Dungeon Crawl Stone Soup version 0.31-a0-640-g39d97e502b (webtiles) character file. Game seed: 2930866125856176771 237 scionoferis the Magician (level 6, -7/43 HPs) Began as a Djinni Hedge Wizard on Aug 27, 2023. Mangled by a wight ... wielding a +4 hand axe (9 damage) ... on level 5 of the Dungeon. The game lasted 00:11:18 (3633 turns). scionoferis the Magician (Djinni Hedge Wizard) Turns: 3633, Time: 00:11:18 Health: -7/43 AC: 4 Str: 9 XL: 6 Next: 28% Gold: 161 EV: 13 Int: 18 God: SH: 0 Dex: 12 rFire + . . a - +0 dagger (protect) rCold . . . (no shield) rNeg . . . o - +0 robe rPois ∞ v - +0 helmet rElec . (no cloak) rCorr . d - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ r - ring of wizardry HPRegen 0.27/turn j - ring of ice MPRegen 0.00/turn %: wizardry (x1), infuse magic (-8 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 287 gold pieces. You spent 126 gold pieces at shops. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Skills: + Level 2.2 Fighting + Level 3.5 Dodging + Level 2.7 Stealth * Level 4.0 Spellcasting * Level 4.0 Conjurations * Level 4.0 Hexes Level 0.0 Charms * Level 4.0 Summonings * Level 4.0 Necromancy * Level 4.0 Translocations * Level 4.0 Transmutations * Level 4.0 Fire Magic * Level 4.0 Ice Magic * Level 4.0 Air Magic * Level 4.0 Earth Magic * Level 4.0 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 1% 1 b - Slow Hex 72% N/A 1% 1 c - Blink Tloc 36% N/A 1% 2 d - Call Imp Summ 36% N/A 1% 2 e - Mephitic Cloud Conj/Pois/Air 18% N/A 3% 3 f - Sting Tmut/Pois 72% 1d6 1% 1 g - Static Discharge Conj/Air 36% 2-4/arc 1% 2 Your spell library was empty. Inventory: Hand Weapons a - a +0 dagger of protection (weapon) (You took it off a kobold on level 1 of the Dungeon) b - a +0 sling (You took it off a goblin on level 3 of the Dungeon) p - a +0 falchion (You took it off an orc on level 3 of the Dungeon) Missiles n - 4 atropa-tipped darts q - 4 poisoned darts Armour d - a +0 pair of gloves (worn) (You found it on level 1 of the Dungeon) o - a +0 robe (worn) v - a +0 helmet (worn) (You found it on level 4 of the Dungeon) Jewellery j - a ring of ice (right hand) (You found it on level 2 of the Dungeon) r - a ring of wizardry (left hand) (You found it on level 3 of the Dungeon) Wands c - a wand of flame (14) (You found it on level 4 of the Dungeon) t - a wand of iceblast (25) (You took it off Ijyb on level 4 of the Dungeon) Scrolls e - 6 scrolls of identify f - a scroll of immolation k - a scroll of noise l - 2 scrolls of blinking m - a scroll of fear s - a scroll of torment u - 2 scrolls of teleportation Potions g - 3 potions of heal wounds {unknown} h - a potion of enlightenment {unknown} i - a potion of attraction {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Cheibriados Dithmenos Elyvilon Fedhas Nemelex Xobeh Okawaru Qazlal Trog Uskayaw Xom Yredelemnul Zin Shops: D:2 * D:4 [ ####.#######. ###...........# #.... #...>...# #.....#.......###.# #.....#....<......# #.....#.......##### #. #................##... #.........<...##....## #..........@z.#....... #######..#####z.# # ##..#zz..## ##...##.# ##..##... #...####.# #.#........ #.#..#.....# #.##.. ...... You could see 2 wights. Message History A jackal comes into view. The orc hits you with a +0 falchion. The jackal barks! You hit the orc but do no damage. The orc is severely wounded. You kill the orc! The jackal closely misses you. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (67% to hit) The sting hits the jackal. The jackal is poisoned. The jackal is almost dead. You kill the jackal! Unknown command. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (67% to hit) The sting hits the jackal. The jackal is poisoned. The jackal is lightly wounded. The jackal barely misses you. The jackal bites you but does no damage. You closely miss the jackal. The jackal is lightly wounded. The jackal bites you but does no damage. You hit the jackal. The jackal is severely wounded. The jackal bites you but does no damage. You closely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal closely misses you. You hit the jackal. You kill the jackal! Items here: ))) [ ††. Found 4 poisoned darts. Items here: ))) [ ††. Okay, then. p - a +0 falchion There is a stone staircase leading down here. Found 19 gold pieces. You see here 4 poisoned darts. q - 4 poisoned darts You now have 77 gold pieces (gained 19). A rat comes into view. The helpless rat fails to defend itself. You hit the rat. Your weapon exudes an aura of protection. You kill the rat! No target in view! A giant cockroach comes into view. The giant cockroach bites you. You closely miss the giant cockroach. The giant cockroach bites you but does no damage. You closely miss the giant cockroach. The giant cockroach bites you but does no damage. You barely miss the giant cockroach. The giant cockroach bites you. You hit the giant cockroach. Your weapon exudes an aura of protection. The giant cockroach is heavily wounded. The giant cockroach misses you. The giant cockroach closely misses you. You hit the giant cockroach but do no damage. The giant cockroach is heavily wounded. The giant cockroach bites you but does no damage. You hit the giant cockroach but do no damage. The giant cockroach is heavily wounded. The giant cockroach closely misses you. You hit the giant cockroach but do no damage. The giant cockroach is heavily wounded. The giant cockroach bites you but does no damage. You hit the giant cockroach. You kill the giant cockroach! No target in view! You now have 81 gold pieces (gained 4). e - 6 scrolls of identify (gained 1) You now have 93 gold pieces (gained 12). Found a book of Changes. You reach down and open the door. A ball python comes into view. There is an open door here. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ball python Aim: a ball python (wandering, hasn't noticed you, 100% to hit) The magic dart hits the ball python. You kill the ball python! You have reached level 5! The power to cast Static Discharge wells up from within. Spell assigned to 'g'. You reach down and open the large door. 2 rats and a jackal come into view. A jackal comes into view. There is a large open door here. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (asleep, 100% to hit) The sting hits the rat. The rat is poisoned. You kill the rat! Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jackal Aim: a jackal (asleep, 100% to hit) The magic dart hits the jackal. The jackal is heavily wounded. The jackal barks! The jackal barks! You hear an angry hiss. You hear a bark! A jackal comes into view. The jackal barks! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is severely wounded. A jackal comes into view. The jackal moves out of view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 67% to hit) The sting hits the jackal. The jackal is poisoned. The jackal is almost dead. You kill the jackal! Unknown command. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (74% to hit) The sting misses the rat. Unknown command. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (74% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal barely misses you. You hit the jackal but do no damage. Your weapon exudes an aura of protection. The jackal bites you but does no damage. A ball python comes into view. You hit the jackal but do no damage. The jackal closely misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal bites you. You barely miss the jackal. The jackal completely misses you. You hit the jackal. The jackal is moderately wounded. The jackal closely misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. Your magical contamination has completely faded away. You closely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. The jackal misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you but does no damage. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (74% to hit) The sting misses the jackal. The sting hits the rat but does no damage. The rat is poisoned. The jackal barely misses you. Unknown command. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal closely misses you. The jackal misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. You hit the jackal. The jackal is severely wounded. You kill the rat! The jackal closely misses you. The jackal bites you but does no damage. You closely miss the jackal. The jackal is severely wounded. The jackal misses you. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (severely wounded, 67% to hit) The sting misses the jackal. x2 The jackal bites you but does no damage. Unknown command. You hit the jackal. You kill the jackal! The jackal barely misses you. You barely miss the jackal. The jackal closely misses you. You hit the jackal. The jackal is almost dead. The jackal closely misses you. The jackal misses you. You miss the jackal. The jackal is almost dead. The jackal misses you. You hit the jackal. You kill the jackal! The ball python misses you. The ball python grabs you. The ball python constricts you. You hit the ball python. The ball python is moderately wounded. The ball python bites you. The ball python constricts you. You hit the ball python. You kill the ball python! You closely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. x2 You hit the jackal but do no damage. The jackal is heavily wounded. The jackal barely misses you. You hit the jackal. The jackal is almost dead. The jackal closely misses you. The jackal bites you but does no damage. You closely miss the jackal. The jackal is almost dead. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you. You hit the jackal. You kill the jackal! Found a short sword. There is a large open door here. You see here a jackal corpse. You see here a rat corpse. You see here a +0 short sword. There is a large open door here. You see here a jackal corpse. There is a large open door here. There is an open door here. You see here a book of Changes. You reach down and open the door. There is an open door here. Found a robe. You see here a +0 robe. You see here 6 stones. A giant cockroach comes into view. You hit the giant cockroach. Your weapon exudes an aura of protection. The giant cockroach is lightly wounded. The giant cockroach barely misses you. You hit the giant cockroach. The giant cockroach is moderately wounded. The giant cockroach bites you but does no damage. The giant cockroach misses you. You closely miss the giant cockroach. The giant cockroach is moderately wounded. The giant cockroach closely misses you. You barely miss the giant cockroach. The giant cockroach is moderately wounded. The giant cockroach bites you. You hit the giant cockroach but do no damage. The giant cockroach is moderately wounded. The giant cockroach barely misses you. You hit the giant cockroach. The giant cockroach is severely wounded. The giant cockroach misses you. You hit the giant cockroach but do no damage. The giant cockroach is severely wounded. The giant cockroach completely misses you. The giant cockroach bites you but does no damage. You barely miss the giant cockroach. The giant cockroach is severely wounded. The giant cockroach closely misses you. You hit the giant cockroach. You kill the giant cockroach! You see here a giant cockroach corpse. You see here a giant cockroach corpse. You see here 6 stones. There is a stone staircase leading down here. There is an open door here. There is a stormy altar of Qazlal here. You see here a +0 club. There is a stone staircase leading up here. A hobgoblin comes into view. Found a stone staircase leading up. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (asleep, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! Unknown command. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you Okay, then. There is a stone staircase leading up here. You see here a hobgoblin corpse. You reach down and open the door. You reach down and open the door. Found a glowing silver altar of Zin. The angel shouts! There is an open door here. There is an open door here. There is an open door here. A quokka comes into view. A quokka is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - quokka Aim: a quokka (asleep, 100% to hit) The magic dart hits the quokka. The quokka is almost dead. Unknown command. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - quokka Aim: a quokka (almost dead, 100% to hit) The magic dart hits the quokka. You kill the quokka! Unknown command. A kobold comes into view. It is wielding a +0 club. Found a chain mail. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 club and quivering stones (asleep, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 club and quivering stones (asleep, 100% to hit) You miscast Magic Dart. Nothing appears to happen. The kobold shouts! Unknown command. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 club and quivering stones (100% to hit) The magic dart hits the kobold. The kobold is moderately wounded. Unknown command. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 club and quivering stones (moderately wounded, 100% to hit) The magic dart hits the kobold. The kobold is heavily wounded. You closely miss the kobold. The kobold is heavily wounded. The kobold hits you but does no damage. You hit the kobold but do no damage. Your weapon exudes an aura of protection. The kobold is heavily wounded. The kobold hits you but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 club and quivering stones (heavily wounded, 67% to hit) The sting hits the kobold. The kobold is poisoned. You kill the kobold! Unknown command. Your magical contamination has completely faded away. Things that are here: a +0 club; 3 stones; a kobold corpse Found a stone staircase leading down. You now have 102 gold pieces (gained 9). There is a stone staircase leading down here. You reach down and open the door. There is an open door here. There is an open door here. You reach down and open the door. There is an open door here. Things that are here: a +0 club; 3 stones; a kobold corpse A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (100% to hit) The magic dart hits the goblin. You kill the goblin! Unknown command. A frilled lizard comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (wandering, hasn't noticed you, 100% to hit) The magic dart hits the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard hisses angrily. The frilled lizard unfolds its giant frill. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - frilled lizard Aim: a frilled lizard (heavily wounded, 100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! Unknown command. A quokka comes into view. A bat comes into view. Things that are here: a +0 dagger; a frilled lizard corpse Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - quokka Aim: a quokka (wandering, hasn't noticed you, 100% to hit) The magic dart hits the quokka but does no damage. Unknown command. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - quokka Aim: a quokka (100% to hit) The magic dart hits the bat. The bat is severely wounded. Unknown command. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - quokka Aim: a quokka (100% to hit) The magic dart hits the bat. You kill the bat! Unknown command. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - quokka Aim: a quokka (100% to hit) The magic dart hits the quokka but does no damage. Unknown command. You hit the quokka. Your weapon exudes an aura of protection. The quokka is severely wounded. The quokka barely misses you. You miss the quokka. The quokka is severely wounded. The quokka misses you. You hit the quokka but do no damage. The quokka is severely wounded. The quokka closely misses you. You hit the quokka but do no damage. The quokka is heavily wounded. The quokka closely misses you. The quokka bites you but does no damage. You miss the quokka. The quokka is heavily wounded. The quokka bites you but does no damage. You hit the quokka. The quokka is severely wounded. The quokka bites you but does no damage. You barely miss the quokka. The quokka is severely wounded. The quokka bites you but does no damage. You hit the quokka. The quokka is almost dead. The quokka bites you but does no damage. You hit the quokka but do no damage. The quokka is almost dead. The quokka closely misses you. x2 You barely miss the quokka. The quokka is almost dead. The quokka bites you but does no damage. You hit the quokka. You kill the quokka! You see here a bat corpse. Found a sling. r - a ring of wizardry r - a ring of wizardry (left hand) s - a scroll labelled NESIANG KENAD You reach down and open the door. There is an open door here. You reach down and open the door. An adder comes into view. The adder hisses angrily. Found 14 gold pieces. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - adder Aim: an adder (100% to hit) The magic dart hits the adder. The adder is lightly wounded. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, 57% to hit) The sting misses the adder. Unknown command. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, 57% to hit) The sting hits the adder. The adder is poisoned. The adder is heavily wounded. The adder bites you but does no damage. The adder bites you. You hit the adder but do no damage. Your weapon exudes an aura of protection. The adder is heavily wounded. The adder barely misses you. You hit the adder but do no damage. The adder is heavily wounded. The adder bites you but does no damage. You hit the adder. The adder is severely wounded. The adder bites you but does no damage. x2 You hit the adder but do no damage. The adder is heavily wounded. The adder looks more healthy. The adder misses you. You closely miss the adder. The adder is severely wounded. The adder barely misses you. You hit the adder. The adder is severely wounded. The adder barely misses you. You barely miss the adder. The adder is severely wounded. The adder bites you but does no damage. x2 You hit the adder. The adder is almost dead. The adder closely misses you. You hit the adder. The adder is almost dead. The adder bites you but does no damage. You closely miss the adder. The adder is almost dead. The adder closely misses you. The adder bites you but does no damage. An adder is nearby! You barely miss the adder. The adder is almost dead. The adder bites you but does no damage. You hit the adder but do no damage. The adder is almost dead. The adder closely misses you. You hit the adder but do no damage. The adder is almost dead. The adder closely misses you. The adder bites you but does no damage. You barely miss the adder. The adder is almost dead. The adder bites you but does no damage. You barely miss the adder. The adder is almost dead. The adder barely misses you. You hit the adder. You kill the adder! There is an open door here. You see here an adder corpse. Found a stone staircase leading up. You now have 116 gold pieces (gained 14). You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. Done exploring. Done exploring. Search for what [Enter for "d:", or ? for help]? d: Unknown command. There is an open door here. You see here an adder corpse. There is an open door here. You see here a +0 sling. You see here a bat corpse. Things that are here: a +0 dagger; a frilled lizard corpse There is a stone staircase leading down here. Search for what [Enter for "d:", or ? for help]? shop Unknown command. You fly downwards. Found a war axe and 12 gold pieces. There is a stone staircase leading up here. Press: ? - help, v - describe, . - travel Here: Ijyb, wielding a +0 club, wearing a +0 scale mail and carrying a wand of iceblast (asleep) The floor. Ijyb shouts! Ijyb hits you with a +0 club. You hit Ijyb but do no damage. Your weapon exudes an aura of protection. Ijyb hits you but does no damage. You hit Ijyb but do no damage. Ijyb closely misses you. You hit Ijyb but do no damage. Ijyb closely misses you. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Ijyb is struck by an arc of lightning. Ijyb is lightly wounded. You are struck by an arc of lightning. Ijyb is struck by an arc of lightning. Ijyb is moderately wounded. The lightning grounds out. Ijyb closely misses you. Casting: Static Discharge (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Ijyb Aim: Ijyb, wielding a +0 club, wearing a +0 scale mail and carrying a wand of iceblast (moderately wounded, chance to affect: 86%) The ball explodes into a vile cloud! The stinking cloud engulfs Ijyb but does no damage. Ijyb is moderately wounded. The stinking cloud engulfs you but does no damage. Ijyb is engulfed in noxious fumes. Ijyb appears confused. Ijyb hits you with a +0 club. Unknown command. Unknown command. You strike the helpless Ijyb from behind! You hit Ijyb. Ijyb is moderately wounded. Ijyb is engulfed in noxious fumes. Ijyb appears confused. Casting: Mephitic Cloud (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 club, wearing a +0 scale mail and carrying a wand of iceblast (moderately wounded, confused, 91% to hit) The sting hits Ijyb. Ijyb is poisoned. Ijyb is heavily wounded. Unknown command. You barely miss Ijyb. Ijyb is severely wounded. Ijyb hits herself with a +0 club. You hit Ijyb but do no damage. Your weapon exudes an aura of protection. Ijyb is severely wounded. You barely miss Ijyb. Ijyb is severely wounded. Ijyb misses you. You hit Ijyb. Ijyb is almost dead. Ijyb looks more healthy. Ijyb misses you. You hit Ijyb. Ijyb is almost dead. Ijyb hits you but does no damage. You hit Ijyb but do no damage. Ijyb is almost dead. Ijyb misses you. You hit Ijyb but do no damage. Ijyb is almost dead. Ijyb hits you with a +0 club. You hit Ijyb but do no damage. Ijyb is almost dead. Ijyb barely misses you. You hit Ijyb but do no damage. Ijyb is almost dead. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 club, wearing a +0 scale mail and carrying a wand of iceblast (almost dead, confused, 91% to hit) The sting hits Ijyb. Ijyb is poisoned. Ijyb is almost dead. Unknown command. You strike the helpless Ijyb from behind! You hit Ijyb. You kill Ijyb! t - a wand of iceblast (8) Things that are here: a +0 club; a +0 scale mail; the goblin corpse of Ijyb A scorpion comes into view. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (wandering, hasn't noticed you, 74% to hit) The sting misses the scorpion. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (74% to hit) The sting hits the scorpion. The scorpion is poisoned. The scorpion is moderately wounded. The scorpion closely misses you. Unknown command. You hit the scorpion. Your weapon exudes an aura of protection. The scorpion is heavily wounded. The scorpion closely misses you. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (severely wounded, poisoned, 74% to hit) The sting hits the scorpion but does no damage. The scorpion looks even sicker. The scorpion is severely wounded. The scorpion stings you. You hit the scorpion but do no damage. The scorpion is severely wounded. The scorpion stings you but does no damage. You closely miss the scorpion. The scorpion is almost dead. You kill the scorpion! Your Fighting skill increases to level 2! You have reached level 6! You now have 128 gold pieces (gained 12). HP restored. Found a leather armour. You see here a +0 leather armour. You now have 134 gold pieces (gained 6). Found a stone staircase leading up. There is a stone staircase leading up here. Found a stone staircase leading down. There is a stone staircase leading down here. Found a stone staircase leading down. u - a scroll labelled GAVUH LINEENAPISS As you read the scroll of identify, it crumbles to dust. s - a scroll of torment As you read the scroll of identify, it crumbles to dust. u - a scroll of teleportation u - 2 scrolls of teleportation (gained 1) Found Usynwien's Antique Armour Emporium. There is an entrance to Usynwien's Antique Armour Emporium here. You can access your shopping list by pressing '$'. Found a sling. A quokka comes into view. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - quokka Aim: a quokka (asleep, 100% to hit) The magic dart hits the quokka but does no damage. Unknown command. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - quokka Aim: a quokka (100% to hit) The magic dart hits the quokka but does no damage. Unknown command. Unknown command. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - quokka Aim: a quokka (100% to hit) The magic dart hits the quokka. The quokka is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (moderately wounded, 64% to hit) The sting misses the quokka. Unknown command. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (moderately wounded, 64% to hit) The sting hits the quokka but does no damage. The quokka is poisoned. The quokka is moderately wounded. The quokka bites you. You miss the quokka. The quokka is heavily wounded. The quokka closely misses you. You hit the quokka but do no damage. Your weapon exudes an aura of protection. The quokka is almost dead. The quokka closely misses you. You closely miss the quokka. The quokka is severely wounded. The quokka bites you but does no damage. The quokka barely misses you. You hit the quokka. The quokka is almost dead. The quokka bites you. You barely miss the quokka. The quokka is almost dead. You kill the quokka! No target in view! e - 5 scrolls of identify (gained 1) Found a halberd. An endoplasm comes into view. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. The endoplasm quivers. Unknown command. Unknown command. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is severely wounded. Unknown command. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! Unknown command. Found a book of Touch. t - a wand of iceblast (17) (gained 9 charges) e - 6 scrolls of identify (gained 1) t - a wand of iceblast (25) (gained 8 charges) You see here a book of Touch. Found a helmet. You see here a +0 helmet. v - a +0 helmet You start removing your armour. You continue taking off your +0 hat. x4 You finish taking off your +0 hat. You start putting on your armour. You continue putting on your +0 helmet. x5 You finish putting on your +0 helmet. You drop a +0 hat. Unknown command. You feel more attuned to ice. j - a ring of ice (right hand) Found a stone staircase leading down. g - 3 dark potions (gained 1) A ball python comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (71% to hit) The sting hits the ball python. The ball python is poisoned. You kill the ball python! Unknown command. Found a stone staircase leading up. You see here a +0 antimagic hand axe. There is a stone staircase leading down here. There is a stone staircase leading up here. A goblin comes into view. It is wielding a +0 club. Found a short bronze wand. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (asleep, 100% to hit) The magic dart hits the goblin. You kill the goblin! Unknown command. c - a wand of flame (14) Things that are here: a +0 club; a goblin corpse You now have 144 gold pieces (gained 10). l - 2 scrolls of blinking (gained 1) Things that are here: a +0 club; a goblin corpse Found a staircase to the Ecumenical Temple. There is a staircase to the Ecumenical Temple here. You fly downwards. Welcome to the Ecumenical Temple! Found a staircase back to the Dungeon. There is a staircase back to the Dungeon here. Search for what [Enter for "shop", or ? for help]? mak You fly upwards. Welcome back to the Dungeon! There is a staircase to the Ecumenical Temple here. You see here a +0 hat. There is an entrance to Usynwien's Antique Armour Emporium here. Unknown command. Unknown command. There is a staircase to the Ecumenical Temple here. You fly downwards. Welcome back to the Ecumenical Temple! There is a staircase back to the Dungeon here. Unknown command. Done exploring. You fly upwards. Welcome back to the Dungeon! There is a staircase to the Ecumenical Temple here. There is a stone staircase leading down here. You see here a +0 antimagic hand axe. You see here a ball python skeleton. As you open the gate, it creaks loudly! A mummy comes into view. Found a snail-covered altar of Cheibriados. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Your cerulean imp hits the mummy but does no damage. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - mummy Aim: a mummy (ally target, 100% to hit) The magic dart hits the mummy. The mummy is lightly damaged. Your cerulean imp hits the mummy but does no damage. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - mummy Aim: a mummy (lightly damaged, ally target, 100% to hit) The magic dart hits the mummy. The mummy is moderately damaged. Your cerulean imp hits the mummy from afar with a -3 spear. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - mummy Aim: a mummy (heavily damaged, not watching you, ally target, 100% to hit) The magic dart hits the mummy. The mummy is severely damaged. Your cerulean imp hits the mummy from afar with a -3 spear. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - mummy Aim: a mummy (severely damaged, not watching you, ally target, 100% to hit) The magic dart hits the mummy. The mummy is almost destroyed. Your cerulean imp hits the mummy from afar with a -3 spear. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - mummy Aim: a mummy (almost destroyed, not watching you, ally target, 100% to hit) The magic dart hits the mummy. You destroy the mummy! Unknown command. Your cerulean imp disappears in a puff of smoke! HP restored. There is an open gate here. You see here a +0 halberd. Partly explored, can't reach some places. You see here a +0 war axe. You see here a book of Touch. Done exploring. There is a stone staircase leading down here. You fly downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! Found 17 gold pieces. Found an escape hatch in the floor and an escape hatch in the ceiling. There is a stone staircase leading up here. You now have 161 gold pieces (gained 17). An adder comes into view. The adder hisses angrily. The adder moves out of view. A wight comes into view. It is wielding a +4 hand axe. The wight moves out of view. 2 wights come into view. Found a white marble altar of Elyvilon. The wight moves out of view. The adder attacks as it pursues you! The adder bites you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The adder bites you. You hit the adder but do no damage. Your weapon exudes an aura of protection. The adder barely misses you. You miss the adder. The adder bites you but does no damage. Your cerulean imp misses the adder. The adder bites you but does no damage. Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You hit the adder. The adder is heavily wounded. The adder misses you. Your cerulean imp hits the adder from afar with a -3 spear. You swap places. The adder misses your cerulean imp. Your cerulean imp barely misses the adder. The wight hits your cerulean imp with a +4 hand axe! Something bites your cerulean imp. Your cerulean imp hits the wight but does no damage. Something bites your cerulean imp. Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - wight Aim: a wight, wielding a +4 hand axe and wearing a +0 robe (black smoke, 100% to hit) The magic dart hits the wight. The wight is moderately damaged. You hear an angry hiss. You hit the wight but do no damage. Your weapon exudes an aura of protection. The wight is moderately damaged. The wight hits you with a +4 hand axe! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The wight is struck by an arc of lightning. The wight is heavily damaged. The adder is struck by an arc of lightning. The adder is almost dead. The wight is struck by an arc of lightning. The wight is moderately damaged. The wight is struck by an arc of lightning. The wight is heavily damaged. The lightning grounds out. The wight hits you with a +4 hand axe. Press: ? - help, v - describe, . - travel Here: a wight, wielding a +4 hand axe and wearing a +0 robe (heavily damaged) The floor. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The wight is struck by an arc of lightning. The wight is severely damaged. The adder is struck by an arc of lightning. You kill the adder! The lightning grounds out. The wight hits you with a +4 hand axe. Your Spellcasting skill increases to level 4! Your Conjurations skill increases to level 4! Your Hexes skill increases to level 4! Your Summonings skill increases to level 4! Your Necromancy skill increases to level 4! Your Translocations skill increases to level 4! Your Transmutations skill increases to level 4! Your Fire Magic skill increases to level 4! Your Ice Magic skill increases to level 4! Your Air Magic skill increases to level 4! Your Earth Magic skill increases to level 4! Your Poison Magic skill increases to level 4! Unknown command. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The wight is struck by an arc of lightning. The wight is severely damaged. You are struck by an arc of lightning. The wight is struck by an arc of lightning. The wight is almost destroyed. The lightning grounds out. The wight hits you with a +4 hand axe! * * * LOW HITPOINT WARNING * * * The wight hits you from afar with a +2 spear. * * * LOW HITPOINT WARNING * * * Unknown command. The wight attacks as it pursues you! The wight hits you with a +4 hand axe! You die... Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 | 4.0 Conjurations | 3 4 | 4.0 Hexes | 3 4 | 4.0 Summonings | 3 4 | 4.0 Necromancy | 3 4 | 4.0 Translocations | 3 4 | 4.0 Transmutations | 3 4 | 4.0 Fire Magic | 3 4 | 4.0 Ice Magic | 3 4 | 4.0 Air Magic | 3 4 | 4.0 Earth Magic | 3 4 | 4.0 Poison Magic | 3 4 | 4.0 Fighting | 1 2 | 2.2 Stealth | 2 | 2.7 Dodging | 3 | 3.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 43 | 136 || 179 Punch | 2 | || 2 Fire: Sling | | 2 || 2 Cast: Magic Dart | 45 | 61 || 106 Sting | | 21 || 21 Static Discharge | | 4 || 4 Mephitic Cloud | | 1 || 1 Call Imp | | 2 || 2 Use: Scroll | 1 | 4 || 5 Stab: Sleeping | | 1 || 1 Confused | | 2 || 2 Armour: Robe | 10 | 62 || 72 Dodge: Dodged | 40 | 79 || 119 Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_loops_cross D:2: layout_basic, basic_altar, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks] D:3: layout_basic, nicolae_overflow_crystal_walls, zin_angel D:4: layout_loops_ring, slow_altar_2, lemuel_temple_firewalk_a, serial_shops, shop, uniq_ijyb D:5: layout_rooms, elyvilon_altar_5, gup_sewer_entry_spiral, kennysheep_diamond, uniq_sigmund, uniq_edmund, uniq_prince_ribbit1, uniq_pikel Temple: zaba_magenta_temple Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | scionoferis the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | scionoferis set off with the following spells memorised: | Magic Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 243 | D:1 | Reached skill level 3 in Spellcasting 243 | D:1 | Reached skill level 3 in Conjurations 243 | D:1 | Reached skill level 3 in Hexes 243 | D:1 | Reached skill level 3 in Summonings 243 | D:1 | Reached skill level 3 in Necromancy 243 | D:1 | Reached skill level 3 in Translocations 243 | D:1 | Reached skill level 3 in Transmutations 243 | D:1 | Reached skill level 3 in Fire Magic 243 | D:1 | Reached skill level 3 in Ice Magic 243 | D:1 | Reached skill level 3 in Air Magic 243 | D:1 | Reached skill level 3 in Earth Magic 243 | D:1 | Reached skill level 3 in Poison Magic 248 | D:1 | Reached XP level 2. HP: 5/22 MP: 0/0 250 | D:1 | HP: 2/22 [jackal (3)] 629 | D:1 | Reached XP level 3. HP: 23/26 MP: 0/0 629 | D:1 | Learned a level 1 spell: Sting 817 | D:2 | Reached skill level 1 in Fighting 817 | D:2 | Reached skill level 2 in Stealth 864 | D:2 | Found a shimmering altar of Xom. 975 | D:2 | Reached XP level 4. HP: 24/32 MP: 0/0 1303 | D:2 | Found Jaguen's General Store. 1321 | D:2 | Bought a scroll of noise for 12 gold pieces 1321 | D:2 | Bought a scroll of identify for 24 gold pieces 1321 | D:2 | Bought a scroll of blinking for 90 gold pieces 1586 | D:3 | Found a stormy altar of Qazlal. 1808 | D:3 | Reached skill level 3 in Dodging 2023 | D:3 | Reached XP level 5. HP: 36/37 MP: 0/0 2023 | D:3 | Learned a level 2 spell: Static Discharge 2300 | D:3 | Noticed an angel 2301 | D:3 | Found a glowing silver altar of Zin. 2554 | D:4 | Noticed Ijyb 2576 | D:4 | Killed Ijyb 2619 | D:4 | Reached skill level 2 in Fighting 2619 | D:4 | Reached XP level 6. HP: 38/43 MP: 0/0 2864 | D:4 | Found Usynwien's Antique Armour Emporium. 3210 | D:4 | Found a staircase to the Ecumenical Temple. 3219 | Temple | Entered the Ecumenical Temple 3436 | D:4 | Found a snail-covered altar of Cheibriados. 3605 | D:5 | Entered Level 5 of the Dungeon 3616 | D:5 | Found a white marble altar of Elyvilon. 3629 | D:5 | Reached skill level 4 in Spellcasting 3629 | D:5 | Reached skill level 4 in Conjurations 3629 | D:5 | Reached skill level 4 in Hexes 3629 | D:5 | Reached skill level 4 in Summonings 3629 | D:5 | Reached skill level 4 in Necromancy 3629 | D:5 | Reached skill level 4 in Translocations 3629 | D:5 | Reached skill level 4 in Transmutations 3629 | D:5 | Reached skill level 4 in Fire Magic 3629 | D:5 | Reached skill level 4 in Ice Magic 3629 | D:5 | Reached skill level 4 in Air Magic 3629 | D:5 | Reached skill level 4 in Earth Magic 3629 | D:5 | Reached skill level 4 in Poison Magic 3629 | D:5 | HP: 1/43 [wight/+2 spear (6)] 3633 | D:5 | Mangled by a wight Vanquished Creatures A scorpion (D:4) Ijyb (D:4) A mummy (D:4) A gnoll (D:2) 5 adders (D:2 D:3 D:5) A dart slug (D:2) 4 orcs (D:3) 2 endoplasms (D:1 D:4) 6 giant cockroaches (D:1 D:2 D:3) A hobgoblin (D:3) 7 jackals (D:1 D:3) 4 kobolds (D:1 D:3) 3 quokkas (D:3 D:4) 8 ball pythons (D:1 D:2 D:3 D:4) 4 bats (D:1 D:2 D:3) 5 frilled lizards (D:1 D:2 D:3) 8 goblins (D:1 D:2 D:3 D:4) 9 rats (D:1 D:2 D:3) 71 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) 3 jackals (D:1) A quokka (D:1) A ball python (D:1) A rat (D:1) 7 creatures vanquished. Vanquished Creatures (others) An adder (D:4) 1 creature vanquished. Grand Total: 79 creatures vanquished Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3631 | 3359 | 272 | 149 | 2599 | 6 | 605.2 | Dungeon | 3627 | 3358 | 269 | 149 | 2599 | 5 | 725.4 | Temple | 4 | 2 | 2 | 0 | 0 | 1 | 4.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1047 daAuts D:3: 967 daAuts D:1: 801 daAuts D:2: 783 daAuts D:5: 27 daAuts Temple: 4 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 283 | 56 | 16.5 | 76 | 2 | 2.6 +---------+---------+-------+---------+---------+------- D:1 | 35 | 0 | 0.0 | 23 | 0 | 0.0 D:2 | 61 | 0 | 0.0 | 16 | 0 | 0.0 D:3 | 83 | 0 | 0.0 | 31 | 0 | 0.0 D:4 | 91 | 56 | 38.1 | 5 | 2 | 28.6 D:5 | 13 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------