Dungeon Crawl Stone Soup version 0.30-a0-860-g512cf1e979 (webtiles) character file. Game seed: 4784514948818526065 229 scionoferis the Magician (level 5, 0/35 HPs) Began as a Mummy Venom Mage on Mar 7, 2023. Slain by a lemure (6 damage) ... led by Pikel ... on level 4 of the Dungeon. The game lasted 00:13:30 (3399 turns). scionoferis the Magician (Mummy Venom Mage) Turns: 3399, Time: 00:13:31 Health: 0/35 AC: 4 Str: 9 XL: 5 Next: 71% Magic: 10/10 EV: 12 Int: 17 God: Gold: 170 SH: 0 Dex: 14 Spells: 7/11 levels left rFire x . . SeeInvis . a - +2 dagger (venom) rCold + . . Faith + (no shield) rNeg + + + Spirit . r - +1 robe of Ycraref {Rampage Str-2 Dex+2} rPois ∞ Reflect . p - +0 helmet rElec . Rampage + (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ q - amulet of magic regeneration HPRegen 0.25/turn (no ring) MPRegen 0.52/turn (no ring) @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 170 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Skills: - Level 1.5 Dodging + Level 2.4 Stealth + Level 3.8 Spellcasting * Level 1.1 Conjurations - Level 2.0 Transmutations * Level 1.0 Air Magic + Level 3.7 Poison Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 48% 1d5 4% 1 b - Mephitic Cloud Conj/Pois/Air 9% N/A 22% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Pois/Air 22% N/A 10% 2 Passwall Tmut/Erth 5% N/A 16% 2 Ensorcelled Hibernation Hex/Ice 6% N/A 24% 2 Swiftness Air 6% N/A 32% 3 Olgreb's Toxic Radiance Pois 15% N/A 34% 4 Inventory: Hand Weapons a - a +2 dagger of venom (weapon) (You took it off a goblin on level 2 of the Dungeon) b - a +0 sling (You found it on level 1 of the Dungeon) d - a +0 dagger (You took it off a goblin on level 1 of the Dungeon) i - a +0 trident (You found it on level 1 of the Dungeon) j - a +2 hand axe of draining (You took it off an orc on level 2 of the Dungeon) m - a +3 war axe (You found it on level 3 of the Dungeon) Missiles h - 6 poisoned darts n - 5 curare-tipped darts Armour p - a +0 helmet (worn) (You took it off Robin on level 3 of the Dungeon) r - the +1 robe of Ycraref (worn) {Rampage Str-2 Dex+2} (You found it on level 4 of the Dungeon) Str: It affects your strength (-2). Dex: It affects your dexterity (+2). Rampage: It bestows one free step when moving towards enemies. Jewellery l - a ring of fire (You found it on level 3 of the Dungeon) q - an amulet of magic regeneration (around neck) (You found it on level 4 of the Dungeon) Scrolls e - 2 scrolls of summoning {unknown} f - 5 scrolls of enchant weapon {unknown} g - a scroll of noise {unknown} k - 3 scrolls of identify {unknown} o - a scroll of magic mapping {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: .5#5#.. #..........###.# ..#.#### #..............# #.#.#############...........##.# #.#...............##'####.#.##.# #.##################.###....##.# ......5..#...........#....####.# #..........#######.#.#.#.......# #.######.#########.#.#.#.#####.# #. #.......5@....#.#.# #.# ## ###########.#.#.#.# #.#.#.#.# #.#.#.#.##### #.#.......... #.#.######### #.#........ #.######### You could see a lemure (extremely poisoned). Message History No target in view! You see here a bat corpse. Found a war axe. You now have 92 gold pieces (gained 13). A bat comes into view. You shoot a sling bullet. The sling bullet hits the bat but does no damage. You shoot a sling bullet. The sling bullet closely misses the bat. The bat barely misses you. You shoot a sling bullet. The sling bullet misses the bat. The bat hits you but does no damage. You shoot a sling bullet. The sling bullet hits the bat but does no damage. The bat hits you but does no damage. The bat barely misses you. You shoot a sling bullet. The sling bullet hits the bat. The bat is severely wounded. The bat closely misses you. The bat hits you but does no damage. The bat barely misses you. You shoot a sling bullet. The sling bullet closely misses the bat. The bat closely misses you. The bat barely misses you. The bat closely misses you. You shoot a sling bullet. The sling bullet closely misses the bat. The bat closely misses you. The bat barely misses you. You shoot a sling bullet. The sling bullet hits the bat but does no damage. The bat is moderately wounded. The bat hits you but does no damage. You shoot a sling bullet. The sling bullet hits the bat. You kill the bat! No target in view! No target in view! An endoplasm comes into view. You see here a +0 club. You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm quivers. The endoplasm is almost dead. You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! No target in view! Found a stone staircase leading down. A quokka and a rat come into view. You shoot a sling bullet. The sling bullet hits the quokka. The quokka is moderately wounded. You shoot a sling bullet. The sling bullet closely misses the quokka. Your +2 dagger of venom begins to drip with poison! a - a +2 dagger of venom (weapon) Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (moderately wounded, 60% to hit) The sting misses the quokka. The quokka attacks as you move away! The quokka bites you. The quokka bites you but does no damage. You miss the quokka. The quokka is moderately wounded. The quokka bites you but does no damage. You closely miss the quokka. The quokka is moderately wounded. The quokka closely misses you. You closely miss the quokka. The quokka is moderately wounded. The quokka closely misses you. You hit the quokka. The quokka is almost dead. The quokka barely misses you. You hit the quokka. You kill the quokka! You hit the rat. You kill the rat! You see here a rat corpse. You now have 103 gold pieces (gained 11). You now have 109 gold pieces (gained 6). k - a scroll labelled MEROXTEZEO Found a large ruby ring. You see here a +3 war axe. l - a ring of fire There are no items here. You see here a +3 war axe. m - a +3 war axe Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 short sword (wandering, hasn't noticed you, 71% to hit) The sting hits the orc priest. The orc priest is poisoned. The orc priest is moderately wounded. The orc priest shouts! Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 short sword (moderately wounded, poisoned, 71% to hit) The sting hits the orc priest. The orc priest looks even sicker. The orc priest is heavily wounded. You barely miss the orc priest. The orc priest is heavily wounded. The orc priest hits you with a +0 short sword. You hit the orc priest. The orc priest looks as sick as possible! The orc priest is almost dead. You kill the orc priest! Training target 2.0 for Transmutations reached! Your Transmutations skill increases to level 2! Things that are here: a +0 short sword; an orc corpse Magic restored. An orc wizard is nearby! A hobgoblin comes into view. Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering, hasn't noticed you, 64% to hit) The sting hits the orc wizard. The orc wizard is poisoned. The orc wizard is moderately wounded. The orc wizard shouts! The hobgoblin shouts! Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, poisoned, 64% to hit) The sting hits the orc wizard. The orc wizard looks even sicker. The orc wizard is heavily wounded. You hit the orc wizard. The orc wizard looks as sick as possible! The orc wizard is almost dead. The orc wizard barely misses you. You hit the orc wizard. The orc wizard looks as sick as possible! The orc wizard is almost dead. You kill the orc wizard! You have reached level 5! You feel clever. You hit the hobgoblin. The hobgoblin is poisoned. The hobgoblin is moderately wounded. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin looks as sick as possible! The hobgoblin is severely wounded. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! Things that are here: a +0 dagger; a +0 robe You open the gate. There is an open gate here. 2 goblins come into view. Your +2 dagger of venom stops dripping with poison. b - a +0 sling (weapon) The goblin shouts! You shoot a sling bullet. The sling bullet barely misses the goblin. The goblin shouts! You hear a bark! A jackal comes into view. There is an open gate here. Your +2 dagger of venom begins to drip with poison! a - a +2 dagger of venom (weapon) Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You hit the jackal. The jackal is poisoned. The jackal is severely wounded. The jackal bites you. You closely miss the jackal. The jackal is severely wounded. You kill the jackal! Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (64% to hit) The sting hits the goblin. The goblin is poisoned. The goblin is almost dead. You hit the goblin. You kill the goblin! The goblin closely misses you. Things that are here: a +0 dagger; a goblin corpse You hit the goblin but do no damage. The goblin is poisoned. The goblin hits you with a +0 club. You hit the goblin. The goblin looks as sick as possible! The goblin is heavily wounded. You kill the goblin! No target in view! You start resting. Magic restored. You start resting. HP restored. Things that are here: a +0 dagger; a goblin corpse Things that are here: a +0 club; a goblin corpse Your +2 dagger of venom stops dripping with poison. b - a +0 sling (weapon) There is an open gate here. You open the door. There is an open door here. You open the door. A goblin comes into view. It is wielding a +0 sling. The goblin shouts! Your +2 dagger of venom begins to drip with poison! a - a +2 dagger of venom (weapon) The goblin unwields a +0 sling. The goblin hits you. You closely miss the goblin. The goblin closely misses you. You barely miss the goblin. The goblin misses you. You completely miss the goblin. The goblin barely misses you. You hit the goblin. The goblin is poisoned. The goblin is severely wounded. The goblin hits you. You hit the goblin. You kill the goblin! There is an open door, spattered with blood here. You see here a +0 sling. There is an open door, spattered with blood here. You see here a +0 sling. There is an open door here. You open the large door. 4 goblins and 5 hobgoblins come into view. The hobgoblin shouts! The goblin shouts! The hobgoblin shouts! You hear a shout! x4 There is an open gate here. Things that are here: a +0 club; a goblin corpse Things that are here: a +0 dagger; a goblin corpse Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (71% to hit) The sting hits the hobgoblin but does no damage. The hobgoblin is poisoned. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (moderately wounded, poisoned, 71% to hit) The sting misses the hobgoblin. You hit the hobgoblin. You kill the hobgoblin! Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (64% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (64% to hit) You miscast Sting. Nothing appears to happen. You barely miss the goblin. The goblin hits you with a +0 dagger. You hit the goblin. The goblin is poisoned. The goblin is severely wounded. The goblin closely misses you. You hit the goblin but do no damage. The goblin looks as sick as possible! The goblin is severely wounded. The goblin closely misses you. You hit the goblin. You kill the goblin! You start resting. Your magical contamination has completely faded away. You start resting. HP restored. You start resting. Magic restored. Items here: )) ††. Things that are here: a +0 club; a goblin corpse There is an open gate here. The hobgoblin shouts! The goblin shouts! You hear a shout! There is an open gate here. Things that are here: a +0 club; a goblin corpse Items here: )) ††. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (64% to hit) The sting hits the goblin. The goblin is poisoned. The goblin is moderately wounded. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (moderately wounded, poisoned, 64% to hit) The sting hits the goblin. The goblin looks even sicker. The goblin is severely wounded. You kill the goblin! Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (71% to hit) The sting hits the hobgoblin but does no damage. The hobgoblin is poisoned. Unknown command. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. You hit the hobgoblin. You kill the hobgoblin! You start resting. HP restored. You start resting. Magic restored. Items here: )) †††. Things that are here: a +0 club; a +0 club; a goblin corpse Your +2 dagger of venom stops dripping with poison. b - a +0 sling (weapon) The hobgoblin shouts! You shoot a sling bullet. The sling bullet hits the hobgoblin but does no damage. You shoot a sling bullet. The sling bullet closely misses the hobgoblin. You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is almost dead. You hear a shout! x2 Your +2 dagger of venom begins to drip with poison! a - a +2 dagger of venom (weapon) Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (almost dead, 71% to hit) The sting hits the hobgoblin. The hobgoblin is poisoned. You kill the hobgoblin! Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (64% to hit) The sting hits the goblin. The goblin is poisoned. The goblin is heavily wounded. A hobgoblin comes into view. It is quivering curare-tipped darts. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (heavily wounded, poisoned, 64% to hit) The sting hits the goblin. The goblin looks even sicker. You kill the goblin! The hobgoblin throws a curare-tipped dart. The curare-tipped dart barely misses you. The hobgoblin throws a curare-tipped dart. The curare-tipped dart closely misses you. Robin of the Strong Arm comes into view. They are wielding a +0 falchion. The hobgoblin throws a curare-tipped dart. The curare-tipped dart barely misses you. Things that are here: a +0 club; a +0 club; a goblin corpse Items here: )) †††. The hobgoblin throws a curare-tipped dart. The curare-tipped dart barely misses you. Things that are here: a +0 club; a +0 club; a goblin corpse Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, quivering curare-tipped darts (71% to hit) The sting hits the hobgoblin. The hobgoblin is poisoned. The hobgoblin is lightly wounded. The hobgoblin throws a curare-tipped dart. The curare-tipped dart misses you. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, quivering curare-tipped darts (lightly wounded, poisoned, 71% to hit) The sting hits the hobgoblin. The hobgoblin looks even sicker. The hobgoblin is heavily wounded. The hobgoblin throws a curare-tipped dart. The curare-tipped dart hits you. You hit the hobgoblin. You kill the hobgoblin! You see here 5 curare-tipped darts. n - 5 curare-tipped darts Things that are here: a +0 club; a +0 club; a goblin corpse Items here: )) †††. You start resting. Magic restored. Things that are here: a +0 club; a +0 club; a goblin corpse Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Robin Aim: Robin, wielding a +0 falchion, wearing a +0 animal skin and wearing a +0 helmet (wandering, hasn't noticed you, 79% to hit) The sting misses Robin. Robin shouts! You hear a shout! Things that are here: a +0 club; a +0 club; a goblin skeleton Items here: )) ÷ ††. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Robin Aim: Robin, wielding a +0 falchion, wearing a +0 animal skin and wearing a +0 helmet (79% to hit) The sting hits Robin. Robin is poisoned. Robin is lightly wounded. You hit Robin but do no damage. Robin is moderately wounded. Robin hits you with a +0 falchion. You hit Robin. Robin is heavily wounded. Robin closely misses you. You hit Robin but do no damage. Robin is heavily wounded. Robin closely misses you. You hit Robin. Robin looks even sicker. Robin is severely wounded. Robin hits you with a +0 falchion. You hit Robin but do no damage. Robin looks as sick as possible! Robin is severely wounded. Robin barely misses you. The hobgoblin shouts! You hit Robin. Robin looks as sick as possible! Robin is almost dead. You kill Robin! Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (71% to hit) The sting hits the hobgoblin. The hobgoblin is poisoned. The hobgoblin is heavily wounded. Unknown command. You barely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin misses you. A goblin comes into view. It is wielding a +0 dagger. You closely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. The goblin shouts! You hit the hobgoblin. You kill the hobgoblin! Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (64% to hit) The sting hits the goblin. The goblin is poisoned. You kill the goblin! Unknown command. You start resting. A hobgoblin is nearby! Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (wandering, hasn't noticed you, 71% to hit) The sting misses the hobgoblin. The hobgoblin shouts! Unknown command. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (71% to hit) The sting hits the hobgoblin but does no damage. The hobgoblin is poisoned. Unknown command. You closely miss the hobgoblin. The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin drinks a potion. The hobgoblin is healed! You barely miss the hobgoblin. The hobgoblin hits you. You hit the hobgoblin. You kill the hobgoblin! You closely miss the goblin. The goblin closely misses you. You hit the goblin. The goblin is poisoned. The goblin is heavily wounded. The goblin hits you with a +0 club. You hit the goblin. The goblin looks as sick as possible! The goblin is almost dead. You kill the goblin! o - a scroll labelled ANTARA PIROME You now have 137 gold pieces (gained 28). Items here: !! )))) [[ ÷ †††. p - a +0 helmet You start putting on your armour. You continue putting on your +0 helmet. x4 You finish putting on your +0 helmet. Unknown command. Magic restored. HP restored. You see here a +0 dagger. There is an open gate here. You see here a +0 club. You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. There is an open door here. There is a large open door here. There is a large open door here. There is an open gate here. You see here a +0 club. You see here a +0 dagger. Items here: !! )))) [ ÷ †††. Items here: )) ÷÷ †. You see here a +0 dagger. Things that are here: a +0 ring mail; a +0 club A rat comes into view. A rat is nearby! Your +2 dagger of venom stops dripping with poison. b - a +0 sling (weapon) A bat comes into view. You shoot a sling bullet. The sling bullet hits the bat but does no damage. The bat hits you. You shoot a sling bullet. The sling bullet hits the bat but does no damage. The bat misses you. You shoot a sling bullet. The sling bullet hits the bat but does no damage. The bat closely misses you. The bat hits you but does no damage. You shoot a sling bullet. The sling bullet closely misses the bat. The bat barely misses you. x3 You shoot a sling bullet. The sling bullet hits the bat! You kill the bat! You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! No target in view! No target in view! You see here a bat corpse. A quokka comes into view. You shoot a sling bullet. The sling bullet hits the quokka. The quokka is severely wounded. The quokka twitches its whiskers. You shoot a sling bullet. The sling bullet hits the quokka. You kill the quokka! No target in view! Your +2 dagger of venom begins to drip with poison! a - a +2 dagger of venom (weapon) Your +2 dagger of venom stops dripping with poison. b - a +0 sling (weapon) A hobgoblin comes into view. You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is heavily wounded. You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is severely wounded. You shoot a sling bullet. The sling bullet closely misses the hobgoblin. You shoot a sling bullet. The sling bullet closely misses the hobgoblin. You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! Your +2 dagger of venom begins to drip with poison! a - a +2 dagger of venom (weapon) No target in view! Your +2 dagger of venom stops dripping with poison. b - a +0 sling (weapon) A bat comes into view. Your +2 dagger of venom begins to drip with poison! a - a +2 dagger of venom (weapon) The bat misses you. Your +2 dagger of venom stops dripping with poison. b - a +0 sling (weapon) The bat misses you. You shoot a sling bullet. The sling bullet closely misses the bat. The bat barely misses you. You shoot a sling bullet. The sling bullet closely misses the bat. The bat closely misses you. The bat barely misses you. You shoot a sling bullet. The sling bullet hits the bat but does no damage. The bat closely misses you. No target in view! No target in view! The bat barely misses you. You shoot a sling bullet. The sling bullet hits the bat. The bat is moderately wounded. The bat barely misses you. The bat closely misses you. You shoot a sling bullet. The sling bullet closely misses the bat. The bat hits you. The bat hits you but does no damage. You shoot a sling bullet. The sling bullet barely misses the bat. The bat closely misses you. The bat barely misses you. You shoot a sling bullet. The sling bullet hits the bat. You kill the bat! No target in view! No target in view! An endoplasm comes into view. You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm quivers. The endoplasm is severely wounded. You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! No target in view! A giant cockroach comes into view. You shoot a sling bullet. The sling bullet hits the giant cockroach. The giant cockroach is severely wounded. Your +2 dagger of venom begins to drip with poison! a - a +2 dagger of venom (weapon) The giant cockroach closely misses you. You closely miss the giant cockroach. The giant cockroach is heavily wounded. The giant cockroach bites you. You hit the giant cockroach but do no damage. The giant cockroach is poisoned. The giant cockroach is heavily wounded. You kill the giant cockroach! Your Conjurations skill increases to level 1! No target in view! Your +2 dagger of venom stops dripping with poison. b - a +0 sling (weapon) You see here a giant cockroach corpse. A ball python comes into view. The ball python hisses angrily. You shoot a sling bullet. The sling bullet hits the ball python but does no damage. Your +2 dagger of venom begins to drip with poison! a - a +2 dagger of venom (weapon) The ball python barely misses you. The ball python grabs you. The ball python constricts you. You hit the ball python but do no damage. The ball python is poisoned. The ball python bites you but does no damage. The ball python constricts you. You closely miss the ball python. The ball python is moderately wounded. The ball python barely misses you. The ball python constricts you. You hit the ball python. You kill the ball python! No target in view! A worm and a quokka come into view. Your +2 dagger of venom stops dripping with poison. b - a +0 sling (weapon) You shoot a sling bullet. The sling bullet hits the worm. The worm is moderately wounded. You shoot a sling bullet. The sling bullet hits the worm. The worm is heavily wounded. You shoot a sling bullet. The sling bullet hits the worm but does no damage. The worm is moderately wounded. You shoot a sling bullet. The sling bullet hits the worm. The worm is heavily wounded. Your +2 dagger of venom begins to drip with poison! a - a +2 dagger of venom (weapon) Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded, 90% to hit) The sting hits the worm. The worm is poisoned. The worm is severely wounded. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded, poisoned, 90% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded, poisoned, 90% to hit) The sting hits the worm. The worm looks even sicker. You kill the worm! You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. Your +2 dagger of venom stops dripping with poison. b - a +0 sling (weapon) You shoot a sling bullet. The sling bullet hits the quokka but does no damage. You shoot a sling bullet. The sling bullet misses the quokka. Your +2 dagger of venom begins to drip with poison! a - a +2 dagger of venom (weapon) Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (60% to hit) The sting hits the quokka. The quokka is poisoned. The quokka is severely wounded. You closely miss the quokka. The quokka is almost dead. You kill the quokka! Done exploring. Search for what [Enter for "d:", or ? for help]? d: Unknown command. Unknown command. You open the door. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found a stone staircase leading up. You now have 154 gold pieces (gained 17). A kobold comes into view. It is wielding a +0 short sword. A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! The kobold shouts! The kobold attacks as you move away! The kobold hits you with a +0 dagger. The kobold attacks as you move away! The kobold closely misses you. You hit the kobold. The kobold is poisoned. The kobold is moderately wounded. The kobold barely misses you. You barely miss the kobold. The kobold is severely wounded. The kobold hits you but does no damage. You completely miss the kobold. The kobold is severely wounded. The kobold hits you but does no damage. You barely miss the kobold. The kobold is severely wounded. The kobold hits you with a +0 dagger. You hit the kobold but do no damage. The kobold looks as sick as possible! The kobold is severely wounded. You kill the kobold! You hit the kobold. The kobold is heavily wounded. The kobold hits you but does no damage. You hit the kobold. You kill the kobold! Things that are here: a +0 short sword; a +0 dagger HP restored. Found an escape hatch in the floor. An adder comes into view. You see here an amulet of magic regeneration. q - an amulet of magic regeneration You hit the adder. The adder is moderately wounded. The adder misses you. You closely miss the adder. The adder is moderately wounded. The adder bites you but does no damage. You barely miss the adder. The adder is moderately wounded. The adder closely misses you. You hit the adder. Your punch misses the adder. The adder is heavily wounded. The adder closely misses you. x2 You completely miss the adder. The adder is heavily wounded. The adder closely misses you. You hit the adder. You kill the adder! You start putting on your amulet. You continue putting on your amulet of magic regeneration. x5 You finish putting on your amulet of magic regeneration. q - an amulet of magic regeneration (around neck) Found a stone staircase leading down. You now have 163 gold pieces (gained 9). There is a stone staircase leading down here. Found an escape hatch in the ceiling. A kobold comes into view. It is wielding a +0 short sword. Found a scroll labelled MEROXTEZEO. An adder comes into view. The helpless kobold fails to defend itself. You hit the kobold. You kill the kobold! Your +2 dagger of venom stops dripping with poison. b - a +0 sling (weapon) Fire: b) +0 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - adder Aim: an adder (wandering, hasn't noticed you, 29% to hit) You shoot a sling bullet. The sling bullet misses the adder. Unknown command. Fire: b) +0 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (29% to hit) You shoot a sling bullet. The sling bullet hits the adder. The adder is moderately wounded. Unknown command. Your +2 dagger of venom begins to drip with poison! a - a +2 dagger of venom (weapon) Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, 53% to hit) The sting hits the adder. The adder is poisoned. The adder is severely wounded. You hit the adder. You kill the adder! k - 2 scrolls labelled MEROXTEZEO (gained 1) Things that are here: a +0 short sword; a stone A hobgoblin comes into view. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (71% to hit) The sting misses the hobgoblin. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (71% to hit) The sting hits the hobgoblin but does no damage. The hobgoblin is poisoned. You hit the hobgoblin but do no damage. The hobgoblin looks even sicker. The hobgoblin hits you. You hit the hobgoblin. You kill the hobgoblin! An orc comes into view. It is wielding a +0 hand axe. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (71% to hit) The sting hits the orc. The orc is poisoned. The orc is moderately wounded. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (moderately wounded, poisoned, 71% to hit) The sting misses the orc. Unknown command. You hit the orc. The orc looks even sicker. The orc is heavily wounded. The orc hits you but does no damage. You closely miss the orc. The orc is severely wounded. You kill the orc! Your Air Magic skill increases to level 1! No target in view! Things that are here: a +0 hand axe; a +0 leather armour k - 3 scrolls labelled MEROXTEZEO (gained 1) You see here the +1 robe of Ycraref {Rampage Str-2 Dex+2}. r - the +1 robe of Ycraref {Rampage Str-2 Dex+2} You start removing your armour. You continue taking off your +0 robe. x4 You finish taking off your +0 robe. You start putting on your armour. You continue putting on the +1 robe of Ycraref {Rampage Str-2 Dex+2}. x5 You finish putting on the +1 robe of Ycraref {Rampage Str-2 Dex+2}. You feel weaker. You feel agile. You feel ready to rampage towards enemies. You drop a +0 robe. A dart slug comes into view. A hobgoblin comes into view. The hobgoblin shouts! The dart slug launches a dart at you. The slug dart hits you. You rampage towards the dart slug! You hit the dart slug. The dart slug is heavily wounded. The dart slug barely misses you. You hit the dart slug. The dart slug is heavily wounded. You hit the dart slug. The dart slug is poisoned. The dart slug is severely wounded. You kill the dart slug! You hit the hobgoblin. The hobgoblin is poisoned. The hobgoblin is lightly wounded. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin looks even sicker. The hobgoblin is lightly wounded. The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you. You closely miss the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin looks as sick as possible! The hobgoblin is lightly wounded. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin looks as sick as possible! The hobgoblin is almost dead. You kill the hobgoblin! Found a leather armour. You see here a +0 leather armour. Found a stone staircase leading down. You now have 170 gold pieces (gained 7). There is a stone staircase leading down here. An orc comes into view. It is wielding a +0 short sword. The orc shouts! The orc closely misses you. You hit the orc. The orc is lightly wounded. The orc hits you but does no damage. You hit the orc but do no damage. The orc is poisoned. The orc closely misses you. You closely miss the orc. The orc is heavily wounded. You kill the orc! No target in view! A ball python comes into view. You rampage towards the ball python! You rampage towards the ball python! You rampage towards the ball python! The helpless ball python fails to defend itself. You puncture the ball python! You kill the ball python! You see here a ball python corpse. You see here a ball python corpse. Found 5 stones. You see here 5 stones. You see here a ball python corpse. A giant cockroach comes into view. You rampage towards the giant cockroach! You rampage towards the giant cockroach! You barely miss the giant cockroach. The giant cockroach bites you but does no damage. You hit the giant cockroach but do no damage. The giant cockroach is poisoned. The giant cockroach bites you but does no damage. The giant cockroach bites you. You hit the giant cockroach. The giant cockroach looks as sick as possible! The giant cockroach is almost dead. You kill the giant cockroach! You see here a giant cockroach corpse. You open the door. There is an open door here. Found a stone staircase leading down. A lemure comes into view. Press: ? - help, v - describe, . - travel Here: a lemure The floor. Unknown command. Press: ? - help, v - describe, . - travel Here: a lemure The floor. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - lemure Aim: a lemure (64% to hit) The sting hits the lemure. The lemure is poisoned. The lemure is lightly wounded. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - lemure Aim: a lemure (lightly wounded, poisoned, 64% to hit) The sting hits the lemure but does no damage. The lemure looks even sicker. The lemure is lightly wounded. You hit the lemure. The lemure looks as sick as possible! The lemure is moderately wounded. The lemure misses you. You hit the lemure but do no damage. The lemure is moderately wounded. The lemure hits you. You closely miss the lemure. The lemure is moderately wounded. The lemure closely misses you. You barely miss the lemure. The lemure is heavily wounded. The lemure hits you. The lemure attacks as you move away! The lemure hits you. You hit the lemure but do no damage. The lemure looks as sick as possible! The lemure is severely wounded. The lemure closely misses you. You hit the lemure but do no damage. The lemure is severely wounded. The lemure barely misses you. You hit the lemure. The lemure is almost dead. You kill the lemure! That felt strangely unrewarding. You start resting. HP restored. There is an open door here. 2 lemures come into view. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - lemure Aim: a lemure (64% to hit) The sting hits the lemure. The lemure is poisoned. The lemure is lightly wounded. Unknown command. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - lemure Aim: a lemure (lightly wounded, poisoned, 64% to hit) The sting hits the lemure. The lemure looks even sicker. The lemure is moderately wounded. Unknown command. You hit the lemure. The lemure is moderately wounded. The lemure barely misses you. You hit the lemure but do no damage. The lemure is moderately wounded. The lemure hits you but does no damage. You closely miss the lemure. The lemure is moderately wounded. The lemure hits you. You barely miss the lemure. The lemure is moderately wounded. The lemure hits you! You completely miss the lemure. The lemure is moderately wounded. The lemure hits you! You hit the lemure but do no damage. The lemure looks even sicker. The lemure is moderately wounded. The lemure hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the lemure. The lemure is heavily wounded. The lemure hits you. * * * LOW HITPOINT WARNING * * * You barely miss the lemure. The lemure is heavily wounded. The lemure hits you. * * * LOW HITPOINT WARNING * * * You hit the lemure but do no damage. The lemure looks as sick as possible! The lemure is heavily wounded. The lemure hits you. You die... Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Transmutations | 1 2 | 2.0 Spellcasting | 3 | 3.8 Stealth | 2 | 2.4 Poison Magic | 3 | 3.7 Conjurations | 1 | 1.1 Air Magic | 1 | 1.0 Dodging | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 53 | || 53 Punch | 2 | || 2 Dagger | 15 | 120 || 135 Trident | 15 | || 15 Fire: Sling | 20 | 77 || 97 Cast: Sting | 41 | 41 || 82 Stab: Sleeping | 3 | 4 || 7 Armour: Robe | 16 | 20 || 36 Dodge: Dodged | 89 | 81 || 170 Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_rooms, st_stairs_6 D:2: layout_rooms, chequers_garden D:3: kennysheep_goblin_castle, layout_basic, ebering_ecumenical_altar_mist D:4: layout_basic, uniq_pikel Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | scionoferis the Mummy Venom Mage began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 102 | D:1 | Reached skill level 1 in Transmutations 223 | D:1 | Reached XP level 2. HP: 15/19 MP: 1/5 365 | D:1 | Reached skill level 3 in Spellcasting 605 | D:1 | Gained mutation: You are in touch with the powers of death. | [Mummy growth] 605 | D:1 | Reached XP level 3. HP: 21/24 MP: 5/7 609 | D:1 | Learned a level 3 spell: Mephitic Cloud 1138 | D:2 | Reached skill level 2 in Stealth 1221 | D:2 | Reached skill level 3 in Poison Magic 1294 | D:2 | Reached XP level 4. HP: 30/30 MP: 8/8 1770 | D:3 | Found a faded altar of an unknown god. 1976 | D:3 | Reached skill level 2 in Transmutations 2001 | D:3 | Reached XP level 5. HP: 35/35 MP: 7/10 2246 | D:3 | Noticed Robin 2291 | D:3 | Killed Robin 2632 | D:3 | Reached skill level 1 in Conjurations 2989 | D:4 | Reached skill level 1 in Air Magic 3035 | D:4 | Identified the +1 robe of Ycraref {Rampage Str-2 Dex+2} 3271 | D:4 | Noticed a lemure 3300 | D:4 | Killed a lemure 3372 | D:4 | Noticed a lemure 3372 | D:4 | Noticed a lemure 3399 | D:4 | Slain by a lemure Vanquished Creatures A lemure (D:4) An orc priest (D:3) An orc wizard (D:3) Robin (D:3) 4 adders (D:2 D:4) A worm (D:3) 2 dart slugs (D:1 D:4) 4 orcs (D:3 D:2 D:4) 5 ball pythons (D:1 D:3 D:4) 9 endoplasms (D:1 D:2 D:3) 5 giant cockroaches (D:1 D:2 D:3 D:4) 11 hobgoblins (D:1 D:3 D:4) 9 jackals (D:1 D:2 D:3) 10 quokkas (D:1 D:2 D:3) 11 bats (D:1 D:2 D:3) 2 frilled lizards (D:1 D:2) 14 goblins (D:1 D:2 D:3) 9 kobolds (D:1 D:2 D:4) 5 rats (D:1 D:2 D:3) 105 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3439 | 3355 | 84 | 531 | 1849 | 4 | 859.8 | Dungeon | 3439 | 3355 | 84 | 531 | 1849 | 4 | 859.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1201 daAuts D:1: 933 daAuts D:2: 679 daAuts D:4: 625 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 272 | 56 | 17.1 | 82 | 22 | 21.2 +---------+---------+-------+---------+---------+------- D:1 | 51 | 2 | 3.8 | 30 | 1 | 3.2 D:2 | 54 | 0 | 0.0 | 17 | 0 | 0.0 D:3 | 118 | 54 | 31.4 | 23 | 21 | 47.7 D:4 | 49 | 0 | 0.0 | 12 | 0 | 0.0 +---------+---------+-------+---------+---------+-------