 7 of the Dungeon) Jewellery b - a ring of positive energy (You found it on level 1 of the Lair of Beasts) e - a ring of protection from cold (You found it on level 1 of the Dungeon) i - a ring of willpower (You found it in a Gauntlet) t - a ring of fire (You found it on level 2 of the Dungeon) u - a +4 ring of protection (left hand) (You found it on level 3 of the Dungeon) y - an amulet of the acrobat (around neck) (You found it on level 4 of the Dungeon) B - a ring of ice (You took it off a gnoll on level 4 of the Dungeon) M - the ring "Dumy" (right hand) {+Blink rPois rCorr} (You found it on level 10 of the Dungeon) [ring of poison resistance] rPois: It protects you from poison. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Wands v - a wand of flame (29) (You found it on level 5 of the Dungeon) R - a wand of paralysis (6) (You took it off a gnoll on level 10 of the Dungeon) Scrolls c - 3 scrolls of silence f - 2 scrolls of blinking j - 4 scrolls of fear l - 3 scrolls of immolation p - a scroll of identify s - 5 scrolls of teleportation x - 3 scrolls of vulnerability I - a scroll of magic mapping Potions m - a potion of ambrosia {unknown} n - 2 potions of haste C - 4 potions of curing K - 2 potions of degeneration {unknown} N - a potion of brilliance {unknown} Q - 2 potions of lignification {unknown} S - 3 potions of flight T - 2 potions of berserk rage {unknown} W - a potion of cancellation {unknown} Y - a potion of might {unknown} Z - 2 potions of mutation {unknown} Miscellaneous O - a phantom mirror (inert) (You found it on level 10 of the Dungeon) P - a condenser vane (You found it on level 10 of the Dungeon) Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (0/1) D:6 Lair (2/5) D:8 Gauntlet (visited) Swamp: Lair:2-3 Shoals: Lair:2-3 Snake: Lair:2-3 Spider: Lair:2-3 Orc: D:9-12 Shops: D:1 = Portals: Trove: D:10 (give horn of Geryon) Annotations: D:5 exclusion: shadow D:9 exclusion: ice statue D:11 2 transporters, Laraso's ghost, journeyman MiGl; Nergalle .....# ####.######.## #..# .....# #.# ##..# #.## .....# #.## #..## #.P# .....# ##..# ##.# #.## .....#### #..#####..##########... ..#####.###...#.......∩^......... #..............~~~..###.##P.#P.#. #..#.###.###...~m###.############ ###### ### #.#.~@# ### #. # ####Y†# ### ## # ### ###..# ###.# # # ####.######.#..#######...## # ###........÷÷....##......#..# # ....#.##########.##.#####..## ## ####### #....## ##.## #. # ### ###.[.#####..####. #######.## #P.....[......... You could see a water nymph and a yak. Message History You add the spells Tukima's Dance and Blade Hands to your library. Found a book of the Earth. Press: ? - help, v - describe, . - travel, g - get item Item here: a book of the Earth. The floor. Found a scratched glass ring. b - a ring of positive energy A cane toad comes into view. You shoot a bolt. The bolt hits the cane toad!! The cane toad is heavily wounded. You shoot a bolt. The bolt barely misses the cane toad. You shoot a bolt. The bolt hits the cane toad. The cane toad is severely wounded. You shoot a bolt. The bolt hits the cane toad! The cane toad is almost dead. You shoot a bolt. The bolt barely misses the cane toad. The cane toad closely misses you. x2 You shoot a bolt. The bolt hits the cane toad but does no damage. The cane toad is almost dead. The cane toad closely misses you. You shoot a bolt. The bolt hits the cane toad!! You kill the cane toad! You see here a cane toad corpse. Found a stone staircase leading down. Found a gate leading to a gauntlet. You hear the beating of a drum. You drop a scroll of magic mapping. You drop 3 potions of flight. You drop 2 lumpy silvery potions. You drop a red potion. You drop 4 boomerangs. You drop 2 fizzy purple potions. You drop a ruby potion. You drop a grey potion. You drop a smoky grey potion. You drop 2 blue potions. You drop 5 javelins. There is a gate leading to a gauntlet here. Beware, the minotaur awaits! The world spins around you as you enter the gateway. You enter a gauntlet! The nature of this place prevents you from teleporting. Found a gate leading back out of this place. Found two transporters. There is an empty arch of ancient stone here. Found 3 stones. Found a transporter. Found a transporter. Found a runed translucent door. Found a runed translucent door. The shadow imp shouts, "Crawl home, thou fawning rump-fed lewdster!" Found a transporter. Found a transporter. The shadow imp grins evilly. The shadow imp shouts, "Bolt, thou mangled beetle-headed strumpet!" Found a transporter. Marking area around an obsidian statue as unsafe for travelling. The obsidian statue slips into the dungeon's darkness for a moment. Found a gate leading back out of this place. The hell hound barks! The hell hound pauses to sniff the ground. Found a transporter. There is a gate leading back out of this place here. Found a mace. The hell hound barks! The hell hound pauses to sniff the ground. Found a transporter. Found a transporter. Found a transporter. Found a transporter. The steam dragon hisses angrily. x2 There is a transporter here. The shadow imp shouts, "Flounder, thou loggerheaded fool-born crab-lanthorn!" The shadow imp shouts, "Begone, thou fobbing spur-galled lewdster!" Partly explored, unvisited transporter. Partly explored, unvisited transporter. The shadow imp spits at you. The raiju barks! The shadow imp shouts, "Quit, thou pecksniffian two-tin-hat beggar!" The hell hound barks! The shadow imp shouts, "Slither away, thou odious guts-griping gudgeon!" Press: ? - help, v - describe, . - travel A translucent stone wall. Unknown command. Unknown command. The hell hound barks! The shadow imp grins evilly. Unknown command. Press: ? - help, v - describe, . - travel, g - get item Item here: a smoking ivory ring. The floor. Search for what [Enter for "lair", or ? for help]? guant Can't find anything matching that. Search for what [Enter for "guant", or ? for help]? gaunt Unknown command. The shadow imp lashes its tail. The shadow imp sputters. There is a transporter here. Press: ? - help, v - describe, . - travel Here: a small abomination (fire blocked by a translucent stone wall) The floor. Unknown command. Okay, then. Unknown command. Unknown command. You start removing your armour. You continue taking off the +0 leather armour of the Will of the Gods {Will+ MP+9 Int+3 Stlth+}. x4 You finish taking off the +0 leather armour of the Will of the Gods {Will+ MP+9 Int+3 Stlth+}. You feel your magic capacity decrease. You start putting on your armour. You continue putting on your +1 robe of positive energy. x5 You finish putting on your +1 robe of positive energy. You feel more protected from negative energy. You start removing your armour. You continue taking off your +1 robe of positive energy. x4 You finish taking off your +1 robe of positive energy. You feel less protected from negative energy. You start putting on your armour. You continue putting on the +0 leather armour of the Will of the Gods {Will+ MP+9 Int+3 Stlth+}. x5 You finish putting on the +0 leather armour of the Will of the Gods {Will+ MP+9 Int+3 Stlth+}. You feel clever. You start removing your armour. You continue taking off the +0 leather armour of the Will of the Gods {Will+ MP+9 Int+3 Stlth+}. x4 You finish taking off the +0 leather armour of the Will of the Gods {Will+ MP+9 Int+3 Stlth+}. You feel your magic capacity decrease. You start putting on your armour. You continue putting on your +1 robe of positive energy. x5 You finish putting on your +1 robe of positive energy. You feel more protected from negative energy. Unknown command. You enter the transporter and appear at another place. The small abomination hits you! The small abomination attacks as you move away! The small abomination closely misses you. The small abomination completely misses you. You shoot a bolt. The bolt hits the small abomination. The small abomination is lightly damaged. The small abomination hits you. You shoot a bolt. The bolt hits the small abomination but does no damage. The small abomination is lightly damaged. The small abomination barely misses you. The small abomination completely misses you. You shoot a bolt. The bolt closely misses the small abomination. x2 The bolt hits the small abomination! The small abomination is moderately damaged. The small abomination barely misses you. The small abomination completely misses you. You shoot a bolt. The bolt hits the small abomination but does no damage. The small abomination is lightly damaged. The small abomination hits you! You shoot a bolt. The bolt hits the small abomination. The small abomination is moderately damaged. The small abomination closely misses you. The small abomination misses you. You shoot a bolt. The bolt hits the small abomination. The small abomination is moderately damaged. The small abomination barely misses you. You shoot a bolt. The bolt hits the small abomination! The small abomination is almost destroyed. The small abomination closely misses you. You shoot a bolt. The bolt hits the small abomination but does no damage. The small abomination is almost destroyed. The small abomination misses you. The small abomination barely misses you. You shoot a bolt. The bolt hits the small abomination! You destroy the small abomination! You shoot a bolt. The bolt hits the small abomination!! The small abomination is almost destroyed. The small abomination hits you but does no damage. You shoot a bolt. The bolt barely misses the small abomination. The bolt hits the small abomination! The small abomination is almost destroyed. The small abomination barely misses you. You shoot a bolt. The bolt hits the small abomination but does no damage. The small abomination is almost destroyed. The small abomination hits you! x2 You shoot a bolt. The bolt hits the small abomination. You destroy the small abomination! You shoot a bolt. The bolt closely misses the small abomination. The bolt hits the small abomination!! The small abomination is severely damaged. The small abomination closely misses you. The small abomination barely misses you. You shoot a bolt. The bolt hits the small abomination! The small abomination is moderately damaged. The small abomination closely misses you. You shoot a bolt. The bolt hits the small abomination!! You destroy the small abomination! The small abomination hits you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You feel much better. The small abomination closely misses you. Press: ? - help, v - describe, . - travel Here: a small abomination (almost destroyed) The floor. There are monsters nearby! Unknown command. Fire: a) +0 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - small abomination Aim: a small abomination (almost destroyed, 69% to hit) You shoot a bolt. The bolt hits the small abomination!! You destroy the small abomination! Fire: a) +0 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - small abomination Aim: a small abomination (almost destroyed, 69% to hit) You shoot a bolt. The bolt closely misses the small abomination. The bolt hits the small abomination!! You destroy the small abomination! The small abomination hits you but does no damage. The small abomination completely misses you. Your life force feels restored. Fire: a) +0 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - small abomination Aim: a small abomination (75% to hit) You shoot a bolt. The bolt hits the small abomination! The small abomination is severely damaged. The small abomination hits you but does no damage. Fire: a) +0 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - small abomination Aim: a small abomination (severely damaged, 75% to hit) You shoot a bolt. The bolt hits the small abomination!! You destroy the small abomination! The shadow imp grins evilly. i - a ring of willpower R - a wand of paralysis (6) (gained 2 charges) The raiju barks! You start resting. The shadow imp shouts, "Decamp, thou quaking knotty-pated crab-lanthorn!" Magic restored. The shadow imp laughs crazily. You start resting. The shadow imp spits at you. The shadow imp shouts, "Leave, thou paunchy weather-bitten skainsmate!" The shadow imp laughs crazily. The shadow imp shouts, "Quit, thou lumpish bat-fowling bladder!" The shadow imp puffs mist at you. The shadow imp shouts, "Scamper away, thou loggerheaded moon-mazed clam!" The shadow imp grinds its teeth. The shadow imp lashes its tail. The shadow imp puffs mist at you. x2 The shadow imp grins evilly. HP restored. You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or u - a +4 ring of protection > or M - the ring "Dumy" {+Blink rPois rCorr} You remove the ring "Dumy" {+Blink rPois rCorr}. b - a ring of positive energy (right hand) There is a transporter here. Unknown command. You enter the transporter and appear at another place. There is a transporter here. Unknown command. Press: ? - help, v - describe, . - travel Here: a shadow imp (fire blocked by a translucent stone wall) The floor. You enter the transporter and appear at another place. The shadow imp spits at you. You open the door. You shoot a bolt. The bolt barely misses the shadow imp. The shadow imp misses you. You shoot a bolt. The bolt hits the shadow imp!! You kill the shadow imp! Fire: a) +0 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - soul eater Aim: a soul eater (69% to hit) You shoot a bolt. The bolt hits the shadow imp. The shadow imp is severely wounded. The shadow imp hits you but does no damage. Fire: a) +0 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - soul eater Aim: a soul eater (69% to hit) You shoot a bolt. The bolt completely misses the soul eater. The shadow imp grins evilly. The soul eater barely misses you. Fire: a) +0 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - shadow imp, p - soul eater Aim: a shadow imp (heavily wounded, 66% to hit) You shoot a bolt. The bolt closely misses the soul eater. The bolt barely misses the shadow imp. The soul eater hits you! You partially resist. You feel drained. Fire: a) +0 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - shadow imp, p - shadow imp Aim: a shadow imp (66% to hit) You shoot a bolt. The bolt hits the soul eater but does no damage. The soul eater hits you! Fire: a) +0 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - shadow imp, p - shadow imp Aim: a shadow imp (heavily wounded, 66% to hit) You shoot a bolt. The bolt hits the soul eater but does no damage. The shadow imp shouts, "Get thee hence, thou frothy miscreant urchin!" The soul eater hits you!! You partially resist. You feel drained. The soul eater hits you! You partially resist. You feel drained. Fire: a) +0 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - shadow imp Aim: a shadow imp (heavily wounded, 66% to hit) You shoot a bolt. The bolt closely misses the soul eater. The bolt closely misses the shadow imp. The soul eater hits you but does no damage. Okay, then. Unknown command. Fire: a) +0 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - shadow imp, p - shadow imp Aim: a shadow imp (66% to hit) You shoot a bolt. The bolt hits the soul eater but does no damage. The shadow imp shouts, "Get thee gone, thou wayward nose-picking baggage!" The soul eater hits you! You feel much better. The soul eater hits you! Fire: a) +0 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - shadow imp Aim: a shadow imp (66% to hit) You shoot a bolt. The bolt hits the soul eater. The soul eater is lightly wounded. The soul eater hits you!! * * * LOW HITPOINT WARNING * * * You partially resist. You feel drained. * * * LOW HITPOINT WARNING * * * The soul eater misses you. Okay, then. Unknown command. Press: ? - help, v - describe, . - travel Here: a soul eater (lightly wounded) An open translucent door. You feel much better. The soul eater hits you! You partially resist. You feel drained. You feel yourself speed up. The soul eater barely misses you. Fire: a) +0 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - shadow imp Aim: a shadow imp (66% to hit) You shoot a bolt. The bolt hits the soul eater! The soul eater is moderately wounded. The soul eater completely misses you. Fire: a) +0 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - shadow imp, p - shadow imp Aim: a shadow imp (heavily wounded, 66% to hit) You shoot a bolt. The bolt hits the soul eater!! The soul eater is severely wounded. Fire: a) +0 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - shadow imp Aim: a shadow imp (heavily wounded, 66% to hit) You shoot a bolt. The bolt hits the soul eater but does no damage. The soul eater is severely wounded. The soul eater completely misses you. Fire: a) +0 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - shadow imp, p - shadow imp Aim: a shadow imp (66% to hit) You shoot a bolt. The bolt hits the soul eater but does no damage. The soul eater is severely wounded. The soul eater hits you! You partially resist. You feel drained. Fire: a) +0 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - shadow imp, p - shadow imp Aim: a shadow imp (heavily wounded, 66% to hit) You shoot a bolt. The bolt hits the soul eater! The soul eater is almost dead. The soul eater barely misses you. Fire: a) +0 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - shadow imp, p - shadow imp Aim: a shadow imp (66% to hit) You shoot a bolt. The bolt hits the soul eater! You kill the soul eater! Training target 4.0 for Armour reached! Your Armour skill increases to level 4! Fire: a) +0 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - shadow imp, p - shadow imp Aim: a shadow imp (heavily wounded, 66% to hit) You shoot a bolt. The bolt hits the shadow imp but does no damage. The shadow imp shouts, "Return whence thou came, thou dissembling unchin-snouted puttock!" The shadow imp misses you. Fire: a) +0 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - shadow imp, p - shadow imp Aim: a shadow imp (66% to hit) You shoot a bolt. The bolt hits the shadow imp but does no damage. The shadow imp completely misses you. You are too injured to fight recklessly! Fire: a) +0 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - shadow imp, p - shadow imp Aim: a shadow imp (heavily wounded, 66% to hit) You shoot a bolt. The bolt hits the shadow imp. The shadow imp is moderately wounded. Fire: a) +0 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - shadow imp Aim: a shadow imp (heavily wounded, 66% to hit) You shoot a bolt. The bolt hits the shadow imp! You kill the shadow imp! The shadow imp shouts, "Accept thy doom, thou worthless guts-griping urchin!" Fire: a) +0 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - shadow imp Aim: a shadow imp (heavily wounded, 66% to hit) You shoot a bolt. The bolt closely misses the shadow imp. The shadow imp closely misses you. Fire: a) +0 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - shadow imp Aim: a shadow imp (heavily wounded, 66% to hit) You shoot a bolt. The bolt closely misses the shadow imp. The shadow imp closely misses you. Fire: a) +0 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - shadow imp Aim: a shadow imp (heavily wounded, 66% to hit) You shoot a bolt. The bolt barely misses the shadow imp. The shadow imp misses you. Fire: a) +0 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - shadow imp Aim: a shadow imp (heavily wounded, 66% to hit) You shoot a bolt. The bolt hits the shadow imp. You kill the shadow imp! There is an open translucent door here. n - 2 potions of haste (gained 1) m - a scroll of amnesia There is a transporter here. You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or u - a +4 ring of protection; > or b - a ring of positive energy You remove your ring of positive energy. i - a ring of willpower (right hand) You start removing your armour. You continue taking off your +1 robe of positive energy. x4 You finish taking off your +1 robe of positive energy. You feel less protected from negative energy. You start putting on your armour. You continue putting on the +0 leather armour of the Will of the Gods {Will+ MP+9 Int+3 Stlth+}. x5 You finish putting on the +0 leather armour of the Will of the Gods {Will+ MP+9 Int+3 Stlth+}. You feel clever. You enter the transporter and appear at another place. There is a transporter here. You enter the transporter and appear at another place. You see here the +0 pair of gloves "Zim Nokk" {-Cast rN+ Dex+3}. o - the +0 pair of gloves "Zim Nokk" {-Cast rN+ Dex+3} Your extra speed is starting to run out. You see here a staff of death. p - a staff of death Really walk into a travel-excluded area? There is a transporter here. You enter the transporter and appear at another place. You start resting. You feel yourself slow down. You start resting. The obsidian statue slips into the dungeon's darkness for a moment. The hell hound barks! You hear a bark! The hell hound pauses to sniff the ground. Magic restored. You start resting. The obsidian statue slips into the dungeon's darkness for a moment. x2 The hellion gives a hideous shriek! The obsidian statue slips into the dungeon's darkness for a moment. The hell hound pauses to sniff the ground. The hell hound stops to sniff the ground. x2 The obsidian statue slips into the dungeon's darkness for a moment. x2 HP restored. You start putting on your armour. You continue putting on the +0 pair of gloves "Zim Nokk" {-Cast rN+ Dex+3}. x4 You finish putting on the +0 pair of gloves "Zim Nokk" {-Cast rN+ Dex+3}. You feel agile. You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or u - a +4 ring of protection; > or i - a ring of willpower You remove your ring of willpower. M - the ring "Dumy" (right hand) {+Blink rPois rCorr} You open the door. A minotaur comes into view. It is wielding the +6 scimitar of the Sheltering Saviour {drain, Fragile Will+ rCorr}, wearing the +1 plate armour of the Sacrificial Victim {rElec} and quivering silver javelins. Found a glaive. Found a gate leading back out of this place. Unknown command. Aiming: Phantom Mirror Press: ? - help, Dir - move target, f - minotaur Aim: a minotaur, wielding the +6 scimitar of the Sheltering Saviour {drain, Fragile Will+ rCorr}, wearing the +1 plate armour of the Sacrificial Victim {rElec} and quivering silver javelins (wandering, hasn't noticed you) You reflect the minotaur with the mirror! The mirror clouds! The minotaur bellows! The minotaur throws a silver javelin. The silver javelin pierces through you. Your minotaur hits the minotaur with the +6 scimitar of the Sheltering Saviour {drain, Fragile Will+ rCorr}!! Your minotaur gores the minotaur but does no damage. Fire: a) +0 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - minotaur Aim: a minotaur, wielding the +6 scimitar of the Sheltering Saviour {drain, Fragile Will+ rCorr}, wearing the +1 plate armour of the Sacrificial Victim {rElec} and quivering silver javelins (moderately wounded, ally target, 81% to hit) You shoot a bolt. The bolt barely misses the minotaur. Your minotaur hits the minotaur with the +6 scimitar of the Sheltering Saviour {drain, Fragile Will+ rCorr}! Your minotaur gores the minotaur but does no damage. Fire: a) +0 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, p - minotaur You shoot a bolt. The bolt completely misses the minotaur. Your minotaur hits the minotaur with the +6 scimitar of the Sheltering Saviour {drain, Fragile Will+ rCorr}! Your minotaur drains the minotaur. Your minotaur gores the minotaur but does no damage. Your minotaur throws a silver javelin. The silver javelin pierces through the minotaur! Fire: a) +0 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - minotaur Aim: a minotaur, wielding the +6 scimitar of the Sheltering Saviour {drain, Fragile Will+ rCorr}, wearing the +1 plate armour of the Sacrificial Victim {rElec} and quivering silver javelins (almost dead, lightly drained, ally target, 81% to hit) You shoot a bolt. The bolt hits the minotaur!! You kill the minotaur! Your life force feels restored. Your Ranged Weapons skill increases to level 13! s - 5 scrolls of teleportation (gained 1) You now have 805 gold pieces (gained 79). There is an open door, spattered with blood here. Things that are here: the +6 scimitar of the Sheltering Saviour {drain, Fragile Will+ rCorr}; 3 silver javelins; the +1 plate armour of the Sacrificial Victim {rElec} q - the +6 scimitar of the Sheltering Saviour {drain, Fragile Will+ rCorr} r - 3 silver javelins w - the +1 plate armour of the Sacrificial Victim {rElec} You swap places. Your minotaur shimmers and vanishes! v - a wand of flame (29) (gained 14 charges) j - 4 scrolls of fear (gained 1) There is a gate leading back out of this place here. Items here: ( ))) [[ ||. z - the +7 Spriggan's Knife {stab, EV+4 Stlth+} A - the +0 staff of Battle; E - a +3 scale mail of fire resistance F - a staff of air; G - a staff of poison Okay, then. Adjust to which letter? (? for menu, Esc to quit) d - the +7 Spriggan's Knife {stab, EV+4 Stlth+} z - a +2 whip of draining There is a gate leading back out of this place here. Things that are here: a +0 glaive; a +0 plate armour; 4 stones Welcome back to the Lair of Beasts! There is an empty arch of ancient stone here. Items here: !!!!!!!! (( ?. H - 4 boomerangs; V - 5 javelins; I - a scroll of magic mapping T - 2 blue potions; K - 2 fizzy purple potions; N - a grey potion Q - 2 lumpy silvery potions; S - 3 potions of flight; W - a red potion Y - a ruby potion; Z - a smoky grey potion There are no items here. (D) Dungeon (T) Temple (L) Lair Where to? (Enter - D:8 @ (x,y), ? - help) What level of the Dungeon? (default 8, ? - help) There is an empty arch of ancient stone here. Found a ring of ice. There is a shaft here. Found 16 gold pieces. A cane toad comes into view. You see here a ring of ice. You shoot a bolt. The bolt hits the cane toad!! The cane toad is severely wounded. You hear an angry hiss. A water moccasin comes into view. You shoot a bolt. The bolt barely misses the water moccasin. The water moccasin attacks as you move away! The water moccasin barely misses you. Fire: a) +0 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (56% to hit) You shoot a bolt. The bolt barely misses the water moccasin. The water moccasin bites you but does no damage. The water moccasin barely misses you. Fire: a) +0 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - cane toad, p - water moccasin Aim: a cane toad (severely wounded, 73% to hit) You shoot a bolt. The bolt closely misses the water moccasin. The bolt hits the cane toad! You kill the cane toad! The water moccasin bites you. The water moccasin barely misses you. Fire: a) +0 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (56% to hit) You shoot a bolt. The bolt hits the water moccasin! The water moccasin is heavily wounded. The water moccasin misses you. The water moccasin completely misses you. Fire: a) +0 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, 56% to hit) You shoot a bolt. The bolt hits the water moccasin!! You kill the water moccasin! Your pack is full. You see here a ring of ice. (D) Dungeon (T) Temple (L) Lair Where to? (Enter - D:8, ? - help) Found a scroll of identify. Found a stone staircase leading down. Your pack is full. You see here an amethyst potion. There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Lair here. Items here: ! ))) === ??? [[ |||. You drop the +6 scimitar of the Sheltering Saviour {drain, Fragile Will+ rCorr}. You drop a +2 whip of draining. You drop a +0 whip of electrocution. You drop a scroll of amnesia. You drop a staff of death. You drop 3 silver javelins. You drop the +1 plate armour of the Sacrificial Victim {rElec}. You drop the +0 staff of Battle. You drop a +3 scale mail of fire resistance. You drop a staff of air. You drop a staff of poison. You drop 4 boomerangs. You drop 5 javelins. You drop a +1 robe of positive energy. Unknown command. Okay, then. Unknown command. Search for what [Enter for "gaunt", or ? for help]? book There is a staircase to the Lair here. You climb downwards. Welcome back to the Lair of Beasts! There is a staircase back to the Dungeon here. m - an amethyst potion p - a scroll of identify Okay, then. Unknown command. q - a ring of ice You now have 821 gold pieces (gained 16). Found an escape hatch in the floor. Found a stone staircase leading down. Unknown command. Autopickup disabled for rings of ice. You drop a ring of ice. Found a ring mail. There is a stone staircase leading down here. There is a stone staircase leading down here. Found a rapier. A cane toad comes into view. You shoot a bolt. The bolt hits the cane toad. The cane toad croaks. The cane toad is lightly wounded. You shoot a bolt. The bolt hits the cane toad!! The cane toad is heavily wounded. You shoot a bolt. The bolt completely misses the cane toad. You shoot a bolt. The bolt hits the cane toad!! You kill the cane toad! No target in view! A water moccasin comes into view. You see here a cane toad corpse. You shoot a bolt. The bolt closely misses the water moccasin. The water moccasin hisses angrily. You shoot a bolt. The bolt hits the water moccasin!! The water moccasin is severely wounded. The water moccasin misses you. You shoot a bolt. The bolt hits the water moccasin. The water moccasin is almost dead. The water moccasin misses you. You shoot a bolt. The bolt hits the water moccasin! You kill the water moccasin! No target in view! You see here a water moccasin corpse. You now have 833 gold pieces (gained 12). You pick up a book of the Earth and begin reading... You add the spells Leda's Liquefaction, Lee's Rapid Deconstruction and Statue Form to your library. g - 13 poisoned darts (gained 6) Found a chain mail. You see here a +0 chain mail. L - 4 throwing nets (gained 1) There is an escape hatch in the floor here. There is a stone staircase leading down here. You see here a cane toad corpse. A wolf comes into view. You shoot a bolt. The bolt hits the wolf! The wolf howls! The wolf is heavily wounded. A wolf comes into view. You shoot a bolt. The bolt misses the wolf. The wolf howls! The bolt hits the wolf!! You kill the wolf! You shoot a bolt. The bolt barely misses the wolf. The wolf misses you. You shoot a bolt. The bolt hits the wolf. The wolf is almost dead. The wolf completely misses you. The wolf bites you but does no damage. The wolf barely misses you. You shoot a bolt. The bolt hits the wolf!! You kill the wolf! No target in view! A bullfrog comes into view. You shoot a bolt. The bullfrog croaks. The bolt hits the bullfrog. The bullfrog is moderately wounded. You shoot a bolt. The bolt hits the bullfrog!! You kill the bullfrog! No target in view! You now have 844 gold pieces (gained 11). A blink frog comes into view. You shoot a bolt. The bolt barely misses the blink frog. The blink frog croaks. A blink frog comes into view. x2 The blink frog moves out of view. You shoot a bolt. The bolt hits the blink frog but does no damage. The blink frog blinks! The blink frog blinks! You see here a smoky grey potion. The blink frog blinks! The blink frog blinks! The blink frog misses you. The blink frog blinks! The blink frog blinks! You see here a wolf corpse. The blink frog misses you. You see here a bullfrog corpse. The blink frog blinks! The blink frog completely misses you. The blink frog blinks! The blink frog blinks! The blink frog completely misses you. x2 The blink frog attacks as you move away! The blink frog hits you! The blink frog misses you. The blink frog hits you! The blink frog completely misses you. The blink frog attacks as you move away! The blink frog completely misses you. You shoot a bolt. The bolt misses the blink frog. x2 The blink frog closely misses you. The blink frog barely misses you. You shoot a bolt. The bolt closely misses the blink frog. The bolt barely misses the blink frog. The blink frog blinks! The blink frog hits you. The blink frog blinks! You shoot a bolt. The bolt hits the blink frog!! The blink frog is almost dead. The blink frog blinks! x2 You shoot a bolt. The bolt misses the blink frog. You shoot a bolt. The bolt hits the blink frog! The blink frog is moderately wounded. The blink frog completely misses you. x2; The blink frog misses you. The blink frog barely misses you. You shoot a bolt. The bolt closely misses the blink frog. The blink frog hits you but does no damage. x2 The blink frog blinks! You shoot a bolt. The bolt closely misses the blink frog. The blink frog hits you! The blink frog blinks! The blink frog hits you but does no damage. The blink frog blinks! The blink frog hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +0 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - blink frog Aim: a blink frog (moderately wounded, 54% to hit) You shoot a bolt. The bolt hits the blink frog!! You kill the blink frog! The blink frog blinks! Your Evocations skill increases to level 1! Fire: a) +0 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - blink frog Aim: a blink frog (54% to hit) You shoot a bolt. The bolt barely misses the blink frog. The blink frog blinks! Fire: a) +0 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - blink frog Aim: a blink frog (almost dead, 54% to hit) You shoot a bolt. The bolt barely misses the blink frog. The blink frog blinks! Fire: a) +0 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - blink frog Aim: a blink frog (almost dead, 54% to hit) You shoot a bolt. The bolt hits the blink frog! The blink frog is heavily wounded. The blink frog barely misses you. The blink frog blinks! The blink frog hits you! The blink frog blinks! Fire: a) +0 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - blink frog Aim: a blink frog (translocational energy, heavily wounded, 54% to hit) You shoot a bolt. The bolt hits the blink frog!!! You kill the blink frog! Fire: a) +0 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - blink frog Aim: a blink frog (almost dead, 54% to hit) You shoot a bolt. The bolt misses the blink frog. Fire: a) +0 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - blink frog Aim: a blink frog (almost dead, 54% to hit) You shoot a bolt. The bolt hits the blink frog but does no damage. The blink frog is almost dead. The blink frog blinks! x2 You start resting. A blink frog is nearby! Fire: a) +0 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - blink frog Aim: a blink frog (almost dead, 54% to hit) You shoot a bolt. The bolt hits the blink frog. The blink frog is almost dead. The blink frog blinks! Fire: a) +0 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - blink frog Aim: a blink frog (almost dead, 54% to hit) You shoot a bolt. The bolt hits the blink frog! You kill the blink frog! You start resting. HP restored. Z - 2 smoky grey potions (gained 1) A wolf comes into view. You shoot a bolt. The bolt hits the wolf!! You kill the wolf! No target in view! Found a helmet. Search for what [Enter for "book", or ? for help]? cloak Can't find anything matching that. 3 wolves come into view. A sourceless malevolence fills the Lair of Beasts... With a horrendous wail, an alarm goes off! A sentinel's mark forms upon you. The wolf howls! x3; You hear an angry hiss. You hear an angry growl. The wolf completely misses you. You shoot a bolt. The bolt completely misses the wolf. The bolt hits the wolf!!! You kill the wolf! The wolf misses you. x3 You shoot a bolt. The bolt misses the wolf. The bolt hits the wolf! The wolf is moderately wounded. The wolf completely misses you. The wolf misses you. A polar bear comes into view. You shoot a bolt. The bolt hits the wolf. The wolf is lightly wounded. The wolf barely misses you. The wolf bites you. A bullfrog comes into view. You shoot a bolt. The bolt hits the wolf! The wolf is severely wounded. The wolf misses you. The wolf barely misses you. The wolf bites you but does no damage. You shoot a bolt. The bolt hits the wolf but does no damage. The wolf is severely wounded. The wolf misses you. The wolf bites you. You shoot a bolt. The bolt hits the wolf!! You kill the wolf! The wolf completely misses you. You shoot a bolt. The bolt hits the wolf!!! You kill the wolf! The bullfrog misses you. You shoot a bolt. The bolt barely misses the bullfrog. The bolt hits the polar bear!! The polar bear is heavily wounded. The bullfrog hits you but does no damage. The bullfrog closely misses you. You shoot a bolt. The bolt hits the bullfrog! The bullfrog is moderately wounded. The bullfrog barely misses you. The bullfrog closely misses you. A basilisk comes into view. You shoot a bolt. The bolt hits the bullfrog! You kill the bullfrog! You shoot a bolt. The bolt hits the polar bear! The polar bear is almost dead. The polar bear goes berserk! You shoot a bolt. The bolt hits the polar bear! You kill the polar bear! You shoot a bolt. The bolt hits the basilisk. The basilisk is lightly wounded. You shoot a bolt. The bolt hits the basilisk!! The basilisk is severely wounded. The basilisk barely misses you. You shoot a bolt. The bolt hits the basilisk! You kill the basilisk! You see here a basilisk corpse. You see here a wolf corpse. The sentinel's mark upon you fades away. There is a staircase back to the Dungeon here. There is a stone staircase leading down here. Found a leather armour. You see here a +0 leather armour. You see here a +0 leather armour. You see here a +0 leather armour. Done exploring. Search for what [Enter for "cloak", or ? for help]? lair Unknown command. You see here a basilisk skeleton. You see here a wolf skeleton. There is a stone staircase leading down here. You climb downwards. Found 19 gold pieces. There is a stone staircase leading up here. A yak comes into view. Your line of fire to the yak is blocked by a plant. Fire: a) +0 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - yak Aim: a yak (asleep, 98% to hit) You shoot a bolt. The bolt hits the yak but does no damage. The yak bellows! Fire: a) +0 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - yak Aim: a yak (78% to hit) You shoot a bolt. The bolt hits the yak!! The yak is severely wounded. You hear a bellow! You hear an angry hiss. You hear a bellow! A yak comes into view. Fire: a) +0 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - yak Aim: a yak (severely wounded, 78% to hit) You shoot a bolt. The bolt hits the yak!! You kill the yak! A water moccasin comes into view. There is a stone staircase leading up here. Fire: a) +0 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - yak Aim: a yak (78% to hit) You shoot a bolt. The bolt hits the yak. The yak is lightly wounded. Fire: a) +0 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - yak Aim: a yak (lightly wounded, 78% to hit) You shoot a bolt. The bolt hits the yak! The yak is heavily wounded. Fire: a) +0 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - yak Aim: a yak (heavily wounded, 78% to hit) You shoot a bolt. The bolt hits the yak! The yak is severely wounded. Fire: a) +0 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - yak Aim: a yak (severely wounded, 78% to hit) You shoot a bolt. The bolt hits the yak. The yak is almost dead. The water moccasin bites you but does no damage. The water moccasin closely misses you. The yak barely misses you. A yak comes into view. A water nymph comes into view. Fire: a) +0 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - yak Aim: a yak (almost dead, 78% to hit) You shoot a bolt. The water nymph shouts! The bolt hits the yak. The yak is almost dead. The water moccasin barely misses you. The yak gores you! The water moccasin bites you but does no damage. A wyvern comes into view. The water moccasin bites you but does no damage. The yak gores you! The water nymph flows with the water. You climb upwards. There is a stone staircase leading down here. Fire: a) +0 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - yak Aim: a yak (almost dead, 78% to hit) You shoot a bolt. The bolt hits the yak! You kill the yak! The water moccasin misses you. The water moccasin bites you. Fire: a) +0 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (56% to hit) You shoot a bolt. The bolt hits the water moccasin!! You kill the water moccasin! You start resting. HP restored. You climb downwards. The yak completely misses you. The yak misses you. The water nymph barely misses you. There is a stone staircase leading up, spattered with blood here. The yak completely misses you. The water nymph touches you. The water nymph drowns you! You climb upwards. There is a stone staircase leading down here. Fire: a) +0 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - water nymph Aim: a water nymph (62% to hit) You shoot a bolt. The bolt hits the water nymph. The water nymph is lightly wounded. The water nymph touches you! The water nymph drowns you! The yak misses you. Fire: a) +0 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water nymph Aim: a water nymph (lightly wounded, 62% to hit) You shoot a bolt. The bolt closely misses the water nymph. The water nymph completely misses you. The yak barely misses you. Fire: a) +0 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water nymph Aim: a water nymph (lightly wounded, 62% to hit) You shoot a bolt. The bolt misses the water nymph. The water nymph touches you. The water nymph drowns you! The water nymph's watery aura covers the stone staircase leading down. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. The yak closely misses you. Fire: a) +0 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water nymph Aim: a water nymph (lightly wounded, 62% to hit) You shoot a bolt. The bolt hits the water nymph! The water nymph is moderately wounded. The water nymph touches you. The water nymph drowns you! The yak gores you. The water nymph completely misses you. The yak barely misses you. Fire: a) +0 arbalest Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water nymph Aim: a water nymph (moderately wounded, 62% to hit) You shoot a bolt. The bolt closely misses the water nymph. The water nymph gestures at you while chanting. The water swirls and strikes you!! * * * LOW HITPOINT WARNING * * * The yak gores you! You die... Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Ranged Weapons | 2 3 4 5 6 8 10 11 13 | 13.4 Dodging | 2 3 4 6 7 8 9 | 9.7 Stealth | 1 2 3 4 | 4.0 Fighting | 2 3 5 | 5.0 Long Blades | 2 | 2.7 Armour | 2 4 | 4.0 Evocations | 1 | 1.9 Spellcasting | | 1.0 Hexes | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Quarterstaff | 4 | 28 | | || 32 Whip | | 100 | 476 | 42 || 618 Punch | | | 7 | 1 || 8 Long sword | | | 1 | 2 || 3 Fire: Sling | 119 | 152 | 86 | 52 || 409 Arbalest | | | | 387 || 387 Throw: Dart | | | | 1 || 1 Cast: Slow | | 1 | 5 | || 6 Evoke: Wand | | | 2 | 1 || 3 Phantom mirror | | | | 1 || 1 Use: Potion | 5 | 3 | | 4 || 12 Scroll | | 7 | 1 | 7 || 15 Stab: Sleeping | | | 2 | || 2 Armour: Robe | 16 | 51 | | 5 || 72 Leather armour | | 6 | 197 | 58 || 261 Dodge: Dodged | 55 | 131 | 567 | 306 || 1059 Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_loops_ring, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], minmay_tetromino_o2 D:2: layout_loops_ring, hellmonk_ecumenical_altar_arch_garden, st_stairs_2, wander_ebering_terrifying_dragon_lair D:3: layout_basic, grunt_ministairs_4, minmay_misc_feat_encased, grunt_decor_resistance D:4: layout_layer_cave, uniq_sigmund D:5: layout_gridville, uniq_crazy_yiuf_cottage, uniq_blork_the_orc D:6: nicolae_BIG_FREAKIN_CUBE, layout_rooms, minmay_temple_entry_statues_fountains, patterned_corridor, uniq_eustachio D:7: layout_rooms, serial_undead, serial_undead_e, serial_undead_d, serial_undead_f, serial_undead_b D:8: layout_basic, mainiacjoe_overflow_24_doors, lair_entry_dummy, serial_ice, serial_ice_k, serial_ice_a, serial_ice_d, serial_ice_e, serial_ice_b, serial_ice_m, serial_ice_g, serial_ice_h, serial_ice_f, serial_ice_n, minmay_misc_feat_alley D:9: minmay_opposing_rooms, layout_basic, minivault_16 D:10: layout_cave_pools, nicolae_trove_entry_free_sample D:11: layout_basic, erik_orc_3, gammafunk_ghost_arena, uniq_nergalle Lair:1: layout_loops_ring, gauntlet_entry_generic Lair:2: layout_chaotic_city, nicolae_shoals_entry_flooding, guppyfry_snake_entry_island, grunt_megastairs_5 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | scionoferis the Demigod Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 336 | D:1 | Reached skill level 2 in Ranged Weapons 517 | D:1 | Found Vimu's Jewellery Shoppe. 662 | D:2 | Reached skill level 2 in Dodging 694 | D:2 | Reached XP level 2. HP: 22/22 MP: 5/5 852 | D:2 | Reached skill level 1 in Stealth 1163 | D:2 | Reached XP level 3. HP: 27/27 MP: 6/6 1399 | D:3 | Reached skill level 3 in Ranged Weapons 1571 | D:3 | Reached XP level 4. HP: 12/34 MP: 8/8 1735 | D:3 | Reached skill level 2 in Stealth 2514 | D:4 | Reached XP level 5. HP: 21/39 MP: 7/9 2621 | D:4 | Reached skill level 3 in Dodging 3093 | D:4 | Reached skill level 4 in Ranged Weapons 3205 | D:4 | Noticed Sigmund 3954 | D:5 | Entered Level 5 of the Dungeon 3961 | D:5 | Noticed Blork the orc 4116 | D:4 | Killed Blork the orc 4117 | D:4 | Reached XP level 6. HP: 30/40 MP: 10/10 4348 | D:5 | Noticed a shadow 4373 | D:5 | Reached skill level 3 in Stealth 4666 | D:5 | Reached skill level 5 in Ranged Weapons 4733 | D:5 | Identified the +0 leather armour of the Will of the Gods | {Will+ MP+9 Int+3 Stlth+} 5025 | D:5 | Reached XP level 7. HP: 48/51 MP: 11/11 5360 | D:4 | Killed Sigmund 5361 | D:4 | Reached skill level 4 in Dodging 5517 | D:5 | Reached skill level 6 in Ranged Weapons 5517 | D:5 | Reached skill level 4 in Stealth 5608 | D:5 | Reached skill level 1 in Fighting 5661 | D:6 | Found a staircase to the Ecumenical Temple. 5687 | D:6 | Reached skill level 2 in Fighting 5687 | D:6 | Reached XP level 8. HP: 36/61 MP: 12/12 5850 | D:6 | Reached skill level 5 in Dodging 6105 | D:6 | Noticed Eustachio 6135 | D:6 | Killed Eustachio 6136 | D:6 | Reached skill level 7 in Ranged Weapons 6617 | D:7 | Reached skill level 3 in Fighting 7184 | D:7 | Reached skill level 8 in Ranged Weapons 7467 | D:7 | Reached skill level 6 in Dodging 7467 | D:7 | Reached XP level 9. HP: 69/71 MP: 13/13 7510 | D:7 | Reached skill level 4 in Fighting 8017 | D:8 | Found a staircase to the Lair. 8030 | D:8 | Noticed a two-headed ogre 8042 | D:8 | Reached skill level 9 in Ranged Weapons 8045 | D:8 | Killed a two-headed ogre 8046 | D:8 | Reached skill level 5 in Fighting 8242 | D:8 | Reached skill level 7 in Dodging 8534 | D:8 | Reached skill level 10 in Ranged Weapons 8589 | D:8 | Reached XP level 10. HP: 26/81 MP: 14/14 8603 | D:8 | HP: 7/81 [yak (5)] 9412 | D:9 | Noticed an ice statue 9424 | D:9 | Noticed a cyclops 9800 | D:8 | Reached skill level 1 in Long Blades 9973 | D:9 | Killed a cyclops 10086 | D:9 | Reached skill level 11 in Ranged Weapons 10263 | D:9 | Reached skill level 2 in Long Blades 10288 | D:9 | Reached skill level 8 in Dodging 10367 | D:9 | Noticed a manticore 10373 | D:9 | Killed a manticore 10713 | D:10 | Entered Level 10 of the Dungeon 10838 | D:10 | Identified the ring "Dumy" {+Blink rPois rCorr} 10987 | D:10 | Identified a +2 robe of the Archmagi 10999 | D:10 | Reached skill level 1 in Armour 11056 | D:10 | Found a portal to a secret trove of treasure. 11407 | D:11 | Noticed a fire giant 11407 | D:11 | Noticed a boulder beetle 11407 | D:11 | Noticed a deep elf pyromancer 11407 | D:11 | Found a transporter. 11411 | D:11 | Noticed Laraso's ghost (journeyman MiGl) 11412 | D:11 | Found a transporter. 11554 | D:11 | Noticed a two-headed ogre 11560 | D:11 | Killed a two-headed ogre 11561 | D:11 | Reached skill level 2 in Armour 11561 | D:11 | Reached XP level 11. HP: 73/86 MP: 15/15 11625 | D:11 | Noticed Nergalle 11701 | D:11 | Noticed a boulder beetle 11724 | D:11 | Killed a boulder beetle 11725 | D:11 | Reached skill level 12 in Ranged Weapons 11727 | D:11 | Noticed a two-headed ogre 12206 | D:11 | Reached skill level 3 in Armour 12241 | D:11 | Reached skill level 9 in Dodging 12610 | Lair:1 | Entered Level 1 of the Lair of Beasts 12656 | Lair:1 | Found a gate leading to a gauntlet. 12672 | Gauntlet | Entered a Gauntlet 12672 | Gauntlet | Found a transporter. 12672 | Gauntlet | Found a transporter. 12683 | Gauntlet | Found a transporter. 12685 | Gauntlet | Found a transporter. 12689 | Gauntlet | Found a runed translucent door. 12691 | Gauntlet | Found a runed translucent door. 12691 | Gauntlet | Noticed a soul eater 12693 | Gauntlet | Found a transporter. 12696 | Gauntlet | Found a transporter. 12704 | Gauntlet | Found a transporter. 12711 | Gauntlet | Noticed an obsidian statue 12722 | Gauntlet | Found a transporter. 12723 | Gauntlet | Found the +10 dark maul {heavy} 12741 | Gauntlet | Found a transporter. 12742 | Gauntlet | Found a transporter. 12753 | Gauntlet | Found a transporter. 12755 | Gauntlet | Found a transporter. 13059 | Gauntlet | Killed a soul eater 13060 | Gauntlet | Reached skill level 4 in Armour 13098 | Gauntlet | Identified the +0 pair of gloves "Zim Nokk" {-Cast rN+ | Dex+3} 13267 | Gauntlet | Found the +0 staff of Battle 13267 | Gauntlet | Found the +7 Spriggan's Knife {stab, EV+4 Stlth+} 13267 | Gauntlet | Identified the +6 scimitar of the Sheltering Saviour | {drain, Fragile Will+ rCorr} 13267 | Gauntlet | Identified the +1 plate armour of the Sacrificial Victim | {rElec} 13267 | Gauntlet | Noticed a minotaur 13272 | Gauntlet | Killed a minotaur 13273 | Gauntlet | Reached skill level 13 in Ranged Weapons 13721 | Lair:1 | Reached skill level 1 in Evocations 14269 | Lair:1 | HP: 3/86 [water nymph/the raging water (34)] 14269 | Lair:1 | Slain by a yak Vanquished Creatures A minotaur (Gauntlet) A boulder beetle (D:11) 2 two-headed ogres (D:8 D:11) A soul eater (Gauntlet) 2 manticores (D:9 D:11) A cyclops (D:9) A gargoyle (D:10) 3 cane toads (Lair:1) A komodo dragon (D:10) 2 trolls (D:9 D:10) 5 polar bears (D:8 Lair:1) 3 blink frogs (Lair:1) Sigmund (D:4) A vampire (D:8) 2 basilisks (D:9 Lair:1) 14 yaks (D:8 D:11 Lair:2 Lair:1) Eustachio (D:6) A steam dragon (D:8) 6 small abominations (Gauntlet) 4 acid dragons (D:9 D:10) 7 water moccasins (D:6 D:8 Lair:1) A black bear (D:5) 3 ice beasts (D:8) 2 sky beasts (D:7) 7 orc warriors (D:6 D:7 D:9 D:11) An ogre (D:11) 7 wolves (D:8 Lair:1) 3 centaurs (D:7 D:10) Blork the orc (D:4) 3 kobold brigands (D:9 D:10) 5 bullfrogs (D:6 D:8 Lair:1) A wyvern zombie (D:7) 4 necrophages (D:5 D:7 D:8) 3 wights (D:7 D:9) 5 howler monkeys (D:7 D:8 D:9) 2 electric eels (D:8) 2 centaur zombies (D:7) 3 gnoll boudas (D:8 D:9 D:10) 5 hounds (D:3 D:5 D:6 D:7) 2 jellies (D:5 D:7) 6 orc priests (D:5 D:9 D:11) 3 iguanas (D:4 D:5 D:6) 17 orc wizards (D:3 D:4 D:5 D:6 D:7) A centaur simulacrum (D:8) 2 killer bee simulacra (D:8) 16 gnolls (D:3 D:4 D:7 D:8 D:9) 4 adders (D:2 D:4 D:6) 4 shadow imps (D:7 Gauntlet) 8 white imps (D:6 D:8) A howler monkey simulacrum (D:8) 3 ufetubi (D:5 D:8) 2 worms (D:3 D:5) 41 orcs (D:3 D:4 D:5 D:6 D:8) 5 bats (D:1 D:2 D:3) 2 endoplasms (D:3) 2 giant cockroaches (D:3) 3 goblins (D:2 D:4) 5 hobgoblins (D:2 D:3) 7 jackals (D:2 D:5 D:4) 18 kobolds (D:2 D:3 D:4 D:10) A quokka (D:3) 7 ball pythons (D:1 D:2 D:3 D:4) 7 frilled lizards (D:1 D:2 D:3) 5 rats (D:1 D:2) 290 creatures vanquished. Vanquished Creatures (others) A jackal (D:4) 5 fungi (Lair:1) 3 plants (Lair:1) 2 withered plants (D:7) 11 creatures vanquished. Grand Total: 301 creatures vanquished Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 14484 | 13411 | 1073 | 2611 | 7365 | 14 | 1034.6 | Dungeon | 12828 | 11847 | 981 | 2200 | 6688 | 11 | 1166.2 | Lair | 1050 | 958 | 92 | 194 | 544 | 2 | 525.0 | Gauntlet | 605 | 605 | 0 | 216 | 133 | 1 | 605.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:8: 1780 daAuts D:4: 1670 daAuts D:6: 1325 daAuts D:5: 1281 daAuts D:3: 1261 daAuts D:10: 1141 daAuts D:9: 1102 daAuts D:7: 1068 daAuts Lair:1: 1029 daAuts D:2: 861 daAuts D:11: 731 daAuts Gauntlet: 605 daAuts D:1: 603 daAuts Lair:2: 20 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 16158 | 7910 | 32.9 | 227 | 63 | 21.7 +---------+---------+-------+---------+---------+------- D:1 | 4 | 2 | 33.3 | 4 | 1 | 20.0 D:2 | 54 | 4 | 6.9 | 19 | 3 | 13.6 D:3 | 110 | 45 | 29.0 | 28 | 2 | 6.7 D:4 | 130 | 327 | 71.6 | 15 | 2 | 11.8 D:5 | 670 | 0 | 0.0 | 24 | 0 | 0.0 D:6 | 923 | 197 | 17.6 | 18 | 1 | 5.3 D:7 | 848 | 320 | 27.4 | 12 | 5 | 29.4 D:8 | 1648 | 2654 | 61.7 | 17 | 24 | 58.5 D:9 | 1178 | 1579 | 57.3 | 16 | 8 | 33.3 D:10 | 1840 | 3 | 0.2 | 31 | 1 | 3.1 D:11 | 4581 | 201 | 4.2 | 22 | 5 | 18.5 Lair:1 | 3985 | 0 | 0.0 | 20 | 0 | 0.0 Lair:2 | 187 | 0 | 0.0 | 1 | 0 | 0.0 Gauntlet | 0 | 2578 | 100.0 | 0 | 11 | 100.0 +---------+---------+-------+---------+---------+-------