Dungeon Crawl Stone Soup version 0.33-a0-46-g92cb95d158 (webtiles) character file. Game seed: 5336994493433827830 249 scionoferis the Conjurer (level 5, -1/27 (28) HPs) Began as a Deep Elf Conjurer on Sept 5, 2024. Slain by a wight ... wielding a +3 great sword of freezing (12 damage) ... on level 4 of the Dungeon. The game lasted 00:08:22 (2566 turns). scionoferis the Conjurer (Deep Elf Conjurer) Turns: 2566, Time: 00:08:23 HP: -1/27 (28) AC: 6 Str: 4 XL: 5 Next: 87% MP: 11/14 EV: 12 Int: 25 God: Gold: 119 SH: 0 Dex: 19 Spells: 7/14 levels left rFire . . . b - +0 sling rCold . . . (no shield) rNeg . . . i - +0 robe rPois . (no helmet) rElec . p - +1 cloak rCorr + c - +0 pair of gloves SInv . r - +0 pair of boots Will ..... (no amulet) Stlth +++ k - ring of resist corrosion HPRegen 0.24/turn q - +6 ring of dexterity MPRegen 0.28/turn %: no passive effects @: lightly drained A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 119 gold pieces. Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Skills: - Level 2.4 Dodging - Level 4.0 Stealth + Level 5.3 Spellcasting + Level 5.7 Conjurations + Level 2.3 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 27% 2d7 (+2d3 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 24% 2d12 14% 3 Fulminant Prism Conj/Alch 10% 3d9 24% 4 Vhi's Electric Charge Tloc/Air 24% N/A 43% 4 Gell's Gavotte Tloc 9% 2d(15-22) 99% 6 Inventory: Hand Weapons a - a +3 quarterstaff (You found it on level 4 of the Dungeon) b - a +0 sling (weapon) (You found it on level 1 of the Dungeon) d - a +0 dagger (You took it off a goblin on level 1 of the Dungeon) Armour c - a +0 pair of gloves (worn) (You found it on level 2 of the Dungeon) i - a +0 robe (worn) p - a +1 cloak (worn) (You found it on level 2 of the Dungeon) r - a +0 pair of boots (worn) (You found it on level 3 of the Dungeon) Jewellery k - a ring of resist corrosion (left hand) (You found it on level 2 of the Dungeon) q - a +6 ring of dexterity (right hand) (You found it on level 3 of the Dungeon) Wands o - a wand of polymorph (2) (You found it on level 2 of the Dungeon) Scrolls j - 3 scrolls of identify n - 2 scrolls of poison t - a scroll of fog {unknown} Potions e - a potion of magic f - a potion of ambrosia {unknown} g - a potion of mutation {unknown} h - 2 potions of heal wounds {unknown} l - a potion of cancellation {unknown} m - a potion of curing {unknown} s - a potion of attraction {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 ( #.# ##....#.#... #!## ###....#..... #######..###.......##... .............#.......... ..........####.....##... ..........######.#.##... #.........###.......# #g...#...##.#...## ###.####@..............#. .....z.zz..........#.#... ####.................##.# ......................... .............#####....... ..............# ##...... ..............# #...... ..............# #...... ####........K.# #####.. You could see 3 wights and a goblin. Message History The magic dart hits the dart slug. You kill the dart slug! Unknown command. You start resting. Magic restored. You start resting. HP restored. You now have 16 gold pieces (gained 5). You start resting. Magic restored. There are no items here. Found 18 gold pieces. You see here a +0 sling. e - a +0 sling Okay, then. Adjust to which letter? (? for menu, Esc to quit) a - a +0 spear (weapon); d - a +0 robe (worn) Adjust to which letter? (? for menu, Esc to quit) b - a +0 sling; e - a potion of magic b - a +0 sling (weapon) You now have 34 gold pieces (gained 18). A hobgoblin comes into view. Found a stone staircase leading down. Fire: b) +0 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (asleep, 98% to hit) You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin shouts! The hobgoblin is almost dead. Fire: b) +0 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (almost dead, 52% to hit) You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! Unknown command. Found a spear. A rat comes into view. Fire: b) +0 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - rat Aim: a rat (asleep, 98% to hit) You shoot a sling bullet. The sling bullet hits the rat. The rat squeaks loudly. The rat is heavily wounded. Fire: b) +0 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - rat Aim: a rat (heavily wounded, 52% to hit) You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! Unknown command. Found an escape hatch in the floor. A ball python comes into view. Fire: b) +0 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ball python Aim: a ball python (asleep, 98% to hit) You shoot a sling bullet. The sling bullet hits the ball python. The ball python hisses angrily. The ball python is severely wounded. You shoot a sling bullet. The sling bullet closely misses the ball python. A ball python comes into view. You shoot a sling bullet. The ball python hisses angrily. The sling bullet hits the ball python. You kill the ball python! You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! No target in view! You see here a ball python corpse. You now have 37 gold pieces (gained 3). You see here a ball python corpse. f - a fizzy dark potion g - a viscous amethyst potion You open the door. There is an open door here. You now have 43 gold pieces (gained 6). You open the door. There is an open door here. You open the door. There is an open door here. You see here a dart slug corpse. You open the door. There is an open door here. A bat comes into view. You shoot a sling bullet. The sling bullet hits the bat. The bat is heavily wounded. The bat hits you. The bat hits you but does no damage. You shoot a sling bullet. The sling bullet hits the bat. You kill the bat! HP restored. You open the door. A ball python comes into view. You shoot a sling bullet. The sling bullet hits the ball python but does no damage. The ball python hisses angrily. You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! No target in view! There is an open door, spattered with blood here. You now have 58 gold pieces (gained 15). Found a stone staircase leading down. There is a stone staircase leading down here. A rat comes into view. Found 18 gold pieces. You shoot a sling bullet. The sling bullet hits the rat. The rat is severely wounded. You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You now have 68 gold pieces (gained 10). You see here a rat corpse. You now have 86 gold pieces (gained 18). As you open the door, it creaks loudly! There is an open door here. You open the door. There is an open door here. A bat comes into view. You shoot a sling bullet. The sling bullet hits the bat but does no damage. You shoot a sling bullet. The sling bullet misses the bat. The bat hits you but does no damage. You shoot a sling bullet. The sling bullet barely misses the bat. The bat hits you. The bat closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (69% to hit) The searing ray hits the bat! You kill the bat! (Press . to maintain the ray.) A goblin comes into view. It is wielding a +0 dagger. You shoot a sling bullet. The sling bullet completely misses the goblin. The goblin shouts! You shoot a sling bullet. The sling bullet barely misses the goblin. You shoot a sling bullet. The sling bullet hits the goblin. The goblin is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the goblin. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (moderately wounded, 74% to hit) The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) Unknown command. You start resting. Magic restored. h - a viscous blue potion Things that are here: a +0 dagger; a goblin corpse i - a +0 dagger Adjust to which letter? (? for menu, Esc to quit) d - a +0 dagger; i - a +0 robe (worn) You open the door. There is an open door here. A goblin comes into view. It is wielding a +0 club. You shoot a sling bullet. The sling bullet hits the goblin. The goblin is heavily wounded. You shoot a sling bullet. The sling bullet closely misses the goblin. You shoot a sling bullet. The sling bullet misses the goblin. You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! Things that are here: a +0 club; a goblin corpse Found a mace. A dart slug comes into view. You shoot a sling bullet. The sling bullet hits the dart slug. The dart slug is lightly wounded. The dart slug launches a dart at you. The slug dart hits you but does no damage. You shoot a sling bullet. The sling bullet hits the dart slug. The dart slug is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the dart slug. You shoot a sling bullet. The sling bullet hits the dart slug but does no damage. The dart slug is moderately wounded. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (moderately wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (moderately wounded, 100% to hit) The searing ray hits the dart slug. The dart slug is heavily wounded. (Press . to maintain the ray.) The searing ray hits the dart slug! You kill the dart slug! Your magical contamination has completely faded away. You see here a dart slug corpse. j - a scroll labelled MIUCUKASCHI Things that are here: a +0 club; a goblin corpse There is an open door here. You open the door. There is an open door here. Done exploring. Done exploring. Search for what [? for help]? d: Unknown command. There is a stone staircase leading down here. You climb downwards. Found a robe. Found a stone staircase leading down. There is a stone staircase leading up here. There is a stone staircase leading down here. You now have 97 gold pieces (gained 11). You open the door. An adder comes into view. A giant cockroach comes into view. You shoot a sling bullet. The sling bullet hits the giant cockroach. The giant cockroach is heavily wounded. You hear a shout! A goblin comes into view. It is wielding a +0 dagger. You hear an angry hiss. x2 Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, p - giant cockroach (Press . to maintain the ray.) The searing ray hits the goblin. You kill the goblin! The searing ray hits the giant cockroach. You kill the giant cockroach! You finish channelling your searing ray. You hear a shout! A goblin comes into view. It is wielding a +0 club. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the adder! The adder is severely wounded. (Press . to maintain the ray.) The searing ray hits the adder! You kill the adder! The searing ray misses the goblin. A frilled lizard comes into view. The searing ray misses the goblin. The searing ray hits the goblin! You kill the goblin! You finish channelling your searing ray. You shoot a sling bullet. The sling bullet hits the frilled lizard. You kill the frilled lizard! Magic restored. A rat comes into view. You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! No target in view! You see here a rat corpse. k - a ring of resist corrosion k - a ring of resist corrosion (left hand) You open the door. A bat comes into view. You shoot a sling bullet. The sling bullet closely misses the bat. You hear a shout! A kobold comes into view. It is wielding a +0 dagger. You shoot a sling bullet. The sling bullet hits the bat but does no damage. The bat hits you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (69% to hit) The searing ray hits the kobold. You kill the kobold! The searing ray misses the bat. (Press . to maintain the ray.) The bat completely misses you. A goblin comes into view. It is wielding a +0 club. The searing ray hits the bat! You kill the bat! Fire: b) +0 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 43% to hit) You shoot a sling bullet. The goblin shouts! The sling bullet hits the goblin. The goblin is severely wounded. The goblin unwields a +0 club. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet barely misses you. Fire: b) +0 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 sling (severely wounded, 43% to hit) You shoot a sling bullet. The sling bullet closely misses the goblin. The goblin shoots a sling bullet. The sling bullet barely misses you. Fire: b) +0 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 sling (severely wounded, 43% to hit) You shoot a sling bullet. The sling bullet closely misses the goblin. The goblin shoots a sling bullet. The sling bullet hits you. You shoot a sling bullet. The sling bullet closely misses the goblin. The goblin shoots a sling bullet. The sling bullet misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 sling (severely wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! Unknown command. You start resting. HP restored. You start resting. Magic restored. You start resting. HP restored. Found 4 stones. There is an open door here. You see here a +0 dagger. A hobgoblin comes into view. You shoot a sling bullet. The sling bullet barely misses the hobgoblin. The hobgoblin shouts! You shoot a sling bullet. The sling bullet hits the hobgoblin but does no damage. You shoot a sling bullet. The sling bullet closely misses the hobgoblin. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wearing a +0 leather armour (79% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Unknown command. The hobgoblin hits you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wearing a +0 leather armour (79% to hit) The searing ray hits the hobgoblin. You kill the hobgoblin! (Press . to maintain the ray.) Your Spellcasting skill increases to level 4! You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. You start resting. HP restored. Magic restored. You now have 100 gold pieces (gained 3). l - a bubbling red potion A goblin comes into view. It is wielding a +0 club. You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! You hear a shout! x2; You hear a loud squeak. Your Conjurations skill increases to level 5! No target in view! A kobold comes into view. It is wielding a +0 whip. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 whip (74% to hit) The searing ray hits the kobold! You kill the kobold! (Press . to maintain the ray.) Unknown command. A kobold comes into view. It is wielding a +0 whip. Found a stone staircase leading up and a stone staircase leading down. The kobold shouts! You hear a loud squeak. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 whip (74% to hit) The searing ray hits the kobold. You kill the kobold! (Press . to maintain the ray.) Unknown command. A rat comes into view. You shoot a sling bullet. The sling bullet barely misses the rat. A rat comes into view. You shoot a sling bullet. The sling bullet barely misses the rat. The rat squeaks loudly. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (79% to hit) The searing ray hits the rat! You kill the rat! (Press . to maintain the ray.) Unknown command. The searing ray misses the rat. The searing ray hits the rat. You kill the rat! You start resting. Magic restored. You start resting. Magic restored. Things that are here: a +0 whip; a kobold corpse Things that are here: a +0 whip; a rat corpse There is a stone staircase leading down here. You open the door. There is an open door here. A goblin comes into view. It is wielding a +0 dagger. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit) The searing ray hits the goblin. You kill the goblin! (Press . to maintain the ray.) Found Vucvum's Weapon Emporium. Found a human corpse and a club. m - a fizzy blue potion There is an entrance to Vucvum's Weapon Emporium here. A ball python comes into view. You see here a book of Movement. You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! You pick up a book of Movement and begin reading... You add the spells Volatile Blastmotes, Vhi's Electric Charge and Gell's Gavotte to your library. n - a scroll labelled NIXZEIP TAILL o - a wand of polymorph (5) You open the door. A hobgoblin and a rat come into view. The rat squeaks loudly. You hear an angry hiss. The hobgoblin shouts! An adder comes into view. There is an open door here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the hobgoblin. The hobgoblin is lightly wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the hobgoblin! You kill the hobgoblin! The searing ray hits the rat! You kill the rat! The searing ray hits the adder! The adder is heavily wounded. The searing ray hits the adder! You kill the adder! You finish channelling your searing ray. You have reached level 4! You feel clever. You now have 112 gold pieces (gained 12). Things that are here: a +0 robe; an adder corpse; a hobgoblin corpse There is an open door here. j - 2 scrolls labelled MIUCUKASCHI (gained 1) Found a stone staircase leading down. This spell is astonishingly dangerous to cast! You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'c'. You open the door. There is an open door here. You see here a +1 cloak. Okay, then. You start removing your armour. You continue removing your +0 cloak. x4 You finish removing your +0 cloak. You start putting on your armour. You continue putting on your +1 cloak. x5 You finish putting on your +1 cloak. Unknown command. You drop a +0 cloak. You open the door. There is an open door here. You open the door. Found 5 stones. There is an open door here. Found a ring mail. Found 5 stones. You see here 5 stones. You see here a +0 robe. There is an open door here. You see here a +0 dagger. You open the door. There is an open door here. Things that are here: a +0 dagger; a goblin skeleton There is an open door here. There is a stone staircase leading down here. A goblin comes into view. It is wielding a +0 dagger. You shoot a sling bullet. The sling bullet hits the goblin! You kill the goblin! Found a pair of gloves. You see here a +0 pair of gloves. c - a +0 pair of gloves You start putting on your armour. You continue putting on your +0 pair of gloves. x4 You finish putting on your +0 pair of gloves. There is an open door here. Things that are here: a +0 robe; an adder skeleton; a hobgoblin skeleton There is an open door here. There is a stone staircase leading down here. Found a stone staircase leading up. Done exploring. Done exploring. There is a stone staircase leading down here. Search for what [Enter for "d:", or ? for help]? d: Unknown command. You climb downwards. Found 5 stones. There is a stone staircase leading up here. You see here 5 stones. Found a mace. Found a whip. Found a war axe. q - a +6 ring of dexterity You feel agile. q - a +6 ring of dexterity (right hand) An orc comes into view. It is wielding a +0 club. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 club and wearing a +0 leather armour (asleep, 100% to hit) The searing ray hits the orc. The orc is moderately wounded. The orc shouts! (Press . to maintain the ray.) The searing ray hits the orc. You kill the orc! You start resting. Magic restored. A bat comes into view. The bat moves out of view. Found 5 stones. An orc comes into view. It is wielding a +0 whip. You shoot a sling bullet. The sling bullet hits the orc but does no damage. The orc shouts! An orc priest comes into view. It is wielding a +0 whip. You start waiting. An orc is nearby! You shoot a sling bullet. The sling bullet barely misses the orc. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 whip (79% to hit) The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) Unknown command. You start resting. Magic restored. An orc comes into view. It is wielding a +0 falchion. Things that are here: a +0 whip; an orc corpse Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 falchion (wandering, hasn't noticed you, 79% to hit) The searing ray hits the orc. The orc is almost dead. The orc shouts! (Press . to maintain the ray.) You shoot a sling bullet. The sling bullet barely misses the orc. You shoot a sling bullet. The sling bullet hits the orc. You kill the orc! You start resting. Magic restored. A goblin comes into view. It is wielding a +0 club. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 74% to hit) The searing ray hits the goblin. You kill the goblin! (Press . to maintain the ray.) Training target 4.0 for Stealth reached! Your Stealth skill increases to level 4! You start resting. Magic restored. Things that are here: a +0 falchion; an orc corpse Things that are here: a +0 whip; an orc corpse You see here 5 stones. You see here a +0 club. A bat is nearby! You shoot a sling bullet. The sling bullet hits the bat. You kill the bat! An orc priest is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 whip (wandering, hasn't noticed you, 79% to hit) The searing ray hits the orc priest! The orc priest is severely wounded. The orc priest shouts! (Press . to maintain the ray.) The searing ray hits the orc priest! You kill the orc priest! Your Translocations skill increases to level 1! An orc comes into view. It is wielding a +0 short sword. You see here a +0 whip. You shoot a sling bullet. The sling bullet barely misses the orc. The orc shouts! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 short sword (79% to hit) The searing ray hits the orc. The orc is severely wounded. (Press . to maintain the ray.) The searing ray hits the orc! You kill the orc! A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! The kobold moves out of view. A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 dagger (74% to hit) The searing ray misses the kobold. (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold, p - kobold Aim: a kobold, wielding a +0 short sword and quivering stones (74% to hit) The searing ray misses the kobold. The searing ray hits the kobold! You kill the kobold! (Press . to maintain the ray.) Unknown command. The searing ray hits the kobold. You kill the kobold! A rat comes into view. You shoot a sling bullet. The rat squeaks loudly. The sling bullet hits the rat. You kill the rat! Things that are here: a +0 dagger; a kobold corpse Found a club. Found a stone staircase leading down. A goblin comes into view. It is wielding a +0 club. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (asleep, 100% to hit) The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) Unknown command. You see here a +0 club. Things that are here: a +0 short sword; 7 stones; a kobold corpse A goblin comes into view. It is wielding a +0 dagger. You shoot a sling bullet. The sling bullet hits the goblin. The goblin is moderately wounded. You shoot a sling bullet. The sling bullet closely misses the goblin. You shoot a sling bullet. The sling bullet closely misses the goblin. You shoot a sling bullet. The sling bullet closely misses the goblin. You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! Things that are here: a +0 dagger; a goblin corpse Found an escape hatch in the ceiling. No target in view! There is a stone staircase leading down here. A goblin comes into view. It is wielding a +0 club. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (asleep, 100% to hit) The searing ray hits the goblin. You kill the goblin! (Press . to maintain the ray.) Unknown command. Things that are here: a +0 club; a goblin corpse j - 3 scrolls labelled MIUCUKASCHI (gained 1) You open the door. A kobold comes into view. It is wielding a +0 dagger. There is an open door here. You shoot a sling bullet. The sling bullet hits the kobold but does no damage. The kobold shouts! You shoot a sling bullet. The sling bullet closely misses the kobold. You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! No target in view! Found an escape hatch in the floor. An endoplasm comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (asleep, 100% to hit) The searing ray hits the endoplasm! You kill the endoplasm! (Press . to maintain the ray.) Unknown command. You open the door. There is an open door here. Found a stone staircase leading down. There is a stone staircase leading down here. j - 4 scrolls labelled MIUCUKASCHI (gained 1) There is an escape hatch in the floor here. An endoplasm comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (asleep, 100% to hit) The searing ray hits the endoplasm. You kill the endoplasm! (Press . to maintain the ray.) Unknown command. Found a stone staircase leading down. There is a stone staircase leading down here. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Sigmund shouts! Unknown command. Press: ? - help, v - describe, . - travel Here: Sigmund, wielding a +0 scythe and wearing a +0 robe The floor. Aiming: Polymorph Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (will become a dart slug, a howler monkey, or a wolf, chance to affect: 57%) Sigmund resists with significant effort. Unknown command. Aiming: Polymorph Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (will become a dart slug, a howler monkey, or a wolf, chance to affect: 57%) Sigmund evaporates and reforms as a howler monkey! Unknown command. Aiming: Polymorph Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund the howler monkey (will become a bat, an iguana, or a ribbon worm, chance to affect: 57%) Sigmund the howler monkey evaporates and reforms as a bat! Sigmund barely misses you. Sigmund hits you but does no damage. Sigmund hits you but does no damage. Okay, then. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund the bat (71% to hit) The searing ray hits Sigmund. You kill Sigmund! Sigmund returns to his original shape as he dies. (Press . to maintain the ray.) Things that are here: a +0 scythe; a +0 robe Found a pair of boots. You see here a +0 pair of boots. r - a +0 pair of boots You start putting on your armour. You continue putting on your +0 pair of boots. x4 You finish putting on your +0 pair of boots. Search for what [Enter for "d:", or ? for help]? d: A rat comes into view. Found a scroll labelled NIXZEIP TAILL. You shoot a sling bullet. The sling bullet hits the rat! You kill the rat! Found 6 stones. n - 2 scrolls labelled NIXZEIP TAILL (gained 1) You see here a rat corpse. Found a stone staircase leading up. Found a faded altar of an unknown god. h - 2 viscous blue potions (gained 1) There is a faded altar of an unknown god here. Found a stone staircase leading up. You open the door. A bat comes into view. Found a scale mail. There is an open door here. You shoot a sling bullet. The sling bullet hits the bat. You kill the bat! You see here a +0 scale mail. You see here a bat corpse. Things that are here: a +0 club; a +0 leather armour You see here a +0 war axe. You see here a +0 war axe. You see here a +0 club. A frilled lizard comes into view. You shoot a sling bullet. The sling bullet hits the frilled lizard. You kill the frilled lizard! No target in view! Things that are here: a +0 dagger; a kobold skeleton Things that are here: a +0 club; a goblin skeleton Done exploring. Done exploring. Search for what [Enter for "d:", or ? for help]? d: Unknown command. Things that are here: a +0 club; a goblin skeleton There is a stone staircase leading down here. You climb downwards. Found 7 gold pieces. There is a stone staircase leading up here. As you read the scroll labelled MIUCUKASCHI, it crumbles to dust. It is a scroll of identify. n - 2 scrolls of poison Welcome back, scionoferis the Deep Elf Conjurer. Press ? for a list of commands and other information. A hobgoblin comes into view. Fire: b) +0 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (asleep, 98% to hit) You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is heavily wounded. Unknown command. Fire: b) +0 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (heavily wounded, 58% to hit) You shoot a sling bullet. The sling bullet hits the hobgoblin but does no damage. The hobgoblin is heavily wounded. Fire: b) +0 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (heavily wounded, 58% to hit) You shoot a sling bullet. The sling bullet hits the hobgoblin! You kill the hobgoblin! Unknown command. There's nothing to open nearby. A hobgoblin and a ball python come into view. You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! You now have 119 gold pieces (gained 7). An adder comes into view. You shoot a sling bullet. The sling bullet completely misses the adder. The adder hisses angrily. You shoot a sling bullet. The sling bullet completely misses the adder. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (68% to hit) The searing ray hits the adder. The adder is moderately wounded. (Press . to maintain the ray.) The searing ray hits the adder. The adder is heavily wounded. The searing ray misses the adder. The adder barely misses you. x2 The searing ray hits the adder. The adder is almost dead. You finish channelling your searing ray. The adder barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, 68% to hit) The searing ray hits the adder. You kill the adder! (Press . to maintain the ray.) You have reached level 5! You start resting. Magic restored. You start resting. Magic restored. Found a lumpy blue potion. You see here a ball python corpse. You see here a +3 quarterstaff. s - a +3 quarterstaff You drop a +0 spear. Adjust to which letter? (? for menu, Esc to quit) a - a +3 quarterstaff Unknown command. s - a lumpy blue potion A scorpion comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (81% to hit) The searing ray hits the scorpion. The scorpion is lightly wounded. (Press . to maintain the ray.) The searing ray hits the scorpion. The scorpion is heavily wounded. The searing ray hits the scorpion. The scorpion is severely wounded. The searing ray hits the scorpion. You kill the scorpion! You finish channelling your searing ray. Your Spellcasting skill increases to level 5! Your Translocations skill increases to level 2! Unknown command. Found a leather armour. t - a scroll labelled IQUEST PACIL Unknown command. A hound comes into view. Found a stone staircase leading down. A gnoll comes into view. It is wielding a +0 halberd. An endoplasm, a black bear and a gnoll come into view. Found a ring mail. The gnoll shouts! The endoplasm quivers. You hear a shout! A gnoll comes into view. It is wielding a +0 whip. The gnoll moves out of view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hound Aim: a hound (73% to hit) The searing ray hits the hound! The hound is heavily wounded. The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The hound bites you but does no damage. The searing ray hits the hound. The hound is almost dead. The searing ray misses the gnoll. The hound bites you. The hound barely misses you. The searing ray hits the hound. You kill the hound! The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll! The gnoll is heavily wounded. The searing ray hits the gnoll! You kill the gnoll! You finish channelling your searing ray. There is a stone staircase leading up here. Unknown command. You climb upwards. There is a stone staircase leading down here. You see here a rat skeleton. There is a stone staircase leading down here. You climb downwards. Found a grey potion. There is a stone staircase leading up here. There is a stone staircase leading up here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. A kobold comes into view. It is wielding a +0 whip. The goblin shouts! There is a stone staircase leading up here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +3 great sword of freezing and wearing a +0 robe (81% to hit) The searing ray hits the wight! The wight is severely damaged. (Press . to maintain the ray.) The searing ray misses the wight. The wight hits you with a +3 great sword of freezing! You feel drained. The wight freezes you. The searing ray hits the wight. The wight is almost destroyed. The goblin closely misses you. Unknown command. The goblin closely misses you. The wight hits you with a +3 great sword of freezing! You die... Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.0 Spellcasting | 4 5 | 5.3 Conjurations | 5 | 5.7 Translocations | 1 2 | 2.3 Dodging | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 45 | 26 || 71 Cast: Magic Dart | 16 | || 16 Searing Ray | 12 | 18 || 30 Evoke: Wand | | 3 || 3 Use: Scroll | | 1 || 1 Armour: Robe | 9 | 6 || 15 Dodge: Dodged | 5 | 7 || 12 Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_basic D:2: layout_basic, serial_shops, nicolae_shop_bloodbath_and_beyond D:3: layout_basic, ebering_ecumenical_altar_mist, uniq_sigmund D:4: layout_rooms, nicolae_uskayaw_dance_hall, uniq_crazy_yiuf_cottage Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | scionoferis the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 121 | D:1 | Reached skill level 3 in Stealth 121 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 486 | D:1 | Reached XP level 3. HP: 19/19 MP: 10/10 489 | D:1 | Learned a level 2 spell: Searing Ray 926 | D:2 | Reached skill level 4 in Spellcasting 961 | D:2 | Reached skill level 5 in Conjurations 1031 | D:2 | Found Vucvum's Weapon Emporium. 1094 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/12 1137 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1496 | D:3 | Reached skill level 4 in Stealth 1516 | D:3 | Reached skill level 1 in Translocations 1892 | D:3 | Noticed Sigmund 1894 | D:3 | Sigmund changed into Sigmund the howler monkey 1894 | D:3 | Noticed Sigmund 1895 | D:3 | Sigmund the howler monkey changed into Sigmund the bat 1895 | D:3 | Noticed Sigmund 1898 | D:3 | Killed Sigmund the bat 1977 | D:3 | Found a faded altar of an unknown god. 2376 | D:4 | Reached XP level 5. HP: 28/28 MP: 7/14 2428 | D:4 | Reached skill level 5 in Spellcasting 2428 | D:4 | Reached skill level 2 in Translocations 2474 | D:4 | Noticed a black bear 2566 | D:4 | Slain by a wight Vanquished Creatures A scorpion (D:4) A hound (D:4) An orc priest (D:3) 3 gnolls (D:1 D:4) 3 adders (D:2 D:4) 3 dart slugs (D:1) 4 orcs (D:3) 6 ball pythons (D:1 D:2 D:4) 7 bats (D:1 D:2 D:3) 3 endoplasms (D:1 D:3) A giant cockroach (D:2) 12 goblins (D:1 D:2 D:3) 5 hobgoblins (D:1 D:2 D:4) 3 frilled lizards (D:1 D:2 D:3) 6 kobolds (D:2 D:3) 10 rats (D:1 D:2 D:3) 69 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2591 | 2444 | 147 | 153 | 1851 | 4 | 647.8 | Dungeon | 2591 | 2444 | 147 | 153 | 1851 | 4 | 647.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1013 daAuts D:1: 824 daAuts D:2: 577 daAuts D:4: 176 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 355 | 2 | 0.6 | 68 | 1 | 1.4 +---------+---------+-------+---------+---------+------- D:1 | 50 | 0 | 0.0 | 20 | 0 | 0.0 D:2 | 56 | 0 | 0.0 | 21 | 0 | 0.0 D:3 | 76 | 2 | 2.6 | 19 | 1 | 5.0 D:4 | 173 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------