Dungeon Crawl Stone Soup version 0.30-a0-862-g1aabd4f9c5 (webtiles) character file. Game seed: 4645833623556216196 10559 scionoferis the Thaumaturge (level 11, -3/79 HPs) Began as a Mummy Necromancer on Mar 9, 2023. Was an Elder of Sif Muna. Slain by a boulder beetle (13 damage) ... on level 11 of the Dungeon. The game lasted 00:50:36 (11969 turns). scionoferis the Thaumaturge (Mummy Necromancer) Turns: 11969, Time: 00:50:40 Health: -3/79 AC: 10 Str: 14 XL: 11 Next: 37% Magic: 13/23 EV: 12 Int: 26 God: Sif Muna [****..] Gold: 539 SH: 5 Dex: 12 Spells: 10/26 levels left rFire x . . SeeInvis . a - +4 war axe of Tender Mercy {speed, rC+ Str+3} rCold + + . Faith + (no shield) rNeg + + + Spirit . C - +0 steam dragon scales rPois ∞ Reflect + (no helmet) rElec . Rampage . (no cloak) rCorr . B - +2 pair of gloves Will ++... A - +1 pair of boots Stlth +++ v - amulet of reflection HPRegen 0.33/turn w - +6 ring of intelligence MPRegen 0.18/turn F - ring of willpower @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: Renounce Religion, Channel Magic, Forget Spell, Divine Exegesis You were on level 11 of the Dungeon. You worshipped Sif Muna. Sif Muna was greatly pleased with you. You visited 1 branch of the dungeon, and saw 11 of its levels. You also visited: Bailey. You collected 588 gold pieces. You spent 49 gold pieces at shops. Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Skills: - Level 5.0 Fighting + Level 3.3 Dodging - Level 5.0 Stealth - Level 8.0 Spellcasting - Level 8.0 Conjurations - Level 8.0 Necromancy + Level 1.0 Fire Magic - Level 4.0 Earth Magic + Level 6.8 Invocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 100% 1d9 1% 1 b - Vampiric Draining Necr 67% 2d10 1% 3 c - Stone Arrow Conj/Erth 82% 3d12 1% 3 d - Animate Dead Necr 67% N/A 1% 4 e - Fireball Conj/Fire 17% 3d9 24% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Sandblast Erth 62% 2d14 1% 1 Passwall Tmut/Erth 16% N/A 3% 2 Agony Necr 67% N/A 6% 5 Ignite Poison Fire/Tmut/Pois 12% N/A 14% 3 Kindle Blastsparks Fire/Tloc/Air 24% 2d12 14% 3 Vhi's Electric Charge Tloc/Air 20% N/A 17% 3 Arcjolt Conj/Air 15% 1d25 30% 5 Freezing Cloud Conj/Ice/Air 12% 6-21 47% 5 Starburst Conj/Fire 17% 6d6 80% 6 Maxwell's Capacitive Co Air 5% ∞ 100% 8 Inventory: Hand Weapons a - the +4 war axe of Tender Mercy (weapon) {speed, rC+ Str+3} (You found it on level 9 of the Dungeon) Str: It affects your strength (+3). rC: It protects you from cold. b - a +4 arbalest of draining (You took it off a spriggan in a bailey) d - a +2 dagger of venom (You took it off an orc wizard on level 7 of the Dungeon) p - a +2 battleaxe of electrocution (You found it in a bailey) Missiles i - 5 javelins u - 11 boomerangs x - 14 poisoned darts (quivered) D - 3 throwing nets Armour A - a +1 pair of boots (worn) (You found it on level 7 of the Dungeon) B - a +2 pair of gloves (worn) (You found it on level 10 of the Dungeon) C - +0 steam dragon scales (worn) (You found it on level 10 of the Dungeon) Jewellery v - an amulet of reflection (around neck) (You found it on level 4 of the Dungeon) w - a +6 ring of intelligence (left hand) (You found it on level 9 of the Dungeon) F - a ring of willpower (right hand) (You found it on level 8 of the Dungeon) Wands g - a wand of charming (5) (You found it on level 11 of the Dungeon) l - a wand of iceblast (7) (You found it on level 11 of the Dungeon) n - a wand of flame (10) (You found it on level 11 of the Dungeon) E - a wand of digging (4) (You found it on level 7 of the Dungeon) Scrolls c - 2 scrolls of blinking e - 4 scrolls of fear f - 8 scrolls of teleportation h - 3 scrolls of noise {unknown} j - 2 scrolls of vulnerability k - 4 scrolls of enchant weapon {unknown} m - 2 scrolls of summoning q - 2 scrolls of fog t - 2 scrolls of immolation {unknown} y - 3 scrolls of poison Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (0/1) D:4 Lair (0/5) D:8 Bailey (visited) Orc: D:9-12 Altars: Cheibriados Fedhas Hepliaklqana Makhleb Nemelex Xobeh Qazlal Sif Muna Uskayaw Vehumet Xom Yredelemnul Shops: D:8 ( D:9 * #. #. #. #. #.############## #....@B°........ #..........(.°°. #..############# #..# #†.# #..# #..# #..################### #..................... You could see a boulder beetle. Message History The magic dart hits you. You shoot a bolt. The bolt closely misses the orc. Something hits you but does no damage. x2 You shoot a bolt. The bolt hits the orc! You kill the orc! Sif Muna accepts your kill. Something hits you. Something hits you but does no damage. No target in view! You feel stronger. Your hands tingle! a - the +4 war axe of Tender Mercy (weapon) {speed, rC+ Str+3} No target in view! No target in view! You hit something. Something hits you. You closely miss something. Something hits you. You miss something. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you!! The fire burns you terribly! You completely miss something. You block something's attack. You miss something. You block something's attack. You miss something. Something hits you. You closely miss something. Something hits you but does no damage. You barely miss something. Something hits you but does no damage. You slash something! You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. You miss something. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! You draw life force from something! Sif Muna accepts your kill. Reactivating autopickup. You feel a bit more experienced. You feel life coursing into your body. Unknown command. You start resting. Magic restored. You start resting. HP restored. Things that are here: a +0 dagger; a +0 robe; an orc corpse You sense an unholy aura. b - a +4 arbalest of draining (weapon) There is an open door here. There is an open door here. There is an open door here. There is an open door here. Found a coppery potion. A two-headed ogre comes into view. It is wielding a +0 giant club and a +0 giant spiked club. You shoot a bolt. The bolt barely misses the two-headed ogre. Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (88% to hit) The stone arrow hits the two-headed ogre!! The two-headed ogre is moderately wounded. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (moderately wounded, 88% to hit) The stone arrow hits the two-headed ogre!! The two-headed ogre is severely wounded. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (severely wounded, 88% to hit) The stone arrow hits the two-headed ogre!! You kill the two-headed ogre! Sif Muna accepts your kill. Magic restored. There is an open door here. You now have 438 gold pieces (gained 14). There is an open door here. There is an open door here. There is an open door here. An orc wizard comes into view. It is wielding a +0 dagger. You shoot a bolt. The orc wizard shouts! The bolt hits the orc wizard! You kill the orc wizard! Sif Muna accepts your kill. There is an open door here. z - a scroll of identify Things that are here: a +0 dagger; a +0 robe You now have 456 gold pieces (gained 18). There is an open door here. You open the door. There is an open door here. You now have 469 gold pieces (gained 13). As you open the door, it creaks loudly! As you read the scroll of identify, it crumbles to dust. q - 2 scrolls of fog You open the door. There is an open door here. There is an open door here. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. Found a smoky ruby potion and a leather armour. There is an open door here. Found an escape hatch in the floor. You open the door. Found a white marble altar of Elyvilon. You see here a +0 leather armour. An orc wizard comes into view. It is wielding a +0 dagger. You shoot a bolt. The bolt completely misses the orc wizard. The orc wizard shouts! An orc comes into view. It is wielding a +0 whip. An orc priest comes into view. It is wielding a +0 flail. The orc priest moves out of view. You shoot a bolt. The bolt closely misses the orc wizard. The bolt completely misses the orc. The orc shouts! You shoot a bolt. The bolt hits the orc wizard. The orc wizard is moderately wounded. You feel stronger. Your hands tingle! a - the +4 war axe of Tender Mercy (weapon) {speed, rC+ Str+3} The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The stone arrow hits something!! Sif Muna accepts your kill. Reactivating autopickup. You feel a bit more experienced. You slash the orc! You kill the orc! Sif Muna accepts your kill. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 flail and wearing a +0 leather armour (76% to hit) The stone arrow hits the orc priest!! You kill the orc priest! Sif Muna accepts your kill. You sense an unholy aura. b - a +4 arbalest of draining (weapon) You see here a +0 whip. Items here: )) [[ ††. Found a hazy altar of Hepliaklqana. As you open the door, it creaks loudly! Found a Trismegistus Codex. There is an open door here. You pick up a Trismegistus Codex and begin reading... You add the spells Kindle Blastsparks, Ignite Poison and Freezing Cloud to your library. Okay, then. Unknown command. Unknown command. Okay, then. You now have 473 gold pieces (gained 4). A manticore comes into view. You shoot a bolt. The bolt hits the manticore! The manticore is moderately wounded. You shoot a bolt. The bolt hits the manticore! You drain the manticore. The manticore is heavily wounded. The manticore flicks its tail. The volley of spikes hits you. The barbed spikes become lodged in your body. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - manticore Aim: a manticore (heavily wounded, lightly drained, 85% to hit) The stone arrow hits the manticore!! The manticore is almost dead. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - manticore Aim: a manticore (almost dead, lightly drained, 85% to hit) The stone arrow hits the manticore! You kill the manticore! Sif Muna accepts your kill. You start resting. You carefully extract the barbed spikes from your body. HP restored. Magic restored. You see here a manticore corpse. There is an open door here. There is an open door here. Found a stone staircase leading up. Found a stone staircase leading down. Found a yellow potion. Found a stone staircase leading down. As you open the door, it creaks loudly! There is an open door here. Done exploring. Done exploring. Search for what [Enter for "bailey", or ? for help]? leather Unknown command. Search for what [Enter for "leather", or ? for help]? armour Unknown command. Unknown command. Things that are here: a +0 dagger; a +0 robe There is an open door here. There is a stone staircase leading down here. You feel stronger. Your hands tingle! a - the +4 war axe of Tender Mercy (weapon) {speed, rC+ Str+3} There is a stone staircase leading down here. Unknown command. You climb downwards. Found a runed broad axe. Found two stone staircases leading up. There is a stone staircase leading up here. You see here a +2 heavy broad axe. You sense an unholy aura. b - a +4 arbalest of draining (weapon) There is a stone staircase leading up here. Found a mace. Found an escape hatch in the floor. Found a buckler. You see here a +0 buckler. z - a +0 buckler Found an escape hatch in the floor. Found a hide-covered altar of Uskayaw. A yak comes into view. You shoot a bolt. The bolt hits the yak! You drain the yak. The yak bellows! The yak is moderately wounded. A yak comes into view. x2 You shoot a bolt. The bolt hits the yak. The yak is moderately wounded. You shoot a bolt. The bolt hits the yak! The yak is severely wounded. You feel stronger. Your hands tingle! a - the +4 war axe of Tender Mercy (weapon) {speed, rC+ Str+3} You barely miss the yak. The yak is severely wounded. The yak misses you. The yak bellows! You hit the yak. The yak is almost dead. The yak gores you! You hit the yak. You kill the yak! Sif Muna accepts your kill. A yak comes into view. Your Invocations skill increases to level 6! You have reached level 11! You sense an unholy aura. b - a +4 arbalest of draining (weapon) There is a stone staircase leading up here. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (85% to hit) The stone arrow hits the yak. The yak is lightly wounded. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (lightly wounded, 85% to hit) The stone arrow hits the yak! The yak is heavily wounded. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (heavily wounded, 85% to hit) The stone arrow hits the yak. The yak is severely wounded. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (severely wounded, 85% to hit) The stone arrow hits the yak!! You kill the yak! Sif Muna accepts your kill. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (85% to hit) The stone arrow hits the yak! The yak is heavily wounded. You feel stronger. Your hands tingle! a - the +4 war axe of Tender Mercy (weapon) {speed, rC+ Str+3} The yak gores you. You barely miss the yak. The yak is heavily wounded. The yak gores you. The yak bellows! You slash the yak! The yak is severely wounded. You block the yak's attack. You hit the yak. The yak is severely wounded. The yak gores you! You slash the yak! You kill the yak! Sif Muna accepts your kill. You climb upwards. There is a stone staircase leading down here. You start resting. HP restored. You start resting. Magic restored. You climb downwards. The yak gores you but does no damage. There is a stone staircase leading up here. You slash the yak! The yak is lightly wounded. The yak closely misses you. You barely miss the yak. The yak is lightly wounded. The yak barely misses you. You barely miss the yak. The yak is lightly wounded. The yak gores you. You slash the yak! The yak is moderately wounded. You block the yak's attack. You barely miss the yak. You punch the yak. The yak is heavily wounded. You block the yak's attack. You closely miss the yak. The yak is heavily wounded. The yak closely misses you. You hit the yak. The yak is heavily wounded. The yak closely misses you. You hit the yak. The yak is heavily wounded. The yak gores you! You closely miss the yak. The yak is heavily wounded. The yak barely misses you. You slash the yak! The yak is almost dead. The yak gores you. You closely miss the yak. The yak is almost dead. You barely miss the yak. The yak is almost dead. The yak gores you. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (almost dead) You feel a surge of power! You draw life force from the yak! You kill the yak! Sif Muna accepts your kill. You feel life coursing into your body. Training target 8.0 for Conjurations reached! Your Conjurations skill increases to level 8! You sense an unholy aura. b - a +4 arbalest of draining (weapon) You start resting. Magic restored. HP restored. You open the door. A crimson imp comes into view. It is wielding a +0 dagger of chaos. The crimson imp shouts! Found a shimmering altar of Xom and a burning altar of Makhleb. You feel stronger. Your hands tingle! a - the +4 war axe of Tender Mercy (weapon) {speed, rC+ Str+3} The crimson imp closely misses you. There is an open door here. You slash the crimson imp! The crimson imp is almost dead. The crimson imp lashes its tail. The crimson imp misses you. You hit the crimson imp. You kill the crimson imp! Sif Muna accepts your kill. You sense an unholy aura. b - a +4 arbalest of draining (weapon) You see here a +0 dagger of chaos. There is an open door here. Found 5 stones. Found a dagger. An orc wizard comes into view. It is wielding a +0 dagger. Found 18 gold pieces. You shoot a bolt. The bolt hits the orc wizard! You drain the orc wizard. You kill the orc wizard! Sif Muna accepts your kill. Found a blue potion. You see here a +2 pair of gloves. B - a +2 pair of gloves You start putting on your armour. You continue putting on your +2 pair of gloves. x4 You finish putting on your +2 pair of gloves. An orc warrior and an orc priest come into view. Found a green potion. The orc warrior shouts! You hear a shout! An orc priest comes into view. It is wielding a +0 trident. You shoot a bolt. The bolt hits the orc warrior but does no damage. Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 mace and wearing a +0 plate armour (76% to hit) The stone arrow hits the orc warrior! The orc warrior is severely wounded. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 mace and wearing a +0 plate armour (severely wounded, 76% to hit) The stone arrow hits the orc warrior!! You kill the orc warrior! Sif Muna accepts your kill. Your Dodging skill increases to level 2! An orc priest is nearby! Found 18 gold pieces. The orc priest shouts! You hear a shout! x3 An orc warrior comes into view. It is wielding a +0 scimitar. An orc comes into view. It is wielding a +0 hand axe of venom. You shoot a bolt. The orc shouts! The bolt hits the orc priest! You kill the orc priest! Sif Muna accepts your kill. An orc comes into view. It is wielding a +0 short sword. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (73% to hit) The stone arrow hits the orc warrior! The orc warrior is moderately wounded. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (moderately wounded, 73% to hit) The stone arrow misses the orc warrior. The orc shouts! You hear a shout! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (moderately wounded, 73% to hit) The stone arrow misses the orc warrior. The stone arrow hits the orc! You kill the orc! Sif Muna accepts your kill. The orc warrior hits you with a +0 scimitar! An orc comes into view. It is wielding a +0 flail. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (moderately wounded, 73% to hit) The stone arrow misses the orc warrior. The orc warrior hits you with a +0 scimitar. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (moderately wounded, 73% to hit) The stone arrow hits the orc warrior! The orc warrior is severely wounded. An orc comes into view. It is wielding a +0 flail. The orc warrior hits you with a +0 scimitar. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (severely wounded) You feel a surge of power! You draw life force from the orc warrior! You kill the orc warrior! Sif Muna accepts your kill. You can now call upon Sif Muna to cast any spell from your library. You feel life coursing into your body. You shoot a bolt. The bolt hits the orc! You kill the orc! Sif Muna accepts your kill. You shoot a bolt. The bolt hits the orc! You kill the orc! Sif Muna accepts your kill. You shoot a bolt. The bolt hits the orc! You kill the orc! Sif Muna accepts your kill. Things that are here: a +0 scimitar; a +0 chain mail; an orc corpse You see here a +0 hand axe of venom. A hornet comes into view. The hornet moves out of view. You now have 491 gold pieces (gained 18). You now have 509 gold pieces (gained 18). An orc priest comes into view. It is wielding a +0 hand axe. You shoot a bolt. The bolt closely misses the orc priest. The orc priest shouts! You shoot a bolt. The bolt barely misses the orc priest. An orc comes into view. It is wielding a +0 hand axe. An orc priest comes into view. It is wielding a +0 whip. The orc priest begins to cast a cantrip, but forgets the words! You shoot a bolt. The bolt barely misses the orc priest. The orc priest shouts! The orc shouts! An orc comes into view. It is wielding a +0 hand axe. You feel stronger. Your hands tingle! a - the +4 war axe of Tender Mercy (weapon) {speed, rC+ Str+3} Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 hand axe (76% to hit) The stone arrow hits the orc priest! The orc priest is heavily wounded. You barely miss the orc priest. The orc priest is heavily wounded. You hit the orc priest. The orc priest is heavily wounded. The orc priest begins to cast a cantrip, but forgets the words! You barely miss the orc priest. The orc priest is heavily wounded. You hit the orc but do no damage. The orc closely misses you. The orc priest hits you with a +0 hand axe. You slash the orc priest! You kill the orc priest! Sif Muna accepts your kill. You hit the orc but do no damage. The orc closely misses you. The orc priest cheers loudly. You hit the orc. The orc is heavily wounded. The orc barely misses you. You slash the orc! You kill the orc! Sif Muna accepts your kill. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 whip (76% to hit) The stone arrow hits the orc priest! You kill the orc priest! Sif Muna accepts your kill. The hornet buzzes angrily. You hear a shout! Found 6 stones. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hornet Aim: a hornet (64% to hit) The stone arrow hits the hornet! The hornet is moderately wounded. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hornet Aim: a hornet (moderately wounded, 64% to hit) The stone arrow hits the hornet!! The hornet is almost dead. The hornet barely misses you. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hornet Aim: a hornet (almost dead) You feel a surge of power! You draw life force from the hornet! You kill the hornet! Sif Muna accepts your kill. Unknown command. An orc comes into view. It is wielding a +0 club. You sense an unholy aura. b - a +4 arbalest of draining (weapon) You shoot a bolt. The bolt hits the orc!! You kill the orc! Sif Muna accepts your kill. You shoot a bolt. The bolt hits the orc priest! You kill the orc priest! Sif Muna accepts your kill. A wyvern comes into view. You shoot a bolt. The wyvern hisses angrily. The bolt hits the wyvern! The wyvern is heavily wounded. You shoot a bolt. The bolt hits the wyvern! You kill the wyvern! Sif Muna accepts your kill. You now have 528 gold pieces (gained 19). Items here: )) [ †. The orc shouts! You shoot a bolt. The bolt hits the orc. You drain the orc. The orc is almost dead. You shoot a bolt. The bolt closely misses the orc. The orc barely misses you. The orc hits you with a +0 hand axe. You shoot a bolt. The bolt hits the orc but does no damage. The orc is almost dead. The orc barely misses you. You shoot a bolt. The bolt hits the orc! You kill the orc! Sif Muna accepts your kill. u - 11 boomerangs (gained 1) Things that are here: a +0 hand axe; a +0 chain mail; an orc corpse An orc comes into view. It is wielding a +0 dagger. You shoot a bolt. The bolt hits the orc! You kill the orc! Sif Muna accepts your kill. An orc wizard comes into view. It is wielding a +0 dagger. You shoot a bolt. The bolt hits the orc wizard! You kill the orc wizard! Sif Muna accepts your kill. An orc comes into view. It is wielding a +0 club. You shoot a bolt. The bolt hits the orc! You kill the orc! Sif Muna accepts your kill. Found a murky coppery potion. You now have 539 gold pieces (gained 11). Found a stone staircase leading down. Found a stone staircase leading down. A steam dragon comes into view. Found a stone staircase leading down. You shoot a bolt. The bolt hits the steam dragon. You drain the steam dragon. The steam dragon hisses angrily. The steam dragon is moderately wounded. You shoot a bolt. The bolt barely misses the steam dragon. You shoot a bolt. The bolt hits the steam dragon! The steam dragon is severely wounded. Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - steam dragon Aim: a steam dragon (severely wounded, lightly drained, 76% to hit) The stone arrow hits the steam dragon!! You kill the steam dragon! Sif Muna accepts your kill. The steam dragon scales are intact enough to wear. Found a scroll of teleportation. Things that are here: +0 steam dragon scales; a steam dragon corpse C - +0 steam dragon scales You start removing your armour. You continue taking off your +0 robe. x4 You finish taking off your +0 robe. You start putting on your armour. You continue putting on your +0 steam dragon scales. x5 You finish putting on your +0 steam dragon scales. Unknown command. You drop a +0 robe. f - 8 scrolls of teleportation (gained 1) Found a dagger. Found a club. Found an escape hatch in the ceiling. Found a rapier. A two-headed ogre comes into view. It is wielding two +0 giant spiked clubs. The two-headed ogre shouts in stereo! Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant spiked clubs (89% to hit) The stone arrow hits the two-headed ogre!! The two-headed ogre is moderately wounded. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant spiked clubs (moderately wounded, 89% to hit) The stone arrow misses the two-headed ogre. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant spiked clubs (moderately wounded, 89% to hit) The stone arrow hits the two-headed ogre! The two-headed ogre is severely wounded. The two-headed ogre hits you with a +0 giant spiked club! The two-headed ogre misses you. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant spiked clubs (severely wounded, 89% to hit) The stone arrow hits the two-headed ogre!! The two-headed ogre is almost dead. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant spiked clubs (almost dead, 89% to hit) The stone arrow hits the two-headed ogre!! You kill the two-headed ogre! Sif Muna accepts your kill. Things that are here: a +0 giant spiked club; a +0 giant spiked club c - 2 scrolls of blinking (gained 1) Things that are here: a +0 club; a stone Done exploring. Done exploring. Unknown command. Search for what [Enter for "armour", or ? for help]? lair There is a stone staircase leading up here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. There is a broken door here. There is a staircase to the Lair here. Items here: " )))))) = ?. You drop a scroll of amnesia. You drop a +6 ring of dexterity. You drop a +0 hand crossbow. You drop a +2 shortbow of draining. You drop a +2 whip of electrocution. You drop a +0 buckler. (D) Dungeon (T) Temple (L) Lair Where to? (Enter - D:8 @ (x,y), ? - help) Okay, then. Unknown command. (D) Dungeon (T) Temple (L) Lair Where to? (Enter - D:8 @ (x,y), ? - help) What level of the Dungeon? (default 1, ? - help) There is a broken door here. You see here a +0 chain mail. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Done exploring. There is an escape hatch in the floor here. You see here a murky coppery potion. There is a stone staircase leading down here. You climb downwards. You hear a distant snort. Hark! There is a gateway to a gauntlet on this level. Find the entrance quickly before the gate is sealed! Found an iron wand and 2 scrolls of poison. Found an escape hatch in the ceiling. There is a stone staircase leading up here. You feel stronger. Your hands tingle! a - the +4 war axe of Tender Mercy (weapon) {speed, rC+ Str+3} g - a wand of charming (5) You sense an unholy aura. b - a +4 arbalest of draining (weapon) y - 3 scrolls of poison (gained 2) Okay, then. Unknown command. An acid dragon comes into view. Found 7 gold pieces. You shoot a bolt. The bolt hits the acid dragon. The acid dragon is moderately wounded. The acid dragon spits acid at you. The splash of acid misses you. You shoot a bolt. The bolt hits the acid dragon. You drain the acid dragon. The acid dragon is heavily wounded. You shoot a bolt. The bolt hits the acid dragon. The acid dragon is heavily wounded. You shoot a bolt. The bolt hits the acid dragon. The acid dragon is severely wounded. A basilisk comes into view. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - acid dragon Aim: an acid dragon (severely wounded, lightly drained, 76% to hit) The stone arrow hits the acid dragon!! You kill the acid dragon! Sif Muna accepts your kill. Training target 8.0 for Necromancy reached! Your Necromancy skill increases to level 8! You shoot a bolt. The bolt hits the basilisk! You drain the basilisk. The basilisk is heavily wounded. You shoot a bolt. The bolt hits the basilisk! The basilisk is severely wounded. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - basilisk Aim: a basilisk (severely wounded, lightly drained, 70% to hit) The stone arrow hits the basilisk! You kill the basilisk! Sif Muna accepts your kill. Your Dodging skill increases to level 3! Found a long sword. Found a fluorescent wand. Found a fluorescent wand. Found a book of Fire. l - a wand of iceblast (5) You pick up a book of Fire and begin reading... You add the spells Foxfire, Fireball and Starburst to your library. You hear the loud beating of a very distant drum. Okay, then. This spell is quite dangerous to cast! Memorise Fireball, consuming 5 spell levels and leaving 10? Magic restored. You start memorising the spell. You continue memorising. x5 You finish memorising. Spell assigned to 'e'. Okay, then. Unknown command. l - a wand of iceblast (7) (gained 2 charges) A vampire mosquito comes into view. You shoot a bolt. The bolt hits the vampire mosquito!! The vampire mosquito buzzes angrily. The vampire mosquito is severely damaged. A vampire mosquito comes into view. You shoot a bolt. The vampire mosquito buzzes angrily. The bolt hits the vampire mosquito. The vampire mosquito is lightly damaged. You shoot a bolt. The bolt barely misses the vampire mosquito. The bolt hits the vampire mosquito! The vampire mosquito is heavily damaged. You feel stronger. Your hands tingle! a - the +4 war axe of Tender Mercy (weapon) {speed, rC+ Str+3} The vampire mosquito misses you. You slash the vampire mosquito! The vampire mosquito is almost destroyed. You miss the vampire mosquito. The vampire mosquito misses you. The vampire mosquito closely misses you. The vampire mosquito bites you but does no damage. The vampire mosquito bites you. You hit the vampire mosquito. You destroy the vampire mosquito! Sif Muna accepts your kill. You miss the vampire mosquito. The vampire mosquito misses you. The vampire mosquito barely misses you. You slash the vampire mosquito! The vampire mosquito is almost destroyed. The vampire mosquito barely misses you. The vampire mosquito bites you but does no damage. You miss the vampire mosquito. The vampire mosquito is almost destroyed. The vampire mosquito bites you but does no damage. x2 You miss the vampire mosquito. The vampire mosquito is severely damaged. The vampire mosquito barely misses you. You barely miss the vampire mosquito. The vampire mosquito is severely damaged. The vampire mosquito closely misses you. The vampire mosquito misses you. You miss the vampire mosquito. The vampire mosquito is severely damaged. The vampire mosquito misses you. The vampire mosquito barely misses you. You barely miss the vampire mosquito. The vampire mosquito is severely damaged. The vampire mosquito bites you. The vampire mosquito closely misses you. You barely miss the vampire mosquito. The vampire mosquito is severely damaged. The vampire mosquito bites you! The vampire mosquito bites you. You hit the vampire mosquito. The vampire mosquito is severely damaged. The vampire mosquito bites you but does no damage. You completely miss the vampire mosquito. The vampire mosquito is severely damaged. The vampire mosquito bites you but does no damage. The vampire mosquito closely misses you. You hit the vampire mosquito. The vampire mosquito is almost destroyed. You block the vampire mosquito's attack. The vampire mosquito bites you but does no damage. You barely miss the vampire mosquito. The vampire mosquito is almost destroyed. The vampire mosquito bites you but does no damage. The vampire mosquito barely misses you. You miss the vampire mosquito. You punch the vampire mosquito, but do no damage. The vampire mosquito is almost destroyed. The vampire mosquito closely misses you. The vampire mosquito barely misses you. You hit the vampire mosquito. The vampire mosquito is almost destroyed. The vampire mosquito closely misses you. You miss the vampire mosquito. The vampire mosquito is almost destroyed. The vampire mosquito closely misses you. The vampire mosquito bites you. You barely miss the vampire mosquito. The vampire mosquito is almost destroyed. The vampire mosquito barely misses you. The vampire mosquito bites you. You closely miss the vampire mosquito. The vampire mosquito is almost destroyed. The vampire mosquito closely misses you. You block the vampire mosquito's attack. You barely miss the vampire mosquito. The vampire mosquito is almost destroyed. You block the vampire mosquito's attack. x2 You barely miss the vampire mosquito. The vampire mosquito is almost destroyed. You block the vampire mosquito's attack. You barely miss the vampire mosquito. The vampire mosquito is almost destroyed. The vampire mosquito bites you. x2 You hit the vampire mosquito. You destroy the vampire mosquito! Sif Muna accepts your kill. Found a glass wand. You sense an unholy aura. b - a +4 arbalest of draining (weapon) You hear the loud beating of a very distant drum. n - a wand of flame (10) A manticore comes into view. Okay, then. Fire: b) +4 arbalest (drain) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - manticore Aim: a manticore (70% to hit) You shoot a bolt. The bolt closely misses the manticore. Unknown command. Fire: b) +4 arbalest (drain) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - manticore Aim: a manticore (70% to hit) You shoot a bolt. The bolt hits the manticore! You drain the manticore. The manticore is moderately wounded. The manticore flicks its tail. The volley of spikes hits you! The barbed spikes become lodged in your body. The manticore flicks its tail. The volley of spikes hits you. The barbed spikes become lodged in your body. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - manticore Aim: a manticore (moderately wounded, lightly drained, 85% to hit) The stone arrow hits the manticore!! The manticore is severely wounded. The manticore flicks its tail. The volley of spikes hits you! The barbed spikes become lodged in your body. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - manticore Aim: a manticore (severely wounded, lightly drained, 85% to hit) The stone arrow hits the manticore!! You kill the manticore! Sif Muna accepts your kill. Your Fire Magic skill increases to level 1! You carefully extract the barbed spikes from your body. Found 3 stones. A boulder beetle comes into view. Unknown command. Unknown command. You feel stronger. Your hands tingle! a - the +4 war axe of Tender Mercy (weapon) {speed, rC+ Str+3} The boulder beetle waves its antennae. The boulder beetle curls into a ball and begins rolling! Unknown command. Throw: 14 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - boulder beetle Aim: a boulder beetle (rolling, 89% to hit) Okay, then. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - boulder beetle Aim: a boulder beetle (rolling, 100% to hit) The stone arrow hits the boulder beetle!! The boulder beetle is moderately wounded. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - boulder beetle Aim: a boulder beetle (moderately wounded, rolling, 100% to hit) The stone arrow hits the boulder beetle! The boulder beetle is moderately wounded. The boulder beetle hits you!! * * * LOW HITPOINT WARNING * * * The boulder beetle stops rolling and uncurls. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - boulder beetle Aim: a boulder beetle (moderately wounded) You feel a surge of power! You draw life force from the boulder beetle. You feel life coursing into your body. The boulder beetle bites you! You die... Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Spellcasting | 3 4 5 6 8 | 8.0 Stealth | 2 3 4 5 | 5.0 Fighting | 1 2 3 4 5 | 5.0 Necromancy | 5 6 7 8 | 8.0 Conjurations | 2 3 5 7 8 | 8.0 Earth Magic | 1 2 3 4 | 4.0 Invocations | 4 6 | 6.8 Dodging | 3 | 3.3 Fire Magic | 1 | 1.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Whip | 16 | 28 | 220 | 25 || 289 Club | 1 | | | || 1 Mace | | 2 | | || 2 Short sword | | | 8 | || 8 Dagger | | | 7 | || 7 War axe | | | | 83 || 83 Punch | | | | 3 || 3 Fire: Hand crossbow | | | 22 | 8 || 30 Shortbow | | | | 24 || 24 Arbalest | | | | 57 || 57 Throw: Boomerang | | 3 | 1 | || 4 Dart | | | 26 | || 26 Javelin | | | 1 | || 1 Cast: Necrotise | 64 | 38 | 44 | 1 || 147 Vampiric Draining | | 4 | 23 | 17 || 44 Stone Arrow | | | 1 | 45 || 46 Use: Scroll | | | 6 | 2 || 8 Stab: Sleeping | | 1 | 5 | || 6 Distracted | | | 1 | || 1 Armour: Robe | 5 | 5 | 40 | 19 || 69 Steam dragon scal | | | | 8 || 8 Dodge: Dodged | 19 | 26 | 100 | 81 || 226 Block: Other | | 3 | 47 | 27 || 77 Levels and vault maps discovered: D:1: dpeg_arrival_snail, layout_basic D:2: layout_basic, minivault_25 D:3: layout_loops_ring, grunt_decor_cap D:4: layout_loops_cross, zin_angel, nemelex_spade_bored_becter, mainiacjoe_overflow_six_doors_small, minmay_temple_entry_statues, uniq_pikel D:5: layout_basic, nicolae_concentric_dashed_squares_wild, minmay_misc_feat_more_columns, uniq_edmund D:6: layout_loops_corners D:7: layout_basic, grunt_temple_overflow_forces_of_nature, cheibriados_altar_1 D:8: statuecave_lemuel, layout_rooms, dk_yredelemnul_ordeal, grunt_lair_entry_orc_guard_hut, gammafunk_ghost_grave, nicolae_shop_firing_range D:9: layout_roguey, minitemple, nicolae_vehumet_radiance, serial_shops, shop, enter_bailey_5 D:10: layout_big_octagon, grunt_temple_overflow_champion_of_chaos, general_overflow_altar D:11: layout_long_grid, erik_orc_1, gauntlet_entry_generic, nrook_campfire, nicolae_gozag_seed_capital Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | scionoferis the Mummy Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 473 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 935 | D:2 | Reached skill level 3 in Spellcasting 1261 | D:2 | Reached skill level 2 in Stealth 1337 | D:2 | Reached skill level 1 in Fighting 1337 | D:2 | Gained mutation: You are in touch with the powers of death. | [Mummy growth] 1337 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/7 1389 | D:2 | Learned a level 3 spell: Vampiric Draining 1746 | D:2 | Noticed a black bear 1926 | D:2 | Reached XP level 4. HP: 24/32 MP: 5/9 1943 | D:2 | Killed a black bear 1944 | D:2 | Reached skill level 2 in Fighting 1944 | D:2 | Reached skill level 5 in Necromancy 1944 | D:2 | Reached XP level 5. HP: 33/38 MP: 6/10 2332 | D:3 | Reached skill level 4 in Spellcasting 2380 | D:3 | Learned a level 3 spell: Stone Arrow 2981 | D:4 | Reached XP level 6. HP: 24/45 MP: 6/12 3323 | D:4 | Noticed Pikel 3334 | D:4 | Killed Pikel 3335 | D:4 | Reached skill level 3 in Fighting 3335 | D:4 | Reached skill level 3 in Stealth 3335 | D:4 | Reached skill level 2 in Conjurations 3335 | D:4 | Reached skill level 6 in Necromancy 3335 | D:4 | Reached skill level 1 in Earth Magic 3335 | D:4 | Reached XP level 7. HP: 26/52 MP: 2/14 3619 | D:4 | Found a shimmering blue altar of Sif Muna. 3644 | D:4 | Became a worshipper of Sif Muna the Loreminder 3865 | D:4 | Found a sparkling altar of Nemelex Xobeh. 3940 | D:4 | Found a staircase to the Ecumenical Temple. 3989 | D:4 | Reached skill level 5 in Spellcasting 4021 | D:4 | Noticed an angel 4086 | D:4 | Reached skill level 2 in Earth Magic 4239 | D:5 | Entered Level 5 of the Dungeon 4273 | D:5 | Reached XP level 8. HP: 59/59 MP: 9/15 4385 | D:5 | Noticed Edmund 4446 | D:5 | Reached skill level 4 in Stealth 4446 | D:5 | Reached skill level 3 in Conjurations 4583 | D:5 | Killed Edmund 4584 | D:5 | Reached skill level 4 in Fighting 4757 | D:5 | Reached * piety under Sif Muna 5193 | D:5 | Reached skill level 6 in Spellcasting 5632 | D:6 | Reached skill level 3 in Earth Magic 6320 | D:7 | Found a stormy altar of Qazlal. 6456 | D:7 | Found a snail-covered altar of Cheibriados. 6790 | D:7 | Reached XP level 9. HP: 62/67 MP: 18/18 6840 | D:7 | Found a blossoming altar of Fedhas. 7421 | D:8 | Reached skill level 5 in Fighting 7421 | D:8 | Reached skill level 4 in Conjurations 7484 | D:8 | Reached skill level 5 in Stealth 7504 | D:8 | Found Woukhlemn's Firing Range. 7510 | D:8 | Bought a +0 hand crossbow for 49 gold pieces 7520 | D:8 | Reached ** piety under Sif Muna 7545 | D:8 | Found a runed translucent door. 7554 | D:8 | Found a basalt altar of Yredelemnul. 7594 | D:8 | Found a runed translucent door. 7595 | D:8 | Noticed greenreed's ghost (novice SpEn) 7631 | D:8 | Killed greenreed's ghost 7632 | D:8 | Reached skill level 7 in Spellcasting 7632 | D:8 | Reached skill level 4 in Earth Magic 7632 | D:8 | Reached skill level 1 in Invocations 7894 | D:8 | Reached skill level 2 in Invocations 8262 | D:8 | Reached skill level 8 in Spellcasting 8262 | D:8 | Reached skill level 5 in Conjurations 8262 | D:8 | Reached skill level 3 in Invocations 8402 | D:8 | Reached skill level 4 in Invocations 8402 | D:8 | Reached XP level 10. HP: 40/74 MP: 5/22 8673 | D:8 | Found a staircase to the Lair. 8789 | D:9 | Learned a level 4 spell: Animate Dead 8827 | D:9 | Found a flagged portal. 8897 | Bailey | Entered a bailey 8946 | Bailey | Reached skill level 6 in Conjurations 9002 | Bailey | Reached *** piety under Sif Muna 9309 | Bailey | Reached skill level 5 in Invocations 9427 | Bailey | Noticed a two-headed ogre 9441 | Bailey | Killed a two-headed ogre 9631 | D:9 | Found Gerph's Assorted Antiques. 9640 | D:9 | Reached skill level 7 in Conjurations 9678 | D:9 | Identified the +4 war axe of Tender Mercy {speed, rC+ | Str+3} 9944 | D:9 | Reached skill level 7 in Necromancy 10080 | D:9 | Found a radiant altar of Vehumet. 10223 | D:9 | Noticed a two-headed ogre 10227 | D:9 | Killed a two-headed ogre 10480 | D:9 | Found a hazy altar of Hepliaklqana. 10567 | D:9 | Noticed a manticore 10586 | D:9 | Killed a manticore 10748 | D:10 | Entered Level 10 of the Dungeon 10811 | D:10 | Found a hide-covered altar of Uskayaw. 10852 | D:10 | Reached skill level 6 in Invocations 10852 | D:10 | Reached XP level 11. HP: 72/79 MP: 23/23 10964 | D:10 | Reached skill level 8 in Conjurations 11049 | D:10 | Found a shimmering altar of Xom. 11049 | D:10 | Found a burning altar of Makhleb. 11116 | D:10 | Reached skill level 2 in Dodging 11140 | D:10 | Reached **** piety under Sif Muna 11541 | D:10 | Noticed a two-headed ogre 11550 | D:10 | Killed a two-headed ogre 11850 | D:11 | Reached skill level 8 in Necromancy 11853 | D:11 | Reached skill level 3 in Dodging 11886 | D:11 | Learned a level 5 spell: Fireball 11941 | D:11 | Reached skill level 1 in Fire Magic 11962 | D:11 | Noticed a boulder beetle 11969 | D:11 | Slain by a boulder beetle Vanquished Creatures 3 two-headed ogres (Bailey D:9 D:10) Pikel (D:4) The ghost of greenreed the Covert, a novice SpEn of Dithmenos (D:8) 2 manticores (D:9 D:11) 2 hornets (D:9 D:10) 2 wyverns (D:8 D:10) A wraith (D:9) 3 spriggans (Bailey) 9 yaks (D:8 D:10) A basilisk (D:11) 2 steam dragons (Bailey D:10) 2 vampire mosquitoes (D:11) An acid dragon (D:11) Edmund (D:5) 2 water moccasins (D:8) 3 orc warriors (D:8 D:10) An ice beast (D:7) 2 sky beasts (D:7) 2 black bears (D:2 D:5) 4 centaurs (D:9) 9 ogres (D:4 D:5 Bailey) A phantom (D:5) 4 bullfrogs (D:8) A kobold brigand (D:6) 4 killer bees (D:8) A howler monkey (D:5) 2 electric eels (D:8) A crimson imp (D:10) 7 orc priests (D:6 D:9 D:10) 5 hounds (D:3 D:4 D:5 D:7) 3 jellies (D:4 D:8) A human skeleton (D:8) 4 iguanas (D:3 D:4 D:5 D:6) 11 orc wizards (D:4 D:7 D:9 D:10) 5 adders (D:4 D:5) 7 gnolls (D:2 D:5) A shadow imp (D:6) A white imp (D:6) 2 ufetubi (D:4 D:7) 3 worms (D:2 D:5) 26 orcs (D:3 D:4 D:5 D:6 D:7) 4 endoplasms (D:2 D:3 D:4) 3 giant cockroaches (D:2 D:4) 13 goblins (D:1 D:2 D:3 D:4 D:9) 8 hobgoblins (D:1 D:2 D:3) A jackal (D:2) 12 kobolds (D:1 D:2 D:3 D:4 D:6) 3 quokkas (D:1 D:2 D:4) 3 training dummies (D:8) 5 ball pythons (D:1 D:2 D:3 D:4) 2 bats (D:1 D:2) 2 frilled lizards (D:1 D:2) 4 rats (D:2 D:3) 204 creatures vanquished. Vanquished Creatures (collateral kills) 2 jackals (D:2) A bat (D:3) 3 creatures vanquished. Vanquished Creatures (others) A human (D:8) A bullfrog (D:8) 22 fungi (D:8) 12 plants (D:8) 2 withered plants (D:8) 38 creatures vanquished. Grand Total: 245 creatures vanquished Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 12088 | 11687 | 401 | 2267 | 6695 | 12 | 1007.3 | Dungeon | 11350 | 10949 | 401 | 1839 | 6673 | 11 | 1031.8 | Bailey | 737 | 737 | 0 | 428 | 21 | 1 | 737.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:8: 1547 daAuts D:4: 1528 daAuts D:9: 1370 daAuts D:2: 1231 daAuts D:5: 1071 daAuts D:7: 989 daAuts D:6: 975 daAuts D:10: 968 daAuts D:1: 854 daAuts Bailey: 737 daAuts D:3: 671 daAuts D:11: 141 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 10696 | 4389 | 29.1 | 179 | 28 | 13.5 +---------+---------+-------+---------+---------+------- D:1 | 16 | 0 | 0.0 | 10 | 0 | 0.0 D:2 | 223 | 0 | 0.0 | 28 | 0 | 0.0 D:3 | 97 | 0 | 0.0 | 12 | 0 | 0.0 D:4 | 372 | 607 | 62.0 | 23 | 1 | 4.2 D:5 | 746 | 158 | 17.5 | 17 | 1 | 5.6 D:6 | 202 | 0 | 0.0 | 14 | 0 | 0.0 D:7 | 546 | 0 | 0.0 | 11 | 0 | 0.0 D:8 | 1813 | 1214 | 40.1 | 16 | 10 | 38.5 D:9 | 2579 | 7 | 0.3 | 18 | 4 | 18.2 D:10 | 2851 | 46 | 1.6 | 25 | 1 | 3.8 D:11 | 1251 | 0 | 0.0 | 5 | 0 | 0.0 Bailey | 0 | 2357 | 100.0 | 0 | 11 | 100.0 +---------+---------+-------+---------+---------+-------