Dungeon Crawl Stone Soup version 0.30-a0-862-g1aabd4f9c5 (webtiles) character file. Game seed: 9473328521729260001 5907 scionoferis the Reanimator (level 10, -5/74 HPs) Began as a Mummy Necromancer on Mar 9, 2023. Was a Priest of Sif Muna. Slain by an orc warrior ... wielding a +0 dire flail (15 damage) ... on level 9 of the Dungeon. The game lasted 00:53:46 (10764 turns). scionoferis the Reanimator (Mummy Necromancer) Turns: 10764, Time: 00:53:46 Health: -5/74 AC: 7 Str: 11 XL: 10 Next: 53% Magic: 2/22 EV: 13 Int: 20 God: Sif Muna [***...] Gold: 347 SH: 0 Dex: 12 Spells: 13/25 levels left rFire . . . SeeInvis . a - +1 short sword (venom) rCold + + + Faith + (no shield) rNeg + + + Spirit . C - +1 robe {Will+} rPois ∞ Reflect . (no helmet) rElec . Rampage . m - scarf {rC+ rF+} rCorr . (no gloves) Will ++... (no boots) Stlth +++ (no amulet) HPRegen 0.32/turn l - +4 ring of protection MPRegen 0.18/turn j - ring of protection from cold @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: Renounce Religion, Channel Magic, Forget Spell You were on level 9 of the Dungeon. You worshipped Sif Muna. Sif Muna was most pleased with you. You visited 2 branches of the dungeon, and saw 10 of its levels. You also visited: Ossuary. You collected 347 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Skills: - Level 5.0 Fighting + Level 3.7 Dodging - Level 5.0 Stealth - Level 8.0 Spellcasting * Level 4.4 Conjurations - Level 8.0 Necromancy + Level 2.1 Fire Magic + Level 3.0 Air Magic + Level 5.7 Invocations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 100% 1d9 1% 1 b - Vampiric Draining Necr 56% 2d10 1% 3 c - Animate Dead Necr 56% N/A 3% 4 d - Static Discharge Conj/Air 46% 2-4/arc 2% 2 e - Scorch Fire 32% 2d7 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Agony Necr 56% N/A 9% 5 Vhi's Electric Charge Tloc/Air 28% N/A 14% 3 Flame Wave Conj/Fire 21% 2d8 22% 4 Arcjolt Conj/Air 11% 1d21 45% 5 Lightning Bolt Conj/Air 11% 1d24 45% 5 Olgreb's Toxic Radiance Pois 8% N/A 63% 4 Summon Cactus Giant Summ 4% N/A 100% 6 Ozocubu's Refrigeration Ice 4% 4d8 100% 7 Ignition Fire 8% 3d5 100% 8 Inventory: Hand Weapons a - a +1 short sword of venom (weapon) (You took it off a kobold on level 4 of the Dungeon) b - a +0 sling (You found it on level 1 of the Dungeon) c - a +0 hand axe of venom (You found it on level 1 of the Dungeon) d - a +0 dagger of speed (You took it off a goblin on level 2 of the Dungeon) r - a +0 long sword of protection (You found it on level 5 of the Dungeon) s - a +0 shortbow (You took it off a centaur on level 5 of the Dungeon) u - a +3 short sword (You took it off Duvessa on level 5 of the Dungeon) Missiles q - 17 poisoned darts (quivered) t - 6 atropa-tipped darts Armour m - a scarf of resistance (worn) (You found it on level 3 of the Dungeon) C - a +1 robe of willpower (worn) (You took it off Pikel on level 8 of the Dungeon) Jewellery j - a ring of protection from cold (right hand) (You found it in an ossuary) l - a +4 ring of protection (left hand) (You found it on level 3 of the Dungeon) B - a +6 ring of strength (You found it on level 8 of the Dungeon) Wands w - a wand of digging (3) (You found it on level 6 of the Dungeon) z - a wand of light (5) (You found it on level 7 of the Dungeon) A - a wand of flame (4) (You found it on level 8 of the Dungeon) Scrolls e - a scroll of magic mapping f - 2 scrolls of enchant armour g - 2 scrolls of noise h - 3 scrolls of fog i - 2 scrolls of poison k - 3 scrolls of identify n - 2 scrolls of enchant weapon o - 4 scrolls of fear p - 3 scrolls of teleportation v - 2 scrolls of amnesia y - 2 scrolls of torment Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:4 Ossuary (visited) Lair: D:8-11 Orc: D:9-12 Altars: Ashenzari Cheibriados Fedhas Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Wu Jian Xom Yredelemnul Annotations: D:7 3 runed translucent doors, Ceno's ghost, novice OgWr; Juicyj's ghost, novice MiFi; lunkers's ghost, novice MeFi; zenocrate's ghost, novice OpTm D:8 2 transporters ####..........###### #..# # #..######..# #..# # #..# #..# #..####### # #..# #..# #......... # #..# #..# #......... # #..######..# #........# # #..........# #........# # #..........########........# # #............@o.ggg..o.....# # #...............g..).o.....# # #..........########......... ####..........# #..g...... ..............# #.)####..# ..............# #g.# ..# ####..........# #oo# #..........# #.g# #........ .... You could see an orc warrior (berserk, blind, very poisoned) and 4 gnolls. Message History An orc wizard comes into view. It is wielding a +0 dagger. Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering, hasn't noticed you, chance to affect: 83%) You feel a surge of power! The orc wizard writhes in agony! Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, chance to affect: 83%) You feel a surge of power! The orc wizard writhes in agony! You kill the orc wizard! Sif Muna accepts your kill. The dead are walking! An orc comes into view. It is wielding a +0 hand axe. An orc comes into view. It is wielding a +2 mace of holy wrath. Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +2 mace of holy wrath (ally target, chance to affect: 93%) You feel a surge of power! The orc writhes in agony. Your orc wizard skeleton hits the orc. The orc dies! Sif Muna accepts your kill. Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (chance to affect: 93%) You feel a surge of power! The orc writhes in agony. Unknown command. Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (lightly wounded, ally target, chance to affect: 93%) You feel a surge of power! The orc writhes in agony. Your orc wizard skeleton hits the orc but does no damage. Unknown command. You hit the orc. You kill the orc! Sif Muna accepts your kill. You start resting. HP restored. You start resting. Your orc wizard skeleton crumbles into dust! Magic restored. Found a leather armour. You now have 309 gold pieces (gained 11). Things that are here: a +0 hand axe; a +0 leather armour; an orc corpse Things that are here: a +0 dagger; a +0 robe You now have 321 gold pieces (gained 12). Things that are here: a +2 mace of holy wrath; an orc corpse Found a stone staircase leading down and a stone staircase leading up. A shadow imp comes into view. Found a stone staircase leading up. Found a wand of flame (17). The helpless shadow imp fails to defend itself. You puncture the shadow imp! The shadow imp is poisoned. The shadow imp is severely wounded. The shadow imp barely misses you. You hit the shadow imp but do no damage. You punch the shadow imp. The shadow imp is almost dead. You kill the shadow imp! Sif Muna accepts your kill. A - a wand of flame (17) A lemure comes into view. Found 10 gold pieces. Found a transporter. You now have 331 gold pieces (gained 10). Found an emerald ring. Found a giant spiked club. B - a +6 ring of strength Okay, then. A lemure and an orc come into view. Found 4 stones and a runed ring mail. Found a stone staircase leading down. Found a scroll of identify. You see here a +2 ring mail of poison resistance. There is a stone staircase leading down here. Found a snail-covered altar of Cheibriados. Found a book of Scorching. An acid dragon comes into view. Found a leather armour. The acid dragon roars! Okay, then. Unknown command. You start waiting. An acid dragon is nearby! Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - acid dragon Aim: an acid dragon (chance to affect: 83%) You feel a surge of power! The acid dragon writhes in agony! Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - acid dragon Aim: an acid dragon (moderately wounded) You feel a surge of power! You draw life force from the acid dragon! The acid dragon bites you. The acid dragon claws you. Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - acid dragon Aim: an acid dragon (almost dead) You feel a surge of power! You draw life force from the acid dragon! You kill the acid dragon! Sif Muna accepts your kill. You feel life coursing into your body. You start resting. HP restored. You start resting. Magic restored. The orc throws a boomerang. The boomerang barely misses you. Found 6 stones. The orc throws a boomerang. The boomerang hits you. You see here a scroll of identify. k - 2 scrolls of identify (gained 1) The orc throws a boomerang. The boomerang misses you. The orc throws a boomerang. The boomerang hits you but does no damage. You start resting. An orc is nearby! The orc hits you but does no damage. The orc hits you but does no damage. The orc closely misses you. You hit the orc. The orc is heavily wounded. The orc closely misses you. You hit the orc. You kill the orc! Sif Muna accepts your kill. No target in view! No target in view! Things that are here: a +0 war axe; a boomerang; a +0 leather armour There is a snail-covered altar of Cheibriados here. You pick up a book of Scorching and begin reading... You add the spells Scorch, Flame Wave and Summon Cactus Giant to your library. Okay, then. Memorise Scorch, consuming 2 spell levels and leaving 12? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'e'. Things that are here: a +0 war axe; a boomerang; a +0 leather armour Found a ring mail. A lemure comes into view. The lemure shouts! A lemure comes into view. The lemure moves out of view. You closely miss the lemure. The lemure hits you but does no damage. You hit the lemure. The lemure is lightly wounded. The lemure barely misses you. You hit the lemure but do no damage. The lemure is poisoned. The lemure is lightly wounded. The lemure barely misses you. You hit the lemure. The lemure looks as sick as possible! The lemure is lightly wounded. The lemure hits you. You barely miss the lemure. The lemure is lightly wounded. The lemure barely misses you. You closely miss the lemure. The lemure is moderately wounded. The lemure hits you but does no damage. You barely miss the lemure. The lemure is moderately wounded. The lemure completely misses you. You completely miss the lemure. The lemure is moderately wounded. The lemure completely misses you. You closely miss the lemure. The lemure is moderately wounded. The lemure hits you but does no damage. You hit the lemure. The lemure is heavily wounded. The lemure hits you but does no damage. You closely miss the lemure. The lemure is heavily wounded. The lemure barely misses you. You hit the lemure. The lemure looks as sick as possible! Your punch misses the lemure. The lemure is severely wounded. The lemure barely misses you. You hit the lemure. The lemure looks as sick as possible! The lemure is almost dead. The lemure barely misses you. You barely miss the lemure. The lemure is almost dead. You kill the lemure! That felt strangely unrewarding. Pikel, Merchant of Souls comes into view. He is wielding a +1 whip of freezing and wearing a +1 robe of willpower. Pikel shouts! You start waiting. Pikel is nearby! Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Pikel Aim: Pikel, wielding a +1 whip of freezing and wearing a +1 robe of willpower (chance to affect: 52%) You feel a surge of power! Pikel resists with significant effort. Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Pikel Aim: Pikel, wielding a +1 whip of freezing and wearing a +1 robe of willpower (chance to affect: 52%) You feel a surge of power! Pikel writhes in agony! Press: ? - help, v - describe, . - travel Here: Pikel, wielding a +1 whip of freezing and wearing a +1 robe of willpower (lightly wounded) The floor. Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Pikel is struck by an arc of lightning. Pikel is moderately wounded. You are struck by an arc of lightning. Pikel is struck by an arc of lightning. Pikel is moderately wounded. You are struck by an arc of lightning. The lightning grounds out. Pikel hits you with a +1 whip of freezing! Pikel freezes you. Casting: Static Discharge (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Pikel is struck by an arc of lightning. Pikel is heavily wounded. You are struck by an arc of lightning. Pikel is struck by an arc of lightning. Pikel is heavily wounded. The lightning grounds out. Pikel hits you but does no damage. Casting: Static Discharge (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Pikel Aim: Pikel, wielding a +1 whip of freezing and wearing a +1 robe of willpower (heavily wounded) You feel a surge of power! You draw life force from Pikel! You feel life coursing into your body. Pikel closely misses you. Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Pikel Aim: Pikel, wielding a +1 whip of freezing and wearing a +1 robe of willpower (almost dead) You feel a surge of power! You draw life force from Pikel! You kill Pikel! Sif Muna accepts your kill. You feel life coursing into your body. With Pikel's spell broken, his former minion thanks you for its freedom. The lemure departs this earthly plane. Your Dodging skill increases to level 3! Your Conjurations skill increases to level 3! Your Air Magic skill increases to level 2! You have reached level 10! You feel clever. Things that are here: a +1 whip of freezing; a +1 robe of willpower C - a +1 robe of willpower There is a stone staircase leading up here. You climb upwards. Level annotation: 3 runed translucent doors, Ceno's ghost, novice OgWr; Juicyj's ghost, novice MiFi; lunkers's ghost, novice MeFi; zenocrate's ghost, novice OpTm There is a stone staircase leading down here. You start removing your armour. You continue taking off your +2 leather armour of poison resistance. x4 You finish taking off your +2 leather armour of poison resistance. You start putting on your armour. You continue putting on your +1 robe of willpower. x5 You finish putting on your +1 robe of willpower. You feel strong-willed. Unknown command. (D) Dungeon (T) Temple Where to? (Enter - D:8 @ (x,y), ? - help) What level of the Dungeon? (default 1, ? - help) There is a stone staircase leading down here. You see here a +0 giant club. There is a stone staircase leading up here. Warning, next level annotated: ! wight pack Enter next level anyway? [Y]es or [N]o only, please. Enter next level anyway? Okay, then. Warning, next level annotated: ! wight pack Enter next level anyway? You climb upwards. There is a stone staircase leading down here. Okay, then. Unknown command. Press: ? - help, v - describe, . - travel Here: a wight, wielding a +0 great sword and wearing a +0 robe (wandering, hasn't noticed you) The floor. Unknown command. Your +1 short sword of venom stops dripping with poison. Your +0 long sword of protection hums with potential! r - a +0 long sword of protection (weapon) There is an open door here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. (D) Dungeon (T) Temple Where to? (Enter - D:4, ? - help) There is a stone staircase leading up here. You climb upwards. Level annotation: Sigmund There is a stone staircase leading down here. You see here a +2 heavy spear. Save game and exit? Level annotation: Sigmund Welcome back, scionoferis the Mummy Necromancer. Sif Muna whispers: I know many secrets... Press ? for a list of commands and other information. Really walk into a travel-excluded area? Unknown command. Sigmund shouts! Sigmund points at you and mumbles some strange words. The puff of flame misses you. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Something hits you but does no damage. Really walk into a travel-excluded area? [Y]es or [N]o only, please. Really walk into a travel-excluded area? [Y]es or [N]o only, please. Really walk into a travel-excluded area? [Y]es or [N]o only, please. Really walk into a travel-excluded area? Okay, then. Unknown command. Press: ? - help, . - travel You can't see that place. [the floor.] Reduced exclusion size to a single square. Removed exclusion. You hit something. Your weapon exudes an aura of protection. Something hits you but does no damage. You closely miss something. Something hits you. You hit something. Something barely misses you. Cast which spell? (? or * to list) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Cast which spell? (? or * to list) Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! You draw life force from something! You feel life coursing into your body. Something hits you. Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! You draw life force from something! Sif Muna accepts your kill. Reactivating autopickup. You feel a bit more experienced. You feel life coursing into your body. Unknown command. There is a stone staircase leading down here. Items here: ! ) [ †. Okay, then. You start resting. HP restored. You start resting. Magic restored. Okay, then. You start removing your armour. You continue taking off your +1 robe of willpower. x4 You finish taking off your +1 robe of willpower. You feel less strong-willed. You start putting on your armour. You continue putting on your +2 leather armour of poison resistance. x5 You finish putting on your +2 leather armour of poison resistance. You start removing your armour. You continue taking off your +2 leather armour of poison resistance. x4 You finish taking off your +2 leather armour of poison resistance. You start putting on your armour. You continue putting on your +1 robe of willpower. x5 You finish putting on your +1 robe of willpower. You feel strong-willed. You drop a +2 leather armour of poison resistance. There is a stone staircase leading down here. Items here: ! ) [ †. There is a stone staircase leading down here. Items here: ! ) [ †. You climb downwards. There is a stone staircase leading up here. Things that are here: a +0 chain mail; a +0 dagger Things that are here: a +0 ring mail; a +0 dagger You see here a +0 robe. There is a stone staircase leading down here. Warning, next level annotated: ! wight pack Enter next level anyway? You climb downwards. There is a stone staircase leading up here. Done exploring. Items here: ))) [. Okay, then. Unknown command. Things that are here: a +0 robe; a +2 short sword Throw: 18 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - wight Aim: a wight, wielding a +0 great sword and wearing a +0 robe (wandering, hasn't noticed you, 59% to hit) You throw a poisoned dart. The poisoned dart closely misses the wight. Things that are here: a +0 robe; a +2 short sword Your +0 long sword of protection goes still. s - a +0 shortbow (weapon) Fire: s) +0 shortbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +0 great sword and wearing a +0 robe (59% to hit) You shoot an arrow. The arrow closely misses the wight. Unknown command. Fire: s) +0 shortbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +0 great sword and wearing a +0 robe (59% to hit) You shoot an arrow. The arrow barely misses the wight. Unknown command. Fire: s) +0 shortbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +0 great sword and wearing a +0 robe (59% to hit) You shoot an arrow. The arrow hits the wight. The wight is moderately damaged. Unknown command. Your +0 long sword of protection hums with potential! r - a +0 long sword of protection (weapon) You hit the wight but do no damage. Your weapon exudes an aura of protection. The wight is moderately damaged. The wight hits you with a +0 great sword. You closely miss the wight. The wight is moderately damaged. The wight hits you with a +0 great sword! The wight hits you but does no damage. You barely miss the wight. You punch the wight, but do no damage. The wight is moderately damaged. The wight misses you. You closely miss the wight. The wight is moderately damaged. The wight hits you with a +0 great sword! The wight hits you with a +0 great sword. You hit the wight. Your weapon exudes an aura of protection. The wight is heavily damaged. The wight closely misses you. You barely miss the wight. The wight is heavily damaged. The wight hits you with a +0 great sword! You hit the wight. The wight is severely damaged. The wight barely misses you. The wight hits you with a +0 great sword! You barely miss the wight. The wight is severely damaged. The wight hits you but does no damage. You barely miss the wight. The wight is severely damaged. The wight barely misses you. The wight hits you but does no damage. You hit the wight. The wight is severely damaged. The wight misses you. You barely miss the wight. The wight is severely damaged. The wight hits you but does no damage. You hit the wight. The wight is almost destroyed. The wight closely misses you. x2 You slash the wight! You destroy the wight! Sif Muna accepts your kill. Your Fire Magic skill increases to level 1! You start resting. HP restored. Items here: )) [[. Okay, then. Unknown command. Items here: )) [[. Press: ? - help, v - describe, . - travel Here: a wight, wielding a +5 battleaxe and wearing a +0 robe The floor. Unknown command. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +5 battleaxe and wearing a +0 robe (68% to hit) The puff of flame hits the wight. The wight is moderately damaged. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +5 battleaxe and wearing a +0 robe (moderately damaged, 68% to hit) The puff of flame hits the wight. The wight is severely damaged. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +5 battleaxe and wearing a +0 robe (severely damaged, 68% to hit) The puff of flame misses the wight. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +5 battleaxe and wearing a +0 robe (severely damaged, 68% to hit) The puff of flame hits the wight but does no damage. The wight is severely damaged. The wight closely misses you. You closely miss the wight. The wight is severely damaged. The wight closely misses you. The wight hits you with a +5 battleaxe!! You completely miss the wight. The wight is severely damaged. The wight hits you with a +5 battleaxe!! You slash the wight! Your weapon exudes an aura of protection. You destroy the wight! Sif Muna accepts your kill. Items here: ))) [[[. You start resting. HP restored. Okay, then. Unknown command. Search for what [? for help]? Okay, then. Unknown command. Annotate which branch? (. - D:6, ? - help, ! - show branch list) Current level annotation: ! wight pack New annotation for D:6 (include '!' for warning): Cleared annotation. Unknown command. Search for what [? for help]? d: Unknown command. Unknown command. There is a stone staircase leading down here. You climb downwards. Level annotation: 3 runed translucent doors, Ceno's ghost, novice OgWr; Juicyj's ghost, novice MiFi; lunkers's ghost, novice MeFi; zenocrate's ghost, novice OpTm There is a stone staircase leading up here. Zenocrate's ghost turns its malevolent gaze towards you. Juicyj's ghost says, "You can hit me, but you can't hurt me." Lunkers's ghost shrieks, "They lied to you. The Dungeon just goes down and down forever." Zenocrate's ghost stares at you. Ceno's ghost boasts, "I have defeated monsters you have never seen." There is a stone staircase leading down here. You climb downwards. Level annotation: 1 transporter There is a stone staircase leading up here. Found a kite shield. You see here a +0 robe. Found a transporter. A sourceless malevolence fills the Dungeon... You fall into a shaft and drop 1 floor! The shaft crumbles and collapses. Found a scroll of identify and 4 stones. Found a stone staircase leading down. k - 3 scrolls of identify (gained 1) Unknown command. A two-headed ogre comes into view. It is wielding a +0 giant club and a +0 giant spiked club. The two-headed ogre shouts in stereo! Okay, then. Aiming: Bolt of Light Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (86% to hit) The bolt of light hits the two-headed ogre! The two-headed ogre is moderately wounded. The two-headed ogre is blinded. Your +0 long sword of protection goes still. Your hands tingle! d - a +0 dagger of speed (weapon) The two-headed ogre shouts in stereo! Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (moderately wounded, wandering, blind, hasn't noticed you, 85% to hit) The puff of flame hits the two-headed ogre. The two-headed ogre is moderately wounded. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (moderately wounded, wandering, blind, hasn't noticed you, 85% to hit) The puff of flame hits the two-headed ogre. The two-headed ogre is moderately wounded. You hit the two-headed ogre but do no damage. The two-headed ogre is moderately wounded. The two-headed ogre is no longer blind. The two-headed ogre barely misses you. The two-headed ogre hits you with a +0 giant spiked club. Aiming: Bolt of Light Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (moderately wounded, 86% to hit) The bolt of light hits the two-headed ogre! The two-headed ogre is heavily wounded. The two-headed ogre is blinded. You hit the two-headed ogre but do no damage. The two-headed ogre is heavily wounded. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (heavily wounded, blind, 85% to hit) The puff of flame hits the two-headed ogre. The two-headed ogre is severely wounded. You catch the helpless two-headed ogre completely off-guard! You puncture the two-headed ogre! The two-headed ogre is severely wounded. You hit the two-headed ogre but do no damage. The two-headed ogre is severely wounded. You barely miss the two-headed ogre. The two-headed ogre is severely wounded. The two-headed ogre misses you. The two-headed ogre closely misses you. You hit the two-headed ogre but do no damage. The two-headed ogre is severely wounded. Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (severely wounded, blind) You feel a surge of power! You draw life force from the two-headed ogre! You feel life coursing into your body! The two-headed ogre barely misses you. x2 Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (almost dead, blind) You feel a surge of power! You draw life force from the two-headed ogre! You kill the two-headed ogre! Sif Muna accepts your kill. Your +1 short sword of venom begins to drip with poison! a - a +1 short sword of venom (weapon) You start resting. Magic restored. Things that are here: a +0 giant club; a +0 giant spiked club; a two-headed ogre corpse Found a stone staircase leading down. Found a stone staircase leading down. You now have 347 gold pieces (gained 16). A two-headed ogre comes into view. It is wielding a +0 dire flail and a +0 giant club. You start waiting. A two-headed ogre is nearby! Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club (85% to hit) The puff of flame hits the two-headed ogre. The two-headed ogre is lightly wounded. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club (lightly wounded, 85% to hit) The puff of flame hits the two-headed ogre. The two-headed ogre is lightly wounded. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club (lightly wounded, 85% to hit) The puff of flame hits the two-headed ogre but does no damage. The two-headed ogre is lightly wounded. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club (lightly wounded, 85% to hit) The puff of flame hits the two-headed ogre. The two-headed ogre is moderately wounded. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club (moderately wounded, 85% to hit) The puff of flame hits the two-headed ogre! The two-headed ogre is moderately wounded. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club (moderately wounded, 85% to hit) The puff of flame hits the two-headed ogre! The two-headed ogre is heavily wounded. Aiming: Bolt of Light Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club (heavily wounded, 86% to hit) The bolt of light hits the two-headed ogre! The two-headed ogre is severely wounded. The two-headed ogre is blinded. The two-headed ogre hits you with a +0 dire flail. The two-headed ogre hits you with a +0 giant club! You hit the two-headed ogre. The two-headed ogre is poisoned. The two-headed ogre is severely wounded. The two-headed ogre closely misses you. The two-headed ogre barely misses you. You hit the two-headed ogre but do no damage. The two-headed ogre looks as sick as possible! The two-headed ogre is severely wounded. You barely miss the two-headed ogre. The two-headed ogre is severely wounded. The two-headed ogre hits you with a +0 dire flail. The two-headed ogre hits you with a +0 giant club! Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club (severely wounded, blind, extremely poisoned) You feel a surge of power! You draw life force from the two-headed ogre! You feel life coursing into your body. The two-headed ogre barely misses you. The two-headed ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club (almost dead, blind, extremely poisoned) You feel a surge of power! You draw life force from the two-headed ogre! You kill the two-headed ogre! Sif Muna accepts your kill. You feel life coursing into your body. Your Conjurations skill increases to level 4! You start resting. Magic restored. You start resting. HP restored. Things that are here: a +0 dire flail; a +0 giant club p - 3 scrolls of teleportation (gained 1) Found a white marble altar of Elyvilon. Found a hand axe. y - 2 scrolls of torment (gained 1) Found a black potion. A centaur comes into view. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow barely misses you. You start resting. A centaur is nearby! The centaur unwields a +0 shortbow. The centaur misses you. The centaur closely misses you. You closely miss the centaur. The centaur closely misses you. The centaur kicks you but does no damage. The centaur closely misses you. x2 You hit the centaur. The centaur is lightly wounded. The centaur hits you. The centaur kicks you but does no damage. You hit the centaur. The centaur is poisoned. The centaur is moderately wounded. The centaur misses you. x2 The centaur hits you but does no damage. The centaur misses you. You hit the centaur but do no damage. The centaur is moderately wounded. The centaur barely misses you. The centaur closely misses you. You hit the centaur. The centaur looks as sick as possible! You punch the centaur, but do no damage. The centaur is heavily wounded. The centaur misses you. The centaur kicks you. The centaur hits you but does no damage. The centaur closely misses you. You hit the centaur. The centaur looks as sick as possible! The centaur is heavily wounded. The centaur misses you. The centaur closely misses you. You hit the centaur. The centaur looks as sick as possible! The centaur is severely wounded. The centaur misses you. The centaur closely misses you. The centaur hits you but does no damage. The centaur misses you. You barely miss the centaur. The centaur is almost dead. The centaur barely misses you. x2 You hit the centaur. You kill the centaur! Sif Muna accepts your kill. Your Fire Magic skill increases to level 2! Your Air Magic skill increases to level 3! Things that are here: a +0 shortbow; a centaur corpse You start resting. HP restored. You see here a +0 war axe of electrocution. A howler monkey comes into view. The howler monkey howls! You closely miss the howler monkey. The howler monkey hits you but does no damage. You closely miss the howler monkey. The howler monkey hits you. You closely miss the howler monkey. The howler monkey hits you. The howler monkey hits you but does no damage. You hit the howler monkey. The howler monkey is lightly wounded. The howler monkey hoots and howls with incredible vigour! You hear a shout! x11; You hear a hideous shriek! x3; You hear a shout! x2 You hear an angry buzzing noise. You hit the howler monkey. The howler monkey is poisoned. The howler monkey is moderately wounded. The howler monkey hits you but does no damage. You barely miss the howler monkey. The howler monkey is moderately wounded. The howler monkey hits you. You barely miss the howler monkey. The howler monkey is moderately wounded. The howler monkey completely misses you. You hit the howler monkey. The howler monkey looks as sick as possible! Your punch misses the howler monkey. The howler monkey is heavily wounded. The howler monkey hoots and howls with incredible vigour! An orc comes into view. It is wielding a +0 hand axe. The howler monkey hits you. You hear a hideous shriek! You hear an angry buzzing noise. You hear a hideous shriek! Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You call upon the dead to rise. A centaur comes into view. The howler monkey hits you. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you. You hear a shout! Casting: Animate Dead (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - howler monkey Aim: a howler monkey (almost dead, extremely poisoned) You feel a surge of power! You draw life force from the howler monkey! You kill the howler monkey! Sif Muna accepts your kill. You feel life coursing into your body. The dead are walking! The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow closely misses you. An orc warrior comes into view. It is wielding a +0 battleaxe. The centaur shoots an arrow. The arrow hits you. An orc wizard comes into view. It is wielding a +0 dagger. The centaur shoots an arrow. The arrow hits you! An orc warrior comes into view. It is wielding a +0 dire flail and wearing the +4 ring mail "Niboket" {Rampage rN++ Will- Str+2}. The centaur shoots an arrow. The arrow hits you. An orc comes into view. It is wielding a +0 trident. The orc shouts! A gnoll sergeant comes into view. It is wielding a +0 trident. The centaur shoots an arrow. The arrow hits you. The centaur unwields a +0 shortbow. The centaur completely misses you. The centaur barely misses you. An orc wizard comes into view. It is wielding a +0 dagger. Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur You feel a surge of power! You draw life force from the centaur! You feel life coursing into your body! The centaur hits you but does no damage. The centaur misses you. The orc barely misses you. An orc comes into view. It is wielding a +0 quarterstaff. The centaur closely misses you. The centaur kicks you. Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur (almost dead) You feel a surge of power! You draw life force from the centaur! You kill the centaur! Sif Muna accepts your kill. You feel life coursing into your body. The dead are walking! The orc barely misses you. The orc hits your centaur zombie with a +0 hand axe. An orc comes into view. It is wielding a +0 club. You hit the orc but do no damage. The orc is poisoned. The orc barely misses you. The orc hits your centaur zombie with a +0 hand axe. The orc hits your howler monkey zombie with a +0 hand axe. An orc priest comes into view. It is wielding a +2 hand axe of electrocution. The orc warrior hits your centaur zombie with a +0 dire flail! Your centaur zombie hits the orc. Your centaur zombie kicks the orc but does no damage. Your howler monkey zombie hits the orc but does no damage. A gnoll comes into view. It is wielding a +0 halberd. The orc warrior hits your centaur zombie with a +0 dire flail! The orc hits your howler monkey zombie with a +0 hand axe. The orc closely misses you. The orc hits your centaur zombie with a +0 hand axe. Your centaur zombie hits the orc warrior. Your centaur zombie barely misses the orc warrior. Your howler monkey zombie barely misses the orc. The orc attacks as you move away! The orc barely misses you. The orc hits your centaur zombie with a +0 hand axe. The orc hits your howler monkey zombie with a +0 hand axe. Your centaur zombie hits the orc warrior. Your centaur zombie closely misses the orc warrior. The orc warrior barely misses your centaur zombie. The orc warrior hits your howler monkey zombie with a +0 battleaxe. The orc warrior hits your centaur zombie with a +0 battleaxe! Your centaur zombie is destroyed! Your howler monkey zombie hits the orc but does no damage. You hit the orc. The orc looks as sick as possible! The orc is heavily wounded. Your howler monkey zombie barely misses the orc. You kill the orc! Sif Muna accepts your kill. The dead are walking! Your howler monkey zombie barely misses the orc wizard. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Something hits your howler monkey zombie. Your howler monkey zombie closely misses something. Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +0 battleaxe and wearing a +0 plate armour (ally target) You feel a surge of power! You draw life force from the orc warrior. You feel life coursing into your body. Something hits your howler monkey zombie. Your orc zombie hits the orc warrior but does no damage. Your howler monkey zombie closely misses the orc warrior. A killer bee comes into view. The gnoll sergeant barely misses your howler monkey zombie. The orc warrior closely misses you. The orc warrior hits your orc zombie with a +0 battleaxe. Something hits your orc zombie. Your orc zombie hits the orc warrior. Your howler monkey zombie hits the orc warrior. The killer bee moves out of view. Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 battleaxe and wearing a +0 plate armour (moderately wounded, ally target) You feel a surge of power! You draw life force from the orc warrior! You feel life coursing into your body. Your reaping aura is weakening. A killer bee comes into view. The gnoll sergeant hits your howler monkey zombie with a +0 trident. The orc warrior closely misses you. The orc warrior hits your orc zombie with a +0 battleaxe. Your orc zombie is destroyed! The orc priest casts a cantrip, but nothing happens. Your howler monkey zombie closely misses the orc. Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 battleaxe and wearing a +0 plate armour (heavily wounded, ally target) You feel a surge of power! You draw life force from the orc warrior. You feel life coursing into your body. Something hits your howler monkey zombie. Your howler monkey zombie is destroyed! The orc warrior hits you with a +0 battleaxe! A killer bee comes into view. Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 battleaxe and wearing a +0 plate armour (severely wounded) You feel a surge of power! You draw life force from the orc warrior. You feel life coursing into your body. The killer bee buzzes angrily. You hear an angry buzzing noise. The orc warrior misses you. Something hits you but does no damage. The orc warrior drinks a potion. The orc warrior goes berserk! The killer bee closely misses you. Okay, then. Unknown command. As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The orc warrior is unaffected. The orc wizard looks frightened! The orc looks frightened! x2 The orc warrior looks frightened! The orc priest looks frightened! The orc looks frightened! The gnoll sergeant looks frightened! The killer bee looks frightened! x3 The orc prays for help. The orc wizard casts a spell. The orc wizard flickers and vanishes! The orc warrior rages. You hear a shout! Your reaping aura expires. The orc warrior rages. Aiming: Bolt of Light Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 battleaxe and wearing a +0 plate armour (almost dead, fleeing, 71% to hit) The bolt of light misses the orc warrior. The bolt of light hits the orc warrior. You kill the orc warrior! Sif Muna accepts your kill. The orc warrior barely misses you. Aiming: Bolt of Light Press: ? - help, Shift-Dir - straight line The bolt of light hits the orc warrior! The orc warrior is severely wounded. The orc warrior is blinded. The bolt of light hits the gnoll! The gnoll is almost dead. The gnoll is blinded. The orc warrior hits you with a +0 dire flail!! A gnoll comes into view. It is wielding a +0 spear. x2 The orc warrior hits you with a +0 dire flail! * * * LOW HITPOINT WARNING * * * You hit the orc warrior but do no damage. The orc warrior is severely wounded. The orc warrior misses you. A gnoll comes into view. It is wielding a +0 halberd. The gnoll shouts! You hit the orc warrior but do no damage. The orc warrior is poisoned. The orc warrior is severely wounded. The orc warrior barely misses you. The gnoll closely misses you. The orc warrior closely misses you. You hit the orc warrior but do no damage. The orc warrior is severely wounded. The orc warrior hits you with a +0 dire flail! You die... Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Spellcasting | 3 4 5 7 8 | 8.0 Fighting | 1 2 3 5 | 5.0 Stealth | 2 3 4 5 | 5.0 Necromancy | 5 6 7 8 | 8.0 Invocations | 5 | 5.7 Dodging | 3 | 3.7 Conjurations | 3 4 | 4.4 Air Magic | 2 3 | 3.0 Fire Magic | 2 | 2.1 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Dagger | 5 | 17 | | 6 || 28 Hand axe | 27 | 37 | | || 64 Short sword | | 36 | 258 | 25 || 319 Long sword | | 25 | 373 | 19 || 417 Punch | | 3 | 12 | 2 || 17 Fire: Sling | 18 | 20 | 12 | || 50 Shortbow | | | | 3 || 3 Throw: Dart | | | 19 | 1 || 20 Cast: Necrotise | 34 | 37 | 64 | || 135 Vampiric Draining | | 5 | 20 | 13 || 38 Animate Dead | | | 3 | 1 || 4 Static Discharge | | | 2 | || 2 Evoke: Wand | | 7 | 28 | 18 || 53 Use: Scroll | | 6 | 5 | 1 || 12 Stab: Sleeping | 2 | 3 | 3 | || 8 Distracted | 1 | | 1 | || 2 Invisible | | | | 1 || 1 Armour: Robe | 8 | 40 | 208 | 16 || 272 Leather armour | | | 46 | || 46 Dodge: Dodged | 48 | 72 | 412 | 62 || 594 Levels and vault maps discovered: D:1: ebering_hopf_link, layout_basic D:2: layout_basic, grunt_decor_arrowhead, chequers_big_river, feat_on_display D:3: layout_basic D:4: layout_basic, vehumet_statue, minmay_temple_entry_gardened_gates, minmay_circle_x, uniq_sigmund D:5: layout_basic, nzn_wu_jian_council_hall, uniq_duvessa D:6: layout_loops_corners, nicolae_ossuary_entry_monument, nicolae_water_bricks, uniq_grinder D:7: layout_cave_pools, gammafunk_ghost_cemetery, grunt_ministairs_7 D:8: layout_cave_pools, mainiacjoe_overflow_tiny_flanked, gammafunk_ghost_stat_death, uniq_pikel D:9: hangedman_screamer, layout_small_grid, mainiacjoe_overflow_alcove_1 Temple: nicolae_temple_superstar Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | scionoferis the Mummy Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 284 | D:1 | Reached XP level 2. HP: 16/20 MP: 5/5 376 | D:1 | Reached skill level 3 in Spellcasting 1099 | D:2 | Reached skill level 1 in Fighting 1123 | D:2 | Gained mutation: You are in touch with the powers of death. | [Mummy growth] 1123 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/7 1127 | D:2 | Reached skill level 2 in Stealth 1149 | D:2 | HP: 2/26 [goblin/+0 dagger of speed (2)] 1151 | D:2 | Reached XP level 4. HP: 3/32 MP: 0/9 1718 | D:2 | Noticed a phantom 1744 | D:2 | Killed a phantom 1745 | D:2 | Reached skill level 2 in Fighting 1745 | D:2 | Reached skill level 5 in Necromancy 1745 | D:2 | Reached XP level 5. HP: 19/38 MP: 10/10 2639 | D:3 | Identified a scarf of resistance 2940 | D:4 | Learned a level 3 spell: Vampiric Draining 2944 | D:4 | Reached skill level 4 in Spellcasting 2944 | D:4 | Reached XP level 6. HP: 39/45 MP: 7/12 3166 | D:4 | Reached skill level 3 in Stealth 3533 | D:4 | Reached skill level 6 in Necromancy 3596 | D:4 | Reached skill level 3 in Fighting 3663 | D:4 | Reached XP level 7. HP: 52/52 MP: 12/14 3718 | D:4 | Found a radiant altar of Vehumet. 3847 | D:4 | Found a staircase to the Ecumenical Temple. 3874 | Temple | Entered the Ecumenical Temple 4004 | Temple | Became a worshipper of Sif Muna the Loreminder 4042 | D:4 | Learned a level 4 spell: Animate Dead 4088 | D:4 | Noticed Sigmund 4343 | D:5 | Entered Level 5 of the Dungeon 4439 | D:4 | Reached skill level 5 in Spellcasting 4613 | D:5 | Noticed Dowan 4731 | D:5 | Reached skill level 7 in Necromancy 4769 | D:5 | Reached * piety under Sif Muna 4770 | D:5 | Reached skill level 4 in Stealth 4770 | D:5 | Reached XP level 8. HP: 48/60 MP: 13/16 4893 | D:5 | Noticed Duvessa 4900 | D:5 | Killed Dowan 4901 | D:5 | Reached skill level 4 in Fighting 4905 | D:5 | Killed Duvessa 5046 | D:5 | Found an ornate altar of the Wu Jian Council. 5348 | D:6 | Noticed Grinder 5357 | D:6 | Paralysed by Grinder for 3 turns 5381 | D:6 | Killed Grinder 5382 | D:6 | Reached skill level 6 in Spellcasting 5496 | D:6 | Reached skill level 8 in Necromancy 5680 | D:6 | Found a sand-covered staircase. 5686 | Ossuary | Entered an ossuary 5706 | Ossuary | Reached ** piety under Sif Muna 5839 | Ossuary | Reached skill level 5 in Fighting 5839 | Ossuary | Reached skill level 5 in Stealth 5843 | Ossuary | Reached skill level 7 in Spellcasting 5901 | Ossuary | Reached XP level 9. HP: 20/68 MP: 20/20 6112 | Ossuary | Reached skill level 8 in Spellcasting 6189 | Ossuary | Reached skill level 1 in Invocations 6318 | Ossuary | HP: 6/68 [hornet zombie (10)] 6324 | Ossuary | HP: 1/68 [mummy (8)] 6558 | Ossuary | Reached skill level 2 in Invocations 6607 | Ossuary | Reached skill level 3 in Invocations 6797 | Ossuary | Reached *** piety under Sif Muna 7084 | D:6 | Reached skill level 4 in Invocations 8055 | D:6 | Learned a level 2 spell: Static Discharge 8332 | D:7 | Reached skill level 2 in Dodging 8332 | D:7 | Reached skill level 1 in Conjurations 8411 | D:7 | Reached skill level 1 in Air Magic 8455 | D:7 | Found a runed translucent gate. 8456 | D:7 | Found a runed translucent gate. 8457 | D:7 | Found a runed translucent gate. 8458 | D:7 | Noticed Juicyj's ghost (novice MiFi) 8458 | D:7 | Noticed lunkers's ghost (novice MeFi) 8459 | D:7 | Noticed zenocrate's ghost (novice OpTm) 8461 | D:7 | Noticed Ceno's ghost (novice OgWr) 8582 | D:7 | Reached skill level 2 in Conjurations 8905 | D:7 | Reached skill level 5 in Invocations 9333 | D:8 | Found a transporter. 9377 | D:8 | Found a snail-covered altar of Cheibriados. 9462 | D:8 | Learned a level 2 spell: Scorch 9508 | D:8 | Noticed Pikel 9521 | D:8 | Killed Pikel 9522 | D:8 | Reached skill level 3 in Dodging 9522 | D:8 | Reached skill level 3 in Conjurations 9522 | D:8 | Reached skill level 2 in Air Magic 9522 | D:8 | Reached XP level 10. HP: 67/74 MP: 10/22 9711 | D:4 | Killed Sigmund 9873 | D:6 | Reached skill level 1 in Fire Magic 10221 | D:8 | Found a transporter. 10221 | D:8 | You fall into a shaft and drop 1 floor! 10262 | D:9 | Noticed a two-headed ogre 10284 | D:9 | Killed a two-headed ogre 10327 | D:9 | Noticed a two-headed ogre 10373 | D:9 | Killed a two-headed ogre 10374 | D:9 | Reached skill level 4 in Conjurations 10627 | D:9 | Reached skill level 2 in Fire Magic 10627 | D:9 | Reached skill level 3 in Air Magic 10741 | D:9 | Identified the +4 ring mail "Niboket" {Rampage rN++ Will- | Str+2} 10764 | D:9 | Slain by an orc warrior Vanquished Creatures 2 two-headed ogres (D:9) Pikel (D:8) Grinder (D:6) A hornet (D:7) Sigmund (D:4) A steam dragon (D:7) An acid dragon (D:8) Duvessa (D:5) An orc warrior (D:9) 2 black bears (D:5 D:7) An ice beast (D:7) A hornet zombie (Ossuary) An ogre (D:7) 4 centaurs (D:5 D:6 D:9) A lemure (D:8) 3 phantoms (D:2 D:4) A kobold brigand (D:6) A wyvern zombie (Ossuary) A bullfrog (D:8) 3 scorpions (D:4 D:6) A water moccasin zombie (Ossuary) 3 wights (D:6) 2 howler monkeys (D:7 D:9) 11 bullfrog zombies (Ossuary) 5 hounds (D:4 D:5 D:6) A jelly (D:7) 3 orc priests (D:5 D:8) A gnoll bouda (D:4) 3 orc wizards (D:6 D:8) A sleepcap (D:6) 4 iguanas (D:4 D:5 D:6) A statue (D:4) 3 killer bee zombies (Ossuary) 14 mummies (Ossuary) 5 howler monkey zombies (Ossuary) 11 gnolls (D:2 D:4 D:5) 7 adders (D:2 D:3 D:4 D:5 D:6) 2 shadow imps (D:6 D:8) 2 white imps (D:5 D:7) An ufetubus (D:4) A worm (D:5) 20 orcs (D:3 D:4 D:5 D:6 D:8) 5 bats (D:1 D:2 D:3) 8 endoplasms (D:1 D:2 D:3 D:4) 2 giant cockroaches (D:1 D:4) 4 hobgoblins (D:1 D:3) 3 jackals (D:3) 15 kobolds (D:1 D:2 D:3 D:4 D:6) 6 quokkas (D:1 D:2 D:4 D:5) 7 ball pythons (D:1 D:3 D:4) 4 frilled lizards (D:1 D:2 D:3) 5 goblins (D:2 D:3 D:4) 5 rats (D:1 D:2 D:3) 195 creatures vanquished. Vanquished Creatures (collateral kills) A bullfrog (D:7) Dowan (D:5) A hound (D:5) A white imp (D:5) 3 orcs (D:5 D:8) A jackal (D:3) A quokka (D:3) A kobold (D:6) 10 creatures vanquished. Vanquished Creatures (others) A centaur zombie (D:9) A howler monkey zombie (D:9) 8 orc zombies (D:5 D:6 D:9) 6 plants (D:2 D:4) 4 withered plants (Ossuary) 20 creatures vanquished. Grand Total: 225 creatures vanquished Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 10966 | 10364 | 602 | 2440 | 4710 | 11 | 996.9 | Dungeon | 9500 | 8928 | 572 | 1826 | 4599 | 9 | 1055.6 | Temple | 161 | 131 | 30 | 0 | 111 | 1 | 161.0 | Ossuary | 1304 | 1304 | 0 | 614 | 0 | 1 | 1304.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 2102 daAuts D:4: 1487 daAuts Ossuary: 1304 daAuts D:5: 1147 daAuts D:1: 1075 daAuts D:2: 960 daAuts D:7: 908 daAuts D:3: 887 daAuts D:9: 539 daAuts D:8: 391 daAuts Temple: 161 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 5288 | 3151 | 37.3 | 154 | 50 | 24.5 +---------+---------+-------+---------+---------+------- D:1 | 32 | 0 | 0.0 | 19 | 0 | 0.0 D:2 | 199 | 0 | 0.0 | 20 | 0 | 0.0 D:3 | 59 | 0 | 0.0 | 20 | 0 | 0.0 D:4 | 475 | 426 | 47.3 | 22 | 8 | 26.7 D:5 | 606 | 217 | 26.4 | 24 | 2 | 7.7 D:6 | 793 | 286 | 26.5 | 27 | 1 | 3.6 D:7 | 731 | 281 | 27.8 | 7 | 2 | 22.2 D:8 | 339 | 685 | 66.9 | 8 | 1 | 11.1 D:9 | 2054 | 0 | 0.0 | 7 | 0 | 0.0 Ossuary | 0 | 1256 | 100.0 | 0 | 36 | 100.0 +---------+---------+-------+---------+---------+-------