Dungeon Crawl Stone Soup version 0.31-a0-636-ge1c0e020e0 (webtiles) character file. Game seed: 2353965675944714171 790 scionoferis the Magician (level 8, -1/56 HPs) Began as a Djinni Hedge Wizard on Aug 26, 2023. Killed from afar by a white imp (10 damage) ... with a puff of frost ... on level 5 of the Dungeon. The game lasted 00:16:33 (5422 turns). scionoferis the Magician (Djinni Hedge Wizard) Turns: 5422, Time: 00:16:36 Health: -1/56 AC: 4 Str: 9 XL: 8 Next: 12% Gold: 199 EV: 13 Int: 18 God: SH: 0 Dex: 13 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg + . . k - +0 leather armour rPois ∞ c - +0 hat rElec . (no cloak) rCorr . t - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ m - ring of positive energy HPRegen 0.29/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 199 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Skills: + Level 3.5 Fighting + Level 4.6 Dodging + Level 3.7 Stealth * Level 4.9 Spellcasting * Level 4.9 Conjurations * Level 4.9 Hexes Level 0.0 Charms * Level 4.9 Summonings * Level 4.9 Necromancy * Level 4.9 Translocations * Level 4.9 Transmutations * Level 4.9 Fire Magic * Level 4.9 Ice Magic * Level 4.9 Air Magic * Level 4.9 Earth Magic * Level 4.9 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 2% 1 b - Slow Hex 88% N/A 2% 1 c - Blink Tloc 44% N/A 3% 2 d - Call Imp Summ 44% N/A 3% 2 e - Mephitic Cloud Conj/Pois/Air 22% N/A 8% 3 f - Foxfire Conj/Fire 88% 2x1d8 2% 1 g - Passwall Tmut/Erth 18% N/A 3% 2 h - Static Discharge Conj/Air 44% 2-4/arc 3% 2 Your spell library was empty. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles e - 3 boomerangs i - 9 poisoned darts p - 5 curare-tipped darts Armour c - a +0 hat (worn) k - a +0 leather armour (worn) (You found it on level 2 of the Dungeon) t - a +0 pair of gloves (worn) (You found it on level 4 of the Dungeon) Jewellery m - a ring of positive energy (left hand) (You found it on level 3 of the Dungeon) Scrolls g - 2 scrolls of teleportation j - 2 scrolls of poison q - a scroll of fog s - 2 scrolls of noise {unknown} Potions b - 2 potions of haste {unknown} d - a potion of curing {unknown} f - a potion of ambrosia {unknown} h - 2 potions of brilliance {unknown} l - a potion of heal wounds {unknown} n - a potion of attraction {unknown} o - a potion of might {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Zin Shops: D:3 * D:4 ( #..........# ########### #..y.......# ..........# #.h..y.....# #########.## #..y.......# #.....# #....).....# #....## #..........# #.#...# #..........# #.....# #.5........# #.....# #@.........# #####.## ############ #...?<# ####### You could see a hound, 3 killer bees and a white imp. Message History Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - worm Aim: a worm (wandering, hasn't noticed you, 100% to hit) Okay, then. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - worm Aim: a worm (wandering, hasn't noticed you, 100% to hit) The magic dart hits the worm. The worm is lightly wounded. Unknown command. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded, 100% to hit) The magic dart hits the worm. The worm is heavily wounded. Unknown command. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded, 100% to hit) The magic dart hits the worm. The worm is severely wounded. Unknown command. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded, 100% to hit) The magic dart hits the worm. The worm is severely wounded. Unknown command. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded, 100% to hit) The magic dart hits the worm. The worm is almost dead. Unknown command. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - worm Aim: a worm (almost dead, 100% to hit) The magic dart hits the worm. You kill the worm! Unknown command. HP restored. Found a stone staircase leading down. You reach down and open the door. There is an open door here. You now have 186 gold pieces (gained 12). s - a scroll labelled CISAUNN KEIPPI A goblin comes into view. It is wielding a +0 club. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The goblin shouts! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (100% to hit) The magic dart hits the goblin. You kill the goblin! Your magical contamination has completely faded away. Things that are here: a +0 spear; a gnoll skeleton Items here: )) [ †. You see here a worm corpse. s - 2 scrolls labelled CISAUNN KEIPPI (gained 1) Found 5 stones. A giant cockroach comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach (100% to hit) The magic dart hits the giant cockroach but does no damage. Unknown command. A giant cockroach is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (100% to hit) The magic dart hits the giant cockroach but does no damage. The giant cockroach misses you. Unknown command. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (100% to hit) The magic dart hits the giant cockroach. The giant cockroach is severely wounded. The giant cockroach barely misses you. The giant cockroach bites you but does no damage. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (severely wounded, 100% to hit) The magic dart hits the giant cockroach. The giant cockroach is almost dead. The giant cockroach bites you but does no damage. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (almost dead, 100% to hit) The magic dart hits the giant cockroach. You kill the giant cockroach! Unknown command. You see here 5 stones. You reach down and open the door. There is an open door here. Found a pair of gloves. You see here a +0 pair of gloves. t - a +0 pair of gloves You start putting on your armour. You continue putting on your +0 pair of gloves. x4 You finish putting on your +0 pair of gloves. Done exploring. Done exploring. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You hear a shout! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You see here a +0 spear. You see here a +0 club. The gnoll bouda shouts! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the gnoll bouda. The gnoll bouda is lightly wounded. The foxfire hits the gnoll bouda! The gnoll bouda is heavily wounded. You see here 3 stones. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The gnoll bouda hits you with a +0 club! The foxfire hits the gnoll bouda but does no damage. The gnoll bouda is heavily wounded. The foxfire hits the gnoll bouda but does no damage. The gnoll bouda is heavily wounded. The gnoll bouda closely misses you. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The gnoll bouda hits you with a +0 club. The foxfire hits the gnoll bouda. The gnoll bouda is heavily wounded. The foxfire hits the gnoll bouda. The gnoll bouda is severely wounded. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The gnoll bouda mumbles some strange prayers to its god. The gnoll bouda is healed somewhat. The foxfire hits the gnoll bouda but does no damage. The gnoll bouda is moderately wounded. The foxfire hits the gnoll bouda. The gnoll bouda is heavily wounded. Your magical contamination has completely faded away. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The gnoll bouda closely misses you. The foxfire hits the gnoll bouda but does no damage. The gnoll bouda is heavily wounded. The foxfire hits the gnoll bouda but does no damage. The gnoll bouda is heavily wounded. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The gnoll bouda hits you with a +0 club! Press: ? - help, v - describe, . - travel Here: a foxfire (friendly) The floor. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll bouda Aim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (heavily wounded, ally target, chance to affect: 86%) The ball explodes into a vile cloud! The stinking cloud engulfs the gnoll bouda but does no damage. The gnoll bouda is heavily wounded. The stinking cloud engulfs your foxfire but does no damage. x2 The stinking cloud engulfs you but does no damage. The foxfire hits the gnoll bouda but does no damage. The gnoll bouda is heavily wounded. The foxfire hits the gnoll bouda. The gnoll bouda is severely wounded. The gnoll bouda is engulfed in noxious fumes. The gnoll bouda appears confused. You hit the gnoll bouda. The gnoll bouda is severely wounded. The gnoll bouda is engulfed in noxious fumes. The gnoll bouda appears confused. You barely miss the gnoll bouda. The gnoll bouda is severely wounded. The gnoll bouda is engulfed in noxious fumes. The gnoll bouda appears confused. The gnoll bouda barely misses you. Casting: Mephitic Cloud (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll bouda hits you with a +0 club! * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The gnoll bouda hits you with a +0 club! * * * LOW HITPOINT WARNING * * * The foxfire hits the gnoll bouda. The gnoll bouda is almost dead. The foxfire hits the gnoll bouda! You kill the gnoll bouda! Your magical contamination has completely faded away. There is a stone staircase leading down here. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. You start resting. HP restored. You fly downwards. There is a stone staircase leading up here. You now have 191 gold pieces (gained 5). Things that are here: a +0 robe; a +0 club Done exploring. Done exploring. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You reach down and open the door. There is an open door here. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! Search for what [Enter for "d:", or ? for help]? d: Unknown command. Unknown command. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. As you read the scroll labelled JAENLA BU SOU, it crumbles to dust. It is a scroll of identify. g - 3 scrolls of teleportation As you read the scroll of identify, it crumbles to dust. j - 2 scrolls of poison As you read the scroll of identify, it crumbles to dust. q - a scroll of fog As you read the scroll of identify, it crumbles to dust. r - 3 scrolls of amnesia You drop 3 scrolls of amnesia. A hound comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - hound Aim: a hound (asleep, 100% to hit) The magic dart hits the hound. The hound is lightly wounded. Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the hound. The hound is lightly wounded. The foxfire hits the hound. The hound is heavily wounded. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The hound bites you. The foxfire hits the hound. The hound is heavily wounded. The foxfire hits the hound. The hound is severely wounded. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The hound bites you. x2 The foxfire hits the hound. The hound is severely wounded. The foxfire hits the hound. You kill the hound! An adder comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - adder Aim: an adder (wandering, hasn't noticed you, 100% to hit) The magic dart hits the adder! The adder is severely wounded. The adder hisses angrily. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder. You kill the adder! Your Fighting skill increases to level 3! HP restored. Found a dagger. Found 6 stones. You now have 199 gold pieces (gained 8). Found a stone staircase leading up. A sleepcap comes into view. A sleepcap is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - sleepcap Aim: a sleepcap (100% to hit) The magic dart hits the sleepcap. The sleepcap is lightly damaged. Unknown command. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (lightly damaged, 100% to hit) The magic dart hits the sleepcap. The sleepcap is lightly damaged. A bullfrog comes into view. The bullfrog moves out of view. The bullfrog gives a loud, deep croak! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the sleepcap but does no damage. The sleepcap is lightly damaged. The foxfire hits the sleepcap. The sleepcap is moderately damaged. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the sleepcap. The sleepcap is heavily damaged. The foxfire hits the sleepcap but does no damage. The sleepcap is heavily damaged. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The bullfrog closely misses you. Your foxfire dissipates! The foxfire hits the sleepcap. The sleepcap is severely damaged. The bullfrog misses you. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The bullfrog hits you. The sleepcap releases spores at you. The foxfire hits the sleepcap. The sleepcap is severely damaged. The foxfire hits the sleepcap. The sleepcap is almost destroyed. The bullfrog hits you. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The bullfrog hits you. The bullfrog completely misses you. The foxfire hits the bullfrog. The bullfrog is lightly wounded. The foxfire hits the sleepcap. You destroy the sleepcap! Press: ? - help, v - describe, . - travel Here: a bullfrog (lightly wounded) The floor. A bullfrog is nearby! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The bullfrog hits you but does no damage. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The bullfrog closely misses you. The bullfrog hits you. The foxfire hits the bullfrog! The bullfrog is moderately wounded. The foxfire hits the bullfrog. The bullfrog is heavily wounded. The bullfrog attacks as it pursues you! The bullfrog hits you but does no damage. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The bullfrog hits you! The bullfrog barely misses you. The foxfire hits the bullfrog. The bullfrog is severely wounded. The foxfire hits the bullfrog. The bullfrog is almost dead. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The bullfrog hits you. * * * LOW HITPOINT WARNING * * * The bullfrog barely misses you. The foxfire hits the bullfrog. You kill the bullfrog! Your magical contamination has completely faded away. You start resting. Your foxfire dissipates! HP restored. An orc comes into view. It is wielding a +0 dagger. Found an escape hatch in the floor. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 dagger (asleep, 100% to hit) The magic dart hits the orc. The orc is severely wounded. The orc shouts! You hear a shout! There is a stone staircase leading up here. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 dagger (severely wounded, 100% to hit) The magic dart hits the orc. You kill the orc! Unknown command. You start resting. HP restored. An orc comes into view. It is wielding a +0 hand axe. You see here 4 poisoned darts. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (wandering, hasn't noticed you, 100% to hit) The magic dart hits the orc. The orc is lightly wounded. The orc shouts! You hear a shout! You hear an angry hiss. An orc comes into view. It is wielding a +0 club. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (lightly wounded, 100% to hit) The magic dart hits the orc but does no damage. The orc is lightly wounded. The orc shouts! You hear a shout! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (lightly wounded, 100% to hit) The magic dart hits the orc. The orc is severely wounded. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (severely wounded, 100% to hit) The magic dart hits the orc. You kill the orc! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 club (100% to hit) The magic dart hits the orc. The orc is almost dead. Unknown command. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 club (almost dead, 100% to hit) The magic dart hits the orc. You kill the orc! Unknown command. An orc comes into view. It is wielding a +0 club. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 club and wearing a +0 ring mail (100% to hit) The magic dart hits the orc but does no damage. Unknown command. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 club and wearing a +0 ring mail (100% to hit) The magic dart hits the orc but does no damage. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 club and wearing a +0 ring mail (100% to hit) The magic dart hits the orc. The orc is severely wounded. An iguana comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 club and wearing a +0 ring mail (severely wounded, 100% to hit) The magic dart hits the orc but does no damage. The orc is severely wounded. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 club and wearing a +0 ring mail (severely wounded, 100% to hit) The magic dart hits the orc. You kill the orc! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the iguana but does no damage. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - iguana Aim: an iguana (ally target, 100% to hit) The magic dart hits the iguana. The iguana is lightly wounded. The foxfire hits the iguana but does no damage. The iguana is lightly wounded. The foxfire hits the iguana. The iguana is heavily wounded. The iguana bites you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The iguana closely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - iguana Aim: an iguana (heavily wounded, ally target, 100% to hit) The magic dart hits the iguana but does no damage. The iguana is heavily wounded. The foxfire hits the iguana. The iguana is severely wounded. The foxfire hits the iguana but does no damage. The iguana is severely wounded. The iguana hisses menacingly. The iguana bites you but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The iguana closely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - iguana Aim: an iguana (severely wounded, ally target, 100% to hit) The magic dart hits the iguana but does no damage. The iguana is severely wounded. The foxfire hits the iguana. The iguana is almost dead. The foxfire hits the iguana but does no damage. The iguana is almost dead. The iguana closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The iguana bites you! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - iguana Aim: an iguana (almost dead, ally target, 100% to hit) The magic dart hits the iguana but does no damage. The iguana is almost dead. The foxfire hits the iguana but does no damage. The iguana is almost dead. The foxfire hits the iguana. You kill the iguana! An orc comes into view. It is wielding a +0 club. An orc comes into view. It is wielding a +0 hand axe. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 club (wandering, hasn't noticed you, 100% to hit) The magic dart hits the orc. The orc is moderately wounded. The orc shouts! x2 Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 hand axe (100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. A sleepcap comes into view. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 hand axe (100% to hit) The magic dart hits the orc! You kill the orc! Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the orc. The orc is severely wounded. The foxfire hits the orc. You kill the orc! You see here an iguana corpse. You see here 4 poisoned darts. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your magical contamination has completely faded away. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - sleepcap Aim: a sleepcap (ally target, 100% to hit) The magic dart hits the sleepcap but does no damage. The foxfire hits the sleepcap. The sleepcap is lightly damaged. The foxfire hits the sleepcap! The sleepcap is moderately damaged. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the sleepcap. The sleepcap is moderately damaged. The foxfire hits the sleepcap. The sleepcap is moderately damaged. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The sleepcap releases spores at you but does no damage. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (moderately damaged, ally target, 100% to hit) The magic dart hits the sleepcap but does no damage. The sleepcap is moderately damaged. The foxfire hits the sleepcap. The sleepcap is heavily damaged. The foxfire hits the sleepcap. The sleepcap is severely damaged. The sleepcap barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The sleepcap releases spores at you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (severely damaged, ally target, 100% to hit) The magic dart hits the sleepcap but does no damage. The sleepcap is severely damaged. The foxfire hits the sleepcap. The sleepcap is severely damaged. The foxfire hits the sleepcap. The sleepcap is severely damaged. The sleepcap releases spores at you but does no damage. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The sleepcap releases spores at you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (severely damaged, ally target, 100% to hit) The magic dart hits the sleepcap. The sleepcap is almost destroyed. The foxfire hits the sleepcap. You destroy the sleepcap! Your foxfire dissipates! i - 9 poisoned darts (gained 4) An orc comes into view. It is wielding a +0 hand axe. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 hand axe (wandering, hasn't noticed you, 100% to hit) The magic dart hits the orc. The orc is severely wounded. The orc shouts! You hear a shout! x3 Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 hand axe (heavily wounded, 100% to hit) The magic dart hits the orc. The orc is almost dead. Unknown command. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 hand axe (almost dead, 100% to hit) The magic dart hits the orc. You kill the orc! Unknown command. An orc comes into view. It is wielding a +0 short sword. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 short sword and wearing a +0 ring mail (wandering, hasn't noticed you, 100% to hit) The magic dart hits the orc. The orc is lightly wounded. The orc shouts! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 short sword and wearing a +0 ring mail (lightly wounded, 100% to hit) The magic dart hits the orc but does no damage. The orc is lightly wounded. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 short sword and wearing a +0 ring mail (lightly wounded, 100% to hit) The magic dart hits the orc. The orc is moderately wounded. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 short sword and wearing a +0 ring mail (moderately wounded, 100% to hit) The magic dart hits the orc but does no damage. The orc is moderately wounded. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 short sword and wearing a +0 ring mail (moderately wounded, 100% to hit) The magic dart hits the orc. The orc is severely wounded. You see here an iguana corpse. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the orc. You kill the orc! You start resting. Your foxfire dissipates! You start resting. You hear a distant slurping noise. An orc comes into view. It is wielding a +0 short sword. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 short sword and wearing a +0 leather armour (wandering, hasn't noticed you, 100% to hit) The magic dart hits the orc. The orc is heavily wounded. The orc shouts! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 short sword and wearing a +0 leather armour (heavily wounded, 100% to hit) The magic dart hits the orc. You kill the orc! You hear a distant slurping noise. HP restored. Items here: ) [ ††. An orc wizard comes into view. It is wielding a +0 dagger. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The orc wizard shouts! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (ally target, 100% to hit) The magic dart hits the orc wizard. The orc wizard is moderately wounded. The foxfire hits the orc wizard. The orc wizard is heavily wounded. The foxfire hits the orc wizard but does no damage. The orc wizard is heavily wounded. The orc wizard hits you but does no damage. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The orc wizard hits you with a +0 dagger. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, ally target, 100% to hit) The magic dart hits the orc wizard. The orc wizard is almost dead. The foxfire hits the orc wizard. You kill the orc wizard! Unknown command. Your foxfire dissipates! Things that are here: a +0 dagger; a +0 robe Items here: ))) [[ ÷÷. Found a stone staircase leading down. Found an escape hatch in the ceiling. Found a leather armour. Found 3 boomerangs. You see here 3 boomerangs. e - 3 boomerangs Found a club. There is an open door here. An orc wizard comes into view. It is wielding a +0 dagger. A killer bee comes into view. The orc wizard shouts! You hear a shout! You hear a howl! You hear an angry buzzing noise. A killer bee comes into view. The orc wizard gestures at you while chanting. You are confused. The killer bee buzzes angrily. You hear an angry buzzing noise. x3; You hear a shout! A killer bee comes into view. The killer bee buzzes angrily. x2 A hound comes into view. A killer bee comes into view. x2 The orc wizard casts a spell at you. You are more confused. The killer bee moves out of view. The hound barks! The killer bee buzzes angrily. You bump into the rock wall. A killer bee comes into view. The killer bee attacks as it pursues you! The killer bee stings you. The killer bee closely misses you. You bump into the rock wall. The killer bee buzzes angrily. You hear a shout! The killer bee stings you. You bump into the rock wall. The killer bee barely misses you. x2 You bump into the rock wall. The killer bee stings you. x2 An orc wizard comes into view. It is wielding a +0 dagger. You hit the killer bee. The killer bee is lightly wounded. The killer bee stings you. The killer bee barely misses you. A jelly comes into view. You feel less confused. The jelly quivers. The killer bee attacks as it pursues you! The killer bee barely misses you. The killer bee stings you but does no damage. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The killer bee closely misses you. The killer bee stings you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - you The ball explodes into a vile cloud! The stinking cloud engulfs you but does no damage. The stinking cloud engulfs the killer bee but does no damage. The killer bee is lightly wounded. Something shouts, "Get thee hence, thou gleeking idle-headed foot-licker!" The killer bee is engulfed in noxious fumes. The killer bee appears confused. The killer bee closely misses you. The killer bee is engulfed in noxious fumes. The killer bee appears confused. The killer bee completely misses the killer bee. The killer bee is engulfed in noxious fumes. The killer bee appears confused. The killer bee barely misses the killer bee. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The killer bee is engulfed in noxious fumes. The killer bee appears confused. The jelly hits you. The acid corrodes you! You are splashed with acid. You hit the killer bee but do no damage. The killer bee is lightly wounded. Your surroundings suddenly seem different. A howler monkey comes into view. A howler monkey is nearby! You start resting. You are no longer corroded. Casting: Mephitic Cloud (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the orc wizard. The orc wizard is moderately wounded. The foxfire hits the orc wizard. The orc wizard is heavily wounded. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! A white imp comes into view. The foxfire hits the orc wizard. The orc wizard is almost dead. The foxfire hits the orc wizard. You kill the orc wizard! The howler monkey hoots and howls with incredible vigour! You hear a bark! You have reached level 8! You feel agile. Unknown command. Unknown command. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the howler monkey. The howler monkey is moderately wounded. The foxfire hits the howler monkey but does no damage. The howler monkey is moderately wounded. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the howler monkey. The howler monkey is heavily wounded. The foxfire hits the howler monkey. The howler monkey is almost dead. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The howler monkey hoots and howls with incredible vigour! The foxfire hits the white imp. The white imp is burned terribly! The white imp is severely wounded. You hear a bark! You hear an angry buzzing noise. x2 Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - howler monkey Aim: a howler monkey (almost dead, catching its breath, ally target, 100% to hit) The magic dart hits the howler monkey. You kill the howler monkey! The foxfire hits the white imp but does no damage. The white imp is severely wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You feel a bit more experienced. The white imp gestures at you. The puff of frost hits you! You feel a terrible chill! * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - white imp Aim: a white imp (severely wounded, ally target, 100% to hit) The magic dart hits the white imp but does no damage. The white imp is severely wounded. * * * LOW HITPOINT WARNING * * * The foxfire hits the white imp. The white imp is severely wounded. The foxfire hits the white imp but does no damage. The white imp is severely wounded. The white imp gestures at you. The puff of frost hits you! You feel a terrible chill! You die... Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 3 4 | 4.9 Conjurations | 3 4 | 4.9 Hexes | 3 4 | 4.9 Summonings | 3 4 | 4.9 Necromancy | 3 4 | 4.9 Translocations | 3 4 | 4.9 Transmutations | 3 4 | 4.9 Fire Magic | 3 4 | 4.9 Ice Magic | 3 4 | 4.9 Air Magic | 3 4 | 4.9 Earth Magic | 3 4 | 4.9 Poison Magic | 3 4 | 4.9 Fighting | 1 2 3 | 3.5 Stealth | 2 3 | 3.7 Dodging | 3 4 | 4.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 2 | 4 | 4 || 10 Cast: Magic Dart | 68 | 82 | 71 || 221 Call Imp | 1 | | || 1 Foxfire | 11 | 47 | 47 || 105 Mephitic Cloud | | | 3 || 3 Use: Scroll | | | 5 || 5 Armour: Leather armour | | 6 | 9 || 15 Dodge: Dodged | 3 | 25 | 24 || 52 Levels and vault maps discovered: D:1: lightli_arrival_statuegarden, layout_basic, chequers_serial_rivers_room_b, minmay_tiny_reverse_x D:2: layout_basic, minmay_pentomino_x2 D:3: layout_basic, zin_purify, ebering_ecumenical_altar_ruins D:4: layout_basic, serial_shops, shop D:5: layout_basic, mainiacjoe_overflow_big_doors Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | scionoferis the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | scionoferis set off with the following spells memorised: | Magic Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 155 | D:1 | Reached skill level 3 in Spellcasting 155 | D:1 | Reached skill level 3 in Conjurations 155 | D:1 | Reached skill level 3 in Hexes 155 | D:1 | Reached skill level 3 in Summonings 155 | D:1 | Reached skill level 3 in Necromancy 155 | D:1 | Reached skill level 3 in Translocations 155 | D:1 | Reached skill level 3 in Transmutations 155 | D:1 | Reached skill level 3 in Fire Magic 155 | D:1 | Reached skill level 3 in Ice Magic 155 | D:1 | Reached skill level 3 in Air Magic 155 | D:1 | Reached skill level 3 in Earth Magic 155 | D:1 | Reached skill level 3 in Poison Magic 195 | D:1 | Reached XP level 2. HP: 17/22 MP: 0/0 421 | D:1 | Reached XP level 3. HP: 25/26 MP: 0/0 421 | D:1 | Learned a level 1 spell: Foxfire 879 | D:1 | Reached skill level 1 in Fighting 879 | D:1 | Reached skill level 2 in Stealth 1525 | D:2 | Reached XP level 4. HP: 29/32 MP: 0/0 1974 | D:3 | Found Zin's Purification Station. 1987 | D:3 | Found a glowing silver altar of Zin. 2098 | D:3 | Reached skill level 3 in Dodging 2102 | D:3 | Reached XP level 5. HP: 33/37 MP: 0/0 2102 | D:3 | Learned a level 2 spell: Passwall 2336 | D:3 | Found a faded altar of an unknown god. 2477 | D:3 | Reached skill level 2 in Fighting 3135 | D:3 | Reached XP level 6. HP: 33/43 MP: 0/0 3350 | D:4 | Reached skill level 4 in Spellcasting 3350 | D:4 | Reached skill level 4 in Conjurations 3350 | D:4 | Reached skill level 4 in Hexes 3350 | D:4 | Reached skill level 4 in Summonings 3350 | D:4 | Reached skill level 4 in Necromancy 3350 | D:4 | Reached skill level 4 in Translocations 3350 | D:4 | Reached skill level 4 in Transmutations 3350 | D:4 | Reached skill level 4 in Fire Magic 3350 | D:4 | Reached skill level 4 in Ice Magic 3350 | D:4 | Reached skill level 4 in Air Magic 3350 | D:4 | Reached skill level 4 in Earth Magic 3350 | D:4 | Reached skill level 4 in Poison Magic 3350 | D:4 | Noticed a black bear 3602 | D:4 | Killed a black bear 3603 | D:4 | Reached skill level 3 in Stealth 3626 | D:4 | Reached XP level 7. HP: 45/49 MP: 0/0 3626 | D:4 | Learned a level 2 spell: Static Discharge 3729 | D:4 | Found Rytotil's Weapon Boutique. 4042 | D:4 | Reached skill level 4 in Dodging 4543 | D:4 | HP: 1/49 [gnoll bouda/+0 club (9)] 4802 | D:5 | Entered Level 5 of the Dungeon 4890 | D:5 | Reached skill level 3 in Fighting 5415 | D:5 | Reached XP level 8. HP: 25/56 MP: 0/0 5422 | D:5 | Killed from afar by a white imp Vanquished Creatures A black bear (D:4) A bullfrog (D:5) A howler monkey (D:5) 2 hounds (D:3 D:5) A gnoll bouda (D:4) 2 sleepcaps (D:5) An iguana (D:5) 3 orc wizards (D:3 D:5) 5 adders (D:2 D:3 D:4 D:5) 15 gnolls (D:3 D:4) 3 worms (D:2 D:4) 2 dart slugs (D:2) 14 orcs (D:3 D:4 D:5) 5 ball pythons (D:1 D:2 D:4) 4 endoplasms (D:1 D:2 D:3) 6 giant cockroaches (D:1 D:4) 7 goblins (D:1 D:2 D:4) 8 hobgoblins (D:1 D:2 D:3 D:4) 7 jackals (D:3) 2 quokkas (D:1 D:3) 6 bats (D:1 D:2 D:3) 2 frilled lizards (D:1 D:3) 8 kobolds (D:1 D:2 D:4) 4 rats (D:1 D:2 D:3) 110 creatures vanquished. Vanquished Creatures (collateral kills) A killer bee (D:5) 2 jackals (D:1) 3 creatures vanquished. Vanquished Creatures (others) 191 foxfires (D:1 D:2 D:3 D:4 D:5) 191 creatures vanquished. Grand Total: 304 creatures vanquished Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5424 | 5178 | 246 | 667 | 3599 | 5 | 1084.8 | Dungeon | 5424 | 5178 | 246 | 667 | 3599 | 5 | 1084.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1460 daAuts D:4: 1189 daAuts D:1: 1084 daAuts D:2: 1069 daAuts D:5: 619 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1122 | 7 | 0.6 | 109 | 4 | 3.5 +---------+---------+-------+---------+---------+------- D:1 | 41 | 4 | 8.9 | 24 | 2 | 7.7 D:2 | 44 | 3 | 6.4 | 13 | 2 | 13.3 D:3 | 203 | 0 | 0.0 | 28 | 0 | 0.0 D:4 | 362 | 0 | 0.0 | 25 | 0 | 0.0 D:5 | 472 | 0 | 0.0 | 19 | 0 | 0.0 +---------+---------+-------+---------+---------+-------