Dungeon Crawl Stone Soup version 0.31-a0-743-g45f7035092 (webtiles) character file. Game seed: 13288508755095983550 201184 scionoferis the Convoker (level 18, -15/80 HPs) Began as a Felid Summoner on Sept 11, 2023. Was an Initiate of Gozag. Shot with an arrow by a satyr (24 damage) ... on level 4 of the Shoals on Sept 12, 2023. The game lasted 06:11:27 (73358 turns). scionoferis the Convoker (Felid Summoner) Turns: 73358, Time: 06:11:28 Health: -15/80 AC: 3 Str: 4 XL: 18 Next: 29% Magic: 15/35 EV: 28 Int: 27 (29) God: Gozag Gold: 3707 SH: 0 Dex: 18 Spells: 3/41 levels left Lives: 0 Deaths: 6 rFire . . . - Unarmed rCold + . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ++... K - amulet of the acrobat Stlth +++++ I - +6 ring of intelligence HPRegen 0.33/turn j - ring of wizardry MPRegen 0.24/turn %: acrobat, wizardry (x1) @: afraid, studying 3 skills, quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 3, stealthy paws, no weapons or thrown items, no armour, multi-lived a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 4 of the Shoals. You worshipped Gozag. Gozag was most pleased with you. You visited 6 branches of the dungeon, and saw 30 of its levels. You also visited: Sewer, Gauntlet, Ice Cave and Volcano. You collected 11298 gold pieces. You spent 3858 gold pieces at shops. You paid 3733 gold pieces to Gozag. Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) Your thick and shaggy fur keeps you warm. (AC +3, rC+) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Skills: - Level 10.0 Fighting + Level 14.5 Dodging - Level 10.0 Stealth - Level 8.0 Unarmed Combat + Level 12.3 Spellcasting - Level 10.0 Conjurations - Level 10.0 Hexes * Level 18.0 Summonings + Level 9.0 Fire Magic - Level 10.0 Air Magic - Level 6.0 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 100% N/A 0% 1 b - Summon Horrible Thin Summ 42% N/A 5% 8 d - Call Canine Familiar Summ 85% N/A 0% 3 e - Summon Lightning Spi Summ/Air 75% N/A 1% 4 f - Passwall Tmut/Erth 13% N/A 1% 2 g - Fulminant Prism Conj/Hex 31% 3d15 1% 4 h - Airstrike Air 31% 2d(5-21) 1% 4 i - Summon Hydra Summ 42% N/A 1% 7 j - Flame Wave Conj/Fire 61% 2d14 1% 4 k - Apportation Tloc 32% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 100% N/A 0% 2 Foxfire Conj/Fire 100% 2x1d9 1% 1 Magic Dart Conj 100% 1d8 1% 1 Necrotise Necr 64% 1d7 1% 1 Shock Conj/Air 100% 1d9 1% 1 Slow Hex 100% N/A 1% 1 Cigotuvi's Dreadful Rot Necr/Pois/Air 68% N/A 1% 2 Ensorcelled Hibernation Hex/Ice 86% N/A 1% 2 Lesser Beckoning Tloc 32% N/A 1% 2 Searing Ray Conj 100% 2d8 1% 2 Confusing Touch Hex 63% N/A 1% 3 Ignite Poison Fire/Tmut/Pois 32% N/A 1% 3 Inner Flame Hex/Fire 61% N/A 1% 3 Mephitic Cloud Conj/Pois/Air 51% N/A 1% 3 Sigil of Binding Hex 63% N/A 1% 3 Summon Guardian Golem Hex/Summ 75% N/A 1% 3 Swiftness Air 63% N/A 1% 3 Tukima's Dance Hex 63% N/A 1% 3 Volatile Blastmotes Fire/Tloc 82% 2d16 1% 3 Gell's Gravitas Tloc 16% N/A 4% 3 Teleport Other Tloc 16% N/A 4% 3 Vampiric Draining Necr 16% 2d7 4% 3 Anguish Hex/Necr 21% N/A 1% 4 Cause Fear Hex 31% N/A 1% 4 Iskenderun's Mystic Bla Conj/Tloc 43% 2d10 1% 4 Sticky Flame Conj/Fire 61% 2d8 1% 4 Vhi's Electric Charge Tloc/Air 86% N/A 1% 4 Arcjolt Conj/Air 31% 1d41 1% 5 Silence Hex/Air 31% N/A 1% 5 Freezing Cloud Conj/Ice/Air 25% 6-21 2% 5 Spellforged Servitor Conj/Summ 37% N/A 3% 7 Yara's Violent Unravell Hex/Tmut 21% 3d10 4% 5 Plasma Beam Fire/Air 30% 2x1d43 4% 6 Starburst Conj/Fire 30% 6d9 4% 6 Passage of Golubria Tloc 16% N/A 13% 4 Enfeeble Hex 31% N/A 19% 7 Haunt Necr/Summ 30% N/A 26% 7 Agony Necr 16% N/A 34% 5 Lee's Rapid Deconstruct Erth 8% 3d7* 34% 5 Ozocubu's Refrigeration Ice 8% 4d9 100% 7 Lehudib's Crystal Spear Conj/Erth 21% 10d6 100% 8 Polar Vortex Ice 8% 12d1* 100% 9 Animate Armour Summ/Erth Unusable N/A N/A 4 Dimensional Bullseye Hex/Tloc Unusable N/A N/A 4 Simulacrum Ice/Necr Unusable N/A N/A 6 Inventory: Jewellery g - the ring of the Hungering Seer {rF+ Will+} (You acquired it on level 10 of the Dungeon) [ring of willpower] rF+: It protects you from fire. Will+: It increases your willpower. j - a ring of wizardry (right paw) (You found it on level 3 of the Dungeon) l - a +6 ring of strength (You found it on level 1 of the Spider Nest) F - a ring of poison resistance (You found it on level 2 of the Spider Nest) I - a +6 ring of intelligence (left paw) (You found it on level 5 of the Lair of Beasts) K - an amulet of the acrobat (around neck) (You bought it in a shop on level 2 of the Orcish Mines) O - a ring of flight (You bought it in a shop on level 2 of the Orcish Mines) Wands f - a wand of polymorph (12) (You took it off an orc on level 11 of the Dungeon) i - a wand of light (8) (You found it on level 1 of the Spider Nest) o - a wand of flame (84) (quivered) (You found it on level 5 of the Dungeon) A - a wand of digging (12) (You found it on level 6 of the Dungeon) B - a wand of mindburst (13) (You found it on level 1 of the Spider Nest) C - a wand of charming (44) (You found it on level 6 of the Dungeon) J - a wand of roots (9) (You bought it in a shop on level 2 of the Orcish Mines) Scrolls b - 3 scrolls of blinking d - 9 scrolls of teleportation h - 3 scrolls of fear s - 4 scrolls of revelation t - 4 scrolls of vulnerability x - 5 scrolls of fog y - 11 scrolls of identify D - a scroll of silence E - 3 scrolls of summoning G - 6 scrolls of poison Potions a - 5 potions of magic c - 8 potions of mutation k - 5 potions of enlightenment n - 8 potions of brilliance p - 3 potions of lignification q - a potion of cancellation w - 9 potions of haste z - 6 potions of curing N - a potion of invisibility Miscellaneous r - a phantom mirror (You found it in an ice cave) v - a condenser vane (You found it on level 15 of the Dungeon) Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:6 Lair (5/5) D:10 Shoals (4/4) Lair:3 Spider (3/4) Lair:2 Slime (0/5) Lair:5 Orc (2/2) D:10 Elf (0/3) Orc:2 Vaults (0/5) D:14 Depths (0/4) D:15 Sewer (visited) IceCv (visited) Volcano (visited) Gauntlet (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:2 ( D:8 ? D:10 :=: D:13 * Orc:2 (:=* Shoals:1 ** Annotations: Shoals:1 ytrimaz's ghost, adept OpSh ~~~≈≈≈.........PPP .~~~~≈≈~~~~~~~~.PPP# .~~~~~≈~~~~~~~~##... .~~~~~~~~~~.~~~PP... , .~~~~~~~~.....~.P..,:. ~~~~~~~~......^P....m. ~~≈≈~~~........###m... ~~~≈~~..........##m..# ~~~~≈~.@$..$...~#$$.P# ~~~~≈~..$XX....~~$$... ~~~~~~~$~X.....$~...~~ ~~~~~~~X~c........~~~≈ ~~~~~~XX~$..$.#~..~~≈≈ ≈~~~~~.c...~$.....~≈≈≈ ~~~~~~.~$~~~~...~≈≈≈≈. ~~~~~..~~~~~~~..~~≈≈.. ......~~~~..~~..##..≈ You could see 2 satyrs, a friendly tentacled monstrosity (summoned) and 5 friendly large abominations. Message History Confirm with . or Enter, or press ? or * to list all spells. A four-headed hydra appears. Unknown command. Your 12-headed hydra barely misses the merfolk. x2 Your 12-headed hydra misses the merfolk. Your 12-headed hydra bites the merfolk but does no damage. Your 12-headed hydra bites the merfolk. Your 12-headed hydra misses the merfolk. x2 Your 12-headed hydra barely misses the merfolk. Your 12-headed hydra closely misses the merfolk. Your 12-headed hydra barely misses the merfolk. Your 12-headed hydra bites the merfolk. Your 12-headed hydra completely misses the merfolk. Your four-headed hydra bites the merfolk! x2 Your four-headed hydra closely misses the merfolk. Your four-headed hydra barely misses the merfolk. The merfolk closely misses you. Your four-headed hydra bites the merfolk. x2 Your four-headed hydra barely misses the merfolk. Your four-headed hydra misses the merfolk. Unknown command. Your 12-headed hydra bites the merfolk! The merfolk dies! Unknown command. You start resting. Your four-headed hydra disappears in a puff of smoke! Your 12-headed hydra disappears in a puff of smoke! Magic restored. An alligator snapping turtle comes into view. The alligator snapping turtle hisses angrily. Things that are here: 6 gold pieces; a +0 trident Casting: Summon Hydra (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A four-headed hydra appears. Unknown command. Casting: Summon Hydra (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A five-headed hydra appears. Unknown command. Your four-headed hydra bites the alligator snapping turtle. Your four-headed hydra bites the alligator snapping turtle but does no damage. x3 Your four-headed hydra bites the alligator snapping turtle. x3 Your four-headed hydra bites the alligator snapping turtle! Your four-headed hydra barely misses the alligator snapping turtle. Your four-headed hydra bites the alligator snapping turtle but does no damage. x2 Your four-headed hydra bites the alligator snapping turtle. Your five-headed hydra bites the alligator snapping turtle but does no damage. Your five-headed hydra bites the alligator snapping turtle. Your five-headed hydra bites the alligator snapping turtle but does no damage. Your five-headed hydra bites the alligator snapping turtle! Your five-headed hydra bites the alligator snapping turtle but does no damage. Your five-headed hydra disappears in a puff of smoke! Your four-headed hydra bites the alligator snapping turtle but does no damage. x4 The alligator snapping turtle closely misses you. Unknown command. Your four-headed hydra bites the alligator snapping turtle but does no damage. Your four-headed hydra bites the alligator snapping turtle. x2 Your four-headed hydra bites the alligator snapping turtle but does no damage. The alligator snapping turtle misses you. Unknown command. Casting: Summon Hydra (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An eight-headed hydra appears. Your four-headed hydra bites the alligator snapping turtle but does no damage. Your four-headed hydra bites the alligator snapping turtle! Your four-headed hydra bites the alligator snapping turtle but does no damage. Your four-headed hydra bites the alligator snapping turtle! Your four-headed hydra disappears in a puff of smoke! The alligator snapping turtle closely misses you. Your eight-headed hydra bites the alligator snapping turtle but does no damage. x2 Your eight-headed hydra bites the alligator snapping turtle! Your eight-headed hydra bites the alligator snapping turtle but does no damage. x2 Your eight-headed hydra bites the alligator snapping turtle. Your eight-headed hydra bites the alligator snapping turtle but does no damage. x2 The alligator snapping turtle bites your eight-headed hydra! Your eight-headed hydra bites the alligator snapping turtle but does no damage. Your eight-headed hydra bites the alligator snapping turtle. Your eight-headed hydra bites the alligator snapping turtle but does no damage. Your eight-headed hydra bites the alligator snapping turtle. Your eight-headed hydra bites the alligator snapping turtle but does no damage. x3 Your eight-headed hydra completely misses the alligator snapping turtle. The alligator snapping turtle bites your eight-headed hydra!! Your eight-headed hydra bites the alligator snapping turtle but does no damage. x6 Your eight-headed hydra bites the alligator snapping turtle. x2 Unknown command. The alligator snapping turtle bites your eight-headed hydra!!! Your eight-headed hydra dies! Your eight-headed hydra's corpse disappears in a puff of smoke! Unknown command. Casting: Summon Hydra (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An eight-headed hydra appears. Unknown command. The alligator snapping turtle completely misses you. The alligator snapping turtle closely misses you. Your eight-headed hydra bites the alligator snapping turtle but does no damage. Your eight-headed hydra bites the alligator snapping turtle! x3 Your eight-headed hydra bites the alligator snapping turtle but does no damage. x3 Your eight-headed hydra bites the alligator snapping turtle! Unknown command. The alligator snapping turtle bites your eight-headed hydra. Your eight-headed hydra bites the alligator snapping turtle but does no damage. x6 Your eight-headed hydra bites the alligator snapping turtle. Your eight-headed hydra bites the alligator snapping turtle but does no damage. Unknown command. The alligator snapping turtle barely misses your eight-headed hydra. Your eight-headed hydra bites the alligator snapping turtle! The alligator snapping turtle dies! Unknown command. You start resting. Your eight-headed hydra disappears in a puff of smoke! Magic restored. A merfolk javelineer comes into view. It is wielding a +2 spear of freezing and quivering silver javelins. The merfolk javelineer shouts! The merfolk javelineer throws a silver javelin. The silver javelin pierces through you! Casting: Summon Hydra (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An eight-headed hydra appears. The merfolk javelineer throws a silver javelin. The silver javelin pierces through you! Unknown command. Casting: Summon Hydra (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The merfolk javelineer throws a silver javelin. The silver javelin pierces through your large abomination! The silver sears your large abomination! The silver javelin pierces through you!! Unknown command. The merfolk javelineer throws a silver javelin. The silver javelin pierces through your large abomination! The silver sears your large abomination! The silver javelin closely misses you. The merfolk javelineer throws a silver javelin. The silver javelin pierces through your large abomination! The silver sears your large abomination! The silver javelin pierces through your large abomination but does no damage. The silver sears your large abomination! The silver javelin barely misses you. Okay, then. Unknown command. The merfolk javelineer throws a silver javelin. The silver javelin pierces through your large abomination. The silver sears your large abomination! Your large abomination is destroyed! Your large abomination disappears in a puff of smoke! The silver javelin pierces through your large abomination!! The silver sears your large abomination! The silver javelin completely misses you. Unknown command. The merfolk javelineer throws a silver javelin. The silver javelin pierces through your large abomination! The silver sears your large abomination! Your large abomination is destroyed! Your large abomination disappears in a puff of smoke! The silver javelin barely misses you. Unknown command. Your large abomination barely misses the merfolk javelineer. The merfolk javelineer throws a silver javelin. The silver javelin completely misses you. Unknown command. Your large abomination barely misses the merfolk javelineer. Your large abomination hits the merfolk javelineer. The merfolk javelineer throws a silver javelin. The silver javelin completely misses you. Unknown command. Your large abomination closely misses the merfolk javelineer. Your large abomination hits the merfolk javelineer! The merfolk javelineer throws a silver javelin. The silver javelin completely misses you. Unknown command. Your large abomination misses the merfolk javelineer. Your large abomination hits the merfolk javelineer. The merfolk javelineer throws a silver javelin. The silver javelin pierces through you!! * * * LOW HITPOINT WARNING * * * x2 Unknown command. [a] - 338 gold - heal wounds, curing and berserk rage [b] - 540 gold - haste and resistance [c] - 338 gold - heal wounds, curing and berserk rage Purchase which effect? You feel much better. You feel better. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Your large abomination hits the merfolk javelineer. Your large abomination closely misses the merfolk javelineer. The merfolk javelineer throws a silver javelin. The silver javelin pierces through you! Unknown command. You feel a strong urge to attack something. Your large abomination hits the merfolk javelineer. Your large abomination closely misses the merfolk javelineer. Unknown command. The merfolk javelineer barely misses your large abomination. Your large abomination hits the merfolk javelineer!!! Your large abomination closely misses the merfolk javelineer. Unknown command. You feel your anger nearly subside. The merfolk javelineer throws a silver javelin. The silver javelin completely misses you. Unknown command. You are no longer berserk. You are exhausted. You feel yourself slow down. Your large abomination hits the merfolk javelineer. x2 Unknown command. The merfolk javelineer throws a silver javelin. The silver javelin pierces through you! * * * LOW HITPOINT WARNING * * * x2 Your large abomination misses the merfolk javelineer. Your large abomination closely misses the merfolk javelineer. The merfolk javelineer throws a silver javelin. The silver javelin completely misses you. Your large abomination hits the merfolk javelineer!! The merfolk javelineer dies! You hear a splash. x3 You start resting. Your tentacled monstrosity disappears in a puff of smoke! Your large abomination disappears in a puff of smoke! x2 A satyr comes into view. It is wielding a +0 spear. Your large abomination disappears in a puff of smoke! You start resting. A satyr is nearby! You see here 12 gold pieces. You enter the shallow water. Moving in this stuff is going to be slow. Casting: Summon Horrible Things (quite dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Summon Horrible Things. You are very lightly contaminated with residual magic. A fistful of eyes flickers past your view. The satyr shouts! A nameless horror comes into view. The satyr plays a frightful melody on its pipes! The satyr radiates an aura of fear! You are terrified of the satyr! You are no longer terrified. Casting: Summon Horrible Things (quite dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The nameless horror completely misses you. Unknown command. You swap places. You enter the shallow water. Moving in this stuff is going to be slow. The nameless horror hits your tentacled monstrosity! The satyr unwields a +0 spear. The satyr wields a +0 longbow. The satyr shoots an arrow. The arrow hits your tentacled monstrosity!! Your tentacled monstrosity tentacle-slaps the nameless horror. x2 Your tentacled monstrosity tentacle-slaps the nameless horror but does no damage. Your tentacled monstrosity grabs the nameless horror. Your tentacled monstrosity constricts the nameless horror. You swap places. The nameless horror hits your tentacled monstrosity but does no damage. Your tentacled monstrosity tentacle-slaps the nameless horror!! Your tentacled monstrosity completely misses the nameless horror. Your tentacled monstrosity tentacle-slaps the nameless horror! The nameless horror is destroyed! The satyr shoots an arrow. The arrow hits your tentacled monstrosity!! Your tentacled monstrosity tentacle-slaps the satyr! x2 Your tentacled monstrosity tentacle-slaps the satyr. Your tentacled monstrosity closely misses the satyr. Your large abomination hits the satyr. You see here a +0 robe. You feel yourself speed up. The satyr shoots an arrow. The arrow hits your large abomination!! Your tentacled monstrosity tentacle-slaps the satyr! Your tentacled monstrosity tentacle-slaps the satyr. Your tentacled monstrosity tentacle-slaps the satyr! Your tentacled monstrosity grabs the satyr. Your tentacled monstrosity constricts the satyr! Your large abomination hits the satyr!!! The satyr dies! You hear a splash. x2 Your magical contamination has completely faded away. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. You recover from your berserk rage. You start resting. Magic restored. You start resting. HP restored. You climb downwards. There is a stone staircase leading up here. You enter the shallow water. Moving in this stuff is going to be slow. You see here 12 gold pieces. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You see here a +6 ring of intelligence. You enter the shallow water. Moving in this stuff is going to be slow. Found a great sword. Found a stone staircase leading up. Found a triple sword. You enter the shallow water. Moving in this stuff is going to be slow. You see here a +0 great sword. You enter the shallow water. Moving in this stuff is going to be slow. You see here a +0 whip. You see here a +0 chain mail. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Things that are here: 10 gold pieces; 3 scrolls of identify You see here 16 gold pieces. You see here 15 gold pieces. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You see here 6 stones. You see here 15 gold pieces. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You see here a +0 robe. You see here 12 gold pieces. You enter the shallow water. Moving in this stuff is going to be slow. Partly explored, can't reach some places. You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or I - a +6 ring of intelligence; > or j - a ring of wizardry You remove your ring of wizardry. You fly up into the air. O - a ring of flight (right paw) You see here a +0 triple sword. You see here a +0 great sword. You see here 5 gold pieces. Done exploring. Autopickup is now on. You see here 5 stones. You now have 3482 gold pieces (gained 6). Things that are here: a boomerang; a +0 trident You now have 3488 gold pieces (gained 6). You now have 3504 gold pieces (gained 16). You now have 3509 gold pieces (gained 5). You now have 3516 gold pieces (gained 7). You now have 3521 gold pieces (gained 5). You now have 3527 gold pieces (gained 6). Things that are here: 3 boomerangs; a +0 trident You now have 3544 gold pieces (gained 17). You now have 3559 gold pieces (gained 15). You now have 3580 gold pieces (gained 21). You see here 12 large rocks. You see here 6 stones. You now have 3587 gold pieces (gained 7). You now have 3597 gold pieces (gained 10). You now have 3607 gold pieces (gained 10). y - 11 scrolls of identify (gained 3) You now have 3623 gold pieces (gained 16). You now have 3638 gold pieces (gained 15). You now have 3643 gold pieces (gained 5). You now have 3650 gold pieces (gained 7). You now have 3654 gold pieces (gained 4). You see here a +1 whip of pain. There is a stone staircase leading down here. You now have 3659 gold pieces (gained 5). Things that are here: a +0 leather armour; 2 silver javelins; a +2 spear of freezing You see here a +6 ring of intelligence. You now have 3676 gold pieces (gained 17). You now have 3682 gold pieces (gained 6). You see here a +0 trident. You now have 3694 gold pieces (gained 12). You now have 3701 gold pieces (gained 7). Things that are here: a +0 spear; a +0 longbow You see here a +0 robe. You now have 3707 gold pieces (gained 6). Done exploring. There is a stone staircase leading down here. You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or I - a +6 ring of intelligence; > or O - a ring of flight You remove your ring of flight. You float gracefully downwards. j - a ring of wizardry (right paw) Unknown command. Unknown command. You climb downwards. There is a stone staircase leading up here. A harpy comes into view. Casting: Summon Horrible Things (quite dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An eight-headed hydra appears. A harpy comes into view. x2 There is a stone staircase leading up here. Casting: Summon Hydra (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An eight-headed hydra appears. Your eight-headed hydra bites the harpy! Your eight-headed hydra barely misses the harpy. Your eight-headed hydra bites the harpy! The harpy dies! Your eight-headed hydra bites the harpy! Your eight-headed hydra bites the harpy but does no damage. x2 Your eight-headed hydra barely misses the harpy. Your eight-headed hydra closely misses the harpy. Your eight-headed hydra misses the harpy. Your eight-headed hydra bites the harpy. Your eight-headed hydra bites the harpy! The harpy claws your eight-headed hydra. x2 The harpy claws your eight-headed hydra. The harpy completely misses your eight-headed hydra. Your eight-headed hydra bites the harpy! x2 The harpy dies! Unknown command. Your eight-headed hydra bites the harpy but does no damage. Your eight-headed hydra barely misses the harpy. Your eight-headed hydra completely misses the harpy. Your eight-headed hydra bites the harpy but does no damage. Your eight-headed hydra closely misses the harpy. Your eight-headed hydra bites the harpy! Your eight-headed hydra misses the harpy. Your eight-headed hydra bites the harpy. The harpy claws your eight-headed hydra. The harpy claws your eight-headed hydra! Your eight-headed hydra bites the harpy. Your eight-headed hydra barely misses the harpy. x3 Your eight-headed hydra bites the harpy! x2 The harpy dies! Unknown command. You start resting. Your eight-headed hydra disappears in a puff of smoke! x2 Magic restored. A faun comes into view. It is wielding a +1 spear of freezing. Found a wand of roots (5). A merfolk aquamancer comes into view. It is wielding a +4 rapier of venom. Found 17 gold pieces. Unknown command. A faun and a satyr come into view. Found a Young Poisoner's Handbook. Unknown command. Casting: Summon Hydra (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The faun shouts! x2; The satyr shouts! You hear a shout! You hear an angry hiss. The merfolk aquamancer points at you and mumbles some strange words. The torrent of water misses you. The wave splashes down. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. The faun points at you and mumbles some strange words. You resist with almost no effort. The satyr plays a lulling melody on its pipes! You resist with almost no effort. A sea snake comes into view. You hear a shout! x10; You hear a screech! You hear a shout! x7 Casting: Summon Horrible Things (quite dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A seven-headed hydra appears. The satyr unwields a +0 spear. The satyr wields a +0 longbow. The satyr shoots an arrow. The arrow hits your seven-headed hydra! Unknown command. A merfolk siren comes into view. It is wielding a +0 spear. Unknown command. Your large abomination barely misses the faun. The merfolk siren chants a haunting song. You resist with almost no effort. The faun gestures at you while chanting. Your seven-headed hydra is outlined in light. Your seven-headed hydra barely misses the faun. Your seven-headed hydra bites the faun!! Your seven-headed hydra barely misses the faun. Your seven-headed hydra bites the faun but does no damage. Your seven-headed hydra bites the faun. Your seven-headed hydra bites the faun! Your seven-headed hydra bites the faun. The satyr plays a rousing melody on its pipes! The fauns go into a battle-frenzy! You swap places. Found a stone staircase leading up. A merfolk comes into view. It is wielding a +0 trident. The merfolk aquamancer gestures at you while chanting. The ball of steam misses the faun. The ball of steam hits your seven-headed hydra!! The ball of steam hits your large abomination!! The ball of steam misses you. Your large abomination is engulfed in a cloud of scalding steam. The merfolk throws a boomerang. The boomerang completely misses you. Press: ? - help, v - describe, . - travel Some shallow water, summoned. There is a cloud of steam here. Unknown command. Your large abomination closely misses the sea snake. Your large abomination misses the sea snake. Your seven-headed hydra is engulfed in a cloud of scalding steam. The sea snake bites your seven-headed hydra!! Your seven-headed hydra dies! Your seven-headed hydra's corpse disappears in a puff of smoke! The faun is engulfed in a cloud of scalding steam. The faun dies! Your large abomination completely misses the sea snake. Your large abomination hits the faun! The sea snake bites your large abomination. The merfolk aquamancer is engulfed in a cloud of scalding steam. The merfolk aquamancer hits your tentacled monstrosity with a +4 rapier of venom. The sea snake is engulfed in a cloud of scalding steam. The sea snake bites your large abomination!! The faun casts a spell at you. Your large abomination resists with almost no effort. Your large abomination is engulfed in a cloud of scalding steam. Your large abomination hits the faun! Your large abomination closely misses the sea snake. You are engulfed in a cloud of scalding steam. Your tentacled monstrosity tentacle-slaps the merfolk aquamancer!! Your tentacled monstrosity barely misses the merfolk aquamancer. Your tentacled monstrosity tentacle-slaps the merfolk aquamancer. Your tentacled monstrosity completely misses the merfolk aquamancer. The merfolk throws a boomerang. The boomerang hits you. The sea snake bites your large abomination but does no damage. The merfolk aquamancer is engulfed in a cloud of scalding steam. The merfolk aquamancer barely misses your tentacled monstrosity. Something closely misses your large abomination. Your large abomination is engulfed in a cloud of scalding steam. Your large abomination hits the sea snake! Your large abomination hits the sea snake!! Your tentacled monstrosity tentacle-slaps the sea snake! Your tentacled monstrosity misses the sea snake. Your tentacled monstrosity tentacle-slaps the sea snake but does no damage. Your tentacled monstrosity grabs the sea snake. Your tentacled monstrosity constricts the sea snake! The sea snake barely misses your tentacled monstrosity. The merfolk aquamancer hits your tentacled monstrosity with a +4 rapier of venom! Your tentacled monstrosity is poisoned. The faun hits your large abomination with a +0 quarterstaff!! The sea snake bites your tentacled monstrosity!! Your large abomination closely misses the faun. Your large abomination hits the sea snake but does no damage. Your tentacled monstrosity tentacle-slaps the sea snake! The sea snake dies! The merfolk aquamancer hits your tentacled monstrosity with a +4 rapier of venom! The satyr plays a frightful melody on its pipes! The satyr radiates an aura of fear! You resist with some effort. The faun points at you and mumbles some strange words. Your tentacled monstrosity resists with almost no effort. The merfolk throws a boomerang. The boomerang barely misses you. Your large abomination misses the faun. The merfolk aquamancer hits your large abomination with a +4 rapier of venom! The satyr hits your tentacled monstrosity with a +0 spear! The faun is distracted by your dazzling golden aura. Unknown command. Your tentacled monstrosity tentacle-slaps the faun. The faun is no longer distracted by gold. The faun shouts! Your tentacled monstrosity completely misses the faun. Your tentacled monstrosity tentacle-slaps the faun! Your tentacled monstrosity grabs the faun. Your tentacled monstrosity constricts the faun! Your large abomination hits the faun! The faun dies! The merfolk aquamancer is distracted by your dazzling golden aura. Your large abomination hits the merfolk aquamancer! The merfolk aquamancer is no longer distracted by gold. The satyr hits your tentacled monstrosity with a +0 spear. The merfolk aquamancer is distracted by your dazzling golden aura. Your tentacled monstrosity tentacle-slaps the satyr. x2 Your tentacled monstrosity tentacle-slaps the satyr! Your tentacled monstrosity grabs the satyr. Your tentacled monstrosity constricts the satyr! The satyr plays a frightful melody on its pipes! The satyr radiates an aura of fear! You are terrified of the satyr! Your large abomination hits the merfolk aquamancer! The merfolk aquamancer is no longer distracted by gold. Something hits your large abomination!! A manticore comes into view. Your tentacled monstrosity tentacle-slaps the satyr! x2 Your tentacled monstrosity tentacle-slaps the satyr. Your tentacled monstrosity constricts the satyr! The merfolk aquamancer gestures at your large abomination while chanting. The torrent of water hits your large abomination!! The wave splashes down. The satyr unwields a +0 spear. The satyr wields a +0 longbow. The satyr shoots an arrow. The arrow hits your tentacled monstrosity!! Your large abomination closely misses the merfolk aquamancer. Something hits your large abomination. Your large abomination is destroyed! Your large abomination disappears in a puff of smoke! You hear a shout! x2; You hear an angry hiss. Casting: Summon Hydra (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A four-headed hydra appears. The merfolk throws a boomerang. The boomerang misses you. Your large abomination hits the merfolk aquamancer! The merfolk aquamancer dies! You hear a splash. x2 Your tentacled monstrosity tentacle-slaps the satyr. You are no longer terrified. The satyr dies! Your Summonings skill increases to level 18! The merfolk hits you from afar with a +0 trident! The manticore is distracted by your dazzling golden aura. The merfolk siren chants a haunting song. You easily resist. Unknown command. The merfolk throws a boomerang. The boomerang completely misses you. The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! Unknown command. The merfolk hits you from afar with a +0 trident! Your four-headed hydra closely misses the merfolk. Your four-headed hydra bites the merfolk! Your four-headed hydra bites the merfolk. Your four-headed hydra barely misses the merfolk. Unknown command. The merfolk completely misses you. Your large abomination barely misses the merfolk. Your four-headed hydra bites the merfolk! Your four-headed hydra barely misses the merfolk. Your four-headed hydra bites the merfolk! Your four-headed hydra bites the merfolk. Unknown command. The merfolk throws a boomerang. The boomerang closely misses you. Your large abomination hits the merfolk! Your large abomination barely misses the merfolk. Your four-headed hydra misses the merfolk. Your four-headed hydra closely misses the merfolk. Your four-headed hydra bites the merfolk. Your four-headed hydra bites the merfolk! The merfolk dies! The manticore is no longer distracted by gold. The merfolk siren chants its luring song. Your large abomination barely misses the merfolk siren. Unknown command. The manticore flicks its tail. The volley of spikes misses you. The merfolk siren hits your tentacled monstrosity with a +0 spear. Your tentacled monstrosity closely misses the merfolk siren. Your tentacled monstrosity tentacle-slaps the merfolk siren. x2 Your tentacled monstrosity grabs the merfolk siren. Your tentacled monstrosity constricts the merfolk siren! Your large abomination hits the merfolk siren. Your four-headed hydra disappears in a puff of smoke! Your large abomination disappears in a puff of smoke! The merfolk siren chants its luring song. Your tentacled monstrosity tentacle-slaps the merfolk siren!! Your tentacled monstrosity tentacle-slaps the merfolk siren! You break out of your daze! The merfolk siren dies! You hear a splash. Casting: Summon Hydra (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A five-headed hydra appears. Unknown command. Unknown command. You swap places. The manticore flicks its tail. The volley of spikes hits your five-headed hydra! Unknown command. Your five-headed hydra bites the manticore. Your five-headed hydra bites the manticore but does no damage. Your five-headed hydra bites the manticore! Your five-headed hydra bites the manticore but does no damage. Your five-headed hydra bites the manticore. A merfolk impaler comes into view. It is wielding a +1 trident of venom. The manticore bites your five-headed hydra! The manticore claws your five-headed hydra! x2 Your tentacled monstrosity tentacle-slaps the manticore!! Your tentacled monstrosity tentacle-slaps the manticore! Your tentacled monstrosity tentacle-slaps the manticore. Your tentacled monstrosity grabs the manticore. Your tentacled monstrosity constricts the manticore. The manticore dies! A sling bullet appears from out of your range of vision. The sling bullet hits your large abomination! Your large abomination resists with almost no effort. Your large abomination disappears in a puff of smoke! A sling bullet appears from out of your range of vision. The sling bullet hits your large abomination! You see here 5 gold pieces. Your large abomination closely misses the merfolk impaler. Your tentacled monstrosity tentacle-slaps the merfolk impaler. Your tentacled monstrosity closely misses the merfolk impaler. Your tentacled monstrosity misses the merfolk impaler. Your tentacled monstrosity grabs the merfolk impaler. Your tentacled monstrosity constricts the merfolk impaler! There is a stone staircase leading up here. Your large abomination hits the merfolk impaler! The merfolk impaler hits your tentacled monstrosity with a +1 trident of venom!! Your tentacled monstrosity tentacle-slaps the merfolk impaler! Your tentacled monstrosity completely misses the merfolk impaler. Your tentacled monstrosity tentacle-slaps the merfolk impaler. Your tentacled monstrosity constricts the merfolk impaler! Your tentacled monstrosity looks more healthy. The merfolk impaler hits your five-headed hydra with a +1 trident of venom! Your large abomination hits the merfolk impaler!! Your tentacled monstrosity completely misses the merfolk impaler. Your tentacled monstrosity tentacle-slaps the merfolk impaler! Your tentacled monstrosity tentacle-slaps the merfolk impaler. Your tentacled monstrosity constricts the merfolk impaler! The merfolk impaler dies! You start resting. A silver javelin appears from out of your range of vision. The silver javelin pierces through your tentacled monstrosity! You start resting. Your five-headed hydra disappears in a puff of smoke! A faun comes into view. It is wielding a +0 sling. A silver javelin appears from out of your range of vision. The silver javelin pierces through your tentacled monstrosity! Your tentacled monstrosity dies! Your tentacled monstrosity disappears in a puff of smoke! A silver javelin appears from out of your range of vision. Casting: Summon Hydra (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Apportation (safe; 1% risk of failure) Press: ? - help, Dir - move target Apport: 5 gold pieces Okay, then. Unknown command. Casting: Apportation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A six-headed hydra appears. The faun shoots a sling bullet. The sling bullet closely misses you. Unknown command. A silver javelin appears from out of your range of vision. The silver javelin pierces through your six-headed hydra! The faun gestures at you while chanting. You resist with almost no effort. A silver javelin appears from out of your range of vision. The silver javelin pierces through your six-headed hydra!! The faun shoots a sling bullet. The sling bullet completely misses you. The faun shoots a sling bullet. The sling bullet completely misses you. A silver javelin appears from out of your range of vision. The silver javelin barely misses your six-headed hydra. An arrow appears from out of your range of vision. The arrow barely misses your six-headed hydra. Your six-headed hydra closely misses the faun. Your six-headed hydra misses the faun. Your six-headed hydra bites the faun! Your six-headed hydra bites the faun!! Your six-headed hydra barely misses the faun. Your six-headed hydra bites the faun! A silver javelin appears from out of your range of vision. The silver javelin pierces through your six-headed hydra!! The faun shoots a sling bullet. The sling bullet completely misses you. An arrow appears from out of your range of vision. The arrow completely misses your six-headed hydra. Your six-headed hydra bites the faun! The faun dies! You hear a splash. x2 A silver javelin appears from out of your range of vision. The silver javelin pierces through your six-headed hydra! Your six-headed hydra dies! Your six-headed hydra's corpse disappears in a puff of smoke! You climb upwards. There is a stone staircase leading down here. You start resting. HP restored. You start resting. Magic restored. You climb downwards. There is a stone staircase leading up here. Casting: Summon Hydra (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Attempting to comprehend the unknowable depths of infinity takes a toll on your sanity. You feel dopey. An arrow appears from out of your range of vision. The arrow hits your large abomination. Unknown command. Casting: Summon Horrible Things (quite dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An eight-headed hydra appears. The merfolk javelineer throws a silver javelin. The silver javelin completely misses you. The silver javelin pierces through your large abomination. The silver sears your large abomination! Casting: Summon Hydra (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A 12-headed hydra appears. The merfolk javelineer throws a silver javelin. The silver javelin pierces through your large abomination!! The silver sears your large abomination! Your large abomination is destroyed! Your large abomination disappears in a puff of smoke! The silver javelin pierces through you!! The silver javelin pierces through your large abomination!! The silver sears your large abomination! A satyr comes into view. It is wielding a +0 longbow. The satyr plays a frightful melody on its pipes! The satyr radiates an aura of fear! You easily resist. Your eight-headed hydra looks frightened! Your 12-headed hydra looks frightened! Unknown command. The merfolk javelineer throws a silver javelin. The silver javelin pierces through your large abomination! The silver sears your large abomination! Your large abomination is destroyed! Your large abomination disappears in a puff of smoke! The silver javelin barely misses you. The satyr shoots an arrow. The arrow completely misses you. A merfolk comes into view. It is wielding a +0 trident. The merfolk javelineer throws a silver javelin. The silver javelin pierces through your eight-headed hydra! The silver javelin pierces through your large abomination! The silver sears your large abomination! The silver javelin closely misses you. Unknown command. Your eight-headed hydra disappears in a puff of smoke! Your large abomination closely misses the merfolk javelineer. Unknown command. The satyr shoots an arrow. The arrow hits your large abomination! The merfolk javelineer throws a silver javelin. The silver javelin pierces through your large abomination! The silver sears your large abomination! The silver javelin pierces through you!! Your large abomination hits the merfolk javelineer!! Unknown command. Casting: Summon Hydra (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Penetrating whispers of deepest heresy ceaselessly assail your thoughts. You feel dopey. Your large abomination disappears in a puff of smoke! Your 12-headed hydra disappears in a puff of smoke! The satyr shoots an arrow. The arrow hits you!! * * * LOW HITPOINT WARNING * * * The merfolk javelineer throws a silver javelin. The silver javelin pierces through your large abomination! The silver sears your large abomination! The silver javelin completely misses you. Your large abomination barely misses the merfolk javelineer. Your large abomination closely misses the merfolk javelineer. The merfolk javelineer throws a silver javelin. The silver javelin pierces through your large abomination but does no damage. The silver sears your large abomination! The silver javelin completely misses you. The merfolk barely misses you. Your large abomination hits the merfolk javelineer!! Your large abomination hits the merfolk javelineer!!! The merfolk javelineer dies! Your phantom mirror has recharged. Your Fire Magic skill increases to level 9! You climb upwards. Your summoned ally is left behind. There is a stone staircase leading down here. You start resting. Magic restored. You start resting. HP restored. You climb downwards. A merfolk impaler comes into view. It is wielding a +0 trident. The merfolk misses you. There is a stone staircase leading up, spattered with blood here. Casting: Summon Horrible Things (quite dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The merfolk impaler shouts! The satyr plays a frightful melody on its pipes! The satyr radiates an aura of fear! You resist with almost no effort. The merfolk barely misses you. Unknown command. Casting: Summon Horrible Things (quite dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your large abomination disappears in a puff of smoke! The satyr shoots an arrow. The arrow completely misses you. Your large abomination hits the merfolk but does no damage. The merfolk misses you. Unknown command. Casting: Summon Horrible Things (quite dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An eight-headed hydra appears. Your large abomination disappears in a puff of smoke! The satyr shoots an arrow. The arrow hits you!! Your large abomination completely misses the merfolk. The merfolk closely misses you. The satyr shoots an arrow. The arrow completely misses you. Your large abomination barely misses the merfolk. Your large abomination hits the merfolk!!! A satyr comes into view. It is wielding a +0 spear. The merfolk completely misses you. Unknown command. Your large abomination hits the merfolk. The satyr shoots an arrow. The arrow hits you!! Your large abomination hits the merfolk! The merfolk completely misses you. Your eight-headed hydra barely misses the merfolk. Your eight-headed hydra bites the merfolk! The merfolk dies! Your eight-headed hydra bites the merfolk impaler! Your eight-headed hydra barely misses the merfolk impaler. x3 Your eight-headed hydra completely misses the merfolk impaler. Your eight-headed hydra misses the merfolk impaler. Your large abomination hits the merfolk impaler! The satyr shoots an arrow. The arrow hits your large abomination!!! The merfolk impaler completely misses you. Your eight-headed hydra closely misses the merfolk impaler. Your eight-headed hydra bites the merfolk impaler. Your eight-headed hydra barely misses the merfolk impaler. Your eight-headed hydra completely misses the merfolk impaler. Your eight-headed hydra bites the merfolk impaler. Your eight-headed hydra barely misses the merfolk impaler. Your eight-headed hydra closely misses the merfolk impaler. Your eight-headed hydra bites the merfolk impaler but does no damage. Your large abomination barely misses the merfolk impaler. The merfolk impaler completely misses you. The satyr shoots an arrow. The arrow hits your large abomination!!! Your large abomination misses the merfolk impaler. The merfolk impaler completely misses you. Your large abomination hits the merfolk impaler! The satyr plays a frightful melody on its pipes! The satyr radiates an aura of fear! You easily resist. Your eight-headed hydra looks frightened! The satyr shoots an arrow. The arrow barely misses your large abomination. The arrow completely misses you. The merfolk impaler hits your large abomination with a +0 trident! Your large abomination hits the merfolk impaler!! Your large abomination completely misses the merfolk impaler. Your large abomination hits the merfolk impaler!! The merfolk impaler dies! The satyr unwields a +0 spear. The satyr wields a +0 longbow. The satyr shoots an arrow. The arrow hits your eight-headed hydra!! The satyr shoots an arrow. The arrow hits you!! * * * LOW HITPOINT WARNING * * * Your eight-headed hydra misses the satyr. Your eight-headed hydra bites the satyr. Your eight-headed hydra bites the satyr! Your eight-headed hydra closely misses the satyr. Your eight-headed hydra misses the satyr. Your eight-headed hydra bites the satyr! Your eight-headed hydra bites the satyr but does no damage. Your eight-headed hydra barely misses the satyr. Your eight-headed hydra disappears in a puff of smoke! The satyr shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The satyr shoots an arrow. The arrow hits your large abomination!! Your large abomination hits the satyr!! You climb upwards. Your summoned ally is left behind. There is a stone staircase leading down here. You start resting. Magic restored. You start resting. HP restored. You climb downwards. The satyr shoots an arrow. The arrow closely misses you. The satyr plays a frightful melody on its pipes! The satyr radiates an aura of fear! You resist with some effort. The satyr plays a frightful melody on its pipes! The satyr radiates an aura of fear! You are terrified of the satyr! There is a stone staircase leading up, spattered with blood here. Casting: Summon Hydra (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A seven-headed hydra appears. The satyr shoots an arrow. The arrow closely misses you. The satyr plays a rousing melody on its pipes! The satyr goes into a battle-frenzy! Unknown command. Casting: Summon Hydra (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An eight-headed hydra appears. The satyr shoots an arrow. The arrow closely misses you. The satyr shoots an arrow. The arrow hits your eight-headed hydra!! Unknown command. The satyr shoots an arrow. The arrow closely misses you. The satyr plays a frightful melody on its pipes! The satyr radiates an aura of fear! Your seven-headed hydra looks frightened! Your eight-headed hydra looks frightened! Unknown command. The satyr shoots an arrow. The arrow completely misses you. The satyr plays a frightful melody on its pipes! The satyr radiates an aura of fear! Casting: Summon Hydra (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The satyr shoots an arrow. The arrow hits you!! Unknown command. The satyr shoots an arrow. The arrow misses you. The arrow hits your large abomination! The satyr shoots an arrow. The arrow completely misses you. The arrow hits your large abomination!! Unknown command. Your seven-headed hydra seems to regain its courage. The satyr shoots an arrow. The arrow misses you. The satyr plays a frightful melody on its pipes! The satyr radiates an aura of fear! Your seven-headed hydra looks frightened! Unknown command. Your large abomination hits the satyr!! The satyr shoots an arrow. The arrow hits you!!! * * * LOW HITPOINT WARNING * * * The satyr shoots an arrow. The arrow hits your large abomination!!! Unknown command. Your large abomination hits the satyr!!! Your large abomination hits the satyr!! The satyr shoots an arrow. The arrow hits you!! You die... Your body crumbles into a pile of gold. Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 | ---------------+-------------------------------------------------------+----- Stealth | 3 4 5 7 9 10 | 10.0 Summonings | 5 6 7 9 10 11 12 13 14 15 16 17 18 | 18.0 Hexes | 1 2 3 4 8 10 | 10.0 Spellcasting | 3 4 5 6 7 8 9 10 11 12 | 12.3 Dodging | 3 5 7 9 10 13 14 | 14.5 Fighting | 1 3 5 6 7 9 10 | 10.0 Air Magic | 2 4 7 10 | 10.0 Evocations | 1 3 5 6 | 6.0 Unarmed Combat | 3 5 7 8 | 8.0 Conjurations | 6 9 10 | 10.0 Fire Magic | 5 8 9 | 9.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 | 16-18 || total ---------------------------+-------+-------+-------+-------+-------+-------++------- Melee: Unarmed | 45 | 24 | 33 | 56 | 135 | 31 || 324 Bite | 5 | 4 | 4 | 12 | 22 | 2 || 49 Punch | | | | | 7 | 2 || 9 Cast: Summon Small Mamm | 26 | 28 | 4 | | | || 58 Call Imp | 18 | 28 | 40 | 34 | 10 | || 130 Summon Guardian G | | 9 | 29 | 105 | 113 | 1 || 257 Call Canine Famil | | 4 | 53 | 78 | 174 | 52 || 361 Summon Lightning | | | 1 | 57 | 160 | 72 || 290 Passwall | | | | 1 | | 9 || 10 Airstrike | | | | | 53 | 12 || 65 Summon Hydra | | | | | 17 | 306 || 323 Fulminant Prism | | | | | 13 | 19 || 32 Flame Wave | | | | | | 4 || 4 Summon Horrible T | | | | | | 25 || 25 Apportation | | | | | | 1 || 1 Invoke: Call Merchant | | | | | 1 | 2 || 3 Potion Petition | | | | | 1 | 3 || 4 Evoke: Wand | | | 1 | 3 | 5 | 10 || 19 Phantom mirror | | | | | 1 | 2 || 3 Condenser vane | | | | | | 1 || 1 Use: Scroll | | | 10 | 13 | 8 | 8 || 39 Potion | | | | 3 | 2 | 6 || 11 Stab: Sleeping | 3 | 6 | 2 | 2 | | 1 || 14 Distracted | | 2 | 2 | 2 | 2 | 4 || 12 Armour: Skin | 6 | 11 | 20 | 53 | 95 | 175 || 360 Dodge: Dodged | 48 | 30 | 52 | 100 | 223 | 479 || 932 Block: Other | | | 7 | 16 | 50 | || 73 Reflection | | | 3 | | 1 | || 4 Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_temple], layout_basic, minmay_misc_feat_hallway D:2: layout_rooms, dreamdust_ecumenical_altar_drowned_temple, serial_shops, nicolae_shop_hallway_plus D:3: layout_basic, dk_noncrumbling_3 D:4: corexii_shack_village, layout_basic, lemuel_round_altar, zin_scriptorium, kennysheep_decorative_pillar, uniq_edmund D:5: layout_loops_ring, xom_teletrap_fun, mainiacjoe_overflow_24_doors, serial_undead, serial_undead_b, serial_undead_d, serial_undead_f, serial_undead_e D:6: layout_rooms, nicolae_qazlal_eye_of_the_storm, minmay_temple_entry_tees, portal_sewer_entry_e, uniq_jeremiah, uniq_sigmund, uniq_prince_ribbit1 D:7: layout_loops_ring, mainiacjoe_overflow_boulevard, gammafunk_ghost_necromancy, nicolae_figureground_sparkle D:8: layout_cave_pods, mainiacjoe_overflow_alcove_1, serial_shops, shop, st_stairs_8, onia_ninara_dug_in_and_dangerous D:9: layout_loops_cross, kennysheep_nub, kennysheep_generic_room_5 D:10: layout_roguey, kennysheep_mini_moat, lair_entry_dummy, erik_orc_3, uniq_lodul, uniq_maggie, uniq_erolcha D:11: layout_basic, st_stairs_1, hangedman_minor_magic D:12: layout_long_grid, portal_ice_cave_rime, uniq_nessos D:13: layout_loops_corners, serial_shops, nicolae_shop_statue_plus, uniq_snorg D:14: layout_loops_cross, erik_vaults_1, minmay_misc_feat_tiny, grunt_tough_drop, uniq_rupert, uniq_frances, uniq_roxanne D:15: grunt_enter_depths_magical_seal, layout_basic, gauntlet_entry_generic, special_room [special_room_orc], serial_demonic, serial_demonic_b, serial_demonic_b, serial_demonic_c, serial_demonic_d, uniq_kirke Temple: jpeg_temple_clearing Lair:1: minmay_lair_oklob_chamber, layout_cave_pods, nicolae_volcano_entry_vermiform, serial_bayou_shore_a Lair:2: dreamdust_isle_of_ice, layout_loops_ring, spider_nest_entry_rubble, lemuel_fruit_tree, grunt_megastairs_2, lemuel_fruit_fields Lair:3: layout_roguey, minmay_shoals_entry_lonely_mermaid, gammafunk_ghost_grave, grunt_forest_small_clearings Lair:4: layout_misc_corridors Lair:5: guppyfry_lair_end_dragon, layout_gridlike, hangedman_lair_in_review, slime_entry_1 Shoals:1: layout_shoals, serial_shops, nicolae_shop_drivethru, nicolae_shop_gadgets Shoals:2: layout_shoals, ebering_ghost_rock_garden, uniq_ilsuiw Shoals:3: layout_shoals, uniq_polyphemus Shoals:4: shoals_end_grunt_garden, layout_shoals, shoals_ilsuiw_ice Spider:1: layout_spider_delve Spider:2: layout_spider_delve, hellmonk_narrow_tunnel, uniq_nikola, uniq_agnes, uniq_mlioglotl Spider:3: layout_spider_delve, uniq_louise Orc:1: layout_caves Orc:2: hellmonk_orc_salted, layout_diamond_mine, nicolae_orc_stony_grotto, bloody_makhleb Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | scionoferis the Felid Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 36 | D:1 | Found a large runed translucent door. 36 | D:1 | Found a large runed translucent door. 196 | D:1 | Reached skill level 3 in Stealth 289 | D:1 | Reached XP level 2. HP: 5/11 MP: 4/6 320 | D:1 | Learned a level 2 spell: Call Imp 1233 | D:1 | Reached XP level 3. HP: 7/14 MP: 4/7 1488 | D:2 | Reached skill level 4 in Stealth 1601 | D:2 | Reached skill level 5 in Summonings 1655 | D:2 | Found Tubutz's Weapon Shoppe. 1767 | D:2 | Reached XP level 4. HP: 18/18 MP: 6/8 2017 | D:2 | Found a faded altar of an unknown god. 2808 | D:3 | Killed from afar by an orc priest 2879 | D:3 | Learned a level 3 spell: Summon Guardian Golem 3018 | D:3 | Reached skill level 1 in Hexes 3860 | D:3 | Reached XP level 5. HP: 21/21 MP: 4/9 3971 | D:3 | Reached skill level 5 in Stealth 4033 | D:4 | Reached skill level 2 in Hexes 4130 | D:4 | Found a bloodstained altar of Trog. 4233 | D:4 | Noticed Edmund 4253 | D:4 | Killed Edmund 4254 | D:4 | Reached skill level 6 in Summonings 4254 | D:4 | Gained mutation: You are covered in thick fur. (AC +2) | [Felid growth] 4254 | D:4 | Reached XP level 6. HP: 24/24 MP: 5/11 4303 | D:4 | Learned a level 3 spell: Call Canine Familiar 4358 | D:4 | Reached skill level 3 in Hexes 4396 | D:4 | Found a glowing silver altar of Zin. 4557 | D:4 | Noticed a yak 4598 | D:4 | Identified the +2 leather armour of the Platytaur {-Tele | Rampage rN+ Slay+2} 4864 | D:4 | Noticed a yak 4916 | D:4 | Noticed a yak 4952 | D:4 | Killed a yak 4953 | D:4 | Reached skill level 3 in Spellcasting 4953 | D:4 | Reached XP level 7. HP: 27/27 MP: 6/12 4960 | D:4 | Killed a yak 4961 | D:4 | Reached skill level 4 in Hexes 4961 | D:4 | Reached skill level 7 in Summonings 5069 | D:5 | Entered Level 5 of the Dungeon 5085 | D:5 | Reached skill level 3 in Dodging 5104 | D:5 | Reached skill level 1 in Fighting 5201 | D:5 | Found a shimmering altar of Xom. 5362 | D:5 | Reached XP level 8. HP: 33/33 MP: 7/14 5443 | D:5 | Reached skill level 8 in Summonings 5484 | D:5 | Reached skill level 4 in Dodging 5484 | D:5 | Reached skill level 4 in Spellcasting 5489 | D:5 | Learned a level 4 spell: Summon Lightning Spire 5573 | D:5 | Reached skill level 2 in Fighting 5916 | D:5 | Reached skill level 1 in Air Magic 6302 | D:5 | Found an iron altar of Okawaru. 6581 | D:6 | Found a stormy altar of Qazlal. 6585 | D:6 | Noticed Sigmund 6605 | D:6 | Killed Sigmund 6606 | D:6 | Reached skill level 3 in Fighting 6606 | D:6 | Reached skill level 5 in Dodging 6622 | D:6 | Reached skill level 2 in Air Magic 6625 | D:6 | Noticed Jeremiah 6741 | D:6 | Noticed Prince Ribbit 6778 | D:6 | Reached skill level 9 in Summonings 6778 | D:6 | Reached XP level 9. HP: 33/38 MP: 7/17 6789 | D:6 | Killed Prince Ribbit 6844 | D:6 | Found a staircase to the Ecumenical Temple. 6871 | D:6 | Reached skill level 5 in Spellcasting 7005 | D:6 | Found a glowing drain. 7012 | Sewer | Entered a sewer 7400 | D:6 | Reached skill level 4 in Fighting 8051 | Temple | Entered the Ecumenical Temple 8072 | Temple | Became a worshipper of Gozag Ym Sagoz the Greedy 8655 | D:7 | Reached skill level 3 in Air Magic 8676 | D:7 | Identified a scroll of acquirement 8843 | D:6 | Killed Jeremiah 8844 | D:6 | Reached skill level 10 in Summonings 9130 | D:7 | Found a hide-covered altar of Uskayaw. 9147 | D:7 | Reached skill level 4 in Air Magic 9391 | D:7 | Reached skill level 5 in Fighting 9769 | D:7 | Found a runed translucent gate. 9769 | D:7 | Found a runed translucent gate. 9769 | D:7 | Found a runed translucent gate. 9772 | D:7 | Noticed GreenGuy14's ghost (novice GnRe) 10417 | D:8 | Found a white marble altar of Elyvilon. 10505 | D:8 | Reached skill level 1 in Evocations 10505 | D:8 | Reached XP level 10. HP: 42/44 MP: 12/18 10831 | D:8 | Noticed a two-headed ogre 10831 | D:8 | Noticed a tengu warrior 10832 | D:8 | Noticed a brown ugly thing 10833 | D:8 | Noticed a gargoyle 10835 | D:8 | Noticed a two-headed ogre 10836 | D:8 | Noticed a cyclops 10837 | D:8 | Noticed a centaur warrior 10870 | D:8 | Learned a level 2 spell: Passwall 10882 | D:8 | Identified the +5 demon blade of Desertification {flame, | rPois Will- Str+3 Stlth+} 11197 | D:8 | Found Yzxetonn's Magic Scroll Boutique. 11212 | D:8 | Bought a scroll of identify for 22 gold pieces 11212 | D:8 | Bought a scroll of poison for 44 gold pieces 11212 | D:8 | Bought a scroll of summoning for 104 gold pieces 11212 | D:8 | Bought a scroll of identify for 22 gold pieces 11212 | D:8 | Bought a scroll of identify for 22 gold pieces 11212 | D:8 | Bought a scroll of noise for 11 gold pieces 12423 | D:7 | Killed GreenGuy14's ghost 12424 | D:7 | Reached skill level 6 in Stealth 12424 | D:7 | Reached skill level 11 in Summonings 12424 | D:7 | Reached skill level 2 in Evocations 12636 | D:9 | Reached skill level 6 in Dodging 13054 | D:9 | Found the +6 shillelagh "Devastator" {shatter} 13395 | D:9 | Reached skill level 3 in Evocations 13503 | D:9 | Noticed a two-headed ogre 13589 | D:9 | Killed a two-headed ogre 13590 | D:9 | Reached skill level 6 in Fighting 13590 | D:9 | Reached skill level 7 in Stealth 13989 | D:10 | Entered Level 10 of the Dungeon 14019 | D:10 | Noticed Maggie 14062 | D:10 | Noticed Lodul 14097 | D:10 | Reached skill level 6 in Spellcasting 14112 | D:10 | Killed from afar by Lodul 14170 | D:10 | Noticed a tengu warrior 14196 | D:10 | Killed a tengu warrior 14197 | D:10 | Reached skill level 7 in Dodging 14300 | D:10 | Reached XP level 11. HP: 33/49 MP: 8/21 14395 | D:10 | Found a basalt altar of Yredelemnul. 14537 | D:10 | Reached skill level 4 in Evocations 14745 | D:10 | Found a staircase to the Orcish Mines. 14944 | D:10 | Reached skill level 8 in Stealth 15080 | D:10 | Found a staircase to the Lair. 15188 | D:10 | Killed Lodul 15319 | D:10 | Noticed Erolcha 15332 | D:10 | Killed Erolcha 15373 | D:10 | Killed Maggie 15374 | D:10 | Reached skill level 8 in Dodging 15438 | D:10 | Reached skill level 7 in Fighting 16032 | D:10 | Reached skill level 5 in Evocations 16472 | D:11 | Reached skill level 9 in Stealth 16536 | D:11 | Reached skill level 7 in Spellcasting 16679 | D:11 | Noticed a two-headed ogre 16692 | D:11 | Killed a two-headed ogre 16693 | D:11 | Reached skill level 12 in Summonings 17000 | D:11 | Noticed a deep elf zephyrmancer 17003 | D:11 | Noticed a deep elf pyromancer 17706 | D:11 | Killed a deep elf zephyrmancer 17707 | D:11 | Reached skill level 9 in Dodging 17707 | D:11 | Gained mutation: Your thick and shaggy fur keeps you warm. | (AC +3, rC+) [Felid growth] 17707 | D:11 | Reached XP level 12. HP: 55/55 MP: 12/23 18104 | D:12 | Noticed a two-headed ogre 18109 | D:12 | Killed a two-headed ogre 18110 | D:12 | Reached skill level 6 in Evocations 18137 | D:12 | Reached skill level 10 in Stealth 18193 | D:12 | Reached skill level 8 in Fighting 18274 | D:12 | Found a frozen archway. 18324 | IceCv | Entered an ice cave 19672 | IceCv | Reached skill level 10 in Dodging 19985 | IceCv | Reached skill level 8 in Spellcasting 20611 | IceCv | HP: 1/56 [something (9)] 20810 | IceCv | Identified a +2 robe of resistance 21317 | IceCv | Identified a potion of experience 21318 | IceCv | Reached skill level 9 in Fighting 21318 | IceCv | Reached skill level 3 in Unarmed Combat 21318 | IceCv | Reached skill level 13 in Summonings 21318 | IceCv | Reached XP level 13. HP: 60/60 MP: 26/26 21384 | D:12 | Noticed Nessos 21424 | D:12 | Reached skill level 9 in Spellcasting 21515 | D:12 | Killed Nessos 21914 | D:12 | Reached skill level 4 in Unarmed Combat 22581 | Lair:1 | Entered Level 1 of the Lair of Beasts 22667 | Lair:1 | Found a dark tunnel. 22765 | Volcano | Entered a volcano 24550 | Volcano | Engulfed by a cloud of flame 24737 | Volcano | Found a bloodstained altar of Trog. 24753 | Volcano | Reached skill level 10 in Fighting 24758 | Volcano | HP: 6/61 [lindwurm/blast of flame (29)] 25076 | Volcano | Noticed a fire dragon 25099 | Volcano | Killed from afar by a fire dragon 25099 | Volcano | Killed a fire dragon 25338 | Lair:1 | Reached skill level 5 in Unarmed Combat 25590 | Lair:1 | Reached XP level 14. HP: 35/66 MP: 19/28 27387 | Lair:1 | Learned a level 4 spell: Fulminant Prism 27407 | Lair:2 | Reached skill level 14 in Summonings 27477 | Lair:2 | Reached skill level 10 in Spellcasting 27477 | Lair:2 | Reached skill level 1 in Conjurations 27492 | Lair:2 | Reached skill level 6 in Unarmed Combat 27673 | Lair:2 | Reached skill level 2 in Conjurations 27963 | Lair:2 | Found a hole to the Spider Nest. 28010 | Lair:2 | Reached skill level 5 in Hexes 28411 | Lair:2 | Reached skill level 3 in Conjurations 28900 | Lair:2 | Identified the +8 rapier of a volcano {speed, Dex+3} 29127 | Lair:2 | Reached skill level 6 in Hexes 29178 | Lair:2 | Reached skill level 4 in Conjurations 29879 | Lair:3 | Found a staircase to the Shoals. 30149 | Lair:3 | Reached skill level 7 in Unarmed Combat 30619 | Lair:3 | Found a runed translucent door. 30619 | Lair:3 | Noticed Nulorelyt's ghost (journeyman DsCK) 30737 | Lair:3 | Reached skill level 5 in Conjurations 31308 | Lair:3 | Reached skill level 7 in Hexes 32457 | Lair:4 | Reached skill level 6 in Conjurations 32487 | Lair:4 | Reached skill level 8 in Hexes 33095 | Lair:5 | Entered Level 5 of the Lair of Beasts 33128 | Lair:5 | Found a staircase to the Slime Pits. 33288 | Lair:5 | Reached XP level 15. HP: 68/69 MP: 14/30 33298 | Lair:5 | Killed by an exploding themself... ignited by their inner | flame 33542 | Lair:5 | Reached skill level 8 in Unarmed Combat 33546 | Lair:5 | HP: 5/69 [skyshark (5)] 33808 | Lair:5 | Reached skill level 7 in Conjurations 33971 | Lair:5 | Upgraded the game from 0.31-a0-728-g01b46875f1 to | 0.31-a0-740-g87205ac768 34147 | Lair:5 | Reached skill level 9 in Hexes 34401 | Lair:5 | Reached skill level 15 in Summonings 35037 | Lair:5 | Reached skill level 8 in Conjurations 35180 | Lair:5 | Identified the +12 morningstar "Ocirinwu" {pain, Dex+3} 35434 | Lair:5 | Reached skill level 10 in Hexes 35771 | D:10 | Learned a level 4 spell: Airstrike 35774 | Orc:1 | Entered Level 1 of the Orcish Mines 36557 | Orc:2 | Entered Level 2 of the Orcish Mines 36557 | Orc:2 | Found a staircase to the Elven Halls. 38360 | Orc:2 | Found a burning altar of Makhleb. 38613 | Orc:2 | Reached skill level 5 in Air Magic 39310 | Orc:2 | Reached skill level 9 in Conjurations 39366 | Orc:2 | Found Qyovac's Assorted Antiques. 39441 | Orc:2 | Bought a runed silver wand for 132 gold pieces 39441 | Orc:2 | Bought a dented fluorescent amulet for 165 gold pieces 39539 | Orc:2 | Reached skill level 6 in Air Magic 39841 | Orc:2 | Found Vygh's Antique Weapon Shoppe. 39843 | Orc:2 | Found Igixt's Book Shoppe. 39989 | Orc:2 | Found Wegamur's Jewellery Shoppe. 40838 | D:10 | Bought the Opusculum on the Gathering for 756 gold pieces 40846 | D:10 | Learned a level 7 spell: Summon Hydra 40847 | D:10 | Acquired the ring of the Hungering Seer {rF+ Will+} 42062 | D:8 | Reached skill level 7 in Air Magic 42648 | D:13 | Found Fyemugu's General Store. 43086 | D:13 | Identified the +1 robe "Fenaace" {Contam Int+5 Dex+5} 43287 | D:13 | Noticed Snorg 43308 | D:13 | Killed Snorg 43346 | D:13 | Reached XP level 16. HP: 73/73 MP: 25/31 43551 | D:13 | Reached skill level 8 in Air Magic 44439 | D:14 | Noticed Rupert 44519 | D:14 | Noticed Roxanne 44561 | D:14 | Killed Rupert 44569 | D:14 | Reached skill level 10 in Conjurations 44674 | D:14 | Noticed Frances 44834 | D:14 | Killed Frances 45268 | D:14 | Killed Roxanne 45474 | D:14 | Found a gate to the Vaults. 45625 | D:14 | Reached skill level 9 in Air Magic 47963 | D:15 | Entered Level 15 of the Dungeon 48026 | D:15 | Found a gate leading to a gauntlet. 48041 | Gauntlet | Entered a Gauntlet 48041 | Gauntlet | Found a transporter. 48041 | Gauntlet | Found a transporter. 48104 | Gauntlet | Found a transporter. 48105 | Gauntlet | Found a transporter. 48118 | Gauntlet | Found a transporter. 48122 | Gauntlet | Found a transporter. 48130 | Gauntlet | Found a transporter. 48146 | Gauntlet | Found a transporter. 48164 | Gauntlet | Found a transporter. 48165 | Gauntlet | Found a transporter. 48167 | Gauntlet | Found a runed translucent gate. 48167 | Gauntlet | Found a runed translucent gate. 48167 | Gauntlet | Found a runed translucent gate. 48173 | Gauntlet | Found a transporter. 48177 | Gauntlet | Found a transporter. 48611 | Gauntlet | Identified the +1 pair of gloves of Vopasiss {rPois Will+ | MP+9} 48747 | Gauntlet | Found the +2 Maxwell's thermic engine {flame, freeze, rev} 48754 | Gauntlet | Identified the +4 orcbow "Orb Guardian's Regret" {flame, | rPois rC- Will- Int+6} 49038 | D:15 | Reached skill level 10 in Air Magic 49245 | D:15 | Learned a level 4 spell: Flame Wave 49392 | D:15 | Reached skill level 1 in Fire Magic 49629 | D:15 | Reached skill level 16 in Summonings 49703 | D:15 | Noticed Kirke 49722 | D:15 | Reached skill level 2 in Fire Magic 50112 | D:15 | Killed Kirke 50183 | D:15 | Reached skill level 3 in Fire Magic 50848 | D:15 | Found a staircase to the Depths. 51719 | Spider:1 | Entered Level 1 of the Spider Nest 52189 | Spider:1 | Reached skill level 4 in Fire Magic 54447 | Spider:2 | Reached skill level 5 in Fire Magic 55232 | Spider:2 | Reached skill level 11 in Spellcasting 55232 | Spider:2 | Reached XP level 17. HP: 68/76 MP: 7/33 55366 | Spider:2 | Noticed Agnes 55371 | Spider:2 | Slain by Agnes 55632 | Spider:2 | Killed Agnes 55982 | Spider:2 | Noticed Mlioglotl 56357 | Lair:3 | Killed Nulorelyt's ghost 56753 | Spider:3 | Reached skill level 6 in Fire Magic 56857 | Spider:3 | Noticed Louise 57463 | Orc:2 | Bought a book of Cantrips for 168 gold pieces 57463 | Orc:2 | Bought a manual of Dodging for 1120 gold pieces 57466 | Orc:2 | Learned a level 1 spell: Apportation 60132 | Spider:2 | HP: 6/76 [Mlioglotl (29)] 60483 | Spider:3 | Killed Louise 60730 | D:10 | Bought Syrghuocw's Atlas of Maledictive Calling for 768 | gold pieces 60757 | D:10 | Learned a level 8 spell: Summon Horrible Things 61096 | Spider:2 | Killed Mlioglotl 61097 | Spider:2 | Reached skill level 11 in Dodging 61097 | Spider:2 | Reached skill level 7 in Fire Magic 61642 | Spider:2 | Noticed Nikola 61653 | Spider:2 | Killed Nikola 64253 | Shoals:1 | Entered Level 1 of the Shoals 64601 | Shoals:1 | Reached skill level 12 in Dodging 64674 | Shoals:1 | Found a transporter. 64675 | Shoals:1 | Found Obash's Assorted Antiques. 64736 | Shoals:1 | Reached skill level 17 in Summonings 64793 | Shoals:1 | Found a transporter. 64804 | Shoals:1 | Bought a scroll of blinking for 262 gold pieces 65512 | Shoals:1 | Reached skill level 8 in Fire Magic 65673 | Shoals:1 | Found Suvvulak's Gadget Gallery. 65715 | Shoals:1 | HP: 6/76 [wind drake/the air (18)] 66764 | Orc:2 | Bought a ring of flight for 262 gold pieces 68221 | Shoals:2 | Noticed Ilsuiw 68356 | Shoals:2 | Reached skill level 13 in Dodging 68411 | Shoals:2 | Found a runed translucent gate. 68411 | Shoals:2 | Found a runed translucent gate. 68411 | Shoals:2 | Found a runed translucent gate. 68411 | Shoals:2 | Noticed ytrimaz's ghost (adept OpSh) 68501 | Shoals:2 | Killed Ilsuiw 68502 | Shoals:2 | Reached skill level 12 in Spellcasting 68967 | Shoals:1 | Upgraded the game from 0.31-a0-740-g87205ac768 to | 0.31-a0-743-g45f7035092 69693 | Shoals:2 | Reached XP level 18. HP: 80/80 MP: 21/35 70435 | Shoals:3 | Noticed Polyphemus 70449 | Shoals:3 | HP: 5/80 [death yak[Polyphemus] (23)] 70882 | Shoals:3 | Killed Polyphemus 71100 | Shoals:3 | Reached skill level 14 in Dodging 72625 | Shoals:4 | Entered Level 4 of the Shoals 72712 | Shoals:4 | Reached skill level 18 in Summonings 72858 | Shoals:4 | HP: 1/80 [satyr/arrow (32)] 72860 | Shoals:4 | Reached skill level 9 in Fire Magic 73108 | Shoals:4 | HP: 4/80 [satyr/arrow (25)] 73109 | Shoals:4 | HP: 1/80 [satyr/arrow (3)] 73358 | Shoals:4 | Shot with an arrow by a satyr Vanquished Creatures Roxanne (D:14) A ghost moth (Spider:2) An entropy weaver (Spider:2) A two-headed ogre (Orc:2) 2 demonic crawlers (Spider:1 Spider:2) A pharaoh ant (Spider:3) A harpy (Shoals:1) An orc knight (Orc:2) A steelbarb worm (Spider:3) An oklob plant (Lair:5) A wolf spider (Spider:3) 2 orc sorcerers (Orc:2) 3 cane toads (Lair:2 Lair:4) A kobold demonologist (D:12) A wind drake (Shoals:1) A hornet (D:8) A jumping spider (Spider:2) A yak (Lair:3) 2 fire bats (Volcano) A steam dragon (Lair:5) 2 redbacks (Spider:1 Spider:3) 2 water moccasins (Lair:1 Lair:4) 6 orc warriors (Orc:1 Orc:2) An ogre (Orc:1) A wolf (Lair:3) 2 bullfrogs (Lair:3 Lair:4) A scorpion (D:6) A killer bee (D:9) A howler monkey (D:9) An electric eel (Lair:1) A hound (D:4) An orc priest (Orc:2) An orc wizard (D:10) A shadow imp (D:6) A dart slug (D:1) 12 orcs (D:3 D:4 Orc:1 Orc:2 D:15) 5 endoplasms (D:1 D:2 D:4) 2 goblins (D:1 D:4) 2 hobgoblins (D:3 D:10) A jackal (D:2) 2 ball pythons (D:1 D:3) 3 bats (D:1 Sewer) A frilled lizard (D:1) 4 kobolds (D:1 D:4 Sewer) 3 rats (D:1 D:3) 83 creatures vanquished. Vanquished Creatures (collateral kills) Nikola (Spider:2) Rupert (D:14) Mlioglotl (Spider:2) Polyphemus (Shoals:3) Frances (D:14) Agnes (Spider:2) Ilsuiw (Shoals:2) Kirke (D:15) 2 ghost moths (Spider:2 Spider:3) Louise (Spider:3) An orc warlord (Orc:2) A reaper (Gauntlet) Nessos (D:12) A bunyip (shapeshifter) (D:14) A minotaur (Gauntlet) The ghost of Nulorelyt the Prestidigitator, a journeyman DsCK of Xom (Lair:3) 3 merfolk impalers (Shoals:2 Shoals:4) 2 fire dragons (Volcano Lair:5) 2 merfolk javelineers (Shoals:3 Shoals:4) An entropy weaver (Spider:2) 7 hydras (Lair:2 Lair:5 D:14 D:15) A rakshasa (D:15) 2 merfolk aquamancers (Shoals:1 Shoals:4) An alligator snapping turtle (Shoals:3) 4 catoblepae (Lair:3 Lair:5 D:14 Shoals:3) 2 merfolk avatars (Shoals:2 Shoals:3) 2 centaur warriors (D:13 D:15) 2 dancing weapons (D:14) 2 death knights (D:14) 6 two-headed ogres (D:12 Orc:2 D:8) 3 boulder beetles (D:13 D:15 Spider:3) 3 satyrs (Shoals:2 Shoals:3 Shoals:4) 9 death yaks (Lair:3 Lair:5 Shoals:3) 6 demonic crawlers (Spider:1 Spider:2 Spider:3) An orc high priest (Orc:2) 5 tengu warriors (D:8 D:13 D:14 D:15) A sun demon (D:15) 2 soul eaters (D:15) 2 skeletal warriors (D:14) A sun moth (Spider:3) 3 pharaoh ants (Spider:1 Spider:2) 12 sea snakes (Shoals:1 Shoals:2 Shoals:3 Shoals:4) 8 skysharks (Lair:2 Lair:4 Lair:5 Shoals:1 Shoals:2) A sixfirhy (D:15) 4 orb spiders (Spider:2 Spider:3) A swamp dragon (Lair:5) 13 harpies (Shoals:1 Shoals:2 Shoals:3 Shoals:4) A steelbarb worm (Spider:2) A necromancer (D:15) 3 wizards (D:15) 4 lindwurms (Lair:1 Volcano Lair:5) 3 orc knights (Orc:2 D:15) 8 fauns (Shoals:1 Shoals:2 Shoals:4) 7 ugly things (D:8 D:13 D:14) 3 deep elf pyromancers (D:11 D:14) 2 deep elf zephyrmancers (D:11 D:15) 13 wolf spiders (Spider:1 Spider:2 Spider:3) 2 oklob plants (Lair:1) 9 manticores (Lair:5 D:13 Shoals:1 Shoals:2 Shoals:3) 2 orc sorcerers (Orc:2) 2 elephants (Lair:5) 2 rust devils (D:15) 9 merfolk sirens (Lair:3 Shoals:1 Shoals:2 Shoals:4) 2 orange demons (D:15) 8 cyclopes (D:12 Orc:2 D:8 D:14 Shoals:1) 5 water nymphs (Shoals:1 Shoals:2 Shoals:3) 3 black mambas (Lair:1 Lair:5) 6 torpor snails (Lair:4 Lair:5 Spider:1 Spider:3) 7 cane toads (Lair:2 Lair:3 Lair:4 Lair:5) A naga mage (D:15) Jeremiah (D:6) A gargoyle (D:8) 4 kobold demonologists (D:13) 2 freezing wraiths (D:14) An unseen horror (D:12) 2 tengu conjurers (D:10 D:15) 2 efreet (D:13 D:15) 7 rime drakes (D:12 Lair:1 Lair:2 Lair:5) 2 komodo dragons (Lair:5) 3 red devils (D:15) 13 merfolk (Shoals:1 Shoals:2 Shoals:3 Shoals:4) 4 ice devils (Lair:2 Gauntlet D:15) 2 hellwings (Gauntlet D:15) 3 hornets (D:9 Gauntlet) A harpy zombie (D:15) 3 meliai (D:15) 2 polar bears (Lair:2 Lair:5) A wind drake (Shoals:1) 7 nameless horrors (D:14 Spider:2 Spider:3 Shoals:3) 2 trolls (D:10 D:12) 5 saltlings (Orc:2) 10 blink frogs (Lair:2 Lair:4 Lair:5) 5 snapping turtles (Shoals:1 Shoals:2 Shoals:3) 11 tarantellas (Spider:1 Spider:2 Spider:3) Sigmund (D:6) 4 slime creatures (D:12 D:14) 15 jumping spiders (Spider:1 Spider:2 Spider:3) 9 dream sheep (Lair:3 Lair:4 Lair:5 Shoals:1) 14 culicivoras (Spider:1 Spider:2 Spider:3) 4 water elementals (Shoals:1) 2 shadows (D:10 D:11) 2 wraiths (D:10 D:12) 37 yaks (D:7 D:10 D:11 Lair:1 Lair:2) 3 wyverns (Lair:1 Lair:2 Lair:5) A dire elephant simulacrum (Lair:2) 6 fire bats (Volcano) 3 hogs (D:15) A neqoxec (D:15) 5 basilisks (Lair:3 Lair:5 D:13) 11 vampire mosquitoes (D:11 D:10 D:12) 5 steam dragons (D:8 Lair:5) 31 redbacks (Lair:2 Spider:1 Spider:2 Spider:3) A warg (D:15) A harpy simulacrum (IceCv) 2 hell hounds (Volcano) 7 water moccasins (Lair:1 Lair:2 Lair:3 Lair:4 Lair:5) A swamp drake (D:11) An ice beast (D:5) 15 orc warriors (D:8 D:10 Orc:1 Orc:2 D:15) A sky beast (shapeshifter) (D:14) 3 black bears (D:7) 4 centaurs (D:7 D:9 D:11) 5 ogres (D:10 Orc:1 Orc:2) 16 wolves (Lair:1 Lair:2 Lair:3 Lair:4) 9 kobold brigands (D:7 D:9 D:12 D:13) 9 bullfrogs (D:7 Lair:1 Lair:2 Lair:3 Lair:4) 4 gnoll sergeants (D:6 D:7 D:8 D:11) 3 scorpions (D:5) 3 two-headed ogre simulacra (IceCv) A wight (D:9) 2 elephant simulacra (IceCv) 2 killer bees (D:9) 5 howler monkeys (D:6 D:10 D:12 D:14) An electric eel (Lair:1) A spectral centaur (D:7) 4 lava snakes (Volcano) A crimson imp (D:11) A gnoll bouda (D:8) 2 bullfrog zombies (D:5) A hound (D:6) 12 orc priests (D:3 D:7 D:8 D:9 D:10) 4 jellies (D:5 D:6 D:7 D:8) 4 centaur skeletons (D:5 D:15) An iron imp (D:11) A sleepcap (D:7) 4 iguanas (Lair:5) 2 scorpion zombies (D:5) 27 orc wizards (D:3 D:7 D:8 D:9 D:10) A polar bear simulacrum (Lair:2) A troll simulacrum (IceCv) 2 spriggan simulacra (IceCv) 5 wolf simulacra (IceCv Lair:2) A centaur simulacrum (D:7) 24 gnolls (D:6 D:7 D:8 D:10 D:11) A howler monkey skeleton (D:7) 5 adders (D:2 D:4 D:5 D:6) 2 shadow imps (D:6 D:11) 14 white imps (D:11 IceCv Lair:2 Gauntlet) 4 ufetubi (D:6 D:7 IceCv) 2 worms (D:4 D:5) 3 dart slugs (D:1) 96 orcs (D:4 D:5 D:7 D:8 D:9) 8 ball pythons (D:2 D:3 D:4 Sewer) 7 endoplasms (D:1 D:2 D:4) 2 giant cockroaches (D:4 Sewer) 8 goblins (D:1 D:2 D:4) 9 hobgoblins (D:1 D:2 D:3 D:4 D:10) 5 jackals (D:1 D:2 D:3) 5 bats (D:1 D:2 Sewer) 7 frilled lizards (D:1 D:2 D:3 Sewer) 26 kobolds (D:1 D:4 Sewer D:7 D:9) 5 rats (D:2 Sewer) A spectral kobold (D:2) A butterfly (Lair:2) 886 creatures vanquished. Vanquished Creatures (others) Snorg (D:13) Erolcha (D:10) A centaur warrior (D:8) A hydra (Lair:5) 3 two-headed ogres (D:9 D:11 D:8) A boulder beetle (Lair:1) 7 death yaks (Lair:2 Lair:3 Lair:5) A tengu warrior (D:10) Lodul (D:10) The ghost of GreenGuy14 the Poker, a novice GnRe of Yredelemnul (D:7) 2 slime creatures (D:12) 3 orc knights (Orc:2) 3 bog bodies (IceCv Lair:2) A wolf spider (Spider:2) An oklob plant (Lair:1) A faun (Shoals:4) 3 cyclopes (D:11 D:12) 3 black mambas (Lair:1 Lair:2 Lair:5) An ice statue (IceCv) 2 cane toads (Lair:4) Maggie (D:10) 2 komodo dragons (D:12 Lair:4) A freezing wraith (IceCv) An ice devil (Lair:2) 2 trolls (D:12 Orc:2) A polar bear (Lair:2) Prince Ribbit (D:6) 3 blink frogs (Lair:2) 3 dream sheep (Lair:4) 18 yaks (D:4 D:11 Lair:1 Lair:2 Lair:4) A neqoxec (D:15) A vampire mosquito (D:12) Edmund (D:4) 4 death yak simulacra (IceCv) 2 hydra simulacra (IceCv) 3 water moccasins (Lair:2 Lair:4 Lair:5) 4 orc warriors (D:10 Orc:2) A sky beast (D:6) A black bear (D:6) An ice beast (D:6) 8 ogres (D:5 D:10 Orc:2) 6 wolves (Lair:1 Lair:2 Lair:3) 2 bullfrogs (D:8 Lair:1) A scorpion (D:5) A cane toad simulacrum (IceCv) 5 killer bees (D:9) A centaur skeleton (D:7) 3 gnoll boudas (D:5 D:10) An iguana (D:6) 5 orc wizards (D:3 D:5) 2 polar bear simulacra (IceCv Lair:2) 4 troll simulacra (IceCv) 4 spriggan simulacra (IceCv) A wolf simulacrum (IceCv) 17 gnolls (D:5 D:6 D:7 D:10) 3 naga simulacra (IceCv) An ufetubus (IceCv) 6 orcs (D:3 D:5 D:8 D:10) An endoplasm (D:4) A kobold (D:4) 32 fulminant prisms (Lair:5 D:14 D:15) 195 creatures vanquished. Grand Total: 1164 creatures vanquished Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 66227 | 60075 | 6152 | 25231 | 18283 | 34 | 1947.9 | Dungeon | 25428 | 22475 | 2953 | 6458 | 9053 | 15 | 1695.2 | Temple | 34 | 2 | 32 | 0 | 0 | 1 | 34.0 | Lair | 11118 | 10223 | 895 | 3915 | 3392 | 5 | 2223.6 | Shoals | 8081 | 7777 | 304 | 4051 | 2067 | 4 | 2020.2 | Spider Nest | 10811 | 9279 | 1532 | 5294 | 2408 | 3 | 3603.7 | Orcish Mines | 4506 | 4072 | 434 | 1895 | 771 | 2 | 2253.0 | Sewer | 341 | 341 | 0 | 40 | 112 | 1 | 341.0 | Ice Cave | 2800 | 2800 | 0 | 1228 | 426 | 1 | 2800.0 | Volcano | 2382 | 2382 | 0 | 1961 | 0 | 1 | 2382.0 | Gauntlet | 720 | 720 | 0 | 388 | 50 | 1 | 720.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Spider:2: 5854 daAuts Orc:2: 3581 daAuts Shoals:1: 3333 daAuts D:14: 3182 daAuts Lair:5: 2942 daAuts IceCv: 2800 daAuts D:10: 2701 daAuts Spider:1: 2692 daAuts Lair:1: 2538 daAuts Volcano: 2382 daAuts Shoals:3: 2355 daAuts Spider:3: 2265 daAuts Shoals:2: 2245 daAuts Lair:2: 2227 daAuts D:15: 2219 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 179310 | 114117 | 38.9 | 738 | 383 | 34.2 +---------+---------+-------+---------+---------+------- D:1 | 23 | 35 | 60.3 | 12 | 19 | 61.3 D:2 | 59 | 1 | 1.7 | 21 | 1 | 4.5 D:3 | 176 | 0 | 0.0 | 18 | 0 | 0.0 D:4 | 481 | 187 | 28.0 | 13 | 10 | 43.5 D:5 | 959 | 199 | 17.2 | 27 | 5 | 15.6 D:6 | 884 | 933 | 51.3 | 20 | 3 | 13.0 D:7 | 1371 | 892 | 39.4 | 35 | 5 | 12.5 D:8 | 862 | 4986 | 85.3 | 21 | 9 | 30.0 D:9 | 1928 | 380 | 16.5 | 32 | 2 | 5.9 D:10 | 3475 | 3302 | 48.7 | 28 | 26 | 48.1 D:11 | 4844 | 1844 | 27.6 | 23 | 19 | 45.2 D:12 | 6075 | 1730 | 22.2 | 26 | 3 | 10.3 D:13 | 7082 | 959 | 11.9 | 17 | 1 | 5.6 D:14 | 6937 | 11135 | 61.6 | 15 | 11 | 42.3 D:15 | 8251 | 13442 | 62.0 | 19 | 44 | 69.8 Lair:1 | 4424 | 3619 | 45.0 | 22 | 10 | 31.2 Lair:2 | 8780 | 5334 | 37.8 | 32 | 23 | 41.8 Lair:3 | 7038 | 1446 | 17.0 | 23 | 2 | 8.0 Lair:4 | 9773 | 0 | 0.0 | 37 | 0 | 0.0 Lair:5 | 11411 | 14019 | 55.1 | 23 | 36 | 61.0 Shoals:1 | 18711 | 0 | 0.0 | 40 | 0 | 0.0 Shoals:2 | 13208 | 3888 | 22.7 | 24 | 6 | 20.0 Shoals:3 | 10315 | 5663 | 35.4 | 17 | 6 | 26.1 Shoals:4 | 2991 | 6509 | 68.5 | 6 | 10 | 62.5 Spider:1 | 6337 | 0 | 0.0 | 20 | 0 | 0.0 Spider:2 | 18494 | 6562 | 26.2 | 46 | 4 | 8.0 Spider:3 | 20120 | 1204 | 5.6 | 49 | 1 | 2.0 Orc:1 | 1018 | 0 | 0.0 | 27 | 0 | 0.0 Orc:2 | 3283 | 14413 | 81.4 | 45 | 34 | 43.0 Sewer | 0 | 27 | 100.0 | 0 | 20 | 100.0 IceCv | 0 | 4405 | 100.0 | 0 | 48 | 100.0 Volcano | 0 | 3676 | 100.0 | 0 | 16 | 100.0 Gauntlet | 0 | 3327 | 100.0 | 0 | 9 | 100.0 +---------+---------+-------+---------+---------+-------