Dungeon Crawl Stone Soup version 0.31-a0-654-gbe3e110b4e (webtiles) character file. Game seed: 16772761526288719346 18810 scionoferis the Thaumaturge (level 12, 0/91 HPs) Began as a Djinni Conjurer on Aug 29, 2023. Was a High Priest of Makhleb. Killed from afar by a manticore (10 damage) ... with a volley of spikes ... on level 11 of the Dungeon. The game lasted 00:56:38 (12584 turns). scionoferis the Thaumaturge (Djinni Conjurer) Turns: 12584, Time: 00:56:39 Health: 0/91 AC: 10 Str: 8 XL: 12 Next: 99% Gold: 534 EV: 13 Int: 28 God: Makhleb [*****.] SH: 5 Dex: 13 rFire + + . a - +1 dagger (pain) rCold . . . L - +0 buckler rNeg . . . E - +0 steam dragon scales rPois ∞ j - +2 helmet rElec . u - +0 cloak {Will+} rCorr . (no gloves) SInv . (boots unavailable) Will ++... O - amulet of the acrobat Stlth +++ X - ring of protection from cold HPRegen 0.35/turn D - +6 ring of intelligence MPRegen 0.00/turn %: acrobat, infuse magic (-1 HP) @: swift, spiked, flying, studying Spellcasting, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Minor Destruction, Lesser Servant of Makhleb, Major Destruction, Greater Servant of Makhleb You were on level 11 of the Dungeon. You worshipped Makhleb. Makhleb was extremely pleased with you. You visited 2 branches of the dungeon, and saw 12 of its levels. You collected 835 gold pieces. You spent 301 gold pieces at shops. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Skills: - Level 10.0 Fighting + Level 4.9 Armour - Level 5.0 Dodging - Level 5.0 Stealth - Level 5.0 Shields * Level 14.0 Spellcasting * Level 11.5 Conjurations * Level 11.5 Hexes Level 0.0 Charms * Level 11.5 Summonings * Level 11.5 Necromancy * Level 11.5 Translocations * Level 11.5 Transmutations * Level 11.5 Fire Magic * Level 11.5 Ice Magic * Level 11.5 Air Magic * Level 11.5 Earth Magic * Level 11.5 Poison Magic + Level 3.6 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Dazzling Flash Conj/Hex 100% N/A 1% 3 d - Fulminant Prism Conj/Hex 35% 3d17 1% 4 e - Iskenderun's Mystic Conj/Tloc 71% 2d14 1% 4 f - Foxfire Conj/Fire 100% 2x1d9 1% 1 g - Scorch Fire 100% 2d9 1% 2 h - Swiftness Air 71% N/A 1% 3 i - Vhi's Electric Charg Tloc/Air 100% N/A 1% 4 j - Silence Hex/Air 35% N/A 1% 5 Your spell library was empty. Inventory: Hand Weapons a - a +1 dagger of pain (weapon) (You took it off a kobold on level 2 of the Dungeon) b - a +2 sling of freezing (You found it on level 10 of the Dungeon) I - a +2 antimagic dagger (You took it off an orc wizard on level 7 of the Dungeon) Missiles d - 16 poisoned darts (quivered) p - 4 javelins F - 6 boomerangs J - 2 throwing nets Q - 3 darts of dispersal T - 7 silver javelins Armour j - a +2 helmet (worn) (You found it on level 1 of the Dungeon) s - a +1 leather armour of cold resistance (You found it on level 3 of the Dungeon) u - a +0 cloak of willpower (worn) (You bought it in a shop on level 3 of the Dungeon) E - +0 steam dragon scales (worn) (You found it on level 6 of the Dungeon) L - a +0 buckler (worn) (You found it on level 8 of the Dungeon) M - a +1 leather armour of fire resistance (You took it off an orc priest on level 8 of the Dungeon) Magical Staves e - a staff of air (You found it on level 2 of the Dungeon) Jewellery f - a ring of ice (You found it on level 1 of the Dungeon) g - a ring of protection from cold (You found it on level 11 of the Dungeon) v - a ring of resist corrosion (You found it on level 11 of the Dungeon) D - a +6 ring of intelligence (right hand) (You found it on level 6 of the Dungeon) O - an amulet of the acrobat (around neck) (You found it on level 8 of the Dungeon) X - a ring of protection from cold (left hand) (You found it on level 10 of the Dungeon) Y - a ring of willpower (You found it on level 10 of the Dungeon) Z - the ring of Hiuninih {rPois rF+ Str+2 Int-5 SInv} (You took it off a gnoll sergeant on level 10 of the Dungeon) [ring of protection from fire] Str+2: It affects your strength (+2). Int-5: It affects your intelligence (-5). rF+: It protects you from fire. rPois: It protects you from poison SInv: It lets you see invisible. Wands t - a wand of flame (13) (You took it off Crazy Yiuf on level 3 of the Dungeon) C - a wand of roots (9) (You found it on level 6 of the Dungeon) G - a wand of quicksilver (10) (You found it on level 7 of the Dungeon) R - a wand of paralysis (8) (You took it off Erolcha on level 10 of the Dungeon) Scrolls h - 3 scrolls of teleportation i - 3 scrolls of summoning l - a scroll of poison m - a scroll of acquirement r - a scroll of fog w - a scroll of vulnerability A - a scroll of fear N - 2 scrolls of blinking W - a scroll of revelation Potions k - a potion of heal wounds {unknown} n - 6 potions of curing {unknown} o - 2 potions of lignification {unknown} q - 4 potions of brilliance {unknown} x - a potion of degeneration {unknown} z - a potion of magic {unknown} H - a potion of resistance {unknown} P - a potion of berserk rage {unknown} S - a potion of cancellation V - a potion of haste {unknown} Miscellaneous c - a lightning rod (4/4) (You found it on level 10 of the Dungeon) Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:4 Lair (0/5) D:11 Orc (0/2) D:9 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:3 * Annotations: D:6 dig/blink for gold ≈≈≈≈..## ##........# ≈≈...## #...P....###### ...### #.............### ###########.........P.....# #.......................# ###..........P............# .........♣...........P....# ...#...##.................# .......##.P....†@.P.......### ...................P......... .........P....yWy....♣.P..... ...........H†O.y............. ..............♣......P♣...... ...........)................. ...................P.<....... ............................. ............................. You could see a two-headed ogre (distracted, ally target), a manticore, a friendly wraith (summoned) and 3 friendly vampire mosquitoes. Message History Casting: Fulminant Prism (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the vampire mosquito! The vampire mosquito is almost destroyed. The vampire mosquito is knocked back by the mystic blast. The vampire mosquito slams into the rock wall! You destroy the vampire mosquito! Makhleb accepts your kill. You feel better. Your fulminant prism crackles loudly. You reach down and close the door. You hear an explosion! You start resting. An orc opens the door. It is wielding a +0 dagger and wearing a +0 scale mail of fire resistance. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 dagger and wearing a +0 scale mail of fire resistance (wandering, hasn't noticed you, 85% to hit) The searing ray hits the orc! You kill the orc! Makhleb accepts your kill. (Press . to maintain the ray.) You start resting. A manticore is nearby! You reach down and close the door. You start resting. HP restored. You reach down and open the door. Found a warped scale mail. There is an open door, spattered with blood here. You now have 410 gold pieces (gained 15). Items here: ))) [[ †††. Okay, then. You see here a +0 giant club. Things that are here: a +0 giant club; a +0 giant club Items here: ) [ ††. Things that are here: a +0 giant club; a +0 giant club You see here the +2 scale mail of Lugonu's Reproof {Dex+5 Slay+3}. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The manticore flicks its tail. The volley of spikes hits you! The barbed spikes become lodged in your body. The manticore flicks its tail. The volley of spikes hits you!! The barbed spikes become lodged in your body. Your fulminant prism crackles loudly. The manticore flicks its tail. The volley of spikes hits you but does no damage. Your fulminant prism explodes! The blast of energy engulfs the manticore!! The manticore is severely wounded. Casting: Fulminant Prism (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The manticore flicks its tail. The volley of spikes hits you!! The barbed spikes become lodged in your body. The manticore flicks its tail. The volley of spikes hits you! The barbed spikes become lodged in your body. * * * LOW HITPOINT WARNING * * * Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the manticore!! You kill the manticore! Makhleb accepts your kill. Your Spellcasting skill increases to level 13! Your Evocations skill increases to level 1! You start resting. You carefully extract the barbed spikes from your body. You start resting. A wyvern is nearby! Casting: Fulminant Prism (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The wyvern hisses angrily. A fulminant prism comes into view. Your fulminant prism crackles loudly. The wyvern completely misses you. Your fulminant prism explodes! The blast of energy engulfs the wyvern!! The wyvern is almost dead. Casting: Fulminant Prism (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the wyvern! You kill the wyvern! Makhleb accepts your kill. You feel better. Unknown command. You start resting. A kobold brigand is nearby! Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The kobold brigand shouts! A fulminant prism comes into view. You hear a shout! The kobold brigand throws a poisoned dart. The poisoned dart hits your fulminant prism! The kobold brigand throws a poisoned dart. The poisoned dart hits your fulminant prism! Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the kobold brigand!! You kill the kobold brigand! Makhleb accepts your kill. You feel better. Your Conjurations skill increases to level 11! Your Hexes skill increases to level 11! Your Summonings skill increases to level 11! Your Necromancy skill increases to level 11! Your Translocations skill increases to level 11! Your Transmutations skill increases to level 11! Your Fire Magic skill increases to level 11! Your Ice Magic skill increases to level 11! Your Air Magic skill increases to level 11! Your Earth Magic skill increases to level 11! Your Poison Magic skill increases to level 11! An orc wizard is nearby! The orc wizard points at you and mumbles some strange words. The magic dart hits you! Casting: Fulminant Prism (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the orc wizard!!! You kill the orc wizard! Makhleb accepts your kill. You feel better. You start resting. An entropy weaver comes into view. Press: ? - help, v - describe, . - travel Here: an entropy weaver (wandering, hasn't noticed you) The floor. Unknown command. There is a stone staircase leading up here. An orc wizard comes into view. It is wielding a +0 dagger. The orc wizard moves out of view. A redback comes into view. Casting: Fulminant Prism (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the redback! The redback is heavily wounded. The redback is knocked back by the mystic blast. The redback slams into the rock wall! The redback is severely wounded. You hear a shout! The redback barely misses you. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the redback!! You kill the redback! Makhleb accepts your kill. You feel better. Unknown command. You start waiting. An orc wizard is nearby! Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc wizard! You kill the orc wizard! Makhleb accepts your kill. You feel better. Unknown command. You start resting. HP restored. Things that are here: a +0 dagger; a +0 robe You see here a manticore skeleton. Things that are here: a +0 dagger; a +0 robe d - 16 poisoned darts (gained 7) Things that are here: a +0 dagger; a +0 scale mail; a kobold corpse Things that are here: a +0 dagger; a +0 robe; an orc corpse Found 4 stones. Y - a ring of willpower Unknown command. There is an open door here. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. Casting: Fulminant Prism (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc warrior! The orc warrior is moderately wounded. The orc warrior is knocked back by the mystic blast. The orc warrior slams into the rock wall! Your fulminant prism explodes! The blast of energy engulfs the orc warrior!! You kill the orc warrior! Makhleb accepts your kill. You hear a shout! A gnoll sergeant is nearby! Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target You see a ghostly outline there, and the spell fizzles. Something hits you but does no damage. Deactivating autopickup; reactivate with Ctrl-A. Casting: Fulminant Prism (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. You block something's attack. Something hits you but does no damage. Something closely misses you. Your fulminant prism crackles loudly. Casting: Fulminant Prism (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the gnoll sergeant. The gnoll sergeant is lightly wounded. The gnoll sergeant is knocked back by the mystic blast. The mystic blast hits something. Your fulminant prism explodes! The blast of energy engulfs something!! The blast of energy engulfs the gnoll sergeant! The gnoll sergeant is severely wounded. You hear a shout! Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Something hits you but does no damage. x2 Your fulminant prism crackles loudly. Something barely misses you. x2 Your fulminant prism explodes! The blast of energy engulfs the gnoll sergeant! The gnoll sergeant is almost dead. Unknown command. Casting: Fulminant Prism (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the gnoll sergeant. You kill the gnoll sergeant! Makhleb accepts your kill. You feel better. The mystic blast hits something! Makhleb accepts your kill. You feel better. Reactivating autopickup. You feel a bit more experienced. You start resting. HP restored. Z - the ring of Hiuninih {rPois rF+ Str+2 Int-5 SInv} You now have 470 gold pieces (gained 60). Items here: ( ) [[. Okay, then. There is an open door here. A troll is nearby! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The troll shouts! A fulminant prism comes into view. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the troll!! The troll is severely wounded. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the troll. The troll is severely wounded. The troll is knocked back by the mystic blast. Your fulminant prism explodes! The blast of energy engulfs the troll!! You kill the troll! Makhleb accepts your kill. You feel better. You start resting. HP restored. You see here a lightning rod (4/4). You can't carry that many items. You see here a +3 leather armour. Okay, then. q - 4 glowing sapphire potions (gained 1) Unknown command. Search for what [Enter for "shop", or ? for help]? orc Search for what [Enter for "orc", or ? for help]? There is an open door here. There is an open door here. You see here a +0 giant club. There is an open door, spattered with blood here. Things that are here: a +0 robe; a +3 dagger of distortion There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. There is an open door here. There is a staircase to the Orcish Mines here. You drop 2 scrolls of enchant armour. You drop a scroll of noise. You drop 3 scrolls of immolation. You drop a scroll of enchant weapon. You drop a ring of fire. You drop a +0 dagger of speed. You drop a wand of polymorph (6). You drop a scroll of brand weapon. What level of the Dungeon? (default 9, ? - help) Things that are here: a +0 robe; a +0 dagger Things that are here: a +0 plate armour; a +0 long sword There is an open door here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. Found a helmet. Found a stone staircase leading down. There is a stone staircase leading down here. There is a stone staircase leading down here. There is an open door, spattered with blood here. You see here a +0 giant club. There is an open door here. Items here: ( ) [[. There is an open door here. Done exploring. Done exploring. Search for what [Enter for "orc", or ? for help]? misc There is an open door here. There is an open door here. There is a fountain of clear blue water here. You see here a +3 leather armour. You see here a lightning rod (4/4). c - a lightning rod (4/4) You see here a +3 leather armour. There is a fountain of clear blue water here. Done exploring. Search for what [Enter for "misc", or ? for help]? d:10 Unknown command. Unknown command. Search for what [Enter for "d:10", or ? for help]? gloves Can't find anything matching that. There is an open door here. There is an open door here. There is a stone staircase leading down here. You fly downwards. Found 18 gold pieces. Found a stone staircase leading down and a staircase to the Lair. There is a stone staircase leading up here. The kobold demonologist shouts! The yak bellows! The basilisk hisses angrily. You hear a bellow! You fly upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. You fly downwards. Found 19 gold pieces and a cloak. There is a stone staircase leading up here. You now have 479 gold pieces (gained 9). You see here a +0 cloak. You now have 489 gold pieces (gained 10). g - a ring of protection from cold You see here a +0 cloak. m - a scroll labelled QESTOS ZYMOA Found an inky potion. Found a scroll of teleportation. n - 6 inky potions (gained 1) h - 4 scrolls of teleportation (gained 1) A scorpion comes into view. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the scorpion!! You kill the scorpion! Makhleb accepts your kill. You feel better. The blast of energy engulfs the basilisk!! The basilisk is almost dead. You hear a roar! You hear a bellow! Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The basilisk gazes at you. You resist with almost no effort. The basilisk gazes at you. You resist with almost no effort. Your fulminant prism crackles loudly. The basilisk gazes at you. You resist with almost no effort. Your fulminant prism explodes! The blast of energy engulfs the basilisk!! You kill the basilisk! Makhleb accepts your kill. You feel better. You hear a bellow! x2; You hear an angry buzzing noise. Your Evocations skill increases to level 2! A water moccasin comes into view. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the water moccasin!!! You kill the water moccasin! Makhleb accepts your kill. You feel better. You hear a bellow! You hear an angry buzzing noise. You start waiting. A killer bee is nearby! Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The killer bee buzzes angrily. x2 A fulminant prism comes into view. The killer bee stings your fulminant prism. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the killer bee!! You kill the killer bee! Makhleb accepts your kill. The blast of energy engulfs the killer bee!! You kill the killer bee! Makhleb accepts your kill. You hear a bellow! x3; You hear an angry hiss. You hear a shout! Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. A yak comes into view. Your fulminant prism explodes! The blast of energy engulfs the killer bee!!! You kill the killer bee! Makhleb accepts your kill. The blast of energy engulfs the killer bee!! You kill the killer bee! Makhleb accepts your kill. You feel better. You hear a roar! You hear a shout! Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the yak!! The yak is heavily wounded. You hear a shout! x2 Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the yak!! You kill the yak! Makhleb accepts your kill. You feel better. You hear a roar! You hear a shout! x2 Training target 10.0 for Fighting reached! Your Fighting skill increases to level 10! Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. An acid dragon comes into view. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the acid dragon! The acid dragon is heavily wounded. The acid dragon is knocked back by the mystic blast. The acid dragon slams into the rock wall! The acid dragon is severely wounded. Your fulminant prism explodes! The blast of energy engulfs the yak!!! The yak is almost dead. The acid dragon spits acid at you. The splash of acid hits you! The acid corrodes you! Your fulminant prism crackles loudly. You hear a shout! x4 Unknown command. A yak comes into view. Your fulminant prism explodes! The blast of energy engulfs the acid dragon!! You kill the acid dragon! Makhleb accepts your kill. You hear two shouts! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. A yak comes into view. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the yak! You kill the yak! Makhleb accepts your kill. The yak gores your fulminant prism! Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the yak!! The yak is severely wounded. The blast of energy engulfs the yak!! The yak is almost dead. You hear a shout! x3 Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the yak!! You kill the yak! Makhleb accepts your kill. You feel better. The yak completely misses your fulminant prism. Your fulminant prism explodes! The blast of energy engulfs the yak!! The yak is almost dead. The blast of energy engulfs the yak!! You kill the yak! Makhleb accepts your kill. You feel better. The blast of energy engulfs the scorpion!! You kill the scorpion! Makhleb accepts your kill. You can now summon a greater servant of Makhleb. You feel better. You hear a shout! You hear an angry hiss. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (almost dead, 90% to hit) The searing ray hits the yak. You kill the yak! Makhleb accepts your kill. (Press . to maintain the ray.) You start resting. You are no longer corroded. You start resting. HP restored. Found an orcbow and 22 gold pieces. You see here a +0 orcbow. You now have 511 gold pieces (gained 22). A shadow comes into view. Found a pair of boots. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The shadow slips into darkness. The shadow flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Your fulminant prism crackles loudly. The shadow strikes at you from the darkness! Reactivating autopickup. Your fulminant prism explodes! The blast of energy engulfs the shadow!! The shadow is almost destroyed. You hear a shout! Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the shadow!! You destroy the shadow! Makhleb accepts your kill. Unknown command. You start resting. A kobold demonologist is nearby! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the kobold demonologist!! The kobold demonologist is severely wounded. You hear a shout! x4 Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the kobold demonologist!! You kill the kobold demonologist! Makhleb accepts your kill. You feel better. You hear a shout! You start resting. HP restored. You now have 516 gold pieces (gained 5). Things that are here: a +0 dagger; a +0 robe; a kobold corpse You see here a +0 pair of boots. The cyclops shouts! You see here a scroll of identify. v - a scroll of identify The cyclops throws a large rock. The large rock hits you!! You see here a basilisk skeleton. You start resting. A cyclops is nearby! Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the cyclops! The cyclops is moderately wounded. The cyclops is knocked back by the mystic blast. Your fulminant prism crackles loudly. Unknown command. Your fulminant prism explodes! The blast of energy engulfs the cyclops!! The cyclops is severely wounded. Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the cyclops!! You kill the cyclops! Makhleb accepts your kill. You feel better. Unknown command. You start resting. HP restored. As you read the scroll of identify, it crumbles to dust. m - a scroll of acquirement N - 2 scrolls of blinking (gained 1) A basilisk is nearby! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The basilisk hisses angrily. A fulminant prism comes into view. Your fulminant prism crackles loudly. You see here 18 gold pieces. Your fulminant prism explodes! The blast of energy engulfs the basilisk!! The basilisk is almost dead. You hear two shouts! You hear an angry hiss. You hear two shouts! Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - basilisk Aim: a basilisk (almost dead, 79% to hit) The searing ray hits the basilisk! You kill the basilisk! Makhleb accepts your kill. You feel better. (Press . to maintain the ray.) Your Evocations skill increases to level 3! You now have 534 gold pieces (gained 18). A two-headed ogre comes into view. It is wielding two +0 giant clubs. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The two-headed ogre shouts in stereo! A fulminant prism comes into view. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the two-headed ogre!! The two-headed ogre is heavily wounded. The blast of energy engulfs the plant!! The plant begins to die. The plant is lightly damaged. You hear two shouts! Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the bush! The bush is lightly damaged. The blast of energy engulfs the two-headed ogre!! The two-headed ogre is almost dead. The blast of energy engulfs the plant!!! The plant is moderately damaged. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the plant!! The plant begins to die. The plant is lightly damaged. The mystic blast hits the fungus! The fungus begins to die. The fungus is lightly damaged. The mystic blast hits the plant! The plant is heavily damaged. The mystic blast hits the two-headed ogre! You kill the two-headed ogre! Makhleb accepts your kill. You feel better. A nearby plant withers and dies. v - a ring of resist corrosion Things that are here: a +0 giant club; a +0 giant club A nearby plant withers and dies. A nearby fungus withers and dies. A gargoyle comes into view. It is wielding a +0 mace. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The gargoyle hurls a stone arrow at you. The stone arrow hits your fulminant prism!! Your fulminant prism detonates feebly. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the gargoyle. The gargoyle is lightly damaged. You hear two shouts! Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the bush! The bush is moderately damaged. The mystic blast hits the gargoyle! The gargoyle is heavily damaged. The gargoyle is knocked back by the mystic blast. Your fulminant prism explodes! The blast of energy engulfs the gargoyle!! You destroy the gargoyle! Makhleb accepts your kill. You feel better. A wyvern comes into view. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The wyvern hisses angrily. A fulminant prism comes into view. Your fulminant prism crackles loudly. Your fulminant prism explodes! You hear a shout! Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the bush! The bush is moderately damaged. The mystic blast hits the wyvern! The wyvern is severely wounded. The wyvern is knocked back by the mystic blast. A boulder beetle comes into view. Your fulminant prism crackles loudly. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism explodes! The blast of energy engulfs the plant!! The plant begins to die. The plant is lightly damaged. The blast of energy engulfs the wyvern!! You kill the wyvern! Makhleb accepts your kill. You hear a shout! You hear an angry buzzing noise. x2 Unknown command. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your fulminant prism crackles loudly. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Your +2 sling of freezing stops glowing. A searing pain shoots up your arm! a - a +1 dagger of pain (weapon) The foxfire hits the boulder beetle but does no damage. Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the bush! The bush is heavily damaged. The mystic blast hits the boulder beetle but does no damage. The foxfire hits the boulder beetle but does no damage. The boulder beetle closely misses you. The boulder beetle stops rolling and uncurls. Your fulminant prism explodes! The blast of energy engulfs the boulder beetle!! The boulder beetle is moderately wounded. You hear a shout! Unknown command. Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. A nearby plant withers and dies. The boulder beetle bites you! Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the bush! The bush is heavily damaged. The mystic blast hits the boulder beetle. The boulder beetle is moderately wounded. The boulder beetle bites you. Your fulminant prism crackles loudly. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the bush! The bush is severely damaged. The mystic blast hits the boulder beetle. The boulder beetle is moderately wounded. The boulder beetle is knocked back by the mystic blast. Your fulminant prism explodes! The blast of energy engulfs the boulder beetle!! The boulder beetle is heavily wounded. You hear two shouts! You hear a shout! x3; You hear an angry buzzing noise. You hear a shout! You hear an angry buzzing noise. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the bush. The bush is severely damaged. The mystic blast hits the boulder beetle! The boulder beetle is severely wounded. The boulder beetle leaps! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The boulder beetle curls into a ball and begins rolling! Unknown command. Aiming: Fastroot Press: ? - help, Shift-Dir - straight line, f - boulder beetle Aim: a boulder beetle (severely wounded, rolling, ally target) The roots erupt in riotous growth! Roots grab the boulder beetle. The grasping roots constrict the boulder beetle, but do no damage. Your fulminant prism crackles loudly. The boulder beetle struggles to escape constriction. The grasping roots constrict the boulder beetle! The boulder beetle struggles to escape constriction. A two-headed ogre comes into view. It is wielding two +0 giant clubs. The boulder beetle escapes! Your fulminant prism explodes! The blast of energy engulfs the boulder beetle! The boulder beetle is almost dead. You hear a shout! You hear an angry buzzing noise. x2 Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the bush! The bush is almost destroyed. The mystic blast hits the boulder beetle. The boulder beetle is almost dead. The boulder beetle is knocked back by the mystic blast. A manticore comes into view. Aiming: Fastroot Press: ? - help, Shift-Dir - straight line, f/p - boulder beetle Aim: a boulder beetle (almost dead, rolling) The roots erupt in riotous growth! Roots grab the boulder beetle. Roots grab the fungus. The grasping roots constrict the fungus. The fungus begins to die. The grasping roots constrict the boulder beetle. You kill the boulder beetle! Makhleb accepts your kill. You feel better. You hear an angry buzzing noise. You hear a shout! Your Spellcasting skill increases to level 14! As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The grasping roots constrict the fungus. The grasping roots constrict the fungus! The roots release their grip on the fungus. A nearby fungus withers and dies. Your surroundings seem slightly different. The manticore flicks its tail. The volley of spikes misses you. You see here a boulder beetle corpse. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the two-headed ogre! The two-headed ogre is lightly wounded. The two-headed ogre is knocked back by the mystic blast. The manticore flicks its tail. The volley of spikes hits you! The barbed spikes become lodged in your body. There is a staircase to the Lair here. Okay, then. As you read the scroll of summoning, it crumbles to dust. Wisps of shadow whirl around you... The two-headed ogre barely misses your vampire mosquito. The two-headed ogre misses your vampire mosquito. The manticore flicks its tail. The volley of spikes hits you!! The barbed spikes become lodged in your body. * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel quick. * * * LOW HITPOINT WARNING * * * Your vampire mosquito bites the two-headed ogre! Your vampire mosquito draws strength from the two-headed ogre's injuries! The manticore flicks its tail. The volley of spikes hits you! The barbed spikes become lodged in your body. You die... Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 | ---------------+-------------------------------------+----- Fighting | 1 2 3 5 6 8 9 10 | 10.0 Stealth | 2 3 4 5 | 5.0 Spellcasting | 4 5 6 7 10 12 14 | 14.0 Conjurations | 4 5 6 7 9 10 11 | 11.5 Hexes | 4 5 6 7 9 10 11 | 11.5 Summonings | 4 5 6 7 9 10 11 | 11.5 Necromancy | 4 5 6 7 9 10 11 | 11.5 Translocations | 4 5 6 7 9 10 11 | 11.5 Transmutations | 4 5 6 7 9 10 11 | 11.5 Fire Magic | 4 5 6 7 9 10 11 | 11.5 Ice Magic | 4 5 6 7 9 10 11 | 11.5 Air Magic | 4 5 6 7 9 10 11 | 11.5 Earth Magic | 4 5 6 7 9 10 11 | 11.5 Poison Magic | 4 5 6 7 9 10 11 | 11.5 Armour | 3 4 | 4.9 Dodging | 4 5 | 5.0 Shields | 4 5 | 5.0 Evocations | 3 | 3.6 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Throw: Dart | | | 4 | || 4 Cast: Magic Dart | 49 | 19 | 16 | 1 || 85 Searing Ray | 11 | 29 | 37 | 32 || 109 Dazzling Flash | | 2 | | || 2 Foxfire | | | 5 | 1 || 6 Scorch | | | 3 | 3 || 6 Fulminant Prism | | | 16 | 127 || 143 Iskenderun's Myst | | | 14 | 69 || 83 Swiftness | | | | 1 || 1 Evoke: Wand | | | | 2 || 2 Use: Scroll | | 8 | | 8 || 16 Armour: Robe | 1 | 1 | | || 2 Leather armour | | 2 | 9 | 1 || 12 Steam dragon scal | | | | 12 || 12 Dodge: Dodged | 3 | 3 | 16 | 33 || 55 Block: Buckler | | | | 5 || 5 Levels and vault maps discovered: D:1: dpeg_arrival_central, layout_basic, serial_aquarium, aquarium_bridge_square [aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_bridge], aquarium_window_fake, aquarium_window_corner, aquarium_view_2g, aquarium_view_2b, aquarium_balcony_3a, corner_web_ring D:2: layout_rooms, uniq_sigmund D:3: layout_basic, mainiacjoe_overflow_catwalk, serial_shops, shop, uniq_jessica, uniq_crazy_yiuf_cottage, uniq_terence D:4: layout_loops_cross, minmay_temple_entry_antechambers, minmay_misc_feat_pillars, uniq_menkaure D:5: layout_basic, lemuel_crystal_altar, uniq_edmund D:6: layout_cave_pods, zin_treasury, minmay_manual_mess D:7: layout_basic, the_hattery D:8: layout_basic, serial_rivers, chequers_serial_rivers_micro_d, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_e, chequers_serial_rivers_marsh D:9: layout_roguey, erik_orc_3 D:10: wad_guarded_room, layout_cave_pools, uniq_urug, uniq_psyche, uniq_erolcha, uniq_maurice D:11: layout_cross, minmay_lair_entry_grove, grunt_decor_junction Temple: nicolae_temple_bog_church Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | scionoferis the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | scionoferis set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 126 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 420 | D:1 | Reached XP level 3. HP: 25/26 MP: 0/0 420 | D:1 | Learned a level 1 spell: Foxfire 445 | D:1 | Reached skill level 1 in Fighting 445 | D:1 | Reached skill level 2 in Stealth 1154 | D:2 | Reached XP level 4. HP: 28/32 MP: 0/0 1238 | D:2 | Noticed Sigmund 1251 | D:2 | Killed Sigmund 1252 | D:2 | Reached skill level 2 in Fighting 1252 | D:2 | Reached skill level 4 in Spellcasting 1252 | D:2 | Reached skill level 4 in Conjurations 1252 | D:2 | Reached skill level 4 in Hexes 1252 | D:2 | Reached skill level 4 in Summonings 1252 | D:2 | Reached skill level 4 in Necromancy 1252 | D:2 | Reached skill level 4 in Translocations 1252 | D:2 | Reached skill level 4 in Transmutations 1252 | D:2 | Reached skill level 4 in Fire Magic 1252 | D:2 | Reached skill level 4 in Ice Magic 1252 | D:2 | Reached skill level 4 in Air Magic 1252 | D:2 | Reached skill level 4 in Earth Magic 1252 | D:2 | Reached skill level 4 in Poison Magic 1252 | D:2 | Reached XP level 5. HP: 25/39 MP: 0/0 1252 | D:2 | Learned a level 2 spell: Scorch 1252 | D:2 | Reached XP level 6. HP: 29/45 MP: 0/0 1568 | D:3 | Found Jagaitik's General Store. 1597 | D:3 | Reached skill level 3 in Stealth 1800 | D:3 | Noticed Terence 1932 | D:3 | Noticed Jessica 1938 | D:3 | Killed Jessica 2718 | D:3 | Found a runed translucent door. 2719 | D:3 | Noticed Crazy Yiuf 3003 | D:3 | Killed Crazy Yiuf 3004 | D:3 | Reached skill level 3 in Fighting 3148 | D:3 | Bought a +0 cloak of willpower for 161 gold pieces 3278 | D:4 | Reached XP level 7. HP: 43/50 MP: 0/0 3278 | D:4 | Learned a level 3 spell: Swiftness 3497 | D:4 | Reached skill level 5 in Spellcasting 3497 | D:4 | Reached skill level 5 in Conjurations 3497 | D:4 | Reached skill level 5 in Hexes 3497 | D:4 | Reached skill level 5 in Summonings 3497 | D:4 | Reached skill level 5 in Necromancy 3497 | D:4 | Reached skill level 5 in Translocations 3497 | D:4 | Reached skill level 5 in Transmutations 3497 | D:4 | Reached skill level 5 in Fire Magic 3497 | D:4 | Reached skill level 5 in Ice Magic 3497 | D:4 | Reached skill level 5 in Air Magic 3497 | D:4 | Reached skill level 5 in Earth Magic 3497 | D:4 | Reached skill level 5 in Poison Magic 3721 | D:4 | Found a staircase to the Ecumenical Temple. 3731 | Temple | Entered the Ecumenical Temple 3737 | Temple | Became a worshipper of Makhleb the Destroyer 3771 | D:4 | Noticed Menkaure 3777 | D:4 | Killed Menkaure 3821 | D:4 | Reached skill level 4 in Stealth 3821 | D:4 | Reached XP level 8. HP: 48/58 MP: 0/0 4064 | D:5 | Entered Level 5 of the Dungeon 4066 | D:5 | Noticed Edmund 4140 | D:5 | Reached skill level 4 in Fighting 4345 | D:5 | Reached skill level 6 in Spellcasting 4345 | D:5 | Reached skill level 6 in Conjurations 4345 | D:5 | Reached skill level 6 in Hexes 4345 | D:5 | Reached skill level 6 in Summonings 4345 | D:5 | Reached skill level 6 in Necromancy 4345 | D:5 | Reached skill level 6 in Translocations 4345 | D:5 | Reached skill level 6 in Transmutations 4345 | D:5 | Reached skill level 6 in Fire Magic 4345 | D:5 | Reached skill level 6 in Ice Magic 4345 | D:5 | Reached skill level 6 in Air Magic 4345 | D:5 | Reached skill level 6 in Earth Magic 4345 | D:5 | Reached skill level 6 in Poison Magic 4529 | D:5 | Killed Edmund 4629 | D:5 | Found a hide-covered altar of Uskayaw. 4644 | D:5 | You are sucked into a shaft and drop 1 floor! 4718 | D:5 | Reached skill level 5 in Fighting 4718 | D:5 | Reached XP level 9. HP: 16/65 MP: 0/0 4718 | D:5 | Learned a level 4 spell: Vhi's Electric Charge 4923 | D:5 | Reached skill level 5 in Stealth 5301 | D:6 | Noticed a hornet 5308 | D:6 | Killed a hornet 5309 | D:6 | Reached skill level 1 in Armour 5309 | D:6 | Reached skill level 7 in Spellcasting 5309 | D:6 | Reached skill level 7 in Conjurations 5309 | D:6 | Reached skill level 7 in Hexes 5309 | D:6 | Reached skill level 7 in Summonings 5309 | D:6 | Reached skill level 7 in Necromancy 5309 | D:6 | Reached skill level 7 in Translocations 5309 | D:6 | Reached skill level 7 in Transmutations 5309 | D:6 | Reached skill level 7 in Fire Magic 5309 | D:6 | Reached skill level 7 in Ice Magic 5309 | D:6 | Reached skill level 7 in Air Magic 5309 | D:6 | Reached skill level 7 in Earth Magic 5309 | D:6 | Reached skill level 7 in Poison Magic 5467 | D:6 | Reached skill level 2 in Armour 5580 | D:6 | Found a glowing silver altar of Zin. 5864 | D:6 | Reached * piety under Makhleb 5868 | D:6 | Reached skill level 6 in Fighting 5940 | D:6 | Noticed a kobold demonologist 5943 | D:6 | Killed a kobold demonologist 5944 | D:6 | Reached skill level 3 in Armour 6129 | D:6 | Reached XP level 10. HP: 71/73 MP: 0/0 6242 | D:6 | Noticed a green ugly thing 6252 | D:6 | Killed a red ugly thing 6253 | D:6 | Reached skill level 8 in Spellcasting 6253 | D:6 | Reached skill level 8 in Conjurations 6253 | D:6 | Reached skill level 8 in Hexes 6253 | D:6 | Reached skill level 8 in Summonings 6253 | D:6 | Reached skill level 8 in Necromancy 6253 | D:6 | Reached skill level 8 in Translocations 6253 | D:6 | Reached skill level 8 in Transmutations 6253 | D:6 | Reached skill level 8 in Fire Magic 6253 | D:6 | Reached skill level 8 in Ice Magic 6253 | D:6 | Reached skill level 8 in Air Magic 6253 | D:6 | Reached skill level 8 in Earth Magic 6253 | D:6 | Reached skill level 8 in Poison Magic 6538 | D:7 | Reached skill level 4 in Armour 7013 | D:7 | Reached skill level 7 in Fighting 7015 | D:7 | Reached ** piety under Makhleb 7116 | D:7 | Reached skill level 3 in Dodging 7720 | D:7 | Reached skill level 9 in Spellcasting 8004 | D:3 | Killed Terence 8303 | D:8 | Reached skill level 4 in Dodging 8829 | D:9 | Reached skill level 9 in Conjurations 8829 | D:9 | Reached skill level 9 in Hexes 8829 | D:9 | Reached skill level 9 in Summonings 8829 | D:9 | Reached skill level 9 in Necromancy 8829 | D:9 | Reached skill level 9 in Translocations 8829 | D:9 | Reached skill level 9 in Transmutations 8829 | D:9 | Reached skill level 9 in Fire Magic 8829 | D:9 | Reached skill level 9 in Ice Magic 8829 | D:9 | Reached skill level 9 in Air Magic 8829 | D:9 | Reached skill level 9 in Earth Magic 8829 | D:9 | Reached skill level 9 in Poison Magic 8845 | D:9 | Reached *** piety under Makhleb 8916 | D:9 | Found a staircase to the Orcish Mines. 8965 | D:9 | Noticed a two-headed ogre 8970 | D:9 | Killed a two-headed ogre 8971 | D:9 | Reached skill level 8 in Fighting 8971 | D:9 | Reached skill level 10 in Spellcasting 8971 | D:9 | Reached XP level 11. HP: 77/81 MP: 0/0 8971 | D:9 | Learned a level 5 spell: Silence 8974 | D:9 | Reached skill level 5 in Dodging 9090 | D:9 | Reached skill level 1 in Shields 9211 | D:9 | Noticed a two-headed ogre 9215 | D:9 | Killed a two-headed ogre 9216 | D:9 | Reached skill level 2 in Shields 9216 | D:9 | Reached skill level 11 in Spellcasting 9932 | D:3 | Bought a scroll of identify for 28 gold pieces 9932 | D:3 | Bought a potion of cancellation for 112 gold pieces 10109 | D:10 | Entered Level 10 of the Dungeon 10109 | D:10 | Noticed Psyche 10112 | D:10 | Noticed Urug 10154 | D:10 | Noticed Maurice 10168 | D:10 | Noticed Erolcha 10292 | D:10 | Reached **** piety under Makhleb 10293 | D:10 | Reached skill level 3 in Shields 10294 | D:10 | Reached skill level 10 in Conjurations 10294 | D:10 | Reached skill level 10 in Hexes 10294 | D:10 | Reached skill level 10 in Summonings 10294 | D:10 | Reached skill level 10 in Necromancy 10294 | D:10 | Reached skill level 10 in Translocations 10294 | D:10 | Reached skill level 10 in Transmutations 10294 | D:10 | Reached skill level 10 in Fire Magic 10294 | D:10 | Reached skill level 10 in Ice Magic 10294 | D:10 | Reached skill level 10 in Air Magic 10294 | D:10 | Reached skill level 10 in Earth Magic 10294 | D:10 | Reached skill level 10 in Poison Magic 10377 | D:10 | Killed Erolcha 10467 | D:10 | Reached skill level 9 in Fighting 10474 | D:10 | Killed Maurice 10475 | D:10 | Reached skill level 12 in Spellcasting 10570 | D:10 | Killed Psyche 10608 | D:10 | Noticed a cyclops 10613 | D:10 | Killed a cyclops 10614 | D:10 | Reached skill level 4 in Shields 10614 | D:10 | Reached XP level 12. HP: 79/89 MP: 0/0 10618 | D:10 | Killed Urug 10918 | D:10 | Identified the ring of Hiuninih {rPois rF+ Str+2 Int-5 | SInv} 10956 | D:10 | Noticed a two-headed ogre 10960 | D:10 | Killed a two-headed ogre 10994 | D:10 | Noticed a two-headed ogre 11001 | D:10 | Killed a two-headed ogre 11002 | D:10 | Reached skill level 5 in Shields 11139 | D:10 | Identified the +2 scale mail of Lugonu's Reproof {Dex+5 | Slay+3} 11153 | D:10 | Reached skill level 13 in Spellcasting 11153 | D:10 | Reached skill level 1 in Evocations 11328 | D:10 | Reached skill level 11 in Conjurations 11328 | D:10 | Reached skill level 11 in Hexes 11328 | D:10 | Reached skill level 11 in Summonings 11328 | D:10 | Reached skill level 11 in Necromancy 11328 | D:10 | Reached skill level 11 in Translocations 11328 | D:10 | Reached skill level 11 in Transmutations 11328 | D:10 | Reached skill level 11 in Fire Magic 11328 | D:10 | Reached skill level 11 in Ice Magic 11328 | D:10 | Reached skill level 11 in Air Magic 11328 | D:10 | Reached skill level 11 in Earth Magic 11328 | D:10 | Reached skill level 11 in Poison Magic 11347 | D:10 | Noticed an entropy weaver 12009 | D:11 | Found a staircase to the Lair. 12090 | D:11 | Reached skill level 2 in Evocations 12137 | D:11 | Reached skill level 10 in Fighting 12146 | D:11 | Reached ***** piety under Makhleb 12462 | D:11 | Identified a scroll of acquirement 12506 | D:11 | Reached skill level 3 in Evocations 12518 | D:11 | Noticed a two-headed ogre 12525 | D:11 | Killed a two-headed ogre 12560 | D:11 | Noticed a boulder beetle 12571 | D:11 | Noticed a two-headed ogre 12574 | D:11 | Killed a boulder beetle 12575 | D:11 | Reached skill level 14 in Spellcasting 12584 | D:11 | Killed from afar by a manticore Vanquished Creatures Erolcha (D:10) A boulder beetle (D:11) 5 two-headed ogres (D:9 D:10 D:11) Urug (D:10) An ugly thing (D:6) A manticore (D:10) 2 cyclopes (D:10 D:11) Maurice (D:10) Psyche (D:10) A gargoyle (D:11) An unseen horror (D:10) 2 kobold demonologists (D:6 D:11) 3 trolls (D:8 D:10) A hornet (D:6) Sigmund (D:2) 2 wraiths (D:10) A spriggan (D:7) 3 shadows (D:9 D:10 D:11) 14 yaks (D:9 D:10 D:11) 2 wyverns (D:10 D:11) A vampire (D:10) 2 basilisks (D:11) A redback (shapeshifter) (D:10) 3 steam dragons (D:6 D:9) Edmund (D:5) Menkaure (D:4) 6 vampire mosquitoes (D:5 D:6 D:10) A warg (D:9) 2 acid dragons (D:10 D:11) 2 water moccasins (D:9 D:11) An ice beast (D:7) 2 sky beasts (D:6 D:7) 2 black bears (D:4 D:8) 2 ogres (D:4 D:9) 10 orc warriors (D:6 D:7 D:8 D:9 D:10) 2 centaurs (D:6 D:9) A kobold brigand (D:10) 2 gnoll sergeants (D:7 D:10) 2 bullfrogs (D:8 D:9) 3 scorpions (D:6 D:11) 5 wights (D:10) 12 killer bees (D:7 D:9 D:11) A howler monkey (D:5) 3 jellies (D:6) 3 hounds (D:4 D:5) Crazy Yiuf (D:3) A gnoll bouda (D:7) 11 orc priests (D:3 D:6 D:7 D:8 D:9) Jessica (D:3) An iguana (D:6) Terence (D:3) 2 sleepcaps (D:5 D:8) 16 orc wizards (D:6 D:7 D:8 D:9 D:10) 12 gnolls (D:7 D:8) 8 adders (D:2 D:3 D:4 D:5) A white imp (D:6) 4 worms (D:2 D:3 D:4) A dart slug (D:2) 37 orcs (D:3 D:4 D:6 D:7 D:8) 5 bats (D:1 D:2 D:3) 6 endoplasms (D:1 D:2 D:4) 2 giant cockroaches (D:1 D:4) 5 goblins (D:1 D:2 D:3) 10 hobgoblins (D:1 D:2 D:3 D:4 D:9) 11 jackals (D:1 D:3) 3 quokkas (D:1 D:2) 13 ball pythons (D:1 D:2 D:3 D:4) 12 kobolds (D:1 D:2 D:3 D:4) 3 rats (D:1) 283 creatures vanquished. Vanquished Creatures (others) 9 foxfires (D:4 D:5 D:11) 141 fulminant prisms (D:5 D:6 D:7 D:3 D:8) 150 creatures vanquished. Grand Total: 433 creatures vanquished Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 12595 | 11260 | 1335 | 2287 | 7171 | 12 | 1049.6 | Dungeon | 12583 | 11257 | 1326 | 2287 | 7171 | 11 | 1143.9 | Temple | 11 | 2 | 9 | 0 | 0 | 1 | 11.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1825 daAuts D:7: 1530 daAuts D:9: 1523 daAuts D:10: 1355 daAuts D:6: 1249 daAuts D:5: 1234 daAuts D:4: 1008 daAuts D:1: 990 daAuts D:8: 744 daAuts D:2: 567 daAuts D:11: 555 daAuts Temple: 11 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 14316 | 12556 | 46.7 | 216 | 67 | 23.7 +---------+---------+-------+---------+---------+------- D:1 | 42 | 0 | 0.0 | 26 | 0 | 0.0 D:2 | 43 | 226 | 84.0 | 16 | 1 | 5.9 D:3 | 118 | 114 | 49.1 | 26 | 3 | 10.3 D:4 | 395 | 175 | 30.7 | 22 | 1 | 4.3 D:5 | 892 | 176 | 16.5 | 10 | 1 | 9.1 D:6 | 935 | 1523 | 62.0 | 19 | 8 | 29.6 D:7 | 1141 | 215 | 15.9 | 26 | 1 | 3.7 D:8 | 1197 | 0 | 0.0 | 25 | 0 | 0.0 D:9 | 3639 | 832 | 18.6 | 19 | 19 | 50.0 D:10 | 2700 | 7020 | 72.2 | 17 | 21 | 55.3 D:11 | 3214 | 2275 | 41.4 | 10 | 12 | 54.5 +---------+---------+-------+---------+---------+-------